sonicrunnersheader

Sonic Runners Review – Run Into The Ground

A potentially good game, ruined by its need to be loud, alienating chaos.

01

(The above screenshot is from one of the game’s many loading screens. As you can see, Sonic Runners does not seem to know the difference between Knuckles and Charmy Bee.

I just felt like that needed pointing out before we get on with the main review.)

Developer: Sega
Publisher: Sega
Format: Android, iOS (reviewed on iPad Air 2)
Released: June 25, 2015
Free-to-play, I didn’t buy any microtransactions. Why would I?

Sonic Runners is an assault on the senses. The moment you start the game, you’re bombarded with announcements, events, update notes, patch downloads, and special offers. Advertisements play between levels, and it’s all wrapped up in an interface laden with flashing colors, high pitched noises, and loud, repetitive music.

“Make ten of your friends play to unlock Amy! Rate and review us on iTunes! Here’s what’s happening in the Android version of the game, even though you’re playing on an iPad! It’s Sonic’s birthday for crying out loud! Kill us! Kill yourself! Kill everybody!”

02

As I write this review, I’m still trying to come down from effectively having a game grab my hair and yell in my face while cramming clawed fingers into my mouth and ears. I’m sure I’ve played games as obnoxious as this one before, but as Sega continues capitalism’s exploration of boundaries and taste in the mobile gaming space, I sure as hell can’t remember any comparable experiences right now.

A free-to-play endless runner, Sonic Runners is all about tapping the screen to make an auto-sprinting hedgehog jump. Like Canabalt, it’s a sidescrolling platformer with an intuitive control method, though it’s a surprisingly well designed experience. In terms of basic gameplay, Runners is one of the better… runners… available on the market. Fast-paced, littered with enemies and traps that require quick reflexes, it’s a challenging game with cleverly designed, often intricate levels.

In many ways, an impressive job has been done of converting classic Sonic gameplay to a runner format. There are familiar items such as invincibility and magnets, Eggman appears for the occasional boss showdown, and stages resemble classic platform levels. If you could just pick this up and play it, like the aforementioned Canabalt or the delightful One Epic Knight, this would be a really fun time.

Unfortunately, getting to the actual game is a challenge in and of itself. While Runners manages to hold back on a lot of truly intrusive freemium mechanics, it nonetheless desperately attempts to push microtransactions on the player and gatecrash in less subtle ways. There are three currencies, and Sega sure as hell wants you to spend real-world cash to obtain the only one that’s actually worth anything.

03

(This isn’t me running ads on the site, by the way. The above is just another screenshot I took of the game.)

Regular rings are given freely and exist as the obligatory fake currency, the funds players acquire through progression that falsify a sense of investment in the experience. Red rings are the premium funds, and while they may be earned in-game at a slow rate, they’re offered for sale in transactions that range from $0.99 for 12 to $39.99 for 485. While that seems like a lot, Sonic Runners can burn through them fast. Finally, lives are also a form of currency. You get three of them to begin with, and if you lose them all, you’ll need to spend red rings and acquire more.

In fairness, lives are replenished after facing off against Dr. Eggman in boss runs, and so far I’ve found I have to try very hard to lose them all before that happens. Still, lives are a currency. That’s a thing that’s happened in videogames. I often believe videogame publishers wish all lives were something they could spend like money. Real lives. Our lives, is what I’m saying here.

It’s satire.

04

If you die in a run, you get a chance to revive by spending red rings or watching an advert. Isn’t it lovely when a game has the audacity to use both the freemium and ad-supported model? Anyway, if you let Unity promote some other F2P crap to you for thirty seconds, you’ll get to revive and continue your game. This is in addition to the pop-up commercials that sometimes appear between stages.

There are roulette wheels as well, because gambling is a fun thing for children to enjoy. You’re allowed a free spin on a daily wheel that’s full of garbage nobody cares about, and you can use 50 red rings to spin the premium one, where all the useful stuff is. Here, you can unlock Chao that follow Sonic through a level and confer passive bonuses such as score multipliers and item longevity boosts.

05

Look, I’ll be perfectly honest with you. I’m not sure I understand everything Sonic Runners does. That sounds odd, doesn’t it? Games don’t get much simpler than a regular ol’ endless runner. There’s a ton of them available, and they all consist of making things jump while they dash across the screen. Yet somehow, this minimalistic and well-worn idea is convoluted and complicated with so many screens, menus, vague unlockables and endless announcements that my brain just can’t process it. It doesn’t want to process it.

I know there are lots of characters to unlock, I know I keep getting “Special Eggs,” but I don’t care about any of it, and I don’t understand any of it, because the game’s a loud mess of information and I don’t like it.

I don’t like it, okay? Stop it, Sonic Runners, stop doing everything you’re doing. Well, except that part where you allow yourself to be a game, buried under mountains of distasteful gibberish.

Also, the loading times are crap.

4.5/10
Sub-par

  • http://youtube.com/user/TheCrazyEven Even Luck

    *Hears the stampede of angry Sonic fans* JK, I don’t even think they’ll be able to defend this one.

    • DevaAshera

      As a Sonic the Hedgehog fan, I’d defend it..but only if what Jim was saying wasn’t true..The gameplay is good, but the other stuff sucks..I don’t like trying to get anyone to play games for an arbitrary reward, regardless of how much I like Amy Rose, nor do I like the Freemium crap or ads…This stuff is why I really hate most mobile games, with, currently, the sole exception being the Ace Attorney HD Collection since that’s neither Freemium/Ad Supported nor Crappy in terms of Gameplay.
      I wish Sonic would just stick to Handhelds and Consoles..

      • TheSimon15

        Final Fantasy: Record Keeper is actually really good, both in terms of its freemiun (There’s barely any of it and you can get stuff with effort and skill instead of real money) and there are no ads. And its gameplay is really fun and it’s also quite full of content. Kinda odd coming from Square Enix (especially after the atrocity that is All the Bravest).

    • szm

      I am a sonic fan and let me say this… Please somebody, acquire sonic from sega, do now before they can completely grind him into oblivion like how EA eradicated the Ultima series. I feel like how the highlander fans must have felt after seeing highlander the source. I’m too beat down to even be angry any more, sonic is like an old friend who got into a bad crowd, you try to support them and hope they get back to the person you once knew but after one too many betrayals you just can’t bring yourself to deal with it anymore. now you just check in every once in a while with a vein hope that maybe you’l open the door and see the person you used to know only to see him getting high and talking about his new get rich quick plan you’re pretty sure you read in a spam mail from Nigeria. so you walk away with a melancholy smile on your face, it’s the only expression you have left to make anymore, and you quietly lament the lost good old days and what might have been.

      • anime4evermanguyperson

        Where have you been for the past 17 y ears?Sonic’s already run into the ground and at this point Sega’s just grinding the dead carcass of Sonic into the ground with their shoes for fun. Sega would never sell sonic to another companies though.. no matter how dead he’s been since he was killed when he jumped to 3D with Sonic Adventure on dreamcast. he’s their mascot.. their dead, bleeding mascot that’s even more over used and whored out then mario is for nintendo.

        • randomnamehere

          I dont think you’ve actually been paying much attention if you think the past 17 years has just been shitty games for Sonic.
          Granted, Sonic needs a hell of a lot more care put into his games than he gets but your comment makes it sound like he only gets bad games and nothing else.

  • BubbleButt

    The actual game is really quite fun, but you literally have to jump through rings (ha ha cause it’s sanic) to get to it. There are kinks, and they need really do need ironing.

    • BubbleButt

      whoopsies I typed “need” twice

      • Drake Warnock

        You also typed ‘sanic’ once.

  • Bloody Murder

    Do Sonic Dash next.

  • http://kerrpow-panelhopper.blogspot.co.uk Panelhopper

    So this is what Sega’s been doing with Sonic in between creating more Sonic Boom crap…Dear God, why?

    • http://kerrpow-panelhopper.blogspot.co.uk Panelhopper

      Also, I am the only person who wants a sonic generations 2?

      • Error 52

        I don’t know if I’d want another Generations exactly, but another game that played like it would be great.

      • breakYODAy

        SEGA doesn’t give a fuck about what you want.

  • TheDylDozero

    Come to think of it Jim, you should consider reviewing Game of War or whatever it’s called.

    • MrFrancisYorkMorgan86

      I’m willing to bet that he has considered it and determined that writing about a mediocre experience with a huge ad campaign wouldn’t make for a very interesting read.

  • Error 52

    Yeah, it’s a shame. It’s a fairly enjoyable endless runner, and the F2P model can be put up with since running out of lives is incredibly hard. But the interface sucks and really overwhelms you with shit. Also, the fact that it’s always online sucks. That shit is why I stopped playing mobile games – I can’t even play them most of the time.

    If they tidy all of the crap up, this would probably be a really good mobile game.

  • http://sergiorex.tumblr.com powerserg

    I’ve been trying this one out and it’s a big mess. I found my self drifting off playing it. Not because the gameplay isn’t fun but because it wasn’t fun enough after spending twice the time it took to play a level watching loading screens and ads.

  • All Davis Long

    You’re a game now! You’re an ad now!

  • jetb1ackx

    “Also, the loading times are crap.”
    Well it is a sega game and most of their load times are shit

    • Error 52

      Sonic Generations are pretty good.

      Sonic 06 though might very well be the nadir.

  • able_to_think

    Admittedly, a lot of Sonic fans are really fucking stupid and willing to put up with some outrageous bullshit. I guess Sega is trying to see how far it can push the outrageousness before the fans refuse to accept it. That seems like a really good way to kill your brand but if Sonic Boom didn’t do it, I doubt a mobile game will. I shouldn’t be too harsh on Sonic fans though. People in abusive relationships shouldn’t be expected to act rationally.

  • http://youtube.com/user/Sylocat Sylocat

    They… they made an F2P Sonic game with microtransactions. I…

    That’s it. I’m re-downloading Stencyl and making an actual Sonic game myself. Who’s with me?

    • Huaaaang

      …Freedom Planet?

      • http://youtube.com/user/Sylocat Sylocat

        Well, yeah, but I think the original Sonic deserves better than he’s been given too.

  • Thomas

    ” Still, lives are a currency. That’s a thing that’s happened in videogames”

    Yes that is a thing that has happened in videogames =D Specifically that’s basically where the whole idea of lives comes from. Everything old is new again, and like with arcade games we get to watch a whole new generation of money makers figure out how to ruins games in a way that makes you give up the most cash

    • Billy

      Yes, it does kind of define decades of arcade games.

  • Valtiel

    Jim Sterling reviewing bottom of the barrel cash-grab mobile games. Seems appropriate.

    • 09philj

      Being a cash grab mobile game is no excuse for not being good.

  • Terriosaurus Hex

    Why are Jim’s sonic reviews the best? Please review more of them, the shitter, the better!

    Ot: This reeks of a fading company’s last dying breath, so sad. Not really, I dont care for sega anymore. But honestly, a runner game is the perfect fit for sonic….it really is a pity that this attempt was done by that do not care much for anything that isn’t money.

    • Terriosaurus Hex

      Attempt was done people….

      Sorry, a runaway word occurred.

      • Terriosaurus Hex

        Attempt was done by people…Fcks sake!

        • AyeHaley

          Today the grammar gods are out to get you 😛 My sympathies.
          RIP Terriosaurus Hex (also, RIP SEGA)

  • AyeHaley

    The last Sonic endless runner and Sonic jump game had the same problems with so many currencies and menus it hurt my brain. Stuff like that is why I only play well-received indie games like Monument Valley or Ridiculous Fishing on my iPad.
    Also, the more games I download on my iPad the less I actually want to play on that thing, I’d rather just grab my 3DS or play on one of my consoles. I would play more mobile games if they had premium versions instead of just “free-to-play” and ‘pay-to-win’. But it seems they are becoming uncommon or maybe even rare.

  • Lintire

    “Lives are a currency”

    I’m sure one could compare freemium phone titles to arcade cabinets like that.

    Incredibly distasteful arcade cabinets that blear ads constantly, use dirty tricks to try and get you hooked and sure as well won’t shut up and let you play the game. I remember having hope for the mobile market.

    • 09philj

      At least arcades had actually good games behind their paywall…

    • Benson

      I think Freemium games have more in common with a slot machine than it does with an old arcade cabinete.

  • Dragonzeanse

    At least it’s better than Sonic Boom.

  • Mark Davenport

    The one time I might be glad it’s not on Windows Phone or Store.

  • MetalPlateMage

    “Anyway, if you let Unity promote some other F2P crap to you for thirty seconds, you’ll get to revive and continue your game”

    Is “Unity” a typo? You might have meant the game or Sega…

    • Jim Sterling

      No, the ads are supplied by Unity.

      • Guguy00

        Which makes it all the shittier. It’s on the Unity engine.

        PS I know you did an episode on how it is good, but this game proves even Unity games with effort can also be complete shit.

        • Gendreavus

          Yes, Unity games with effort put into them can be terrible. So can Unreal, or Cryengine games. So can games built from the ground up. Putting effort into a game is one of the many things you have to do to make a good game. You can’t hold the tools responsible for the way people use them.

  • ogrumprocule

    Anyway, if you let Unity promote some other F2P crap to you for thirty seconds, you’ll get to revive and continue your game.

    Dude, knock it off with the Unity hate already! We get it, alright?
    j/k, but in all honesty that seemed like some odd sort of Freudian slip.

    • ogrumprocule

      aand, I got ninja’d. Never mind, then. (Unity supplies ads now? Or is it an unrelated, but confusingly similarly-named ad network?)

      • Billy

        Unity has an official ad service that you can integrate into your Unity games.

        The web page for it is kind of disgusting, with lines like “Maximize revenue with ads that your users love” and insanity like “Video ads drive the highest quality new users.”

        The FAQ for the service lists Sonic Dash as one of the examples of ad integration done right. (Dash being a different f2p Sonic game than this one.)

        • ogrumprocule

          Well, consider me educated. Thanks!

  • Terriosaurus Hex

    They are merciless gods for sure. Thinking of all those sacrifices I performed…for nothing! Their mockery knows no bounds.
    Although, now that I think about it, they might’ve been for an entirely different god probably. What do you sacrifice to the gods of grammer? Thesauruses? Your tongue? Your firstborn? I have no clue whatsoever.

    • thejokeriswild

      Um, it’s *grammar, not grammer

      • Terriosaurus Hex

        I already corrected myself poorly, near the bottom of this thread 😉

  • 09philj

    If Jim were a bigger masochist he could create a chain of reviews by reviewing the first freemium mobile game to be advertised in the last freemium mobile game he reviewed. It would be like Chinese water torture in game form.

  • Nessus

    There’s whole classes of F2P monetization mechanics that are based on gambling mechanics. To the point where they’ve actually gotten challenged by anti-gambling laws in some areas. It would not surprise me in the slightest if conditioning kids to embrace or accept gambling early was a deliberate part of the publisher’s strategy.

    That sort of “market building” is hardly unheard of.

    • Benson

      Yeah, I remember when I played pokemon Red and got HOOKED on cocaine, no wait I mean slot machines…..

      • Nessus

        Can’t tell if that’s sarcastic, or just regular humor.

  • Enuo

    Bit Trip Runner 2 is still my runner of choice.

    • BAH!

      I got that for the Wii U via a Humble Bundle. It is surprisingly good.

  • shotgun Squirty

    You know Sonic is doing good when a game comes out without anyone noticing.

  • BAH!

    Would it be accurate to say that Sonic Runners is one of the better recent Sonic titles, if not one of the better titles since the beginning? I mean, by the looks of it, Sonic Runners is pretty much exactly what Sonic was always advertised as being: Go fast, don’t stop.

    And would it be ironic that it’s a F2P mobile game? Kinda seems like it would be.

    • Lintire

      Not the first infinite runner Sonic mobile game. Try Sonic Dash. I was quite partial to it, myself.

      Sonic Runners? Complete shit in comparison. Or even on its own merit.

      • Billy

        Yes, it is somehow all the more fitting that Sega released a Sonic runner that people actually seemed to like, and followed it up with Sonic Runner.

  • Andre

    The game also suffers from terrible stuttering at points, and as the player progresses through a run, the more the framerate drops.

  • Riaten

    You’ve misspelled world where it says “wants you to spend real-word cash”

  • Terriosaurus Hex

    Oh for the love of…this was meant as reply to AYEHAYELY, if you can read this, mistery being. And I bloody well mispelt grammar there too, didn’t I? Blarrrggghhh!

  • Terriosaurus Hex

    My reply to you has been unintentionally shattered into 2 pieces across this kingdom…errrm, I mean thread. If they ever gets into the wrong hands, god forbid, a person may get slightly confused!
    If this reply does what my last attempts did, then I shall say AYEHAYELY, you have a destiny to full! Make us proud…

    • Terriosaurus Hex

      FULL…FILL! NOT..fill!! What bloody pschological issue is this??

  • Terriosaurus Hex

    FULFILL!..not fill! Good god, I must have a psychological issue!

  • Janice Kurtislovski

    I just wanted to say, on behalf of someone deeply involved in Japanese mobile games. Thank you for reviewing this. I’m sad to hear that you didn’t like this game but I’m glad you reviewed it. I think for a long time, Mobile games have gone without getting reviews from critics, and have been just plain snubbed and so there has been no quality control from a pure experience perspective. Apple reviews aren’t as articulate and often unreliable, and android reviews, well forget it. But having someone who is familiar with games and the game process is nothing but valuable to the process and I think will help mature the medium in ways that will produce better content for everyone and help contribute to one of the things that mobile games often doesn’t consider which is overall presentation. So again there isn’t much I can say about where I come from on this particular issue, but I will say that, as someone who comes from the other side on the fence on this: thank you. It’s nice to have someone review a game like this seriously.

  • Jensensev

    So this is basically a spunk sandwich.
    Certainly edible, but you probably wouldn’t want to try it.
    And you’ll definitely won’t finish it.

    And it may give you an STD.

  • Nick

    There are two things I’d like to bring up on the subject of the overuse of sonic for commercial purposes.

    1) Sonic as a franchise has never shied away from these sorts of scummy commercial applications. This is the same company that in the 90s brought you Sonic the Hedgehog bubble gum in a game-gear shaped plastic container (with crappy trading cards. I remember finding the gum itself distinctly dissappointing.) I think what’s happened is, as our generation has matured, we are now more media literate than we were when we were kids, and this sort of stuff sticks in our collective craw more. I’m not defending it, I’m just saying the problem with the “It isn’t what it used to be” argument is that it never was what it used to be.

    2) Whenever people talk about sonic games being crap they consistently forget the Sonic Advance series for GBA, which were not only very much a return to the style of the Genesis games, but were also quite good. The last one did come out more than 10 years ago of course, but if you’re looking for sonic games to play that you haven’t played that are actual sonic games, I would recommend looking into them.

  • http://www.patreon.com/swordofmoonlight Michael (Holy) Arcadia

    “capitalism’s exploration of boundaries and taste”

    Words worth a thousand pictures. At least.

  • TheSimon15

    The saddest thing is that apparently the game wasn’t like this at all during it’s soft launch period, but seems like SEGA saw the positive reception that the game was getting and wanted to monetize the game as much as possible. Seriously, what is wrong with SEGA these days? Is like they have EA and present-day Ubisoft as their mentors in how to run a company. It angers me.

  • https://www.youtube.com/user/mrtoffee/videos MrToffee

    If you want to see Sega doing freemium right, try Chain Chronicle. it’s what happens when Plants vs. Zombies, Final Fantasy, and Suikoden mated and created a mobile gaming child. So far its getting good reviews!

    https://itunes.apple.com/gb/app/chain-chronicle-line-defense/id935189878?mt=8

    https://play.google.com/store/apps/details?id=sg.gumi.chainchronicleglobal&hl=en

  • J

    if this is the kind of shit Nintendo is trying to get into, I hope the company collapses before they’re able to tank the ‘value’ of Mario.