A Grisly Post-Mortem Of Dead Space (The Jimquisition)

http://www.patreon.com/jimquisition
http://sharkrobot.com/collections/Jimquisition-merch

Visceral Games is closed, and Dead Space may be no more. During this spooky Halloween time, let’s look back at the rise and sad fall of a wonderful series.

You can’t spell DEAD without EA, after all.

Khael
Member
Khael

I heard you mention a Deadspace movie. Any chance you’ll watch for spinoff doctors?

SmaMan788
Member
SmaMan788

I’ll never forget the first red flag for me that DS3 was going to be a lazy, EA mass-produced slog… on Xbox 360, its launch icon was from DS2. XP

Anton
Member
Anton

The sad thing is, there’s a good game buried somewhere under the Gears of War ripoff gameplay and Pay-To-Win weapon system. DS3 would have been forgivable if it was a middle sequel and not the conclusion to the franchise.

Chris
Member
If it was the start of a new franchise that was just a Gears of War knock off that would be fine. But coming from a survival horror franchise and starting the game with waves of human enemies and then leading to a constant co-op companion and weapon crafting is going to leave a bad taste in anyone’s mouth. And it was never going to win over the Gears of War crowd because they already knew it as this survival horror franchise. It would be like if tomorrow they released ‘Dark Souls 4’ and they decided to make it just… Read more »
kpnut
Member
kpnut

Since you were playing Scarecrow for this episode does that make you Jimcrow? Or maybe Scarejim?

R.M.Renfield
Member
R.M.Renfield
The saddest truth about all this is that every time game developers or publishers (and it’s not just AAA stuff, look at some of the crowd funded scams going on now) assume that the people who buy games are fucking idiots, they are proved right. I’m beginning to think people who buy games are some of the dumbest fucks walking this planet. Show them a flashy demo, get the morons hyped up, then hand them a shit sandwich and they will scoff it down. Idiots spending thousands on shit mobile games, whales pumping millions into scam crowd funded games, motherfuckers… Read more »
Timquisition
Member
Timquisition
They’re not. It’s called escapism. The majority of people playing games aren’t gamers. They’re just regular folk looking for a break from the real world. They have no interest in this industry, no care about the lootbox/sea animal bullshit. My mom has been a primary teacher her entire life, and a pretty good one too. She has also been playing farmville for the past 10 years. She doesn’t buy anything with real money because she lives in an eastern european country where the concept of paying for games is still a funny joke, but i can see an identical primary… Read more »
Chungus
Member
Chungus

Welcome to sales.

Anton
Member
Anton
The reason this seems ridiculous to you is because you (and I, and probably most other people commenting here) are fairly well-read about games news in general. Most people who buy games do not. They don’t care about the industry trends, and I’m sure plenty of them don’t even know they’re supporting AAA exploitation. Or maybe they know, but they’re ok with the industry going to sh!t as long as they get to keep playing their favorite franchise. Ultimately, though, even though gaming has gone mainstream in the last decade, few people actually treat it seriously, like enthusiasts of other… Read more »
R.M.Renfield
Member
R.M.Renfield

If that’s the case you can see why the industry does it. Asking any big company to please make less money because doing so upsets a small group of your customers is ridiculous. If most people don’t mind then why not?

At some point the finger is going to have to be pointed at consumers, but good luck being the youtuber who starts saying microtransactions are the fault of all the dumb fucks buying games – can’t see them being too popular.

Anton
Member
Anton

And this is why I repeat for the bajillionth time – AAA isn’t for us anymore. Indies and mid-size developers are the real market for enthusiasts.

Anton
Member
Anton

“I have no problem being bent over the table and reamed anally, but on an unrelated note, my bum is starting to get sore”

Benj
Member
Benj
Companies are developing new ways to exploit people much faster than your average consumer can keep up with. Plus, the gaming audience is expanding and a lot of the newest converts to games are likely to be the most naive. Consumers are not responsible for streering the industry as a whole, they’re responsible for their own free time and money. Despite that, shit business practises DO get called out by more devoted and savvy gamers, even forcing companies to make changes (like XboxOne, Mankind Divided etc.) It might take a while for this stuff to trickle down and significantly impact… Read more »
dyscode
Member

I never knew DS1 and 2 had DLC… (only have the PC versions)
These games had me staining my pants as much as Amnesia TDD. I love them.
And I was really glad DS3 wasn’t so scary.

and Frak EA!

Jiryn
Member
Jiryn

DS2 and 3 had entire new story lines in DLC.
DS2 has Severed which followed another group of survivors
DS3 had Awakening which does give some so-so closure to the series, but also a cliff hanger.. depending how you interpret it.

drownedsummer
Member
drownedsummer

Were certain things revealed in three a little bit similar to something in another EA science fiction franchise?

Jiryn
Member
Jiryn

How NMs and Reapers are quite similar?
I didn’t think about that till now.

drownedsummer
Member
drownedsummer

Yeah, they come across as organic Reapers to me with the reveal regarding Convergence being very similar to harvesting.

Terry-Osaurusus Hex XI
Member

That’s meta, dude. The two series’ converge together on their third installment with their own take on a convergence conclusion. Metttttaaaa!

Jiryn
Member
Jiryn

Reapers are bio organic.. they were made from the bodies of ancient and modern civilizations.

drownedsummer
Member
drownedsummer

The first didn’t have story DLC only guns & suits If recall correctly.

Anton
Member
Anton

Yup. It had the “tank suit” as DLC – a handful of bucks for a suit of armor that was better than anything you could get in game. Literal paid cheats.

Jiryn
Member
Jiryn
I am actually curious about the validity of the news and game journalism reports as the “Real” reason Visceral was closed. Apparently multiple sources, including IGN, are reporting the real reason the studio was shuttered and the Star Wars game was canceled was for a few reasons. #1. No marketable characters, the game was based on a plucky smuggler and his crew of adventurers set in the Star Wars universe, with little to no appearance of well known and established characters, or even force users.. making EA (and the Disney overlords) feel it wasn’t as marketable. (Same thing happened to… Read more »
Jiryn
Member
Jiryn
I love the Dead Space series, but as you said it’s an action horror series. Horror really isn’t a gaming genre but more of a theme or setting, and even the 3rd game was still horror, but was more based on the feeling of never being alone, hunted, and of course the series staple grotesque imagery. While I do love Dead Space 3, you’re right about it not having the same feel as the other games in the series, it seemed quite less focused on strategic dismemberment, and more on just killing the hoards constantly hunting you. What about Dead… Read more »
Terry-Osaurusus Hex XI
Member

EA PR/Marketing logic; “Hmm…if we cover our bottles of whiskey in surgical needles from now on, we can attract the heroin addict audience too!” Genius!!

Wait wait wait…Dead Space has 2 animated films out and da movie boys oh-sorry-I-mean-spin-off-doctor-boys haven’t touched them intimately and inappropriately yet?? It would be a great chance to reminisce over the game while glossing over the film’s dead space. 😉

Anton
Member
Anton

The Dead Space animated films are so dull not even the movie boys could make them fun.

MuddyScarecrow
Member

You’re saying this after they watched Assassin’s Creed and Samurai Bikini Squad

Anton
Member
Anton

Those were at least hilariously bad. The DS movies are just bland bad.

Terry-Osaurusus Hex XI
Member

That’s why I would highly recommend putting the films on in the background while they play the original games, so the episode could be their thoughts on the experience with casual observations on what might not have been happening in the movies. Think the Angry Birds review but replace the sad state of politics with Dead Space (game) homage. 😛

Terry-Osaurusus Hex XI
Member

Samurai…bikini squad? What game was that supposed to be? I forgot it already. 🙁

drownedsummer
Member
drownedsummer

Onechanbara.

MuddyScarecrow
Member

Sorry! I didn’t remember how to spell Onechanbara >///>

Coughee
Member
Coughee

I only watched part of it, but didn’t they have trouble making fun of Assassin’s Creed as well?

drownedsummer
Member
drownedsummer

I wasn’t aware of the second but the first was fairly prominent. There is also the Mass Effect animated movie. But there are also four/five Dead Space games?

There isn’t really any priority order to what Jim & Conrad cover. They still haven’t covered The Wizard.

Hugrid
Member
Hugrid

The real crime is they haven’t done the first ever movie based on a video game “Super Mario Bros.: The Great Mission to Rescue Princess Peach!” from 1986 which features Mario and Luigi running a bodega rather than working as plumbers, and no less than TWO post-credit scenes.

Greene Scott
Member
Greene Scott

The 5 million copies thing still puzzles me. So Dead Space 2 was considered a disappointment by EA for making 4 million copies (partly because of that $60million marketing it had to make back along with the $60million production budget), why did they think 3 was going to sell even more?

Also was Mirror’s Edge supposed to be a transmedia project as well?

drownedsummer
Member
drownedsummer

Potentially they expected the more action orientated third game which also featured co-op to draw in different crowds.

Galactix100
Member

You have to wonder if they thought the potential influx of new players would be enough to offset the number of existing fans that weren’t pleased with the redesign, or if they were even considered at all.

Chris
Member
The “AAA” industry has this ongoing problem where they think if you make a game as bland and homogenous enough, preferably by desperately trying to be either Call of Duty or any of the generic, repetitive Ubisoft sandboxes, and dumping more and more money into them via marketing that you’ll keep growing their audience more and more. So by making Dead Space more and more like a generic third person co op shooter and marketing it more and more logically it would keep growing right? Only that doesn’t work, and it continues to not work again and again and again,… Read more »
Hugrid
Member
Hugrid
Mirror’s Edge had at least a comic produced, so there was some “transmedia” stuff. The “5 million copies” number for Dead Space 3 is basically code for “it couldn’t ever realistically have sold as well as it needed, but if it HAD, by some act of god, sold as well as Madden NFL it’d probably have been saved”, because Madden sold at the 5 million mark for the 2013 “Madden NFL 25”. So EA needed Dead Space 3 to basically be a second Madden (which, understand, is the ONLY official NFL game, so it had to sell as well as… Read more »
MuddyScarecrow
Member
Let’s be real here. Has the multi media thing EVER worked for a video game? And I don’t mean games that got so popular that they spawned multi media spin offs after their success like Resident Evil or Mario. I mean games that were made from the beginning to have movies and books and shows attached. Keiji Inafune has tried multiple times to ready make his games with an anime attached. *cough cough* Mighty No 9 and Red Ash *cough*. I absolutely understand these greedy SOBs wanting to just jump on the multimedia thing immediately cuz games are huge right… Read more »
Greene Scott
Member
Greene Scott

Sonic?

drownedsummer
Member
drownedsummer

Not particularly with Sonic. It was a popular game which spawned spin-offs like Mario.

Coughee
Member
Coughee

Come to think of it, Sonic was at its best with its multimedia spinoffs. XD

drownedsummer
Member
drownedsummer

It is the same mentality as expecting the first game to be less financially successful than the already planned sequel.

Galactix100
Member

I remember The Force Unleashed having a comic serialisation of the game’s plot butI’m not sure how successful it was. Probably did fairly well though since it had Star Wars branding.

drownedsummer
Member
drownedsummer

I have it. I can’t say it was particularly good, however.

Hugrid
Member
Hugrid

Oo, you know what did have a tie-in that didn’t suuuuuck? That one n64 star wars game, was it Shadows of the Empire? Set between empire strikes back and return of the jedi.

Star Wars stuff kinda had it easy though because there was already the EU books and they sold anyway, so a game tie in book was an easy thing to push. It’s when the game isn’t already itself a tie-in that the tie-ins tend to be a bit unpredictable (like the original Doom novels).

Chris
Member

To be fair, I think Shadows of the Empire was a novel first and then became a game, so it was more like there were just multiple adaptations of the story. At least I remember it being a novel first, I read it before seeing the game.

drownedsummer
Member
drownedsummer

Looking at the wikipedia page for it It was intended to be multimedia thing with there being a comic, game and novel.

Chris
Member

Huh I never realized that at the time. It was one of the only Star Wars EU books I read back then because it felt like they were promoting more than the usual ones. So that makes sense. I guess if anyone could pull off the multimedia thing back then it would have been Lucasarts.