Jason_Rayes
Member

I honestly hope that somehow some of the people who made these comments end up watching it so they can see what pretentious twats they sound like 😉

Xion Eternum
Member
Xion Eternum
Worth mentioning to anyone who genuinely believes this rhetoric: Those games were like that due to hardware limitations. Quality of life elements we now take for granted would’ve been equally welcome in games of old (See Shovel Knight and others like it). As few and far between as quality games were back then, they had to be strung out too to make them last longer. Sometimes they used Easter Eggs that word of mouth would entice players to come back and hunt down. Sometimes they used cheap deaths that had to be beaten by trial and error, a method far… Read more »
Greene Scott
Member
Greene Scott

So I decided to look up the original thread this was from and I’m having mixed feelings about this video now.

Reading it fully, after the original commenter responded to the person being made fun here, the commenter makes it clear they were teasing and making fun of the elitist mentality and helps the user. It’s why their comment sounds ridiculous, it’s supposed to be.

I’m not sure we should be using comments like that, seems a bit deceptive to misrepresent the comment here missing that much context. That seems a bit bad form.

Aotrs Commander
Member
Aotrs Commander
My goodness, I had not realised what a scrub I was! Let alone partaking in the base habit of save-scamming, I was commiting further the sins of saving at all! *gasp* To think, I have commited such terrible sins as playing all 336 hours of my Crusader Kings 2 game, not in one sitting without saving like a True Gamer, but in many sessions with many, many saves! The humilation! The horror! I must go fall on my sword immediately, as I cannot live with the shame! *stabs self* … … *looks at at avatar* Oh, right. I’m a Lich.… Read more »
Kirk Hammer
Member
Kirk Hammer

“Back in my day, N64 games such as [5 of the first 10 N64 games anyone can name off the top of their head, minus the ones with maps]…”

Also, using tips in magazines and strategy guides are a sign that you’re *not* a casual, now?

Anton
Member
Anton

Something else that popped into my mind…

The early days of console gaming borrowed heavily from Arcade gaming. Arcade games were difficult, long, and lacked save points specifically so no one would “beat” them, and kids would just have to keep dumping in more and more quarters.

Amy
Member

So let me get this straight, this gamer is saying people need to git gud because the only good games are hard games (and that saves are a luxury)… then admits to using cheat codes! He’s a casual with delusions of grandeur! Royston bring me my old copies of C&VG, lets beat the peasent with his own cheat codes!

When will people ever learn there are different games for different tastes. Let people enjoy stuff their way.

MuddyScarecrow
Member
Ok…this one’s actually confusing me. Is this gamer trying to say that saving your game is for casuals? Like…If I’m playing any Resident Evil I should never save ever and should try to play the whole thing in one go because that’s how they did it in the 8-bit era? He….He does realize games evolve right? “Back in my day we had passwords you had to memorize.” Yeah because that’s the only thing the technology was able to do, you idiot! Is this seriously where we’re at now?! That progress is seen as casual now?! Goddamn get your heads out… Read more »
Anton
Member
Anton

Great episode!

On a mostly unrelated note, I really miss physical gaming magazines being relevant. Going to a gamestop/pharmacy/wherever, and picking up the latest edition always made my week back when I was a kid. The news, the reviews….. the cheats….. Sure, the internet is convenient, but it takes a little of the magic out. Plus, with no user feedback, the toxicity of today’s gaming scene simply wasn’t there. Good times.

kimiyoribaka
Member
kimiyoribaka

Wait, does that mean the commenter actually used the save feature in sonic 3? I hardly ever noticed it because it autosaves without asking or indicating it’s doing so, which now that I think about it was a rather terrible way to handle saving.

Also, I seem to recall literally every fire emblem game having the ability to save, including the original NES game? Maybe I should stop trying to understand.

Greene Scott
Member
Greene Scott

Also not related but something I’ve always was curious about the Bit War era of gaming, what was Blast Processing? Also why did the game companies stop making commercials where they straight up openly mocked the competitors (or showed their systems like that CDO baddies toys one or that Sega Megadrive Blast Processing one)?

Dragongelf
Member

I remember leaving the NES on overnight because i had finally made it to world 6 on mario bors 3 as a 6-year old. because sure enough, you couldn’t save your progress and were forced to continue playing the next day that way.

boy I sure wish we could go back to that with our 100+ hour RPGs!

Greene Scott
Member
Greene Scott
I never grew up with the NES because well I never existed during that time being born in 1993 and all, My fist console was a Gameboy Colour in 2000 (before that I played stuff on my brother Game Gear, PlayStation and his own Gameboy Colour). My experience with them was via the Wii or Emulators and binged on a ton of them and some of them are very good and still hold like Kirby’s Adventure, Megaman 2, Ducktales and Super Mario Bros 2 USA is one of my fav games of all time, other felt dated but fun like… Read more »
dyscode
Member

The game has to bend to my rules, simple as that! I alter the gameplay as I see fit, according to wether I feel the devs just put busywork in my way and how much fun they made it.
Most of the time it’s fun ‘getting gud’, sometime the game has it’s spike moments that I just can’t be bothered with, like stupid boss fights or similar. Devs are not infallable either in level and mechanic design, so why should I be. Otherwise we did not need game reviews.
There is no perfect pasta sauce, there are only perfect pasta _souces_.

Allan Weallans
Member

I’m sure I said this last time, but during the NES era I had about six games. Games could afford to be cheap with “git gud” bullshit because there weren’t other games competing for my attention. Yes, scarcity made us more tolerant of bad design, but that didn’t magically make the bad design good.

Sperium3000
Member

How dare you play the game in a way that affects only you and nobody else? THE GALLOWS FOR YOU, YOU RAPSCALLION!

Netrigan
Member
Netrigan
Admittedly I’m not Original Gamer like the kids who followed me, but I never quite understood the never-dying nostalgia for the cheap tactics of the third generation. For a second generation kid, I was used to games that tended to last minutes and where high scores were king, and while we weren’t above buying a book or magazine to Get Gud (i.e. memorize patterns to get you farther in Pac-Man). Don’t get me wrong, I loved me some Super Mario Bros back in the day, but we were dealing with a lot of games spinning out of the most cynical… Read more »
El Chica Incognitus
Member

I had save states when I was a baby in the 90’s…

I mean the NES and SNES/Genesis were basically emulated while they were still considered relevant consoles. These “old school hardcore” gamers half the time don’t even know what the fuck they’re talking about.

Terry-Osaurusus Hex XI
Member

Splendid! I think the Duke should take his own camera crew to a gaming event like E3 or gamescom or whatever else in a mockumentary style adventure where he snivels dismissively at all the casual games and has talks and interviews with gamers that unironically speak like that in real life. Like a Sacha Baron Cohen character for gaming. I see a future with the Duke here!