Podquisition Episode 15: The Risks of Robotic Masturbation

Gavin is away for a week because he’s too much of a pop star to play with us, but we still have a delightful show lined up for you. Where else will you hear about robotic arms punching their way through your genitals in a misguided wank plan?

Nowhere. Nowhere else.

We also talk about why we’re not wetting ourselves over VR, we chat about the educational sex game How Do You Do It?, and we give Five Nights At Freddy’s some credit where credit is due. All this and more, only on Podquisition!

You can listen/download directly here and get the RSS feed here.

Also, check out Laura Kate’s Patreon page!

Also also, check out Miracle of Sound’s channel!

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Podquisition Episode 14: The $386,000 Special Edition

This week’s episode is just ridiculous. When we’re not busy laughing at ourselves, we ask Gavin about Assassin’s Creed: Unity for no good reason, as well as discuss some Kirby and Resident Evil Revelations 2.

Then we bang on about Dying Light’s ridiculous $386,000 special edition, which is comedy gold, and we deduce that Eastenders is the Warhammer 40,000 of soap operas. All in all, a good show had!

You can listen/download directly here and get the RSS feed here.

Also, check out Laura Kate’s Patreon page!

Also also, check out Miracle of Sound’s channel!

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The Jimquisition: The Old ‘How Long Should Games Be?’ Debate

While past episodes have touched on the subject, we’ve had a surprising lack of shows dedicated to discussing game length. That may be because it’s an ancient topic that never seems to have any sort of resolution.

Nevertheless, with The Order: 1886 sparking a fresh whirlwind of debate, I figured it was time to actually examine the arguments in play and figure out exactly how important a game’s length is when it comes to the value of a production.

Because it IS important. And it ISN’T.

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