The Marvel Cinematic Universe dictates the very finite nature of Infinite.
Mario + Rabbids: Kingdom Battle is one of those game concepts that on paper simply should not work. Rabbids are essentially the late 2000’s equivalent of the Minions – screeching, vulgar, nondescript vehicles for fast-paced slapstick aimed at children. Mario is one of the most iconic video game characters of all time, who goes on focused and goal-oriented quests to save the world.
Neither use guns.
Putting both into a turn based strategy RPG shooter setting together simply doesn’t sound like a good idea on paper.
Arms is a really strange game to try and write about because its disparate parts vary so wildly in quality. It has the core of an incredibly solid and accessible 3D fighting game, but is surrounded by missed opportunities and poorly executed aspects.
There’s an amazing game inside Arms, found underneath countless confusing design decisions.
Tekken 7 is very much the same as every Tekken game that came before it. That’s not an inherently bad thing, but it does feel like the series’ refusal to innovate may be beginning to catch up with it.