Call of Duty: Infinite Warfare‘s Installations Are Fucking Ridiculous

The above unimpressive image was taken from Call of Duty: Infinite Warfare‘s campaign installation screen in the middle of the night. Despite having downloaded the game on PlayStation 4 some nine or ten hours beforehand, the single-player mode had not yet even begun to “install.”

In fact, nothing was actually ready after the game had allegedly downloaded, in a manner very similar to Mafia III.

You may believe this article is a retread of a grievances aired only a few weeks ago, and for the most part you’d be correct.

I’ll stop complaining about it when the videogame industry stops fucking doing it.

iw1

Infinite Warfare aka Infinite Installation aka Installing Warfare aka Fucking Impenetrable Multiplayer After Coddling The Same Obsessive Fanbase For Ten Years – pick whichever name you prefer – was available piecemeal on console, somewhat attempting to live up to Sony’s “play now” promise that has been so thoroughly broken.

Unfortunately, it still took time to access anything after the PS4’s XMB claimed the game was ready in its entirety, and the fact I bought the game that afternoon but didn’t actually start playing the campaign – the only comprehensible part of the game to non-obsessives anymore – until almost midnight is further indication this generation of consoles has well and truly fucked it.

In an age of Netflix and Spotify, where “on demand” entertainment is ubiquitous and audiences have come to expect flexible, instantaneous access to media, the videogame industry continues to trail pitifully behind. Some of this is undoubtedly down to technological restrictions, but some of it is a direct result of bad design, deliberate restrictions, and frankly bizarre methods of content distribution.

Fortunately, the game’s a quick download away on PC, right?

Well, about that…

codlol

Of course, expecting a Call of Duty game to be better on PC is like expected the Moon to descend from its place in the void above and give you a personalized handjob. Even so, I was dumbfounded when this little message greeted me, not least for the fact that I had downloaded the game the night before in order to have it ready for video recording that next morning.

Even on Steam, it would appear the impression of a fully downloaded game can be a false one.

The shaders preloaded considerably faster than the campaign on PS4, of course, but nevertheless it was stupefying to see something just not ready, having sat unready for hours until I booted the thing up.

Don’t get me started on the lack of crossplay between Steam and Windows 10 users. That’s on the table for another time, but it’s definitely on the table.

Right now, this is just your regular reminder that videogames are fucking ridiculous.

iw2

Oh, and don’t give me any of that crap about how I should have pre-ordered the game so it would preload and not have any problems.

These are digitally downloaded games – huge “AAA” games at that. They’re not going anywhere, they do not merit nor deserving pre-ordering, and I’m loathe to reward the pre-order culture that I’ve spoken about at length in the past.

Rather than find ways around the problem that only further benefit game publishers for no good reason, I’d prefer the game industry unfuck its shit.

I don’t think that’s an unreasonable desire.

Pocket
Guest
Pocket

I don’t know what this “preloading shaders” bullshit is, but it reminds me of something somebody on GitHub (I think) said about Valve’s Mac and Linux ports, that they take so long to boot up because they have to translate the DirectX commands to OpenGL before the game can start. Which begged the (as of yet unanswered) question of why they couldn’t just precompile that shit themselves and bake it into the game instead so it’s already in the engine.

mth
Guest
mth

Shaders are programs that run on the GPU. Because GPUs from different manufacturers and even different generations of GPUs from the same manufacturer have significant differences in how they are programmed, you can’t just compile a shader once and run it everywhere.

Pocket
Guest
Pocket

Doesn’t seem to have ever been an issue before. Probably because drivers are supposed to handle that sort of thing?

mth
Guest
mth
The shader compiler is part of the video drivers. In the past, shaders would either be compiled when loading a level or on demand. The problem with doing shader compilation on demand during a level is that while the game is running, not a lot of CPU cycles are available to the compiler. Therefore it can’t optimize the produced GPU code as much. I don’t know why shader compilation isn’t done while loading a level. Maybe they have so many shaders now that they’d rather introduce a one-time delay instead of having long loading times on every level. In any… Read more »
Elvar Ingvason
Guest
Elvar Ingvason

to me angryjoe’s video on how they had split the pc gamer base between the windows store and steam was even more interesting, this game is dead on arrival even before they split the playerbase with map packs.

Locuas
Guest

I find it so funny that the first CoD in a while that non-CoD fans were actually kinda on board after the trailer ended being a disaster.

Elvar Ingvason
Guest
Elvar Ingvason

thing is I might be interested in playing the singleplayer at some point, but the multiplayer is just the same old same old plus the silly stuff above. All the fancy new stuff with space, battlestar galactica influences is just in the singleplayer, so how much are we willing to pay for it? My answer would be something like 15 dollars for the singleplayer so that won’t be available to me for years.

diamond
Guest
diamond

that’s about how much I paid for it as I traded in some games for store credit at Gamestop towards it.

Johnny Precog
Guest
Johnny Precog

Same here! Even though the campaigns go through the same to-do lists every time, they’re usually the gold standard for military shooter campaigns.
And the trailer at least looked interesting (albeit technically outdated) because it had gritty-ish space battles. I was on board.
So when it’s down to 20 bucks, I’ll get it for the SP and MW remastered.
Til then, this game is more interesting to observe from a safe distance like a dumpster fire.

diamond
Guest
diamond

the trailer was not a disaster at all, it was actually the most liked trailer in the history of COD, and all those idiots who downvoted it were just jumping on a bandwagon and likely were not even fans of the franchise and zero intention of buying IW regardless.

Locuas
Guest

read my comment again. i said “were kinda on board after the trailer”.

diamond
Guest
diamond

It’s more common then you’d think for multiplatform games to be DOA on PC, as there’s way more competition there, Battlefront for example was DOA on PC despite how well it sold.

Bilateralrope
Guest
Bilateralrope

Here on PC I get annoyed by the ‘first time setup’ Steam does for most games, which is usually done in seconds. Going over a minute is rare.

When it bugs out and decides to do that first time setup every time, even if it only takes seconds, I get annoyed enough to fix it (known bug, easily googled solution)

Jinx 01
Guest
Jinx 01

I think a lot of this is CPU power. All these files that have to be decompressed and installed. Steam typically does this *as you download* (look at your CPU usage) but it sounds like the consoles do not. And their CPUs are their weakest link, absolutely sluggish old AMD chips.

diamond
Guest
diamond

They do it faster if you take your consoles offline and install your games directly from the disc.

Jinx 01
Guest
Jinx 01

Then you only have to download and install the gigantic day one patches! lol

diamond
Guest
diamond

Those don’t take long to install for me at all, only about 5 minutes or so.

Ivan Sorensen
Guest
Ivan Sorensen

It’s kinda getting fucked up everywhere lately.
Friend of mine got Fallout 4 on PC on disc, and still had to download a bunch of stuff to install it.

This whole “digital future” thing is turning out to be shit.

mth
Guest
mth
Even though console CPUs are slower than those found in modern PCs, they should be fast enough to decompress data at a higher rate than the hard disk can handle. This might not be the case if the storage is an SSD on a PCIe/M2 bus, but consoles are still using spinning platters connected via SATA, as far as I know. In fact, it would make more sense to install the data in its compressed form and decompress while loading, since the time saved on loading a smaller amount of data typically outweighs the time spent to decompress it. And… Read more »
LamontRaymond
Guest
LamontRaymond

That’s a serious buzzkill.

Wheresmymonkey
Guest
Wheresmymonkey

Jim have you tried rebuilding the library on your PS4. I have a feelingyour HDD may be the issue as much as the 100gb install.

Bind
Guest
Bind

Absolutely great game though.
It’s got that gritty BattleStar Galactica feel, and like CoD4 it was obviously influeneced by James Cameron and Aliens.
I feel like it nails an adult, sci-fi tone wothout feeling like a cheep thrill or cashin. This is something I appreciated about the older Call of Duty games, the weight they could bring to the table.
If any of you are skeptical, I highly recommend you give this one a fair shake.

Polishfury5000
Guest
Polishfury5000

Only a couple hours into the game and I gotta agree. Having way more fun than I thought I would. Really loving the optional side missions and the space combat.

Reminds me of the fun times I had with SW Battlefront 2’s space battles, except more focused.

There’s plenty of time for the story to fall on it’s face, but so far it’s the best time I’ve had with a CoD campaign since last gen. Very much worth a look for sci-fi shooter fans.

diamond
Guest
diamond

Strange, this didn’t happen to me with my physical copy of the game on Xbox One at all, the whole thing installed for me in less then 30 minutes, this just seems like yet another example of PSN being slow as fuck compared to Xbox Live, I continue to feel vindicated in my decision to buy all multi platform games on the Xbox over PS4.

I also feel vindicated in my decision to buy physical copies of games over digital ones.

Ivan Sorensen
Guest
Ivan Sorensen

I love my PS4 but yeah, downloads are awful. Microsoft got it right on that part.

And yes, physical copies have all the advantages, digital has none. Agree 100%.

Anton
Guest
Anton

Ehh, digital on pc is pretty nice provided you have good internet.

Ivan Sorensen
Guest
Ivan Sorensen

It’s only nice on PC because most of the time you have no choice.

Last few times I’ve bought a physical box for the PC, I’ve gotten a steam code inside.

Weasel Biggs
Guest
Weasel Biggs

I agree. Why buy a disc when most of the content’s going to be patched in with the use of paid-for DLC?

That said, I only go retail once a serious deal comes along. I had the chance to buy Battlefield 1 for PC for 20$ provided I picked the retail version – so I jumped for it.

Now all I need is for the new rig to be assembled and ready for pickup…

Fyou
Guest
Fyou

I love never having to swap discs when I buy physical, and all the space I save by not having those pesky digital downloads cluttering up my living space.

BAH!
Guest
BAH!

You’ll also never scratch a digital copy, and be forced to buy a new one. Nor will you ever misplace a digital copy, or have it stolen.

diamond
Guest
diamond

Whose going to steal copies from me? I live pretty much in the middle of nowhere.

Plus I have a device called the disk doctor which can remove scratches from DVDs or CDs, I once repaired a 360 game using it after I accidentally moved the console over while it was running and caused the disc to get scratched(something which can not happen with the Xbox One, as that lays horizontally as opposed to vertically like the 360)

Gareth
Guest
Gareth

Nobody mentioned anything about stealing. What was mentioned was games no longer being available for purchase such as some of Telltale’s earlier games where they have not renewed the licence or PT where it was withdrawn.

BAH!
Guest
BAH!

I mentioned stealing, and it’s definitely a potential problem if you have shitty “friends”.

diamond
Guest
diamond

What Telltale games are you referring to?

Gareth
Guest
Gareth

Wallace & Gromit and Law & Order.

diamond
Guest
diamond

Law and Order Legacies is gone? Wow that sucks, luckily for me I bought that game last year.

Gareth
Guest
Gareth

Well I know they chose not to renew the rights to Wallace & Gromit and Legacies has more recently become unavailable so I would guess it’s the same situation and one where I would suspect they have far less interest in renewing the rights

Scott Neil
Guest
Scott Neil

No,but you will be left without a game if you remove it and it is taken down from the store or they shut down the servers,try getting PT or speedball 2 on your console.With physical you are freely able to delete said title and reinstall whenever,no need to worry about filling the drive unless you have the income to keep buying new drives,if so well done,this new generation is designed for you lot,only the well off are allowed to game now.

BAH!
Guest
BAH!
That was true of previous generations, but now with massive day-1 patches, if games are completely removed (not just de-listed), you can’t get those patches regardless of what version you have. Also, PT was a free demo. No one paid for it, so it’s removal is not nearly as significant as a paid game. And the complete removal of a game to the point where it can’t be re-downloaded after purchase is VERY rare- more so than a physical copy of a game going out of print. And the loss of servers has been happening to MMO’s for years- and… Read more »
Kev' Bryant
Guest
Kev' Bryant

I actually like swapping disks. Makes the game feel epic. From Amiga adventure games to Final Fantasy disks; it’s a weird quirk that fills me with joy.

Mark Davenport
Guest
One of the reasons I still like physical, sure the installs are still there, but at least I am not wanting for downloads. Install speeds have gotten faster on Xbox One over time as they have addressed the issues via the OS updates (I remember how painfully long it used to be with like Ryse: Son of Rome at launch, ugh). But I am not sure about the PS4. I know the PSN is a slow-ass network, but when it comes to installing the data, that should all be the realm of the hardwear. I dunno, it’s strange. Although compression… Read more »
Giorgos Katsas
Guest
Giorgos Katsas

On the other hand, Titanfall 2 is 35 GB large and had a 88 mb day one patch.

Man, Activision is really betting on people not reading stuff on the internet about the games they buy.

Carl Amalfi
Guest
Carl Amalfi

It’s come down to people are no longer being rewarded and given extra when they pre-order, now, they are being punished and having standard game features withheld from them if they don’t pre-order.

MeatyMe
Guest
MeatyMe

Yup. The problem that pre-ordering solved (i.e. physical copies being unavailable at your store) has been solved better by digital distribution. But the corporations don’t want to give up that easy pre-delivery pre-review cheddar, so they INVENT NEW PROBLEMS and sell pre-ordering as the solution to those.

Gary Jones
Guest
Gary Jones

The Windows store version is played over Xbox Live, so they would have to allow crossplay between the two services.

Mark Davenport
Guest

The Windows 10 version is not part of the Cross-Buy or Cross-Play program.

Thomas Pierson
Guest
Thomas Pierson
Have to? That’s an interesting choice of words considering that one major reason we didn’t get crossplay on XBOX 360 was because of Microsoft. they tested it with Halo (i don’t remember which one and it doesn’t matter) and discovered that, as it stood, console gamers were getting pounded by PC players (better hardware, better control schemes) I wonder what they’ve done to balance it so that a guy aiming with his thumb can be as precise as one aiming with a good gaming mouse. Microsoft ‘has to’ make money, and that means stroking the console players harder (because they… Read more »
BAH!
Guest
BAH!

I like that you go straight to the “ego”, and ignore things like “balance for the sake of enjoyment”. But I’d hazard a guess you’re a PC Master Race guy, so it makes sense that you’d assume console players are worse than you.

Thomas Pierson
Guest
Thomas Pierson
Not really, I play on console and PC, the main difference being that I’m not an exclusively PC or Console player and so I actually pay attention to more of the landscape than a single platform. My major concern here is that in order to make a game competitive across widely disparate control schemes, you have to fudge something somewhere, and the money is on the console players because they buy a new system on a regular basis. My PC is nearly eight years old and I have finally found games that I had difficulty playing, until I upgraded my… Read more »
diamond
Guest
diamond

I play both consoles and PC and I don’t feel like i’m getting fucked at all(BTW not sure why you bothered censoring yourself, this website does not flag posts with swearing in them)

PC users do plenty of “bending over and taking it” themselves with how badly Valve screws people over, it took them way too long to implement refunds, and that two hour time limit is fucking horseshit.

Microtransactions and day one patches are a thing on PC as well dumbfuck

Thomas Pierson
Guest
Thomas Pierson
Simply because you can swear like a sailor (and I actually can because I was a sailor) doesn’t mean you should; especially when it makes you look like a child playing at being an adult. Yes, gamers as a whole are moronic, reactionary idiots who rush out to buy games they have never played and then complain when they can’t get refunds because the game is terrible. That’s not me, but then I have more restraint then most. Yes, terrible business practices are rampant on every gaming platform, but at least a PC isn’t a closed system totally subject to… Read more »
BAH!
Guest
BAH!
The console life cycle is a fair point, but the problem is that multi-plat games are essentially the same in terms of design. Both PC and consoles now get microtransactions and day-1 patches. In terms of treatment, the only reason PC gets the short end of the stick most times is because the sales simply aren’t there. And people don’t buy consoles because of the “pandering”, they buy them because – even with the bad turn they’ve taken – they’re still more convenient and user-friendly than PC. Maybe next generation will take those final steps into the void, bit we’re… Read more »
Thomas Pierson
Guest
Thomas Pierson
For alternate values of “convenient”, I suppose. When I got the PS3 the first thing I realized is that it wasn’t very convenient. Download this game for the next two hours. Now install for the next 45-70 minutes. Now download the patch. Now wait while we initialize for the first time. Now you can play. And let’s not even discuss the disc based games and their individual, incremental, patches that must be installed in order to play. In the time it took to download the Witcher 2 to my PS3, I had downloaded and had made it past to tutorial… Read more »
BAH!
Guest
BAH!
The 360 was significantly better than the PS3 in that regard, as only a small handful of games required installation- and that took all of 15 minutes per disc. And it is about personal definitions. Even with all the download and patching bullshit, I can still be confident that the game I want to play will work without having to check settings or install new drivers. Or the game I bought on Steam simply not being fully compatible with my OS, and therefore being essentially unplayable. Hell, being on console unfortunately gives me a much higher chance the game won’t… Read more »
diamond
Guest
diamond

you’re one of those elitist dickheads who did not realize that Yahtzee was making fun of people like you when he coined the phrase PC Master Race

Jinx 01
Guest
Jinx 01

I’ve been a PC gamer for 20+ years, people with your condescending attitude give the rest of us a bad name. You’re an embarrassment.

Weasel Biggs
Guest
Weasel Biggs
I’d… rethink your argument’s tone, honestly, if I were you. I get it: PCs come with more reliable control schemes. That’s an established fact. We’re also at parity with modern releases for longer, seeing as a good build *can* allow you to skip an entire console generation if you’re willing to trim your graphical settings. That said, there’s no ego in need of saving. Console players chose their medium because it fits their lifestyle and budget, just as you chose yours. For a lot of people, couch gaming is amply sufficient. I started with a mouse and keyboard and I… Read more »
diamond
Guest
diamond

Total Biscuit has made ie clear that he does not speak for everybody, he’s said that under 60 FPS is unplayable for him personally, but he does not judge other people who actually don’t mind lower frame-rates.

BAH!
Guest
BAH!

So here’s my question: Would having a physical copy improve the situation in any way? I mean, there’s still the risk of massive day-one patches, but will the game install faster/properly if there’s a disc in the drive?

This is one of a handful of reasons I prefer buying physical over digital. Not a hard-line stance, just a preference.

BD
Guest
BD

No because both next gen consoles (XB1 / PS4) take the disc once inserted and install the game to the hard drive. It then only uses the disc essentially as a check you own the game still. The only difference between the digital copy would be no need for a disc as the license is then installed on the console.

BAH!
Guest
BAH!

That doesn’t answer the question, which was: will an install from the disc be faster/more complete than from MS’s or Sony’s storefront?

James Alexander Smith
Guest
James Alexander Smith

he did answer the question, you just didn’t understand it. If you buy a game, it installs it just like it would if you bought it from the store front.

dennett316
Guest
dennett316
The question wasn’t answered at all. He knows that the game needs to install from the disc, he’s asking if that’s a faster process than downloading and installing. Streaming the data locally from the disc rather than from an internet connection is surely going to be faster, no? I haven’t turned on my PS4 in quite some time, so I have no way to know if this is true, but that is what the guy is asking. Is the process sped up in any way by having the data on a disc rather than from Activision’s servers via PSN’s shitty… Read more »
BAH!
Guest
BAH!

Surprisingly, the install from the disc is not particularly fast. it takes at least a couple hours to install 50-60GB.

But thank you for taking the time to understand the question.

dennett316
Guest
dennett316

A few hours? Ugh, I remember loading my Commodore 64 tapes and whining about them taking 10 minutes to load a game. Amazing how games have seemingly regressed again despite getting more sophisticated.
NX using cartridges might well be the biggest advantage it has over PS4 and Xbox One if this sort of crap keeps up.

BAH!
Guest
BAH!

Right? Of course, that still leaves questions about the digital aspect, but still.

diamond
Guest
diamond

It’s never taken that long for me to install a game on Xbox One, either from disc or over the internet.

Wii U games actually took much longer to install for me, that new Fatal Frame game took around 2 hours to download.

diamond
Guest
diamond

Installing Titanfall 2 from the disc on my Xbox One took only about 25 minutes.

BAH!
Guest
BAH!

Twice in a row!

My question is not “will it have to install?” It is “will it install faster considering how bad the storefront speeds are?” In other words, are discs actually more convenient in this case?

Unless you’re trying to say that the disc is merely a prompt to start downloading from the storefront, which I’m quite certain is not the case.

Thomas Pierson
Guest
Thomas Pierson

Except that installing a game from a disk isn’t dependant on bandwidth, so it would be technically faster, unless the system wasn’t able to allocate sufficient resources to the process.

BD
Guest
BD

Any data pressed on a disc stands the chance to be outdated by the time it reaches consumers vs. its digital counterpart. I’d assume the QA process is a bit more thorough when there are potentially millions of dollars at risk pressing discs, cases, printing art, and shipping product vs. simply pushing a digital package out to be approved via the marketplace. So with that said I would lean toward physical media being more reliable.

BAH!
Guest
BAH!
Except this generation is proving that quite false. And I’m not sure it was ever true. Now, before the time of digital distribution, major games from major publishers were *usually* shipped in a better state than you’ll see them now. Not perfect, but comparatively better. But with the advent of the “digital age” (coupled with consumer apathy), publishers discovered they could ship poorly-QA’d (eg. AssCreed Unity, Battlefield 4) or even incomplete (eg. Tony Hawk 5, Forza 5) games and just “fix” them later. It’s gotten so bad that hearing the team behind FFXV delayed the release so there wouldn’t be… Read more »
InfamousDS
Guest
InfamousDS
One of the FFXV official forum regulars is a US immigrant who became a Japanese citizen. To their reckoning, it’s because of the fact that internet in Japan is shite. Very few actual ISPs, and only in the major cities, and practically everyone uses data-capped mobile phone hot-spot links or has no net at all. The part of me which is good and wholesome wants to believe Tabata, because he is sincere. BUT: I have suspicions of my own that the good faith reason isn’t the actual reason. Drastic differences in quality (both visual and mechanically), new and highly detailed… Read more »
Josiah Fernandez
Guest
Josiah Fernandez

Normally, the Xbox One asks if you want to install the day one patch now or later. Installing it now will cause the entire game to download digitally, while installing it later installs it straight from the disc. However, I didn’t get this option for Infinite Warfare, and it didn’t help that halfway through, the download dropped to 1Kb/S…on an 80 mb/S connection

BAH!
Guest
BAH!

A quick bit of googling brings up mixed results on that. It makes no sense to download the whole thing rather than just the patch, but I suppose it’s not impossible.

Josiah Fernandez
Guest
Josiah Fernandez

Definitely doesn’t make sense, but it’s worked every time I’ve tried

BAH!
Guest
BAH!

Some quick experimentation seems to confirm your assertion, as unplugging the ethernet cable and “going offline” stops the installation cold-even after waiting for the what should be the patch to download first. Only cancelling and restarting fixes it. More experimentation is required.

diamond
Guest
diamond

You can get the option to install the game from the disc if you take your Xbox One offline in the settings menu and then insert the disc in.

BAH!
Guest
BAH!

I’ve worked all the variables I can think of, and if it doesn’t actually start a full download, it definitely makes some kind of connection to the store that freaks the fuck out when it drops. Disappointing.

Mark Davenport
Guest

Installing data from a disc is faster than downloading it unless you have amazing internet.

diamond
Guest
diamond

generally internet downloads on Xbox Live don’t take too long for me, PSN is a different story though, they’re just slow as molasses in general.

diamond
Guest
diamond

Yes it does, I can attest to that personally, one day my internet was randomly being slow for no apparent reason, so I decided to try and take my Xbox offline so I could install Titanfall 2 from the disc rather then over Xbox Live like usual, and holy fuck what a difference it made, that game installed lightning fast.

Gregory McIntyre
Guest
Gregory McIntyre

I almost suspect if the in game loading time is set up to push you past that 2 hour refund mark on steam with a minimum amount of game play.

BAH!
Guest
BAH!

That almost sounds plausible.

Oxycominum
Guest
Oxycominum

But does downloading factor into the play time limit? I hope not but knowing the industry…

Martijn Fiering
Guest
Martijn Fiering

It does. On Steam anyway. In-game = playtime.

Gregory McIntyre
Guest
Gregory McIntyre

I think so, steam just measures having the program open I think.

Daniel Jensen
Guest
Daniel Jensen

If the .exe is running (or Steam thinks it is, anyway), it counts as playtime, regardless of what you’re doing.

The Jünger Ludendorf
Guest
The Jünger Ludendorf

That sounds like a perfectly reasonable explaination.
Even if it wasn’t intentional, i’m sure the publisher will consider it a nice bonus.

Daniel Jensen
Guest
Daniel Jensen

It’s worth noting that the 2 hour limit is only for no-questions-asked refunds. If you contacted support and said “I’ve been here for five hours and fuck-all has happened”, they should give you a refund anyway.

Not that this makes it okay.

Beans199883
Guest
Beans199883

COD has become such a fucking joke. I know this has been said in the past but I’m fucking tired of. The same shite every year and people still fucking buy it. I’m happy that Activision is getting hate this year.

Thomas Pierson
Guest
Thomas Pierson

Activision gets hate every year, I swear that half the time the only thing keeping them afloat is Blizzard.

Bind
Guest
Bind

Actually this year they put together a pretty great showing.
You may not appreciate Call of Duty anymore,
but from my perspective this Call of Duty is more like the ones people DID appreciate.
We all have different opinions on the MW4. remaster being included in the package, I get why they did it though. They want to invite a direct comparison to Infinite Warfare and CoD4. They are that confident, and to me, it’s paying off.

diamond
Guest
diamond

No it’s not a “joke” at all, like TotalBiscuit has said it is absolutely NOT the “Same game” every year(so tired of that stupid meme), ever since they switched to a three year development cycle, COD actually has innovated, whereas Battlefield by comparison has been stuck in a rut since BF3.

Johnny Precog
Guest
Johnny Precog

I mostly agree but it’s also kinda obvious that the one thing that CoD is absolutely the same shite every year is its bare bones core gameplay.

Be it the campaign’s shooting galleries and set pieces or the MP’s twitch corridor shooting with a short time to kill, bullet hose weapons and killstreaks.
And while they manage to dress it up a bit different every time – moreso than BF in the last 8 years – it’s been 13 major releases in 13 years. CoD needs to take a break.

diamond
Guest
diamond

No it is not the same shite every time, that’s nonsense.

The franchise is never gonna take a break, not with the three year cycle they have going.

Johnny Precog
Guest
Johnny Precog

The gameplay certainly IS the same shite, though. Denying that seems odd. It’s the main reason CoD fans stay loyal – you get the same gameplay every time.
And that wouldn’t be a problem for anyone if they wouldn’t release a CoD every fucking year since 2005.
I guess it’s franchise fatigue for those who aren’t massive CoD fans.

diamond
Guest
diamond

It’s not “denying” anything, Total Biscuit is not a massive COD fan and he has acknowledged that the franchise HAS been innovating over the past few years.

Lewis w
Guest
Lewis w

It’s set in space now and you can run on walls- those are the only innovations I can think of. The core gameplay is the thing more and more people, myself included are getting bored of because it hasn’t changed since MW2, and to do so now would upset the hardcore fans. You mark my words though, as soon as the profit margins drop below a certain point Activision will be “giving CoD a break” in the blink of an eye, 3 year dev cycle or no.

diamond
Guest
diamond

LOL yeah right, COD is their cash cow and it’s slowing down anytime soon.

Lewis w
Guest
Lewis w

Maybe not now (although there has been a considerable amount of backlash towards Infinite Warfare), maybe not tomorrow, but it will. And Activision won’t continue it for the art or for the fans, I can assure you. At least it’s unlikely that they would, what with it being a cash cow and all. I expect they’d move on to the next big thing, whatever that is.

Johnny Precog
Guest
Johnny Precog

And I agree that it has changed on the surface to an extent, more so than BF.
But neither have touched their formula since forever and I’m hesitating to call anything these franchises have pulled off recently an “innovation”.
And when ppl say it’s the “same shit”, they of course refer to the things that undeniably haven’t changed much – and that’s the actual gameplay. v0v

Jolly_M
Guest
Jolly_M

I half wonder if this is part of some copy protect scheme. Where you used to have 0 day wares but nowerdays all games appear to be borked on day 0 and so this messes with all those 0 day hacks with a 0 day patch.

TheCowHead
Guest
TheCowHead

Thanks for beating this drum Jim!

I put in the Gears of War 4 disc at 10 AM on Saturday and could not play it until 6:30 PM. The disc had to instal 60 gb of data, I think it was running extra slow because it was also trying to download a 20 GB patch.

My wife was at a play, would’ve been the perfect day of gaming… played dark souls 3 dlc instead.

BAH!
Guest
BAH!

That’s very strange. I was able to install with a disc in just a couple hours. Twice, thanks to a lack of communication from MS and EPIC. My average DL speed was 40-45Mbps, so not incredibly fast. And the actual disc installation shouldn’t be slowed if the internet download is being crummy. Weird.

dennett316
Guest
dennett316
40-45mbps is pretty damn fast compared to the internet available on my street. I live in a popular tourist town in the UK, not in the sticks or up a mountain, but the internet infrastructure sucks balls. I think I got as high as 15mbps once. A lot of local authorities are really slow on this kind of thing, and just don’t spend the money to upgrade shit like the internet connections. That’s why this rush towards a digital future and streaming content rather than owning it upsets so many people. In ideal conditions, it all sounds great, but so… Read more »
diamond
Guest
diamond

There’s a number places out in the boonies in the U.S. which have fairly slow internet as well, there’s a reason why the only Blockbuster stores still open are in the southern states, cause that’s where watching movies online is the least viable.

Mark Davenport
Guest

Considering I get 1.5 – 5 Mbps where I live in Australia. 40-45 is incredibly fast to me 😛

BAH!
Guest
BAH!

Yeah, it’s easy to forget how bad many places still have it.

diamond
Guest
diamond

Strange, Gears 4 didn’t take that long at all to install for me on Xbox, only took about 35 minutes to fully install.

MeltzStein
Guest
MeltzStein

I read every word in this article in Jim’s angry voice schooling the gaming industry, including his special way of saying “AAA”! (TRIPLE A!)

zarathustra2k1
Guest
zarathustra2k1

“Triple AAYYYYY!”

Anton
Guest
Anton

Take the hint, Jim. Your devices are trying to save you from this game.

Nathan Stapleton
Guest
Nathan Stapleton

You mean… the moon won’t come down and give me a personalized handjob? My dreams… they’ve been shattered…

Wolfie
Guest
Wolfie
MeatyMe
Guest
MeatyMe

Land on your own moon.

Uzuki
Guest
Uzuki

I don’t know, I kinda like the angry expression. I prefer angry dry handjobs over boring sexy ones.

Kev' Bryant
Guest
Kev' Bryant

That’s the face of a moon willing and able to break the chains of love!

Trace
Guest

It’s sad, honestly. It has hit a point where I no longer even take a new game out without first attaching my long ass ethernet cord to my PS4 so my PS4 is wired up and prepped just in case there’s a massive day 1 download to be installed, since wifi downloading on the PS4 is garbage in comparison to wired. Definitely miss the days when console gaming was just toss the disc into the system and play the fucking game….

Thomas Pierson
Guest
Thomas Pierson

But this way is better… because internet… and reasons… ‘n’ stuff.

diamond
Guest
diamond

I use a hotspot for my internet from my Android, so no cable required for me thankfully.

Jp4Real
Guest
Jp4Real

same issue on XBONE, I really don’t understand what happened to the video game industry, the fucking games are 50-60 gb large, and on PC COD is now 120 GB !! IT’S COD !! What happened to compression ?? what happened to bothering about the user actually being able to play the game and caring about it ?? on XBONE the install of infinite installation warfare took 6 hours, only to find out that I can’t play Coop campaign with, my son, so I went to play Modern Warfare Installation remastered, and well, NO stillllllll installing, it’s incredible

Turi
Guest
Turi

120 FUCKING GB? What do they do, hand painting every single texture in 8k? The load times most be horrible, even of an SSD. And space on a SSD is much to valuable to wast on COD …

guy smiley
Guest
guy smiley

Well yeah. I don’t have the game, nor will I ever, but that is literally 100% of my SSD. I would have to move my OS if I wanted to put COD on there I guess.

09philj
Guest
09philj

A lot of it will be audio, and VO in multiple languages as well. You can only compress audio so much before it starts to sound shit.

Pocket
Guest
Pocket

Gotta give the PC Master Race validation for the $4000 they plunked down on their newest gaming rig, I guess. Of which about a grand was probably spent on the SSDs alone.

step1999
Guest
step1999

That’s for Infinite Warfare AND MW remastered combined I think, so it’s slightly less ridiculous. IW is 90GB and MWR is 40GB (it’s 130 not 120)

Jp4Real
Guest
Jp4Real

exactly! It’s fucking unbelievable that they are pushing things like this

Nathan Stapleton
Guest
Nathan Stapleton

Why spend time and money making something quicker and easier to download when you can rush it out so your consumer base can spend THEIR time waiting for it to download and THEIR money on getting the game early so they can wait 40 hours for a game to install a day or so before everyone else?

Savletto Polvere
Guest
Savletto Polvere

Ikr. Fucking cheapskates.

Thomas Pierson
Guest
Thomas Pierson

Considering the Witcher 3 was 24.6GB, I’m a bit stunned at how a shooter can be so large. Yes, graphics but that can’t really be it, can it? What can you do in COD except shoot and do variations on shooting?

diamond
Guest
diamond

I get all my multiplatform games on Xbox One and i’ve never had a game take that long to install, whether it’s online or offline, Infinite Warfare installed for me in about 30 minutes, and my internet isn’t even that amazing.

Jp4Real
Guest
Jp4Real

I bought the disk, maybe that’s why, cause I like to own my stuff, as for my internet I have a 1gbps connection, so there shouldn’t be any problems, hell on steam I downloaded and installed and was ready to play Deus Ex Mankind divided (Which is 46 gb) in 12 minutes !

diamond
Guest
diamond

Weird, i’ve had games like Arma 3 take several hours to install on Steam.

MJC
Guest
MJC

“I’ll stop complaining about it when the videogame industry stops fucking doing it.”

Well said!

zarathustra2k1
Guest
zarathustra2k1

Well said indeed – but, sadly, it’ll never happen…

Adam Robert Sherman
Guest
Adam Robert Sherman

They said online passes were here to stay… guess what ain’t here anymore.

The Jünger Ludendorf
Guest
The Jünger Ludendorf

Instead, we have pre-orders, buckets of DLC and season passes.
So not exactly an improvement.

Dillon Rafferty
Guest
Dillon Rafferty

Booted up Ratchet and Clank tools of destruction an early ps3 game yesterday only took 2 minutes to install. I hope the rumours are true and the Ns lets you play the games you just bought.

09philj
Guest
09philj

As it’s cartridge based, that seems likely.

Sethzard
Guest
Sethzard

Surely in pre-ordering to pre-install so you don’t have to go through the fucking ridiculous installation you would just be encouraging this ridiculous bullshit.

Jim Sterling
Guest

The customer is constantly expected to do the legwork to wallpaper over the game industry’s problems.

MJC
Guest
MJC

Not to mention that preordering to preload apparently wouldn’t even fix this, if the rest of the installation and preoloading didn’t happen until after the game is launched.

Bilateralrope
Guest
Bilateralrope

Worse still, I don’t think preordering would help. It sounds like the problem is that crucial parts of the download/install process don’t start until after the game is first started. They wouldn’t start much sooner if you preorder, because you don’t get to start the game much sooner.

diamond
Guest
diamond

I prefer to get physical copies of my games, that way if my internet is randomly being slow, I can take my consoles offline and install the game straight from the disc, which is definitely faster from my experience.

Salador
Guest
Salador

Are you honestly suggesting, in this day and age, that preordering is a reasonable solution to the problems of the games industry? Bonus points because preloading wouldn’t actually solve this problem.

1 2 3 4