“I can’t believe he says this is better than Mad Max!”
YouTube’s broken copyright system is nothing new.
We’re all well aware of how ContentID is an overzealous automated system that flags content regardless of circumstance, sometimes to the point of claiming somebody’s original music on behalf of an unrelated company that has NO claim to the original work. We know how the “takedown” system allows companies to silence critics and abuse DMCA rules for the pursuit of grudges.
It throws open the floor for a lot of debate. What classifies as Fair Use? Do copyright laws need updating? At what point does gameplay footage qualify as theft of intellectual property? Should it ever?
The irony of these discussions is that they focus almost entirely on Let’s Plays – videos that feature a personality playing and commenting on whole segments of games. In my experience, it’s rarely the Let’s Play material that gets claimed, but the stuff that is even easier to argue as Fair Use.
TIME Magazine did a cover story on the Oculus Rift, that innovative virtual reality headset designed for us all to have sex with anime girls. People have been laughing at the cover photo because it features Palmer Luckey – some guy who does stuff – wearing the headset and looking ridiculous.
You may be asking yourself, “is this memes?” The answer to that question is, Yes, This Is Memes.
To prove that this is memes, I have made my own MEMES about the funny picture. You are encouraged to make your own, but also like and share mine, because I made memes, and they will go viral on an Internet.
You will notice I’ve now got Disqus comments running on the site – heaven help me. I’ve imported all the existing ones, so your angry shouts and wry observations remain intact.
I realize there are design issues currently. The current grey background of the site does not play nice with the comments themselves. I’ll be working on that. Or at least finding someone more competent than me to do it.
(Edit: Thanks to Pomcomic on Twitter, the comments have their own background now. I don’t know shit about design, so thanks for the tip!)
The site overall is going to get some visual overhauls as soon as I find someone trustworthy and awesome to hire. Look forward to that. Until then, please understand!
I won’t be reviewing Owl Cave Games’ horror-adventure game, The Charnel House Trilogy for one simple reason – I’m in it. Continuing the critically acclaimed (Destructoid said I was awesome!) work I began in Jazzpunk, my latest voice role has me getting creepy as Robert Crowe in Ashton Raze’s extended prequel/sequel to Sepulchre.
The game launches today on Steam. I’ve played it, and I enjoyed it, but don’t take that as an official recommendation because I am incredibly biased and that just wouldn’t be right. I do sincerely believe, however, that if you’re a point n’ click fan who loves a little mystery and a lot of fucked up ideas, then Charnel will probably tug your winkle in all the right ways.
Today will be spent pacing frantically, hoping people like what we pulled together. Early reviews are pretty damn positive, so that’s nice. Also, keep an eye on my Twitter today – I have a small handful of codes to give away later.
Check out the launch trailer below.
One may still wonder why Digpex Games, the alleged developer of Skate Man Intense Rescue, would be so stupid as to try to silence Jim Fucking Sterling Son with a limp YouTube copyright takedown strike. However, one need only watch Clones in Action, the studio’s short film debut, to understand it all – whatever homunculus is in charge of all this is simply no stranger to abject humiliation.
There are thematic similarities to Skate Man – this digital movie features pre-packaged assets for character models and environments, while all dialog is delivered by text-to-speech programs. It appears Digpex is committed to never working with real human beings, which makes sense – it’s likely Digpex is just one guy who literally doesn’t know anybody.