PSA: The Charnel House Trilogy Launches Today, Hear Me Do Voices In It!

I won’t be reviewing Owl Cave Games’ horror-adventure game, The Charnel House Trilogy for one simple reason – I’m in it. Continuing the critically acclaimed (Destructoid said I was awesome!) work I began in Jazzpunk, my latest voice role has me getting creepy as Robert Crowe in Ashton Raze’s extended prequel/sequel to Sepulchre.

The game launches today on Steam. I’ve played it, and I enjoyed it, but don’t take that as an official recommendation because I am incredibly biased and that just wouldn’t be right. I do sincerely believe, however, that if you’re a point n’ click fan who loves a little mystery and a lot of fucked up ideas, then Charnel will probably tug your winkle in all the right ways.

Today will be spent pacing frantically, hoping people like what we pulled together. Early reviews are pretty damn positive, so that’s nice. Also, keep an eye on my Twitter today – I have a small handful of codes to give away later.

Check out the launch trailer below.

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Enjoy Digpex Games’ Big Hollywood Blockbuster!

One may still wonder why Digpex Games, the alleged developer of Skate Man Intense Rescue, would be so stupid as to try to silence Jim Fucking Sterling Son with a limp YouTube copyright takedown strike. However, one need only watch Clones in Action, the studio’s short film debut, to understand it all – whatever homunculus is in charge of all this is simply no stranger to abject humiliation.

There are thematic similarities to Skate Man – this digital movie features pre-packaged assets for character models and environments, while all dialog is delivered by text-to-speech programs. It appears Digpex is committed to never working with real human beings, which makes sense – it’s likely Digpex is just one guy who literally doesn’t know anybody.

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