Scott C Stewart
Member

hey jim if you ya still read these things lol. What are your thoughts on the angry joe review for D2

Amy
Member

I’m hoping Netease pick this up in China like they have all the other games on battlenet. Despite the massive flaws, I really enjoyed the first one.

GreenGarden
Guest
GreenGarden

One nitpick, the reason people called it an FPS over an MMO was because Bungie said it was before it’s release. I Remember E3 2013 or 14 where they had an on stage Demo out and they kept emphasizing how it was FPS fist and an MMO second. People called it otherwise because that’s what Bungie did themselves. Honestly though, I’m not a fan of the MMO idea of it being only about Loot and power for power’s sake. I want longer and most intriguing story and lore and hearing the story is short is a bit sad to me.… Read more »

El Chica Incognitus
Member

Kinda tentatively looking forward towards the PC release. Was kinda wanting to get into an MMO-lite that is more about action and less about clicking skill buttons and resource gathering/crafting.

Nitrium
Member

Is the possibility of 6 player raid defined as an MMO (Massively Multiplayer Online) nowadays? I’m obviously a bit confused, but going on a 6 player raid doesn’t seem very MMOish to me. How many real life people can a Destiny 2 player actually see at the same time while playing? Or is at all about having a “massive” number of players in a lobby that you can’t actually play the game with at the same time still make it an “MMO” somehow?

Денис Фролов
Guest
Денис Фролов

So, it took them 2 games, and will take me 60+ bucks, to play game just as good as Warframe. Nice.

KaiUno
Guest
KaiUno

Huh. Was totally expecting a lesser score because of the sleaze. Still, this review got me more exited to play the good version of the game come october 24th!

Jiryn
Guest
Jiryn

I just spent the better part of the last 3 days playing Destiny 2. I did the primary story, and much of the world quests and honestly.. I came away with a quite different opinion. While the game was fun at times, it really didn’t have the moment to moment gameplay I was expecting. Even during some of the primary story missions, I felt like I was just slogging through an encounter and feeling rather under powered with my hunter, as if I was hitting the enemies with a pellet gun even though I had the item level they told… Read more »

Galactix100
Member
Galactix100

The biggest problem I have with Destiny is still that lack of personality shown by the enemies. None of them hold a candle to the covenant. The covenant are great enemies because each variant has a unique, memorable personality. Be it the grunts who are shrieking, gutless cowards but can still catch you off guard when they turn up in numbers or the elites that will duck and dodge your fire and roar in frustration when you drop their shields. Destiny’s enemies, on the other hand seem to fall into one of 3 categories. Category one: hiding in cover and… Read more »

Anton
Guest
Anton

While it’s miles better than its predecessor, this is still a game checkered with issues. Every compliment comes with a caveat:

– The gunplay is great…. but enemy AI design is still mediocre at best. 95% of the enemies follow one or two behaviors – the melee mob enemies charge at you in a straight line, while the gun-wielding enemies walk toward you slowly in a straight line while firing…. you know, like a turret. What’s worse, the enemies are ported over straight from Destiny 1. This is one of my primary concerns regarding the longevity of D2 – I LOVE firing the guns, but I’m not super excited at firing them at D2’s antagonists. It’s just barely passable.

– The grind is fun and addicting this time around, but very early on, one realizes that, it does nothing for you from a gameplay perspective. It’s exciting to see the power number go up, and the loot sure as hell LOOKS cool, but playing the game at power level 50 is EXACTLY the same as playing the game at level 250. D2 copies Oblivion in the sense that, once you level up, the enemies level with you, and there is never really a tangible sense of progression. The only purpose of the grind in D2 is to pad out time and lock people out of high-level events like the raid for a while, and that’s disappointing.

– * STORY SPOILERS*

Spoiler

the story is better this time around, in the sense that there is now a semi-coherent line of events that one follows from start to finish. It is, however, still a pretty bad story. Bungie still can’t let go of the “lone hero saves the world” trope that worked so well for Halo, and it hurts Destiny because Destiny is an MMO. It’s impossible to be a special lone hero when your world is populated with thousands of them. The funny thing is, Destiny 2 doubles down on this particular problem by creating a reason why your hero is special – your here is the only one that still has his “Light”, and therefore the only one who is still immortal. Except…. all the other guardians can still respawn. Not so special after all, huh? The plot of D2 could have actually been really good from the perspective of a common grunt in a war that has thousands of grunts like him. It’s too bad Bungie can’t let go of the biggest space opera cliche ever made.

Despite my criticisms, I’m having a lot of fun with it right now, because the game is great fun, and a perfect vehicle for social gaming. Oh, and like Jim said, the soundtrack is just perfect. 7/10 from me, but the most addicting 7 you’ll ever play.

Khaos
Guest
Khaos

So Jim, do you think that if it weren’t for the microtransactions that this game would have scored a little higher?| Like an 8.5 or a 9?

Uldihaa
Member

I’m happy to hear this. I was also one of those that severely disliked the original (it was the game that finally killed my impulse to pre-order) and for precisely the same reasons; the world felt empty, the story was so generic as to be unnoticeable, and I just didn’t give a damn about getting to the end-game. It was all the worst things about MMOs without any of the best things. This sounds like they addressed most of the issues. I am curious if there are any ‘pointless’ NPCs that are just wandering around doing their own thing. I’ve… Read more »

Lloyd Arold
Member

While it is indeed an improvement, I’d give it no more than a five. It’s what Destiny should have been from the start (or closer to it) but still not enough to give me a reason to stick with it after beating the story campaign.