Mass Effect: Andromeda Review – Uncanny Galaxy

$40 million and five years, etcetera…

Developer: BioWare
Publisher: Electronic Arts
Format: PC, PS4 (reviewed), Xbox One
Released: March 21, 2017
Copy purchased
Contains microtransactions

Before we begin, let’s get the important detail out of the way – this is my first time back in the Mass Effect universe since the first one. You can use that to dismiss my review if you wish, though given the degraded launch state of Mass Effect: Andromeda, I feel pretty confident in being able to assess this one without having experienced everything in between.

Indeed, Andromeda is in part designed for folks such as I, taking the “soft reboot” approach popular in Hollywood to reuse a brand name without alienating potential new audiences.

Taking place in a sexy fresh galaxy 600 years away from Commander Shepard, any of the series’ main plot threads are conveniently shelved so we can play Pathfinder Ryder of The Initiative – a group of colonists who traveled to Andromeda after discovering viable planetary environments and arrived to find the whole thing’s a mess of cancerous tendrils, glorified Genestealer cults, and other assorted horrors.

When playing this game for the first time, you get a good idea of how those colonists feel, waking up after a long sleep to find everything’s gone to hell.

Andromeda leaves a terrible first impression. Almost immediately the buggy, easily broken, sometimes eldritch character animations make themselves known, backed up by dialog that would be better written by fanfiction authors than professionals. Characters don’t just move like they’re made of wood, they speak like it too.

Facial animations are by far the worst, providing horrifying glimpses into what a game developer thinks human faces might look like in a world where human faces are replaced by independently shifting flesh masks that gurn and snarl at whatever dares look their way.

As far as bugs go, I refuse to agree with those who claim they’re “not as bad as the Internet makes them out to be.” At least playing on PS4, I can safely say the bugs are as bad as the Internet quite rightly described. Not a single session has occurred in which I didn’t deal with some sort of bemusing technical problem.

Such glitches include but are not limited to:

  • Allied characters merging into one nightmarish gestalt entity during cutscenes.
  • NPCs creating duplicates of themselves after dialog.
  • Ryder’s legs breaking and causing her to hobble around like her tendons have been cut.
  • Character models blurring during dialog scenes, appearing as if behind a veil of vaseline.
  • Enemies and allies alike spawning mid-air and dropping to the ground in frozen stock poses.
  • Missing transitory animations leading to certain attacks displacing or awkwardly teleporting characters.
  • Enemies and allies alike spawning mid-air and refusing to drop the ground.
  • Ryder speaking with her voice distorted as if wearing a helmet, even when she isn’t.


This image of Season Six Cersei Lannister chatting with Ryder is a real screenshot. The rough edges and JPEG-style artifacting is all part of the original image – I can tell you it looked even worse in motion.

Fortunately, the vast majority of these bugs are more amusing than destructive. The lack of professional quality for a project of this size and budget is simply staggering, don’t get me wrong – I’m just merrily surprised the game only crashed once, which is less than a few better made games on PS4 have managed.

Nevertheless, Mass Effect: Andromeda is a shitshow on the technical level, and it’s not just the weird animations and humorous defects. Graphically, the whole thing looks well below par and certainly below what BioWare and EA themselves showed of the game in promotional material.

Textures are flat and often pop-in dramatically. Cutscenes are sometimes still trying to fully render someone’s face while they’re speaking. Whole sections of the map may be missing as the player arrives and will have to snap desperately into existence. Andromeda is littered with the distinct hallmarks of an underdeveloped project rushed to completion.

Such an assumption isn’t exactly hard to make, given BioWare itself has indirectly admitted as much by promising the fix the game “over time.” Releasing an unfinished game and updating it over time is something Early Access exists for, but I suppose Origin doesn’t have that feature yet.

As a note, the first patch came out just before this review was ready to publish. The list of fixes addresses nothing of what I’ve spoken about so far.

Frustratingly, Mass Effect: Andromeda really isn’t all that horrible a game. The writing improves after the initial hours, introducing a villain who is at least interesting even if he isn’t particularly complex and a few plot twists that do a good job of surprising the audience. Side missions range from awful to exhilarating, with bigger loyalty missions tending toward genuinely great writing and additional tasks coming off as the afterthought they clearly were.

Perhaps the most stunning bit of bad narrative (inconsequential spoilers incoming) came up during an early side quest in which you try to determine the fate of a Turian accused of murder. It turns out the victim was actually shot by Kett – the Andromeda Galaxy’s obligatory baddies – but the Turian did fire a shot and thought he’d hit.

The logical assumption is to charge the Turian with attempted murder, a crime you can be charged of because it’s real and happens and almost every adult knows about it. Maybe they don’t have that in Canada, because Mass Effect: Andromeda lets you choose to proclaim him innocent or see him found guilty of murder. Nothing in between, no nuance. He’s guilty or he’s innocent.

Neither option represented justice, but the idea of changing the charge isn’t even floated by Ryder or her associates. It’s an infantile all-or-nothing scenario.

Good writing could have done something with the inherent lack of real justice, turned it into a plot point rather than plot hole. This is not what BioWare did here. In fact, not one clue hints that they even figured this storyline was completely fucked up.

It’s but one example of the glaring oversights present in this game’s script, but it perfectly encapsulates how illogical and downright abstract one’s options can be.

Loyalty missions and other larger side quests are much better, often containing moments of genuine humor and some decent character building for those few party members who have character.

Giving Ryder four dialog options that provide no clue as to what she’ll actually say is something cribbed from Fallout 4. There, it was mildly exasperating sometimes, but here they went to effing town. When given dialog options, you kind of have to guess what Ryder’s tone will be – sometimes the text choices don’t even reflect what finally comes out of her mouth.

The overall premise of Andromeda is a fascinating one, and that fascination is stoked when attempting to locate the rest of the Initiative. Each species traveled to Andromeda aboard an “Ark” but the fleet was scattered across the galaxy. When Ryder locates each of the lost races, they have their own horrifying backstories attached that really help solidify what a mess the Andromeda Initiative turned into.

Andromeda is all over the place, tonally and in terms of quality. Fleshed out characters are fantastic but others are completely one-dimensional. A lot of love was put into the Ark missions, and yet nobody thought to perhaps make the Angara – an all-new race for the Mass Effect universe – a bit more freaked out over encountering five new alien species at once.

I’ve spent most of the review damning Andromeda with faint praise while predominantly savaging it, but I should stress that I didn’t have a terrible time playing it. There was enough – just enough – story to keep me at least attached to the main campaign, while the combat was surprisingly fun.

Though players may switch classes for some reason and active skills are limited to a mere three, the cover-based shooting mechanics found in Andromeda are, to be quite fair, better than what you find in a lot of sci-fi action-RPGs. Fast-paced with just the right amount of chaos, even small scale battles feel like intense shootouts against relentless opponents.

Weapons pack a satisfying punch and can of course be crafted and modded with all sorts of cool stuff. However, while Ryder does need backup to draw enemy fire and deal with the sheer volume of opponents faced, party balancing really doesn’t feel important at all. Ryder’s skills and weaponry are enough to where her allies are more meat shields than carefully tuned supporters making up for any weaknesses in a player’s build.

No matter who I had in my party, I felt just as effective the whole way through, and I felt particularly effective.

This isn’t an issue if you’re just looking to shoot things. Andromeda does shooting really quite decently. It is not, perhaps, what BioWare fans typically want first and foremost, however. For me, it provided reasonably enjoyable shooter with some RPG elements, and I can totally understand any disappointment from those who wanted an enjoyable RPG with shooter elements.

My thoughts on the game have fluctuated much. I’ve been thrilled by some of the larger fights and story missions. I’ve been bored to tears to by monotonous planet scanning and repetitive recycled boss encounters. I’ve been laughing my head off at the game’s selection of ghoulish, sub-Bethesda glitches. I’ve been burying my face in my hands at some of the terrible writing, and nodding with impressed curiosity at some of the great writing.

It’s also got multiplayer I guess. It has microtransactions and stuff. Whatever.

Andromeda is an undeniable mess, one that is now being hurriedly fixed after it already “enjoyed” its most effective sales period. The state it released in – considering the money and publisher behind it – is hard to conceive, let alone forgive, but a game can be a buggy mess and remain fun.

Andromeda is fun… sometimes.

Other times it’s a dreary slog through recycled cutscenes, infantile character interactions, and a lot of badly masked loading screens.

Mass Effect: Andromeda is so full of ups and downs it might as well be my trousers at All You Can Fuck Buffet.

About the best thing I can do is just split the difference, so…

5/10
Mediocre

darkmage0707077
Guest
darkmage0707077

Maybe I’ll give this one a try.

Next year. If I remember it.

Dream gazer
Guest
Dream gazer

I just want to say: fuck the menus in this game.

Anton
Guest
Anton

Yeah, but first you would have to research fucking the menus.
Then you’d have to go into a separate menu to develop fucking the menus.
Then you would have to load the menufucking profile.

…it’s just too much work.

Dream gazer
Guest
Dream gazer

I think you’re underexaggerating a tiny bit.

Anton
Guest
Anton

True.

You do have to watch that everlasting space travel animation to get to MenuFuck Cluster, and then you have to manually scan around for orifices to fuck the menus in.

…..is the joke dead yet….?

Dream gazer
Guest
Dream gazer

It’s dead. Plus I’ve heard they made that animation skippable now.

Presumably half of the dialogue/cutscenes is still randomly unskippable though.

Anton
Guest
Anton

I’m just sad I can’t manually scoot around in toy-normandy.

Sperium3000
Guest
Sperium3000

Man I spent 2 hours making a menufucking profile but I lost it all due to a bug in the fuck fighting interface.

Caboose
Guest
Caboose
It really is heartbreaking, as a huge Mass Effect fan, to see so many completely-all-over-the-spectrum reviews for Andromeda. I finished it a couple of days ago having sunk just over 60 hours into pretty much all of the side quests and genuinely loved my time with it, but I can COMPLETELY understand the negative points in this and other reviews, and why some people are utterly turned off by the finished result. I’m sorry you didn’t get more enjoyment out of Andromeda Jim, and to those still on the fence I can understand the difficulty in deciding whether to splash… Read more »
Nitrium
Guest
Nitrium

Hated DA:I’s busy work. Those fucking shards… is there an equivalent in ME:A? I appreciate you don’t HAVE to collect ’em all (or any), but anyone who suffers from even mild OCD would beg to differ. In any case, I prefer DA 2 way above DA:I, despite the former’s ultra lazy copy paste dungeons. The dialogue and characters were much better in DA 2 imo, and it had no pointless busy work whatsoever.

Caboose
Guest
Caboose
Nothing as fucking reprehensible as those goddamn shards. The worst I encountered was ‘find 10 plants’ and ‘scan 20 minerals’. Both at least vaguely attempt to explain the reasoning for them because “we’re exploring a new galaxy so it’d be good to know what we’re working with”, which mostly worked for me. Plus the map tracks each individual plant and mineral in the quest, so you can just ‘follow the marker’ for each. Other than that there are a few ‘mission leads you to x, then turns out you need to fly to y, which in a shock twist then… Read more »
Nitrium
Guest
Nitrium

It has, thanks. Will likely grab it when they patch the “issues”. Are the characters (i.e. your crew) a fun/eclectic bunch of folks? Really helps one’s enjoyment of this type of game if you grow to care about your team.

Caboose
Guest
Caboose
Personally, I actually grew to like my crewmates. If you take the time after most missions to talk to them they usually have something new to say and sometimes actually end up in conflict with one another due to their individual mindsets. Obviously it’s a very subjective opinion, I know those that hate some or even all of the new crew. The loyalty missions are definitely the best way to judge if you like them or not, I know on a couple of them I literally laughed out loud at how funny the writing was, and in Liam’s case (no… Read more »
galactix100
Guest
galactix100
With regards to the dialogue options I think they’re far better than Fallout 4. Fallout 4 was a guessing game where as ME:A tells you that the there are 4 styles of response so even if though it’s not specific as to what you’ll say you get a general sense. What the game doesn’t tell you (don’t know how true this is) is that if you lean heavily towards one option e.g. casual/joking responses, it’ll effect other options. So a logical response will be conveyed with a bit of a lighthearted tone regardless of the situation which obviously fucks the… Read more »
Donovan Boyle
Guest
Donovan Boyle
While I can see your points, I do have to disagree, especially with combat. Fuck Andromeda’s combat. I played on PS4, and a fair few PS4 users,myself included, experienced major issues with input lag, which was exacerbated by the games focus of its shooting over its RPG. Even Mass Effect 2 and 3 were similar to the shooter equivalent of a Dark Souls in that both are slower and deliberate, with a small, but clear impact made by each games RPG elements. Andromeda feels like the shooter equivalent of a DMC, much faster paced with abilities there more for variety… Read more »
galactix100
Guest
galactix100
From a console perspective it seems like PS4 players are having a worse time of it (I’ve got it on xbone because the game was released days before I bought a PS4). I’d say there’s a great depth to the variety of powers. On my first character I built my play style around the ‘lance’ ability so that I could use it without worrying about cool down at the expense of my shields. I compensated by upgrading ‘charge’ so that it restored my shields when used an I had ‘nova’ ass well which primed enemies for a combo which I… Read more »
rikitikitave
Guest
rikitikitave

For other suckers like me who didn’t know – the language of the game is locked to your ip. You can’t change it. I’ll have to refund now and wait for a crack. God I feel stupid.

Anton
Guest
Anton

….why…. why the hell would they do that

anomalous material
Guest
anomalous material

Is it? I live in Switzerland, and it is playing in English for me, rather than German, French or Italian.

Anton
Guest
Anton

I think you’d have to play it in Argentina to get German.

rikitikitave
Guest
rikitikitave

I’m from Russia. I can set the voices to english but everyting else will still be in Russian. From what I can tell from the forums it’s the same for Ukraine and Belarus.

Turi
Guest
Turi

That sounds unbelievable. And if true than that alone would stop me from ever buying that game.
I do not need a unbearable German localisation on top of all.

Der-Kleine
Guest
Der-Kleine

It definitely isn’t on PC. You do have to change it through Origin to change the language of the audio though.

a_lethe_ia
Guest
a_lethe_ia

i have it bought in germany and play it in English- so it maybe depends on where you are?(heard the polish and russian may be different?) I have my system language for ps4 in english and the game is in english in text and voice

darksteel6
Guest
darksteel6

I personally thought this game was damn good, but given that Jim’s not huge on ME i’m not surprised at the score.

ChaoticPesme
Guest
ChaoticPesme

I’m sorry but, did you read the review or just looked at the score ? There’s a perfectly valid reason for that 5/10, in the review, not just because he’s not that big of a Mass Effect fan.

Anton
Guest
Anton

No wonder he gave Yooka Laylee a 2/10, they should have given it to someone who likes bad games.

InfamousDS
Guest
InfamousDS

The greatest irony of all is that this is diamond. The one who uses Jim as a foil to justify attacking others and went out of his way to antagonize people who were doing exactly what he is doing now.

Self-awareness: It’s a good thing.

Anton
Guest
Anton

darksteel6: who is this diamond fella?

darksteel6
Guest
darksteel6

your mother

Anton
Guest
Anton

MY BOY IS BACK

darksteel6
Guest
darksteel6

I know there’s a valid reason, I never said there wasn’t, but Jim himself openly admitted on the podcast that him not being overly familiar with the ME universe was one reason he wasn’t loving the game like some people were.

Sperium3000
Guest
Sperium3000

Dude, he said he liked the game, not that Jim’s wrong. I know there’s assholes here but you don’t have to start swinging your dick in the face of people for just disagreeing.

ChaoticPesme
Guest
ChaoticPesme

I wasn’t doing that, his phrasing just made me think he barely looked at the review. I really wasn’t THAT agressive, jeez.

Sperium3000
Guest
Sperium3000

You kind of were.

goodbyejojo
Guest
goodbyejojo

hey jim have you heard about gearbox ultimatum to G2A promotion if they dont do their end of the bargain? pot kettle black

Dream gazer
Guest
Dream gazer

I read a few minutes ago on Eurogamer that Gearbox is pulling out of the G2A deal since G2A hasn’t said or done anything about their demands.

goodbyejojo
Guest
goodbyejojo

wow, what a PR nightmare

Dream gazer
Guest
Dream gazer

I just hope this blows up enough that big content creators/streamers and events stop taking G2A’s money.

Anton
Guest
Anton

The CSGO gambling fiasco showed us that youtubers have zero issue scamming their viewers.

bimmyz
Guest
bimmyz

oh gee wiz, gearbox being involved into another farce? color me SHOCKED!

Chris Schwartz-Brown
Guest
Chris Schwartz-Brown

Obviously, the only question now is who is actually paying Jim off for these reviews? Come on conspiracy nuts, you all said it was Sony when the BoTW review went up, but then you all went nuts about Persona which is exclusive to Sony. And now this is multi-platform, but not on the Switch, so maybe Nintendo bought this review! To balance out the Zelda one.

I need to know who journalists are colluding with so I know who to angrily rant about on Reddit!

madhippy
Guest
madhippy

Freelance hating

Anton
Guest
Anton

He’s working for Digital Homicide in exchange for them dropping their lawsuit.

Bosch
Guest
Bosch

Quite a few were betting on EA back in the last Metabombed, but I’m not sure how sustainable that is at this point.

Chris Schwartz-Brown
Guest
Chris Schwartz-Brown

Clearly not after this Mass Effect review. Either that, or he’s the kind of guy who will take their money one week and then turn on them the next.

Wild Card! What a joker.

Andrew
Guest
Andrew

Stupid, stupid Andrew. I should have learned to not-pre-order by now. Still, I think I will enjoy Mass Effect Andromeda when I get around to it, AFTER they’ve patched the ever-loving crap out of it.

Think I’ll give Tyranny a shot in the meantime.

Jenny
Guest
Jenny

I heard the rumbles, still had a bad taste in my mouth from ME3, so I waited. Glad I did. I’m not playing it as giving them money makes them think they did a good job. If sales crater, they’ll either scrub the new trilogy or they’ll actually work to make money from us rather than expecting a quick cash in. It just looks like a Frankenstein amalgam of ideas.

Knight_Blazer
Guest
Knight_Blazer

You don’t attempt murder in Canada. You either do it or keep trying until it gets done. Attempted murder is for quitters.

Watchmedance
Guest
Watchmedance

Huge Mass Effect fan here. All I can say is that I’m disappointed, to say the least. ME:A is a bug ridden mess with horrifically juvenile writing (gotta love a wisecracking main character that never smiles). The gameplay is good, when the game isn’t screwing up; so there’s that.

I’d say that Jim’s score is spot on. ME:A is a mediocre, bloatbox game.

darksteel6
Guest
darksteel6

I thought the writing was pretty good

Lloyd
Guest
Lloyd

Yeah one of those games that is worth playing…when it goes on sale.

Watchmedance
Guest
Watchmedance

I’d say borrow it, rent it, or buy it used when it hits $20.

Lloyd
Guest
Lloyd

Redboxed it for a night, got as far as first outpost on Eos before sending it back. I had got the gist of the game and run into a game breaking bug (thankfully reloading a checkpoint worked) so my curiosity had been sated for now. I’d still like to finish it sometime but I have no problem waiting till its at least 50% off or whenever I get around to renting it from Gamefly.

RoanarTheFruitiful
Guest
RoanarTheFruitiful

I would say it’s worth buying when the sale has a sale

Arella Jardin
Guest
Arella Jardin
I am enjoying the game, so far I’d give it a 7/10. But what is bothering me most is the sidequests. The primary quests, loyalty quests, are fine. Great even, sometimes. Basically any big quest with cutscenes and intentional design layouts are as good as they need to be. It’s when I’m the most invested. But the sidequests? Most of them carry no goddamn weight, and there is a ton of them. They lack in execution, very little narrative impact, and definitely no gameplay impact. Whether I check out missing supply drops for the Resistance or stop Cerberus scientists from… Read more »
Anton
Guest
Anton

If the main quests are good, I actually don’t take issue with filler sidequest content. It’s skippable for the people who want to do the engaging main story, and it’s there for the people who just want an excuse to enjoy the game mechanics a tiny bit more.

darksteel6
Guest
darksteel6

Same here, i’m the kind of person who wants to do EVERY sidequest no matter what.

galactix100
Guest
galactix100

The busy work quests do matter though because they increase your viability level which unlocks assorted perks which impact things like crafting. I know what you mean though, a more obvious impact would have been cool.

Colforbin
Guest
Colforbin

i agree to an extent that they aren’t that rewarding aside from raising viability and gaining AP points to unlock pods, i think the bigger issue is the pod limit, we should be able to unlock all the AP pods considering all the extra side quests, which if you’ve maxed out your pods are inherently worthless. i do think they fit the overall narrative, however, you’re starting from scratch in mostly hostile environments so it makes sense that you’d have to collect a bunch of stuff and clear out enemy encampments.

Kolbe Howard
Guest
Kolbe Howard

There’s definitely some good ones here and there. I especially liked the murder mystery quest on the Nexus as well as almost all of them on Kadara. It’s an improvement on Inquisition at least. There’s actual NPC’s to talk to, and decisions to be made.

Anton
Guest
Anton

Yes, decisions like: “Should I scan these sixteen rock samples? Or shouldn’t I?”

I kid, but so much of the extra content is just a blind grind.

Kolbe Howard
Guest
Kolbe Howard

It is but at least it’s completely blatant about the grind. Those quests get shuffled off into the “tasks” quest log and barely affect planet viability whatsoever. It’s not like Inquisition where you are forced to do absolutely everything if you want to have enough xp to beat the game.

Arella Jardin
Guest
Arella Jardin
I do admit that there are a few good side quests, but again, these are the ones that feel the most crafted. The ones where you have to return to someone and see the conclusion, where you deal with an npc who has more than just 2or 3 lines to say. So many of these quests just… end. You radio back to someone, and the results happen off screen. On Kadara, you find out a woman got booted from town unfairly, so you go get her back. You find her in a cage,about to be eaten by cannibals. You talk… Read more »
Kolbe Howard
Guest
Kolbe Howard

Contagion was shit I agree. It doesn’t help that the quest has such a huge sense of urgency and then puts the shuttle crash as far as fucking possible on the other side of Kadara. I spent over an hour trying to find my way to the objective marker and when I finally got there I was exhausted and had discovered 6 more quests on the way only to get such a bad ending to the quest.

Also I don’t understand how a cobbled together scrapyard shuttle was able to travel that many systems without refueling?

Nick Martin
Guest
I’d put the exact same score on it, maybe even go up to an 8… but that’s after playing through the entire game (the back half is a vastly better game than the front half). There are some genuinely good moments in it that it felt so great and like the things I’ve always loved… and quite a few others that I only completed because they were hitting my compulsive “I have to do it all” buttons. I feel the need to channel a bit of Laura, though, about the fact that we can disagree but since we’re adults, not… Read more »
Dimitrios White
Guest
Dimitrios White
So far the game is a solid six for me, but part of that is the miracle that is a PC port that seems less fucked than the console versions. I’ve played all the Mass Effect games and consider them to be some of my all time favorite storytelling, regardless of medium. That said, Andromeda seems to be an extreme example of Bioware storytelling. There’s some legitimately good stuff in there, but there’s also some bizarre ‘what the fuck were they thinking’ stuff throughout, too. I rolled my eyes at the ‘disagree with Suvi about god’ dialogue, despite really liking… Read more »
Polishfury5000
Guest
Polishfury5000

Shame Bioware (EA, rather) couldn’t​ give MEA another month or two to smooth things out. I’m having fun with the game itself, but it can get to ME1 levels of janky.

At the (very) least Bioware has come out with a timeline of patches for the next month to handle things, but it’s still things that should have been taken care of pre-launch.

At least the first patch is making humans and asari look less horrific. https://uploads.disquscdn.com/images/18ae502d18433c363c6c8476a2cb15a719a03679c1619e1a51afffc8f5ca7bde.png

Anton
Guest
Anton

That pic looks like a meme waiting to happen.

“When you’re mad at how badly MEA turned out but then remember you already paid for a preorder”

Sperium3000
Guest
Sperium3000

The difference is palpable.

Anton
Guest
Anton

The hilarious thing is, the actual facial expression is identical between the two images. They just used some ambient occlusion on the eyes to get the crazy out…. then they tilted the head down, ever so slightly.

Actually, the lighting is darker in general, and they cranked up the use of shadows over the face. But the actual face is still the same.

Nemrex
Guest
Nemrex

I don’t whether it’s graphical or the platform, but it also looks like they toned down the clownish amount of makeup too.

Anton
Guest
Anton

No, it’s still there, just harder to see now that they toned down the reflectiveness of the face model and upped the fine AO over the facial texture normal maps.

Rob
Guest
Rob

I’ve learned that if you take a lot of the raw character models out of the rest of the game they look pretty crazy. HL2, for example.

galactix100
Guest
galactix100

That’s what I heard, they tinkered with the lighting to make surface improvements, I imagine that full on animation improvements are a bit further down the line.

Colforbin
Guest
Colforbin

watch the whole scene, they definitely changed the animations as well (yongyea does a side by side on youtube)

Anton
Guest
Anton

Yeah, but then I’d have to watch yongyea. Dunno why, that guy annoys me (then again, so do most gaming youtubers)

Erich Fromm Hell
Guest

Yeeeeee-ong out.

Colforbin
Guest
Colforbin

fair enough, although i’d just say the video’s only like 4 minutes long and most of that is just the scene in question, but to each their own. and mostly they changed the body animations, she moves forward, furrows her brow and uses her arms more instead of just standing in one spot with a blank expression.

Jenny
Guest
Jenny

I heard they resized the eyes, both the full thing and the irises, so you didn’t look so bug eyed all the time. New looks 100% more real and not like a flunked out project from 2007

faraday
Guest
faraday

Unfortunately this is the ONLY scene they’ve reanimated. Everything is else just the same, but with new eyes. And all Asari still share the same goddamn ugly face.

Polishfury5000
Guest
Polishfury5000

It’s going to be more than that over the next month. Most NPC’s will be getting smoothed over, according to the developers. There’s only been a handful of screenshots that I’ve seen, but there is more.

Like this updated model of the default Sarah Ryder: https://uploads.disquscdn.com/images/9a1c083ba7a27dbd07f5eac4f2841b6136136641d9ab088e568b5028cfd06eb0.jpg

Anton
Guest
Anton

6/10, still would not bang.

Seriously though, what happened to all the attractive people? I keep opening Cryo pods just blindly hoping someone stuffed Miranda into one of them

Polishfury5000
Guest
Polishfury5000

The beautiful people are coming in the second wave of Arks. You can’t risk them until the Initiative is 100% certain there’ll be a safe utopia waiting.

Tylericous
Guest
Tylericous

She isn’t bad looking IMO. Could use a bit more Miranda though, I agree.

faraday
Guest
faraday

Actually, it’s the same model, but new eyes and better lighting. One of the few screenshots where she doesn’t make you cringe. Sadly, that’s very rare with Femryder.

I hope the next patch will come VERY soon, before I start new game plus. I refuse to create a custom Ryder with their crappy creation screen.

Otherhand
Guest
Otherhand

Unfortunately, in motion it still looks like she was partway through eating a tiny coathanger.

The Jünger Ludendorf
Guest
The Jünger Ludendorf

Is white-hair-punk-girls sudden conversion to Braveheart-ism part of the update? Or does she just like to cosplay as an Asari?

La Chica Incognita
Guest
La Chica Incognita

Could be the lighting or how her head is positioned but it seems like they actually went in and added shading and light effects to her. She no longer has absurd “three year old girl tries to put on make-up” cosmetics and her eyes appear to have lighting effects added onto them so they look like…you know…eyes.

But really they need to go back and redo the dialogue too. “My face is tired from…everything” is not acceptable writing from anyone past preschool.

Anton
Guest
Anton

Yup, sounds about right.

I’m enjoying this game… but it’s just objectively not great.

Frank
Guest
Frank

I really liked the first Mass Effect, because of it´s Focus on Explration and the RPG-Elements.
Was a bid sad, when they shifted the game-mechanics more into a shooter, in the second game, though the storie was still really good.

Gorkon
Guest
Gorkon

Pretty much how I felt as well

Anton
Guest
Anton

See, I wanted to like the exploration in ME1, but it was by far the weakest element of the game. All of the explorable planets were empty spaces with one or two cookie cutter bases.

Kain Klarden
Guest

There was undeniable magic in exploring the planets, but it felt sooooooo bare and boring, that this magic was always sour.
So it was kind of one of the best and worst things about ME1.
also I WILL DESTROY YOU GO GO GO ENEMIES EVERYWHERE

David Kirwan
Guest
David Kirwan

I wonder if there is enough ME:A fans salty enough to try a DDosing? I’m sure some fucker will try!

P.S Jim, I have a request, with the new Alien movie coming out and how much of a Alien fan you are, would you and Conrad ever consider doing a Spin-off Doctors of the original Alien movie? I would love to hear both of your thoughts on it, it’s a franchise that helped shape games in one way or another. But anyway Thank god for You!

faraday
Guest
faraday

Actually, Jim seems to be in the majority with this one.

marcelostockle
Guest
marcelostockle

i hope all you can fuck buffets comes out immediately in the aggregator websites

Bloodied
Guest
Bloodied

As someone who’s really enjoying the game, that’s a perfectly fair review and a perfectly fair score. EA and Bioware really shot themselves in the foot by bringing the game out in such a sloppy state

The Dank Brony™
Guest
The Dank Brony™

for those that played this. does it leave a bad taste in your mouth. DA:I did 🙁

galactix100
Guest
galactix100

Not for me. The meat of the gameplay, i.e. combat is very enjoyable with a lot of freedom of choice. The story’s a little shaky at the start but picks up if you stick with it and the core characters on your crew are all pretty good. Overall I’d say that it’s much the same as the first ME in that it does somethings well, other things not so well but has a lot of potential if the issues are addressed.

Anton
Guest
Anton

Depends on what you expected. I got in fully expecting a grindathon with good mechanics, and wasn’t disappointed (too much).

faraday
Guest
faraday

The worst is all the races they left out, for seemingly no good reason. Quarians, Batarians, Volus, Hanar, Drell, Elcor, Geth and so on, are NO WHERE to be seen. In such a big game, I get pretty sick of the seeing the same 5 races on over and over, and only fighting robots, rock monsters and raiders.

Anton
Guest
Anton

So much this. They took out so many interesting races, and all the new races are boring AF.

galactix100
Guest
galactix100

Have you finished the main plot? If not then don’t worry, it gets better before immediately getting worse as realisation dawns.

Anton
Guest
Anton

No. TBH I’m getting more mileage and fun out of MP right now.

galactix100
Guest
galactix100

Fair enough. When you do finish the story though, you’ll see what I mean, assuming that my prediction doesn’t come true first.

galactix100
Guest
galactix100

Oh there’s a reason. I doubt it’s a good one but I know there’s a reason.

drownedsummer
Guest
drownedsummer
Some of that is explained in game with some of the races but not all of them. The explanation however is not without it’s problems when you consider certain aspects of it. The Batarians and the Vorcha get no mention at all. The former being rather odd as a late game system is named after a Batarian astronaut which as far as I’m aware is their only reference in the entire game. As a personal theory I can see why the Batarians wouldn’t be involved and potentially not invited to to take part. The Initiative is a human led project… Read more »
Emilio Etchegoyen
Guest
Emilio Etchegoyen

I was playing the Witcher 3 again when Andromeda come out. My god, after The Witcher (2 FUCKING YEARS OLD) this game is a insulto to RPG Fans and bioware fans….
Even after Inquisition. I Like inquisition, but even if you don´t like it, is 200 better than andromeda in every way. How the fuck that happen?… Oh yea…. EA….

galactix100
Guest
galactix100

The original Mass Effect is the only one that’s a full on RPG, the rest have been going down the route of shooter with RPG elements since ME 2, don’t know why you’d have expected anything else.

Kevin Wilson
Guest
Kevin Wilson
I loved the original trilogy. I know a lot of people hated the first ME but I was amazed at the scope of the game and especially the dialogue in it. It also done a great job of setting up the story and introducing the races, citadel and the ship. I viewed the first one as the starting point to the series and it holds a place in the trilogy despite the exploration and combat being quite poor. I am not going to judge this game until the second one comes out. If the second game is good/better, then I… Read more »
Gorkon
Guest
Gorkon

To be completely honest, ME1 is my favorite in the series so far. I haven’t played ME3 yet, though

Kev' Bryant
Guest
Kev' Bryant

ME1 is mine too. It said everything that needed to be said, leaving me with excitement. 2 and 3 left me with questions!

darksteel6
Guest
darksteel6

Where did you get the impression that a lot of people hated the first game? Pretty much every critic loved it and I don’t remember audiences hating it.

Kevin Wilson
Guest
Kevin Wilson

In hindsight, the game has taken a pretty big bashing from what I have seen. Lots of people criticise the combat and exploration, and the lack of the paragon/renegade system.

I think it’s fair to say a lot of people didn’t like the first ME, especially the ones that played it later. I played it in 2012 for the first time for example.

DCtheEE
Guest
DCtheEE
(No Spoilers since this all happened within the first couple hours…) Oh god, the Turian murder quest. That was the exact second I uninstalled the Andromeda trial. I had managed to survive the tech sabotaging the panels just WALKING OFF WITHOUT PUNISHMENT after I caught him… but the Turian murder? That did me in. What Jim fails to mention is that while I’m talking about the murder, trying to ascertain whether or not the Turian did it, he just acts resigned to the fact that he’s in jail… like what the fuck. Then I walk off to talk to the… Read more »
Kevin Wilson
Guest
Kevin Wilson
DCtheEE
Guest
DCtheEE

That’s the woman I’m talking about! UNCANNY.

Rob
Guest
Rob

*pushes nerd glasses all the way up his nose*
Well, actually, in turian culture individuals will often accept responsibility for crimes when finally apprehended. Given that he believed he had in fact committed the crime, this is in line with previously established lore.

That said, yeah, that end “choice” is the typical, ludicrously binary type BioWare fell in love with in ME2 that make no sense.
(Do I kill the sociopath mass-killer that emotionally manipulates and abuses people (to kill them), or the knight templar who’s so set in her ways I can easily manipulate her if I piss her off?)

Jay_Shepard
Guest
Jay_Shepard

5/10, which is what I expected. It’s playable, probably worth your time but there are certainly better out there (Horizon, Zelda, Persona).