Metabombed: Dead Rising 4 Is ‘Awful, Just Awful’

Dead Rising 4 was released right at the beginning of the month, but folks are still unhappy about it. While I enjoyed the game myself, Dead Rising‘s veteran fanbase bristles with discontent at what they see as a “dumbing down” of the series and the removal of its best elements.

Usually, a controversial release like this would be drowned in negative Metacritic user reviews at launch, but it took some time for the negativity to boil over this time. Here we are though, on Christmas Eve, and what better way to celebrate a season of goodwill than looking at some really angry comments on the Internet?

Yes, Dead Rising 4 has been METABOMBED… at least after a relatively long period of accumulation.

The Xbox One version got the lion’s share of the assault, with an average user score of 4.2. 91 positive reviews were drowned out by 141 negative ones, plus plenty of disappointed paragraphs from fans.

As always, I’ve dug into those paragraphs to bring you the funny, poignant, and interesting user reviews resulting from this expressive protest.

Hawkedis kicks us off, and as a fun game you may want to guess what exact word prompted me to share this one.

Bad camera, low resolution (resulting in fuzzy/soft picture quality), poor performance even on the Xbox One S. The game’s story is short and weak. They took out the timer instead of giving players the choice. The took out co-op. They took out the psychopath bosses and instead gave us some buffed up enemies in the map that aren’t memorable in any way. The whole game screams “casual” so they could get more sales. All of this is because western developers thought they could make a better game than the japanese developers. Thanks for nothing Microsoft and Capcom Vancouver! (0/10)

Here are some thoughts from jro3001.

Awful camera. Just awful. Seriously, at no point in testing did anyone say hey that fov might be a little too narrow? I played the game for 30 minutes and was ready to throw up. Tried turning off the chase camera in options, zero improvement, deleted the game. TERRIBLE qa the game is unplayable if you have any issues at all with motion sickness. Add an option for christs sake. (0/10)

Bigredbearded’s review interests me, because I have to wonder if this their first Dead Rising. Many of the complaints here actually seem fairly consistent with the series.

I couldn’t even play this for 20 minutes. The controls are atrocious, the camera is annoying, the graphics are decent but the overall gameplay is awful and there are multiple bugs even after an 11gb patch. (0/10)

A lot of people hated the multiplayer, which I find fascinating because I’ve never cared for it in any game like this. Apparently Dead Rising multiplayer was a treasured feature. PreyingOcelot provides an example.

Single player is meh at best, good fun but no real challenge.

Multiplayer is the worst crap I’ve played in a long time. Why can’t you do the story mode in multiplayer??? WHYYY.

I’ve been a huge fan of dead rising since the beginning but this is just awful, just awful……… (0/10)

Now it’s time for eldumloido!

Totally misses why the first two games were popular. No time limit, no co-op, no fun. Resolution is awful, graphics aren’t that great and sounds suck (they changed voice actor). It’s mildly fun for like 30 minutes if your drunk. (2/10)

It’s not just the negative reviews that can raise an eyebrow. Here’s a glowing recommendation from Fahedq8_90.

The game is good i love this gameing cap com put Why weak results And vice versa is the game beautiful But no one appreciates tired of others I see do not have imaging problems (10/10)

Some more praise, this time from dlwatso15. If you’re a longtime Dead Rising fan who didn’t care for DR4, you’ll adore this review.

Excellent addition to the series. Everything the fans were asking for and more. Sure, there are some fans that only play Dead Rising and other games because they love to complain, they have made some false reviews out of hipster hate.

All in all, it’s a terrific game and a fantastic Dead Rising game. Have fun! (10/10)

Goddamn, these positive ones are great. The 10/10 reviews that crop up in response to a Metabombing are always full of delightful antagonism. Let’s see what partyintheback has to say!

Best Dead Rising yet. The timer is gone, but that allows for more exploration. The Christmas setting and level layout make this the most enjoyable Dead Rising to play. No more confusing level layout like Dead Rising 3. This is the most polished and well-designed game in the series.

Don’t let the haters dissuade you. They’re just mad because it’s supposedly not “hardcore” enough anymore. Why should you be mad that there’s no longer a timer, crappy A.I. survivors to save, etc.? They trimmed the fat. As someone who still owns the blue Dead Rising pre-order shirt from Dead Rising in 2006, I can recommend Dead Rising 4 without any hesitation. (10/10)

A lot of the user reviews go into huge amounts of detail compared to the drive-by shitposts we normally see fill user review sections. Let’s look at this novella from Just_Some_Gamer.

Just a shame, that’s all.
They could have easily had the traditional campaign, but offered a sandbox mode(story included) stripped of the timer for buffoonery. Instead of getting rid of all of it. Everyone could have been happy.

While I can appreciate buffoonery, it’s not really meaningful game play. With no essential Dead Rising campaign, there’s no reason to buy the game in my opinion.

Combat is akin to Saints Row, where you are vastly overpowered. You are free to kill thousands of zombies, if not more, in all imaginable manners. Health is regenerative and plentiful. You won’t likely die
. Gone is the combo based food and drink system, another layer of game play. There is also no longer co-op or psychopath bosses.

I’m not entirely sure what the point of the game is. There are plenty of generic zombie games out there already – I guess this one will go on to join those. Dead Rising was a unique game, it’s success was determined by it’s concept. That’s gone.

Looks nice though, and there are lots of zombies to kill.

Fans of the franchise – stay away. For the time being, you’ll need to accept that the series is just Dead.

This rating is based on the standard of the previous titles, and their subsequent depth and value – since all of that has been gutted, and replaced with nothing this is the score. With a user review, I can help determine an aggregate. If the developers had simply put in the effort, we wouldn’t have less of a game. I can’t recommend it.

Production values are ace. That’s a given. Perhaps it is your cup of tea. (1/10)

Another essay, this time from Trebor_UK.

Dead Rising used to be my favourite zombie franchise of all time. Not anymore.

Capcom are lying in every aspect when it comes to this game. They said they wanted to bring the series back to it’s roots, but if anything it is the polar opposite.

They have oversimplified the game with the following changes; adding regen health, adding
three separate inventories, so there’s no need to resource manage anymore, removing the timer (The sense of urgency is gone) oh, and they added it back in a DLC, a checkpoint save system (no more awkward saving in toilets, etc. To be fair I like this change), you can no longer throw stuff, why? Removing multiple endings, and hiding the real ending behind DLC. Really Capcom? Removing the kill counter (now it’s a hit counter), removing the psychopath bosses (now they are just random survivors who go down in a few hits), and finally, they slapped every fan in the face with the return of Frank West; Frank is totally different, and not in a good way.

Overall, gameplay wise this game is terrible and is far too easy. However, it has a nice Christmas setting that is great, and they bought Frank’s camera back, but that alone cannot redeem this train wreck of a game. Sorry Capcom, you’ve just lost a fan. (1/10)

There’s some gold in here, but Xertaron loves talking almost as much as they hate line breaks.

Seriously Capcom what the hell. Seeing how people give 10 to this game just makes me want to give this one a 0. But i won’t. Game isn’t complete garbage but compared to previous Dead Rising games it’s just a shadow of it’s former self. If you never played any Dead Rising game then it might grant you some fun moments. But for me it’s complete waste of time for various reasons:
-No time limit in any form.
I know lots of people didn’t like this part but for me it made first 2 games so intense if you wanted to go for perfect run (i did many times) and removing it completely just makes game generic. It was challenging and fun.
-No psychopaths. Instead there are maniacs.
Which are very poor replacements. They got no backstory, no motivations, no character or any personal depth. They are just slightly (and i repeat – slightly) stronger versions of regular enemies (often with minions). They die quicker from any weapon than bosses in DR1 from mini-chainsaw. They are simply pushovers.
-No different endings to the game.
Like why ? Game loses any replayability because of that. There is one ending and let me tell you – it sucks. But to be honest it’s perfect analogy of the series. Ending is just perfect considering quality of this game.
-No co-op campaign.
I don’t even know what to say about that. It was huge addition to 2nd game and it kept me playing after i beat the game on my own. Now it’s gone. But considering game is not exciting at all in single player i doubt co-op would help much here.
-Completely gutted escort missions.
Another thing that not everyone liked. I did though especially because survivors were different (sometimes they couldn’t walk by themselves, they needed specific item etc.). Here you only kill zombies around survivor (which is annoying as hell because zombies keep coming their way and they won’t move their sorry asses untill you kill every single zombie in the vicinity and they may get killed before that happens) and he just runs to the shelter. It’s tedious and it feels more like collectible or some fetch quest.
-Changing Frank West.
Now i know people change in time. But Frank changed from DR1 to Case West/Off The Record quite a bit but not to the point you can call him someone else. Frank West in DR4 is not Frank West. He’s trying to be funny all the time but really it worked much better in OTR. Here i was embarrassed to hear most of his lines. He also looks MUCH younger than in DR2 timeline (which was 11 years earlier). I just can’t take him seriously. They made Frank into someone else. It’s just not the same person. Period.
-Very generic story objectives.
It’s just take photos of few things in the room, kill all enemies in the area or go to certain location. That’s it. It never varies anything and gets dull really quickly.
-Difficulty set for microbes eating organic remains from the walls.
Dying in this game is impossible. It’s easy as hell mode entire game that gives no challenge and satisfaction from beating any part of the game. Even Dead Rising got to this point which saddens me.
-Smaller things.
Like gutted inventory management, inability to throw anything you want besides throwable weapons, boring side characters, redundant and bad designed open world.
If it wasn’t Dead Rising i would give this 6 maybe 7 out of 10. But from Dead Rising series (like every series) i have specific expectations of what i can find in those games. Dead Rising 4 throws them all away and tries to be something it doesn’t have to be. It lost it’s identity and besides combo weapons there is nothing left from Dead Rising franchise. And if Capcom thinks they can sell me dlc that adds time limit and real ending they are tremendously mistaken. This story mode won’t fit for “72 hour mode” because it wasn’t created with that in mind. It just won’t work.
Thanks Capcom for ruining yet another of my favourite franchises. (3/10)

I think iHUGcreeperz has some spoilers in here? Maybe. I didn’t read it all, I just figured there’d be some gold in this complete mess.

I was so excited for this game…once more i got the game pre order for free because my friend bought it for me.
Dead rising 1 is by far, my most favorite game of all time. and thats no joke. so being able to play as frank again back at the mall seemed amazing, but no. we got screwed pretty hard. Now im not going to go through every nit picky problem with the game like control, or franks new voice actor (which does a good job i just like the old one better) instead i would rather point out one of the things that frustrate me the most that i haven’t seen anybody talk about yet (props to you if you have talked about this issue before. DR BARNABY: this man is pretty much the single reason why the zombies were created. And why? because BELIEVE IT OR NOT, Dr. Barnaby is actually a good person…The zombies were an accident created in the attempted to, as Barnaby says (in the first game) “We were trying to mass produce cattle…do you have any idea, how much meat…Americans consume, in a single day? That research was absolutely necessary!” Dr Barnaby is taking a drastic extreme measure to help his country (and while yes kills many people) does it for the good of the people, and not to make a profit…and now dead rising 4…Dr Barnaby has been turned into a money loving, scheming power loving villain. The new story is that all of the original plot was just a complete lie. Now Dr Barnaby is looking for “the truth to immortality” So they can mass produce is and sell it to rich people…REALLY…and you know, what if the original plot is still true…then why would Barnaby want to keep people alive forever to overpopulate the country further to have even more food shortages. Its just stupid, and what really drives home the hurt for his character further are his dying words…”I…haven’t…done..anything…wrong…” Those were the words he chose to leave with…and nope he has been a villain this whole time…(shakes head) Now thats just my feelings for one character. How about something gameplay wise. Another two things that i dont see anybody mention are throwing weapons. Is it just me? or are they garbage? Honesty my main concern with them is the fact that they are set to a permanent ark that is stupidly difficult to hit anything with. Why not just right in front of you? Like honesty the throwing items in this game feel like the rocks in Friday the 13th or the textbook in bill and ted for the nes. I know i sound like AVGN now but i just cant believe that they would bring an issue from the old nes days (amazing system btw) its just weird to me tho. Another thing for gameplay is, did anybody else notice that sneaking is broken? And im not talking about sight detection, that seemed to work fine. It was the audio detection. Example: I was on the mission were you have to go shoot up the farm to save somebody right. Did you know you can walk through the main house with a LMG while sneaking, shoot somebody in the face and nobody else in the house will hear it??? Lol ok. Also quick question, what happened to the timer? Like i understand that some people had a problem with it because they felt that they couldn’t explore anything. But you do realize the whole point of the original games was you fail the main story and click “continue playing” go ahead and level up a little and try the main story again (and not to be rude but you could also get good, because lets be honest the only hard dead rising game is the first one, partly why its my favorite) but im just saying. The timer added a sense of urgency, which intern, added a cool sense of progression. Going from timer to no timer, i just didnt feel like i was accomplishing anything. Now this review has gone on long enough so im just going to make a closing statement now. One of the most infuriating things about the build up for this game, is the fact that the devs continuously mention that they were wanting to go back to their roots…(oh you mean the first game?) what a load of crap. And so my closing for this, is a list of missing content:
The timer,
Zombie rage at night,
Queens,
escorting survivors,
psychopaths (good ones),
Normal zombies being an issue,
Also any sense of challenge,
Any callbacks to the original,
And any love for original characters
AND DONT EVEN GET ME STARTED ON THAT ENDING!!! (triggered) (1/10)

Yeah… that’ll do, I think.

Nitrium
Guest
Nitrium

Only one “slap in the face” and no “total joke” at all. Internet, you are letting me down.
The PC version is rating even lower on metacritic at just 3.6/10.

Judithgryan
Guest
Judithgryan

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Weasel Biggs
Guest
Weasel Biggs

Go home, spambot. It’s Christmas.

Gurphardt
Guest

This bot sure is a slap in the face.

Otherhand
Guest
Otherhand

I wonder if they realise they’re echoing that dick on the TV advert who used to say “Car insurance costs are stupid, just stupid”?

Apothecary
Guest
Apothecary
Haha, you obviously never saw Company of Heroes 2 user ratings. The campaign plot and in-game cinematics weren’t really in favor for the Russians, since it was very Enemy at The Gates-like. And some popular Russian YouTuber, BadComedian, badmouthed it, and even been a guest on the state TV. Oh, the storm that followed…. People were creating numerous accounts each just to slap a 0 or 1 at it. It fell as low as 1.2, but recovered a little bit over time, up to 2.0… Trolls on the forums, and the pics they posted. All those “reviews” with sieg heil… Read more »
Daniel F.
Guest
Daniel F.

Fahedq8_90 is truly a wordsmith that defines this generation

hyjinx17
Guest
hyjinx17

They’re just mad Capcom finally realized time limits and escort quests are the worst game mechanics that exist.

vegemonsta .
Guest
vegemonsta .

When was Dead Rising NOT a casual game? You go around smashing zombies with goofy weapons. That is it. In an age where a zombie apocalypse is the most overused plot device ever, Dead Rising is no longer the special snowflake people expect it to be. The game is not shit. It’s just not as unique as you remember.

Eon264
Guest
Eon264
That’s decidedly /not/ what the original dead rising was. You smashed zombies in a game filled with sophomoric humour, sure, but the game was about managing your time wisely, constantly improving and planning as well as player experimentation. The zombies weren’t the real enemy, the clock was. And the way you fought the zombies in this game was pretty unique too at the time. Rather than by-the-numbers shooting you could use anything and everything in your environment, encouraging the player to fiddle around and experiment. How would you best use a soccerball as a weapon? Is the traffic cone more… Read more »
Applejack
Guest
Applejack

Why does anyone care what anyone else thinks about anything? It has always confused me why someone would give a whit or even be bothered by someone else’s opinion. Everyone is allowed to believe whatever they want, be it ignorant, hypocritical, plain wrong, or otherwise. It’s called being human and it’s a flaw we all share.

RifleAvenger Sashiro
Guest
RifleAvenger Sashiro
Because sometimes other people’s opinions can be used to help see things from a different perspective, and some people actually put the effort in to try and justify their opinion. I’ve read a variety of articles (essentially people’s opinions) that have been really illuminating to me (I tried posting links, but the auto-moderator HATES links apparently). Same with some discussions I’ve had with my friends about games. Heck, I’m here on this site to see Jim Sterling’s opinion in an effort to help build or inform my own opinions (because I trust him to be honest and give decent explanations… Read more »
Watchmedance
Guest
Watchmedance

That’s a valid point, but most people who get worked up about things like this have a weak justification for the way they feel. The discussion usually devolves into “This sucks, and anyone that disagrees is both wrong AND an idiot/shill”.

Stormbringer
Guest

I hope you mean they are allowed to believe what they want from beyond the grave. Beliefs have a way of influencing actions. Whatever the fuck this reality is, it’s not a goddamned antiseptic Cartesian plane without cause or consequences. (i.e. it’s no fucking video game.)

Applejack
Guest
Applejack

Of course, anyone can believe whatever they want. It’s your reality, live it how you want.

I believe live and let live; life is hard enough without someone trying to tell you what to believe, how to live, what to think. Just do you as best you can. And if you manage not to add to the massive amount of hate in the world, then maybe you’re not a terrible person. A little humility is never a bad thing, polite even.

Stormbringer
Guest

But it’s not your reality. It’s our reality. You should give this more thought.

Applejack
Guest
Applejack

It’s my reality insofar as what I allow into it becomes my reality, what I choose to pay attention to. In a way, ignorance is bliss. The philosophical question of objective versus subjective reality is a discussion for another day.

Stormbringer
Guest

I’m just stepping in to persuade readers to think twice about this blithe, solipsistic attitude you are espousing. It’s very unhealthy; while I understand that you believe you mean well.

Belief is primary. Action is a side effect; it’s not the other way around. Our society crumbles all around us as we speak because of this mode of unthoughtthrough decadence.

Jack Trevor
Guest
Jack Trevor

I was listening to the Giant Bombcast and according to Brad, the longer you play the more obvious the flaws are.

Apparently it goes from being kinda fun to just a boring and generic open-world game. Which is not what you want from a Dead Rising game.

And I’m not gonna call out Jim’s review being wrong because he did address most of these points and, like Simcity 2013, the issues are not apparent until you are deep into the mid-/late-game.

diamond
Guest
diamond

I don’t agree with that at all, I never found it remotely boring at any point.

Jack Trevor
Guest
Jack Trevor

Generic is still a fair criticism. Especially when you consider what makes the Dead Rising series unique. Which was not open-world fuckin’ around but replayability.

diamond
Guest
diamond

What’s generic to one person is great to another, I disagree about the unique part. I think the combo weapons were the real unique part, not that damn timer.

Salador
Guest
Salador
I wouldn’t dismiss the longer posts as ‘novellas’ or ‘essays’. They’re a lot shorter than Jim’s reviews, and, yes, while Jim is a professional, I don’t think that should dictate the acceptable lengths for user reviews. They at least go some way towards explaining why they have an opinion, rather than just throwing out a score and maybe 1 issue and expecting that to be worth reading. The last review can fuck right off, though. I just saw Errant Signal’s video on Dead Rising 4, which tore the game down pretty well, so I’d recommend it to anyone who is… Read more »
diamond
Guest
diamond

I was a fan of the older games and I thought that video was absolutely terrible.

Salador
Guest
Salador

Any reason why?

Internet Person
Guest
Internet Person

Because they liked DR4.

Sometimes the right answer is the most obvious one.

DucksonAPlain
Guest
DucksonAPlain
I’m all for complaining when a key feature gets removed to make a game more “casual,” but Dead Rising never actually ever figured out how to make the Timer and the Escort stuff not shit. They never really got the balance of time management Vs. Being able to do what you HAVE to do to progress. Like, sure, it is fine if you can’t accomplish every single mission without a guide, but there was hardly ever enough time to get the key missions done in the time required. Also, the AI of the survivors was always shit. Again, there are… Read more »
Salador
Guest
Salador

I think the kind of person who is a fan of Dead Rising is accepting of imperfect systems because they make playing the game unique and fresh.The timer wasn’t perfect, but it did make you make interesting decisions. And they just straight up removed it, rather than figuring out how to better balance it. In doing so, they removed a part of the series’ identity. The new game is basically just the same as every other open world game out there, and that’s boring. I’ll take imperfect but interesting and unique over boring any day.

diamond
Guest
diamond

I feel more like the series finally removed a cancerous growth.

Salador
Guest
Salador

And replaced it with another, worse one.

diamond
Guest
diamond

No it did not at all.

Killer_Tapir
Guest
Killer_Tapir
Honestly though, I haven’t played this one yet but as someone who liked the original two games including the timer and the psychopath fights it does sound as though this one has less of the things I like which makes me less inclined to buy it. The timers added a sense of urgency and turned the game into almost a puzzle you had to figure out to save as many people as possible for the ending and achievements. I think it was 43 survivors in the original and I saved 42 in a single run. I remember there being one… Read more »
Wolfie
Guest
Wolfie
CASUAL! This game is for CASUALS! So dumbed down has it been that a literal fetus would have no challenge. I haven’t played the game nor do I need to because of how CASUAL it is! My god. This is what happens when a Japanese parent company regurgitates its IPs to other studios that it owns overseas! And let me tell you about zombies so cliche that I done with because so tired in my video gameings. I mean, really now. Zombies. ZOMBIES. AGAIN. Way to go Dead Rising 4, way to rise above the hundred-thousand OTHER zombie games out… Read more »
themind
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themind

What do SJWs have to do with this game being shit?

diamond
Guest
diamond

It’s a joke post.

drownedsummer
Guest
drownedsummer

They don’t. if you’ve not followed Jim’s Metabombed articles the main point is highlighting the more comedic reviews and the angrish moon logic points.

Weasel Biggs
Guest
Weasel Biggs

Nothing at all, Wolfie’s the resident satirist. That’s him taking the piss of hyperbolic negative reviews.

vegemonsta .
Guest
vegemonsta .

The next Dead Rising should be about making peace with zombies. They should also change it so, instead of zombies, it’s countries…. so yeah. No more zombies. Just make it a game about making peace with other countries. We’ll still call it Dead Rising though, because… you know… we gotta surprise the fans. Obviously they’re just tired of the whole killing zombies thing.

Weasel Biggs
Guest
Weasel Biggs

Spot-on satire, Wolfie – as usual.

Needs more carebears, though.

Allan Weallans
Guest
Allan Weallans
With the negative reviews, it sort of feels like even if those reviewers had got the game they wanted, the game would still have been metabombed for not “fixing” anything from the previous games. It must be tough to make a Dead Rising sequel. On one hand you’ve got the people who liked the previous games, and you don’t want to disappoint them, and on the other hand you’ve got people like Jim (and me) who wanted to like them, but… And you want to include them. This is something that cries of “dumbing down” and “casual” never distinguish. There’s… Read more »
RedWolf
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RedWolf

I don’t even like the term “dumbing down”.
What, so certain things have been altered so they’re not so much of a hassle. How is that a bad thing at all?

Eon264
Guest
Eon264
That’s not what “dumbing down” is meant to mean, though. Of course the internet ran away with the term as the internet is want to do, but when you say something’s “dumbed down” (and you’re not being an asshat) typically you’re talking about features being removed or stripped of depth to make a simpler or more streamlined experience, which if you ask me, is the wrong way to go about it. You can have a deep system without making it an eldritch horror for less committed players to deal with. Sure, that makes the game easier to get into, but… Read more »
RedWolf
Guest
RedWolf

I see where you’re coming from, and I don’t disagree. While I still see no problem in streamlining the experience of playing a videogame, I can take exception to the mechanics being compromised as a result. I do enjoy deep, well-tuned mechanics, but on top of that I don’t enjoy having to press three million onscreen buttons just to navigate some menus. That’s just an example, of course, and perhaps not exactly relevant to this point.

Tao
Guest
Tao
I’ve not played DR4, probably won’t, and I probably won’t leave a bad review anyway because I’m not scum…I just know from what I’ve heard that at least a few elements I liked from the other games just simply aren’t there. I did like the escort missions in DR1 and 2. The characters you escorted felt unique and mostly had their own little ‘terms and conditions’ to whether they would follow you and stuff. I just liked the variety of it and having to escort people was believable for the situation. I also kinda just liked seeing the little hub… Read more »
drownedsummer
Guest
drownedsummer

There’s nothing wrong with a negative review. The issue is reviews that have zero merit ‘OMG DR4 sucks’ ‘SJW agenda it has a female character’ or well purposely giving it zero score to lower the average rating.

Tao
Guest
Tao

It can be hard to tell which are genuine or not though since even the reviews that go into detail can easily just be parroting what they’ve heard elsewhere without any first hand experience.

It’s why I don’t trust customer reviews, at least for sites which don’t in any way verify purchases. Metacritic is probably the place I trust the least given that fact as well as how obsessed people are with Metacritic scores these days in order to confirm their personal bias on whether or not they’re “right” in liking/disliking a game.

Jack Trevor
Guest
Jack Trevor

The main point to remember is there is a difference between leaving an informative review that is there to let others know why you dislike a product, because they might share similar viewpoints. Versus a rant that serves nothing more than fulfill your need for petty revenge, as showcased here.

diamond
Guest
diamond

I don’t mind escort missions on their face, but my god the A.I. in the first two games was godawful, because of that the games too often dipped into “fake difficulty” territory for me, where the challenge was based less on actual skill and more on hoping you get lucky that the survivors won’t get themselves.

Tao
Guest
Tao
Yea, it was a while ago since I last played either of them so I may be wearing rose tinted goggles to a degree, but I didn’t hate them at the time either…I do remember one or two dying because they were too stupid to fight back or avoid zombies though (and one guy in particular I just couldn’t get to follow me through a door). It was mostly the detail to each survivor that I remember most fondly though since they all had their own little thing about them, whether it was something small like needing a baguette before… Read more »
Watchmedance
Guest
Watchmedance

Can’t say I’m surprised. What DOES surprise me is that The Last Guardian isn’t getting Metabombed. I would’ve figured that a Sony exclusive would draw out haters from the Microsoft camp who want to shit on a long-awaited game.

Richard Luchies
Guest
Richard Luchies
I know i will get a lot of hate for this but here i go My view on DR4. its good not amazing but good and really fun. it’s a fun good looking open world game with a decent story that lets you as a player kill tons of zombies in genius ways and with really fun weapons. Frank is not back! this isn’t the same Frank as in Dead rising 1 or Dead rising 2 OTR BUT this doesn’t mean this guy is bad. Not even close to bad, people that were worried that this game wouldn’t have its… Read more »
Lloyd
Guest
Lloyd

Whatever I had fun with it…well except for that final boss fight, that wasn’t fun.

Themoonlightwolf1
Guest
Themoonlightwolf1
It’s strange, some of these “reviews” make legitimate points but then deteriorate into 0/10 territory as if to self sabotage any good points they might have made. As a fan of the first two dead rising games I was disappointed by this one, I wish they’d tightened up and refined the old mechanics like survivor escorting and timers rather than ditched them. Better AI and turning of friendly fire would have made survivor escorting much more tolerable. Still the game is in no way a terrible game the triple A production values are there even if you don’t like the… Read more »
Lardo
Guest
Lardo

Jim, by far the most interesting thing about this article is trying to figure out what that word that triggered you was. I have no clue, do tell!

Allan Weallans
Guest
Allan Weallans

I’m going to guess ‘casual’, which is weirdly pejorative code for “people who have lives” (a category that I, incidentally, don’t include myself in).

drownedsummer
Guest
drownedsummer

That was what I suspected as well.

Uzuki
Guest
Uzuki

Causal

Clem
Guest
Clem

As a fan of Dead Rising 1 and 2, I am pretty 50/50 on the changes. I hated psychopath fights, hated the escort missions. Sorta sad they just scrapped the timer (I thought it was an interesting idea that just needed work), however i see why they did.

But you know, the game was not made for me. It was made for a wider audience. I hope one day an indie will pick up some ideas from DR 1 and 2 and make an interesting game.

diamond
Guest
diamond

I loved the psychopath fights but was not fond of the escorts.

Fyou
Guest
Fyou

Follow-up to State of Decay seems like a decent contender, minus the goofiness.

Benj
Guest
Benj

I think the 10/10 positive metacritic user reviews should be under “metablown” rather than “metabombed”.

Richard Cadman
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Richard Cadman

“Seeing how people give 10 to this game just makes me want to give this one a 0. ”

Well at least this guy is honest about the primary motivation for a lot of meta critic user reviews.

Allan Weallans
Guest
Allan Weallans

You just want to say, “Dude, I barely care what you think of the game. I really don’t care what you think of what other people think of it.”

Neo Genesis
Guest
Neo Genesis

Why is there a review here which includes good things about the game, but still rates it 1/10? People on these sites only seem to care about two extremes. Extreme negativity or extreme love. Where’s the 6’s, the 7’s and the 8’s? If people can’t be arsed to write a proper review and give a proper score, then why bother ‘reviewing’ the game at all? It makes your review about as useless as tin foil oven mitts.

tomwantsrez
Guest
tomwantsrez

Some people score 10’s because they see people scoring 1’s and want to balance it out (and vice versa). This is why user reviews are pointless.

Allan Weallans
Guest
Allan Weallans
It’s a little different on Steam, because you can only recommend or not recommend, which sort of encourages extremes. But I remember I wrote a negative review of Just Cause 3 despite thinking it’s a good game. I chose not to recommend it because it’s basically the same as Just Cause 2 only four times as expensive and with almost-inexplicably inflated hardware requirements. To be fair, I actually think it’s a little better than Just Cause 2 (and I loved Just Cause 2), but not enough to justify, like I say, being four times as expensive, and it’s a little… Read more »
drownedsummer
Guest
drownedsummer

The binary system on Steam isn’t much better really. Although if they implemented something else it would just likely end up the same as metacritic.

Allan Weallans
Guest
Allan Weallans

Some Steam reviewers do choose to give a game a score out of 5 or out of 10 (and I mean the genuine ones, not the joke 11/10 ones), and I do often find them helpful, but there’s a strong selection bias at play there – the people who give a game a score are precisely the people who think there’s any value in doing that rather than just saying “it’s great” or “it sucks”. If everyone had to give a game a score you can bet it would become a lot less helpful very quickly.

Salador
Guest
Salador

‘Is it good?’ and ‘would you recommend it?’ are 2 different questions. Sounds like you said yes to the former and no to the latter.

Steam should have a third rating, ‘pick it up in a sale’.

Salador
Guest
Salador
It’s inevitable. Especially cos games like Dead Rising attract younger audiences. There is a reason that professional games reviewers exist: because most people don’t really have the skills to assess and review a game to a good standard. Some people, myself included, just have to have their opinion heard regardless of how well researched or argued or relevant it is. People vastly overestimate their importance. And, of course, people get emotionally invested in the things they love or hate in a way which is unhealthy and that spills over into the more bizarre reviews, which are often done deliberately to… Read more »
vegemonsta .
Guest
vegemonsta .

Sounds a lot like American politics.

diamond
Guest
diamond

British politics can get that way too(as evidence by Brexit and discussions about it online).

bimmyz
Guest
bimmyz

how about the fact that the game’s only available on pc via windows store? now that’s a deal breaker

Pangalaktichki
Guest
Pangalaktichki

This! I’m okay-ish with Microsoft wanting to wall-out their own content and shoot themselves in the foot, but for the love of Emperor, do not enforce that on third-party!

Clem
Guest
Clem

Yep! Dont really need my library separated out again. Already got steam, origin, Uplay, GOG. No more, please.

Allan Weallans
Guest
Allan Weallans

Everything in my Uplay library was fortunately also in my Steam library until Ubisoft gave away a bunch of games for free, the bastards.

(To be fair, this is also half the reason I use Origin, but then Origin is usable, at least compared to Uplay.)

Watchmedance
Guest
Watchmedance

I know it won’t make me popular here, but Microsoft did help publish it. It’ll likely make its way to Steam and others, just like Rise of the Tomb Raider and even Quantum Break (which was actually a Microsoft exclusive).

Benj
Guest
Benj

There’s an interesting debate to be had around Dead Rising 4 and it’s timers.

Should games make it so that failure of some objectives is inevitable in a way that doesn’t explicitly saying “choose option A or B”.

We complain about how artificial the “A or B” option is but when a game has a more organic way of making you choose it makes us feel like the game is expecting us to do the impossible.

Allan Weallans
Guest
Allan Weallans
Reminds me of Deus Ex: Mankind Divided. About halfway through the story, you get a choice of missions to go on, and going on one locks the other one out (so very much A or B). But then at the end you have another choice to make about which objective to pursue, but you can do both if you’re fast enough (I hear: I’m not fast enough). Yeah, I do think, in practice, the former worked better than the latter, though that’s at least partly because I failed one of the objectives in the latter without any feedback about why… Read more »
Altoryu
Guest
Altoryu

I do remember that a lot of people hated the time limits of the first game specifically, the time limits there for missions were especially brutal if you were trying to save as many survivors as you can.

They loosened up in the later games but I don’t know what to think of their outright removal in the 4th.

Benj
Guest
Benj

There was the added bullshit in the earlier games where survivors would spontaneously die 3 seconds away from the safe house with no zombies in site.

I’d never defend that design decision. It was total bollocks!

Altoryu
Guest
Altoryu

I have no doubts I know one thing that pissed a lot of people off was when you tried to receive the missions, if you got attacked you had to listen to the entire thing over again. It’s one thing I am glad they fixed in future games.

Though admittedly a personal thing that pissed me off is the exclusivity of the Case Zero and Case West DLC to just XBOX. Made me wonder why the fuck they would release Dead Rising 2 on PS3 at all.

Jpkurihara
Guest
Jpkurihara

Wait, what? That was a thing? I’m pretty sure that didn’t exist in the second game.

Salador
Guest
Salador

I’d say that it’s the player who is expecting the impossible. When you think about it for a minute, then, realistically, there’s no way one guy, or even a group of guys woul be as effective or powerful as the heroes of most games.

Gamers are so conditioned to expect to single-handedly save the world that a system in which not everyone can be saved, which presents that as a natural gameplay choice and not some Sophie’s choice cutscene is blamed for ruining our power fantasy.

Fyou
Guest
Fyou

That was my favorite part of the timer. There’s plenty of games for power fantasy fulfilment. It’s nice when a game doesn’t pander to it.

diamond
Guest
diamond
I didn’t care about the games not pandering or whatever, I just hated that the first game had so many bad design choices that only made the time limit even more irritating, such as the godawful A.I. of your escorts, not being able to defend yourself while talking to Otis, having respawning enemies(the goddamn convicts, seriously it makes ZERO sense for them to keep respawning) I don’t think a game should be praised for not pandering to something, that’s “damning with faint praise” if i’ve ever heard it. For me Dead Rising got better once Off the Record removed the… Read more »
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