Metabombed: Dead Rising 4 Is ‘Awful, Just Awful’

Dead Rising 4 was released right at the beginning of the month, but folks are still unhappy about it. While I enjoyed the game myself, Dead Rising‘s veteran fanbase bristles with discontent at what they see as a “dumbing down” of the series and the removal of its best elements.

Usually, a controversial release like this would be drowned in negative Metacritic user reviews at launch, but it took some time for the negativity to boil over this time. Here we are though, on Christmas Eve, and what better way to celebrate a season of goodwill than looking at some really angry comments on the Internet?

Yes, Dead Rising 4 has been METABOMBED… at least after a relatively long period of accumulation.

The Xbox One version got the lion’s share of the assault, with an average user score of 4.2. 91 positive reviews were drowned out by 141 negative ones, plus plenty of disappointed paragraphs from fans.

As always, I’ve dug into those paragraphs to bring you the funny, poignant, and interesting user reviews resulting from this expressive protest.

Hawkedis kicks us off, and as a fun game you may want to guess what exact word prompted me to share this one.

Bad camera, low resolution (resulting in fuzzy/soft picture quality), poor performance even on the Xbox One S. The game’s story is short and weak. They took out the timer instead of giving players the choice. The took out co-op. They took out the psychopath bosses and instead gave us some buffed up enemies in the map that aren’t memorable in any way. The whole game screams “casual” so they could get more sales. All of this is because western developers thought they could make a better game than the japanese developers. Thanks for nothing Microsoft and Capcom Vancouver! (0/10)

Here are some thoughts from jro3001.

Awful camera. Just awful. Seriously, at no point in testing did anyone say hey that fov might be a little too narrow? I played the game for 30 minutes and was ready to throw up. Tried turning off the chase camera in options, zero improvement, deleted the game. TERRIBLE qa the game is unplayable if you have any issues at all with motion sickness. Add an option for christs sake. (0/10)

Bigredbearded’s review interests me, because I have to wonder if this their first Dead Rising. Many of the complaints here actually seem fairly consistent with the series.

I couldn’t even play this for 20 minutes. The controls are atrocious, the camera is annoying, the graphics are decent but the overall gameplay is awful and there are multiple bugs even after an 11gb patch. (0/10)

A lot of people hated the multiplayer, which I find fascinating because I’ve never cared for it in any game like this. Apparently Dead Rising multiplayer was a treasured feature. PreyingOcelot provides an example.

Single player is meh at best, good fun but no real challenge.

Multiplayer is the worst crap I’ve played in a long time. Why can’t you do the story mode in multiplayer??? WHYYY.

I’ve been a huge fan of dead rising since the beginning but this is just awful, just awful……… (0/10)

Now it’s time for eldumloido!

Totally misses why the first two games were popular. No time limit, no co-op, no fun. Resolution is awful, graphics aren’t that great and sounds suck (they changed voice actor). It’s mildly fun for like 30 minutes if your drunk. (2/10)

It’s not just the negative reviews that can raise an eyebrow. Here’s a glowing recommendation from Fahedq8_90.

The game is good i love this gameing cap com put Why weak results And vice versa is the game beautiful But no one appreciates tired of others I see do not have imaging problems (10/10)

Some more praise, this time from dlwatso15. If you’re a longtime Dead Rising fan who didn’t care for DR4, you’ll adore this review.

Excellent addition to the series. Everything the fans were asking for and more. Sure, there are some fans that only play Dead Rising and other games because they love to complain, they have made some false reviews out of hipster hate.

All in all, it’s a terrific game and a fantastic Dead Rising game. Have fun! (10/10)

Goddamn, these positive ones are great. The 10/10 reviews that crop up in response to a Metabombing are always full of delightful antagonism. Let’s see what partyintheback has to say!

Best Dead Rising yet. The timer is gone, but that allows for more exploration. The Christmas setting and level layout make this the most enjoyable Dead Rising to play. No more confusing level layout like Dead Rising 3. This is the most polished and well-designed game in the series.

Don’t let the haters dissuade you. They’re just mad because it’s supposedly not “hardcore” enough anymore. Why should you be mad that there’s no longer a timer, crappy A.I. survivors to save, etc.? They trimmed the fat. As someone who still owns the blue Dead Rising pre-order shirt from Dead Rising in 2006, I can recommend Dead Rising 4 without any hesitation. (10/10)

A lot of the user reviews go into huge amounts of detail compared to the drive-by shitposts we normally see fill user review sections. Let’s look at this novella from Just_Some_Gamer.

Just a shame, that’s all.
They could have easily had the traditional campaign, but offered a sandbox mode(story included) stripped of the timer for buffoonery. Instead of getting rid of all of it. Everyone could have been happy.

While I can appreciate buffoonery, it’s not really meaningful game play. With no essential Dead Rising campaign, there’s no reason to buy the game in my opinion.

Combat is akin to Saints Row, where you are vastly overpowered. You are free to kill thousands of zombies, if not more, in all imaginable manners. Health is regenerative and plentiful. You won’t likely die
. Gone is the combo based food and drink system, another layer of game play. There is also no longer co-op or psychopath bosses.

I’m not entirely sure what the point of the game is. There are plenty of generic zombie games out there already – I guess this one will go on to join those. Dead Rising was a unique game, it’s success was determined by it’s concept. That’s gone.

Looks nice though, and there are lots of zombies to kill.

Fans of the franchise – stay away. For the time being, you’ll need to accept that the series is just Dead.

This rating is based on the standard of the previous titles, and their subsequent depth and value – since all of that has been gutted, and replaced with nothing this is the score. With a user review, I can help determine an aggregate. If the developers had simply put in the effort, we wouldn’t have less of a game. I can’t recommend it.

Production values are ace. That’s a given. Perhaps it is your cup of tea. (1/10)

Another essay, this time from Trebor_UK.

Dead Rising used to be my favourite zombie franchise of all time. Not anymore.

Capcom are lying in every aspect when it comes to this game. They said they wanted to bring the series back to it’s roots, but if anything it is the polar opposite.

They have oversimplified the game with the following changes; adding regen health, adding
three separate inventories, so there’s no need to resource manage anymore, removing the timer (The sense of urgency is gone) oh, and they added it back in a DLC, a checkpoint save system (no more awkward saving in toilets, etc. To be fair I like this change), you can no longer throw stuff, why? Removing multiple endings, and hiding the real ending behind DLC. Really Capcom? Removing the kill counter (now it’s a hit counter), removing the psychopath bosses (now they are just random survivors who go down in a few hits), and finally, they slapped every fan in the face with the return of Frank West; Frank is totally different, and not in a good way.

Overall, gameplay wise this game is terrible and is far too easy. However, it has a nice Christmas setting that is great, and they bought Frank’s camera back, but that alone cannot redeem this train wreck of a game. Sorry Capcom, you’ve just lost a fan. (1/10)

There’s some gold in here, but Xertaron loves talking almost as much as they hate line breaks.

Seriously Capcom what the hell. Seeing how people give 10 to this game just makes me want to give this one a 0. But i won’t. Game isn’t complete garbage but compared to previous Dead Rising games it’s just a shadow of it’s former self. If you never played any Dead Rising game then it might grant you some fun moments. But for me it’s complete waste of time for various reasons:
-No time limit in any form.
I know lots of people didn’t like this part but for me it made first 2 games so intense if you wanted to go for perfect run (i did many times) and removing it completely just makes game generic. It was challenging and fun.
-No psychopaths. Instead there are maniacs.
Which are very poor replacements. They got no backstory, no motivations, no character or any personal depth. They are just slightly (and i repeat – slightly) stronger versions of regular enemies (often with minions). They die quicker from any weapon than bosses in DR1 from mini-chainsaw. They are simply pushovers.
-No different endings to the game.
Like why ? Game loses any replayability because of that. There is one ending and let me tell you – it sucks. But to be honest it’s perfect analogy of the series. Ending is just perfect considering quality of this game.
-No co-op campaign.
I don’t even know what to say about that. It was huge addition to 2nd game and it kept me playing after i beat the game on my own. Now it’s gone. But considering game is not exciting at all in single player i doubt co-op would help much here.
-Completely gutted escort missions.
Another thing that not everyone liked. I did though especially because survivors were different (sometimes they couldn’t walk by themselves, they needed specific item etc.). Here you only kill zombies around survivor (which is annoying as hell because zombies keep coming their way and they won’t move their sorry asses untill you kill every single zombie in the vicinity and they may get killed before that happens) and he just runs to the shelter. It’s tedious and it feels more like collectible or some fetch quest.
-Changing Frank West.
Now i know people change in time. But Frank changed from DR1 to Case West/Off The Record quite a bit but not to the point you can call him someone else. Frank West in DR4 is not Frank West. He’s trying to be funny all the time but really it worked much better in OTR. Here i was embarrassed to hear most of his lines. He also looks MUCH younger than in DR2 timeline (which was 11 years earlier). I just can’t take him seriously. They made Frank into someone else. It’s just not the same person. Period.
-Very generic story objectives.
It’s just take photos of few things in the room, kill all enemies in the area or go to certain location. That’s it. It never varies anything and gets dull really quickly.
-Difficulty set for microbes eating organic remains from the walls.
Dying in this game is impossible. It’s easy as hell mode entire game that gives no challenge and satisfaction from beating any part of the game. Even Dead Rising got to this point which saddens me.
-Smaller things.
Like gutted inventory management, inability to throw anything you want besides throwable weapons, boring side characters, redundant and bad designed open world.
If it wasn’t Dead Rising i would give this 6 maybe 7 out of 10. But from Dead Rising series (like every series) i have specific expectations of what i can find in those games. Dead Rising 4 throws them all away and tries to be something it doesn’t have to be. It lost it’s identity and besides combo weapons there is nothing left from Dead Rising franchise. And if Capcom thinks they can sell me dlc that adds time limit and real ending they are tremendously mistaken. This story mode won’t fit for “72 hour mode” because it wasn’t created with that in mind. It just won’t work.
Thanks Capcom for ruining yet another of my favourite franchises. (3/10)

I think iHUGcreeperz has some spoilers in here? Maybe. I didn’t read it all, I just figured there’d be some gold in this complete mess.

I was so excited for this game…once more i got the game pre order for free because my friend bought it for me.
Dead rising 1 is by far, my most favorite game of all time. and thats no joke. so being able to play as frank again back at the mall seemed amazing, but no. we got screwed pretty hard. Now im not going to go through every nit picky problem with the game like control, or franks new voice actor (which does a good job i just like the old one better) instead i would rather point out one of the things that frustrate me the most that i haven’t seen anybody talk about yet (props to you if you have talked about this issue before. DR BARNABY: this man is pretty much the single reason why the zombies were created. And why? because BELIEVE IT OR NOT, Dr. Barnaby is actually a good person…The zombies were an accident created in the attempted to, as Barnaby says (in the first game) “We were trying to mass produce cattle…do you have any idea, how much meat…Americans consume, in a single day? That research was absolutely necessary!” Dr Barnaby is taking a drastic extreme measure to help his country (and while yes kills many people) does it for the good of the people, and not to make a profit…and now dead rising 4…Dr Barnaby has been turned into a money loving, scheming power loving villain. The new story is that all of the original plot was just a complete lie. Now Dr Barnaby is looking for “the truth to immortality” So they can mass produce is and sell it to rich people…REALLY…and you know, what if the original plot is still true…then why would Barnaby want to keep people alive forever to overpopulate the country further to have even more food shortages. Its just stupid, and what really drives home the hurt for his character further are his dying words…”I…haven’t…done..anything…wrong…” Those were the words he chose to leave with…and nope he has been a villain this whole time…(shakes head) Now thats just my feelings for one character. How about something gameplay wise. Another two things that i dont see anybody mention are throwing weapons. Is it just me? or are they garbage? Honesty my main concern with them is the fact that they are set to a permanent ark that is stupidly difficult to hit anything with. Why not just right in front of you? Like honesty the throwing items in this game feel like the rocks in Friday the 13th or the textbook in bill and ted for the nes. I know i sound like AVGN now but i just cant believe that they would bring an issue from the old nes days (amazing system btw) its just weird to me tho. Another thing for gameplay is, did anybody else notice that sneaking is broken? And im not talking about sight detection, that seemed to work fine. It was the audio detection. Example: I was on the mission were you have to go shoot up the farm to save somebody right. Did you know you can walk through the main house with a LMG while sneaking, shoot somebody in the face and nobody else in the house will hear it??? Lol ok. Also quick question, what happened to the timer? Like i understand that some people had a problem with it because they felt that they couldn’t explore anything. But you do realize the whole point of the original games was you fail the main story and click “continue playing” go ahead and level up a little and try the main story again (and not to be rude but you could also get good, because lets be honest the only hard dead rising game is the first one, partly why its my favorite) but im just saying. The timer added a sense of urgency, which intern, added a cool sense of progression. Going from timer to no timer, i just didnt feel like i was accomplishing anything. Now this review has gone on long enough so im just going to make a closing statement now. One of the most infuriating things about the build up for this game, is the fact that the devs continuously mention that they were wanting to go back to their roots…(oh you mean the first game?) what a load of crap. And so my closing for this, is a list of missing content:
The timer,
Zombie rage at night,
Queens,
escorting survivors,
psychopaths (good ones),
Normal zombies being an issue,
Also any sense of challenge,
Any callbacks to the original,
And any love for original characters
AND DONT EVEN GET ME STARTED ON THAT ENDING!!! (triggered) (1/10)

Yeah… that’ll do, I think.

Leave a Reply

189 Comments on "Metabombed: Dead Rising 4 Is ‘Awful, Just Awful’"

avatar
Adam Robert Sherman
Member

I’m against the game on principle on account of their changing Frank’s voice actor – especially considering that TJ Rotolo had voiced Frank for five years.
#PerformanceMatters
If I ever get this, I’ll do in a matter that ensures Capcom and Microsoft don’t get a penny from me.

mrskwid
Guest

i played the deas rising 2 expandalone and could not stand it, but i do feel a little bad for the dead rising fan base because this game seems to lack alot of what people liked in the other dead rising games.

Null Void
Guest

Thank you for cleaning your glasses Mr. Sterling. This game needs to be thrown in the $9.99 or less bargain bin.

Jiryn
Guest
Having spent extensive time with Dead Rising 4, and having played through every other game in the series (except 3, but did play all of 2’s DLCs), I see real no problem with Dead Rising 4. Hell I thoroughly enjoyed it, I do agree it is a little to easy at times, since I beat it without dying. But, I also beat DR2 without dying back during my original play through on the 360. It feels and plays like what I expect a DR game to play like, the main point was always surviving in a world over run with… Read more »
Buck Winchester
Guest

984 is right this game sucked bro. Expected so much more. Would you not agree this game had ZERO direction ? Also the powerup stations ( when you could even locate one) sucked ass. No signs or anything to pick up. # 3 could have 7 miniguns in my inventory if I wanted to. granted I hated the time limits of # 3 its a much better game then # 4

Jiryn
Guest

I enjoyed it for what it was, an improvised zombie murder carnival.
Could it have been better? Yes, I cited what I felt were the worst parts above, but I still had a blast with it.

So much so that I almost 100% it, save the the multiplayer achievements. I do admit, I traded it in once I 100% the campaign so I can get the “Complete” version later this year.

ThatGuy984
Guest

you would see the problem if you played 3…

comminsar
Guest

I’ve played all including 3 and see no problem. Your point is moot.

ThatGuy984
Guest

My point is moot? Why because your opinion is fact? How bout you try not to be a fucking moron. You claim you played all 3 good for you…doesn’t change the fact the many changes were made for 4 and not everyone liked them. Please don’t pass your garbage as facts when that’s clearly not the case..

comminsar
Guest

Don’t pass your point about there being an issue of you’ve played the 3rd game as fact…if you don’t want others passing their subjective opinions as objective fact either. You intellectually deprived hypocrite.

Nobody's Fanboy
Guest
Eh. I am a huge proponent of “If you’re going to invoke a name, you best stay true to what that name implies” and am of the opinion that Dead Rising as a name brings more to the table than ‘find stuff and kill zombies’…but haven’t played this one so it wouldn’t be right of me to go throwing completely uninformed opinions around. The “You aren’t going to survive the first time, probably…experience carries through multiple playthroughs, you can build up strength and learn how to jump from event to event to work as much as possible (mutually-exclusive stuff excepted,… Read more »
Gaijin-
Guest

Sooo… sounds like the game is not bad, but it breaks away from some key elements of the series, which pissed off the jihadists.

Kind of what would happen if a Dark Souls game introduced easy difficulty and did not take away one of your kidneys every time you get killed.

Worth a try, I’d say.

Grimner
Guest
less a “they added easy mode to Dark souls”, more a “they turned dark souls into Gears of war”. Diversity matters in games and the fact that some games live by their niche appeal is definitely a good thing. Jim himself argued that the fact the Dark Souls is the way it is and still is a success proves that devs should do less design by comittee and work to be the best they can in their own little niches. Which runs counter to what this series has done ever since Dead rising 3. This kind of approach is exactly… Read more »
Gaijin-
Guest

Well, I do not disagree with the points you make about staying consistent (both on the game design and the review fronts), but I just do not believe breaking away from the classic gameplay elements makes it a bad game per se.

DR4 can be a decent, well done game even if untrue to the roots of the franchise. That’s what the extremists on Metacritic don’t seem to realize and what I think Jim was criticizing.

Grimner
Guest
That’s the point, though. One could argue that that a sequel that’s decent and well done but leaves behind all the distinctive elements of the predecessors is ultimately a bad thing, and it ultimately dooms the franchise. I’d argue it, and Jim argued it, judging by his video on how more devs should learn from dark souls and take a gamble on the nicheness of their own games instead of streamlining everything to “reach a wider audience”. Or in the way he lambasted Mad Max (which is a perfectly good game in its own right) for its lack of personality.… Read more »
Gaijin-
Guest

I guess it’s difficult to judge a game based solely on its own merits when there’s a set of expectations to live up to. I have to admit though, that being a long time follower of Mass Effect, for example, I am not excited about Bioware copy-pasting Dragon Age Inquisition into it -even if I did like DA:I-, so to a certain degree I can understand long-time followers of DR being upset. It’s just the extremism (“0/10”, “worst game ever”, etc) that does not sit well with me.

Grimner
Guest
Oh, agreed. I can kind of take my Bioware disapointments on the shin because the bioware formula, whether it’s the Baldurs Gate games or the KOTOR/Jade Empire/ME/DA template has been successfully recreated and in some cases even improved upon. The disappointing MMO sterility of Inquisition and its missing of some narrative beats is saved by there being a few alternatives that scratch my Bioware itch. Fans of games like souls or DR are not that lucky. Soulsborne games will get its formula cracked eventually (salt and Sanctuary and Let it die hint at good things in the future), but DR… Read more »
Eon264
Guest
Woah son, you don’t have to be a jihadist to like the elements that were removed more than the other stuff that’s there. As far as I’m concerned this might as well be yet another ubisoft open world game. Not that there’s anything wrong with that if that’s what you like, it’s just not why I bought the previous dead risings. Also, not to get drawn into an argument but… dark souls already doesn’t do that to you. People act like the games super cruel but it never takes anything you can’t easily recover, and there’s mountains of optional things… Read more »
James Murphy
Member

as someone who just lost 35,000 souls because of an unknowable, unseen trap, don’t tell me it doesn’t take things you can’t easily recover…

FYI, the skeleton ball rolls BACK UP THE FREAKING STAIRS, as has never happened in any instance of this trope ever!

Eon264
Guest
I mean… if you’re paying attention you can both see and hear it start rolling in either direction. Even if you don’t realize it’s coming back up the steps the next logical conclusion is a second boulder coming down them which should elicit the same response, ie: stepping to the side. That aside, even if you die you still haven’t lost anything… not yet anyway. You got there once so you’re obviously capable of getting there again to collect your souls, and now you definitely know about whatever killed you the first time. If you feel like you want to… Read more »
James Murphy
Member

here’s how it went down though… i was walking down the staircase where you first encounter that ball, heard skeletal noises, but there were skeletons in front of me, it made sense. trap knocks me off bridge, kills me… fair enough i guess.

proceed back to there, dodge the ball, sigh of relief. can’t get to my souls without fighting enemies, so, safe in my knowledge that the trap has been avoided, i fight. then the fucking thing rolls BACK UP THE STAIRS! it would have been classic vaudeville comedy if it wasn’t so damn frustrating.

Eon264
Guest
Well, skeleton noises aside it makes a pretty loud rumbling noise. I can’t really blame you for not expecting it to defy gravity but you can definitely hear it coming, it’s not like the drake in dark souls one that’s literally silent until it starts breathing fire. You got caught tunnel vision-ing, it happens. For future reference though, this scenario is exactly what rings of sacrifice are for. If you put one on your previous bloodstain won’t disappear if you die again, super useful. If you ever die with a lot of souls it’s kind of your get out of… Read more »
Gaijin-
Guest

No, you have to be a jihadist to react to those changes in the outraged way displayed by the pieces selected by Jim. If the hat fits, wear it.

Eon264
Guest

Most of those weren’t particularly outraged, though. I mean sure some gave it a lower score than it probably deserved but a lot of the critique in there was fairly well reasoned, if poorly articulated. What’s so jihad-y about saying the new systems are downgrades to the original ones?

Brotown
Guest

Logic Hammer. You just brought it down. Nice.

Remus
Guest

I do think that if they call the game is called “dead rising” and you feel the game is stripped of all that made the previous entries what they were. You have a good reason to complain. This doesn’t sound like an optional difficulty challenge kind of thing.

Like if they made GTA 6 completely linear. It might still be a great game, but why call it GTA?

While all the 0/10’s seem silly some of the critiques aren’t that ridiculous.

Will Bertazzo
Guest

What’s with the “novella” and “essay” analogies? Your reviews are all much longer, Jim. I honestly prefer the lengthier user reviews because they tend to be more detailed.

Internet Person
Guest

In this day and age, it is hip and cool to dismiss more thorough or lengthier texts online.
It doesn’t make any sense as he is willing to copy and paste the entire posts in question to his blog, but that is just the social climate we live in now.

It seems like Jimbo has a bad case of narcissism to be honest.

Sperium3000
Member
See, the game is probably very, very good, and that’s awesome, but it’s not the flavor of Dead Rising that made me a fan of Dead Rising. I guess having that opinion means I’m smouldering with hipster hate. Also, as much as we all love to sneer from our gold horses at people who use the word “casual”, you can’t deny the changes that were made to DR4 were made with mass appeal in mind. The casual crowd is a thing, and they made the game this way because they wanted to draw in that crowd. And that’s… Fine, I… Read more »
Einar Jóhannesson
Guest

Why hasn’t metacritic moved on to a thumbs up/down system for user reviews by now? Why bother with scores if most people are just gonna rageslam 0/10 or 10/10 on it anyway?

sterling wirth
Guest

I think a lot of these Criticisms are fair. I’m a little pissed at the game because of a game breaking bug in case 6. I literally can’t progress to the end.

LamontRaymond
Guest

Agree – pretty fair….

Viking Mana
Guest
“The whole things screams “Casual” to get more sales” – I’m sorry, but doesn’t that mean that the features you perceive as “Casual” are way more appealing to much larger audience, than what you personally had in mind? And if so, does that not effectively contradict the idea that it’s bad, as a games success and worth is more often than not judged by it’s ability to appeal to large audience? Why would they want to make a more “Hardcore” experience (Whatever that may actually be, as the writer of course didn’t bother to elaborate on what he means by… Read more »
Eon264
Guest
A games success and worth is judged by it’s ability to reach a large audience exclusively by game executives, and they’re completely clueless about what makes a game good. Game execs are the assholes who insisted mirrors edge needed combat and that’s the single biggest complaint from basically everybody who’s ever reviewed it, followed shortly by the story which is also their fault. There are no shortage of games that are financial successes but critical failures. According to gearbox the broken mess that was colonial marines is a success but I think we can all agree, a good game it… Read more »
Viking Mana
Guest
It’s all fair and good that commercial success and outreach is only something that you think game-industry Exec’s care about, but those are the guys that need to be appeased for other projects to get greenlit in the future. It might not be what we as consumer care about, but it’s all that matters in 8/10 of Triple-A cases. I’m sorry, but that’s not a debate, and there’s no way around it. It’s just a fact that if a game under-performs economically, the chances of a sequel are dramatically reduced. And again, “Casual” and indeed “Hardcore” are absolutely meaningless, made-up… Read more »
Eon264
Guest
Except it’s not. You don’t have to define every single word that comes out of your mouth because they have generally accepted definitions. Hardcore and casual are colloquial terms at this point, when you say it people might not have a laser focus on what you mean but they get the general idea. Just like I can say the word “barbeque” and people will understand that I’m talking about some kind of meat cooked in a certain kind of way. Pretending that’s not the case is just semantic grandstanding. Maybe if he were putting forward a professional critique I could… Read more »
InfamousDS
Guest
No such thing as hardcore is false. While the definition is subjective, there actually is a name for the 3 core gaming demographics. You’d be shocked that the industry terms are… “Casual”, “Core”, and “Hardcore”. A “Casual” experience is one meant for sporadic play over a long period in mainstream gaming. Your audience isn’t invested emotionally so you draw them in with experiences that can be quantitatively enjoyed in small bursts. Games made for “Casual” audiences tend to do away with elements that cause inconvenience or waste time, and some even add in the ability to “pay away” any inconvenient… Read more »
Ronald Nand
Guest

I can see why people don’t like Jim, if you don’t agree with him he can be quite dismissive of your view and opinion, you can see it in this article, he picked some reviews which were reasonable as stupid overreactions to laugh at. I like TotalBiscuits style of reviews better, where if he doesn’t enjoy a game he really tries to find another perspective that would enjoy the game.

Brotown
Guest

Just to point out for funsies…Jim has stated a multitude of times that if you like something and think it’s worth its value at time of sale, then good for you.

…what the point is of these particular articles, in my opinion, is to highlight the ridiculousness of the far/extreme directions people go in response to videogames, be they for or against. Videogames.

Basically he’s holding up a mirror. Something I wish we could do for politics. But that’s a different argument for a different website.

Ronald Nand
Guest

Good point, I may be overanalysing a quickly put together joke article…

Michael Prymula
Member

Total Biscuit does not do reviews, he does first impressions, he gets very annoyed with people calling his videos reviews when they are not.

Jim is not being “dismissive” at all, he’s just insulting some morons.

Viking Mana
Guest
Most of these people aren’t being reasonable. They aren’t trying to discuss the perceived flaws the game might have in a mature and constructive way. When you use a strawman like “Casual” or just talk nonsense, you’re not helping, and you deserve to be laughed at. If you give a game that’s at least decent, and you decide to give it a 0/10, then you’re just being a jerk for the sake of it. A 0/10 rating basically means a product is literally trash. Like, it’s effectively just broken, or absolute garbage. I think any sensible person would agree that… Read more »
Internet Person
Guest

Its easy enough to find a game an acceptable product if you are part of the demographic that is causing nearly every series to enter the mainstream to be neutered. Blended into the backround and diluted until any value it had as an individual concept is unrecognizable or missing.

Yes, people are angry. They should be. This process happens over and over, and you let it happen.
Capcom vancouver (blue castle games) also made dead rising 2, you know. The game that the fans liked.
When your sequel brings this much backlash, it should raise some red flags that something isn’t right.

Ronald Nand
Guest
Reviews 9,10,11 all bring up reasonable points, and don’t devolve into calling those whom like the game casual, they give it an extremely low score, but I honestly don’t care about the number tacked on at the end, its the content of the review that matters to me. The other reviews are simply bad, and worth putting on this series. I’m not a big fan of Dead Rising. i only plated DR2 once, but I can sympathize with a game series I love being overly streamlined to the point where the things that make it what it is are stripped… Read more »
Michael Prymula
Member

It’s not bland in the least, hard to call a game that takes place during Christmas bland, as that’s not something a lot of games have really done in the past.

Normally I like Errant Signal, but I have to say his video on DR4 really sucked big time.

Ronald Nand
Guest

Fair Enough, its not bland in setting like Dead Island or Dying Light, but may be arguably be considered bland in gameplay. Like I said I haven’t played much of this series of DR4, so I won’t pretend to make rock solid criticism of it. But regardless, I still believe the sentiment in those reviews wasn’t completely baseless and didn’t come from an irrational fear of change.

Michael Prymula
Member

I didn’t find it bland at all, I loved all the cool Christmas themed weapons.

ENAY
Guest

What exact word was it? (Hawkedis’s review)

Eon264
Guest

I’d bet my paycheck on “casual”.

Max Whiteley
Guest

For you yanks who don’t know who George Michael was……..
The dude was arrested (multiple times) for exposing himself in public.
A big advocate for making weed legal.
And just great fun, I never met the guy but stil…. He was great, and the first gay guy that wasn’t Freddie Mercury that I knew, man I’m gunna miss that guy!

Max Whiteley
Guest

Another gay icon was dead

Max Whiteley
Guest

The next day

Max Whiteley
Guest

You gave me your heart

Max Whiteley
Guest

Last Christmas

Max Whiteley
Guest

I loved that dude, gay icon, I’m Herat broken

Max Whiteley
Guest

When it comes to gay dudes George was Freddie

Max Whiteley
Guest

George Michael is dead.

InJo
Guest

I’ll get it next year for the PS4. Should be fun for a couple of hours.

Elvar Ingvason
Guest

This game looks so boring from the hours I’ve watched it on twitch. Probably never picking it up.

Michael Prymula
Member

It’s not boring in the least.

Michael Treiger
Guest

Its rare that a console version gets the balk of the negativity
bombing, its well established that PC gamers have no competition in the
gamer market for their skill at piss boiling.

Nitrium
Member

The PC version is rating lower (3.6/10) on metacritic than the XBox version (4.2/10) so the negativity IS there. But only 3 user reviews so far, maybe they’re all just whinged out at this point.

La Chica Incognita
Guest

There’s literally no difference between the two gaming communities. PC gamers just have more access to ways to speak out.

YoDude
Guest
That’s true. I use my xbone more than my pc so I tend to see the virtol of the “console crowd”. They are just as angry as pc guys. They just use the Xbox console pages to bitch and moan. Seriously. Like I said earlier. They’re all young kids. Genocide is happening overseas and war and disparity are everywhere. And these fucking people are screaming about a game not being just so. I know it sounds like I’m just moaning about this stuff. But I’m just sick of it. They just don’t get it. The real world is so out… Read more »
Kevin Douglass
Guest
I think the crafting system really threw off the tension the original game had. Instead of desperately searching around for the most useful items in the environment and balancing the difficulty of getting those items while be ravaged by zombies the game has shifted to a poorly implemented crafting system. The crafted weapons are so much better than what you can find out in the world that there is little need to be aware of your surroundings; a large part of the appeal of the first game was learning how to use the thousands of items littered around the mall.… Read more »
Michael Prymula
Member

It was not “poorly implemented” at all, it was really well done, I thought the inventory system in the first two games was badly done, it sorely needed to be changed to be less shit.

I happen to like Ubisoft, so I don’t consider that a bad thing at all.

The game was not “dumbed down” or “generic” in the least,.

Also the timer is coming back in the form of DLC, so take a chill pill.

Internet Person
Guest

“I happen to like Ubisoft”

Oh jeez, oh man.

Michael Prymula
Member

So does Gavin, what’s your point?

Weasel Biggs
Member

That said, if you’ve played the previous games in the series, you might be aware that some of the altered or removed mechanics were seen as essential to the series’ identity by some.

You might say Dead Rising 4 is the best thing since sliced bread, diamond, but by the looks of the user reviews, a lot of people equated Dead Rising to a ticking timer, survivors to save and creatively-designed psychopaths to take down.

It might still be a good game in its own right, but it seems pretty clear that the game went against the expected norms for the series.

Michael Prymula
Member

I’ve played every single DR game and i’m glad those mechanics were removed, for me all they did was hold the games back.

Weasel Biggs
Member

I’m glad you appreciated the more freeform approach the devs went for. It’s not my cup of tea, but all that matters here is whether or not you’ve had fun.

YoDude
Guest

Gotta side with Diamond. Only one I played was DR2 at the behest of my friend so she could 100% it. It was a lot of fun yeah. But the timer had her writing down a plan for quests and the psychopaths even with both of us attacking them were bullet spunges to the extreme.

And it was corny af. Not good corn either. Only way it was good narm was with us cracking jokes and running around in banana hammocks the whole game.

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