Ford.Fairlane
Member
Ford.Fairlane

It sounds like I made a good decision just buying “Shadow of Mordor: GotY” instead.

NotoriousBOB
Member
NotoriousBOB

Vault Breaker is like my fucking Kryptonite. Talion turns into pure fucking jelly when I can’t X+X over an opponent’s head.

Benj
Member
Benj

The disposability of the orcs means I will definitely skip this one.

I enjoyed the first game but felt that the nemesis system didn’t fully do itself justice because the orc captains died too easily.

I feel like gradually wearing them down over multiple encounters would have made them them feel more like genuine nemeses rather than standard “tough enemies”.

I really hope something like the nemesis gets used in other games though because it has a lot of potential and flexibility.

saynotogamblingingames
Guest
saynotogamblingingames

The game is a mess. A fun mess but also a depressing one. What worries me is how addictive it is but insidious and the way it dominates the player…very scary the future of gaming.

Anton
Member
Anton

The funny thing is, I had the same exact experience with my Nemesis Orc as Jim… in the first game. Unfortunately for me, I killed literally every one of them upon our first encounter, so the emergent story systems never really kicked in like they were supposed to. So, my big bad at the end ended up being some random jackass that I had already killed on first try, but apparently came back to life without my knowledge, as they are sometimes wont to do. It was disappointing.

Chris
Member

This is what making a core part of your experience a method to drive monetization and to exploit ‘whales’ does. It makes it meaningless, because you can’t assign meaning to something that by definition has to become disposable and replaceable so you’re constantly being badgered and manipulated into spending more money on the gatcha machine that is the loot box system. I absolutely see more and more “AAA” games going this route, whether it’s multiplayer games making your character’s look and design more and more dependent on loot boxes for skins or sprays or whatever or single player games pushing… Read more »

Nitrium
Member
Nitrium

The game looks almost terminally boring, but I have to admit I’m not fan of Ubisoft style open world games stuffed to the brim with busywork (so the future looks pretty dire for me, given this is where AAA gaming is at right now). Also it doesn’t really look they did enough to up the ante after the first game (which I found just barely ok – maybe 6/10), with the same endlessly repetitive gameplay loop. Well I still have Vendetta: Curse of Raven’s Cry to play through ;-).

Arella Jardin
Member
Arella Jardin

Watching Jesse Cox play SoW, he reached a part of the story in Act 1 where he was pitted against several captains, before a final captain came out, shouting about their history and time against each other. It’s supposed to be a moment where one of your rivals up til then is elevated to something grander. Problem is, he was completely new. Jesse didn’t recognize him, I didn’t remember him from any of the previous videos. But the Orc acted like he had been a big deal in Jesse’s game so far. And TotalBiscuit claimed his Orcs died for no… Read more »

Randym1982
Member
Randym1982

The funny thing is that I’ve had that happen to me when I was playing SoM. I do feel that this game is good, but sometimes the AI is just dumb. I’ve also felt like things like them mentioning Spies was great, up until I realized he/it was just bullshitting. The whole “Who are you exactly?” situation has happened to me too. It does sort of ruin a bit of the nemesis system. I’ve heard that using Shame too much can often cause the Orcs to turn into lunatics and lose their original personality. Which is really a shame, though… Read more »

Terry-Osaurusus Hex XI
Member

Now the question I am highly interested in getting an answer for; is the incompetence of your Orcs a bug or a feature?
One of the answers gives the possibility of a future patch and makes me more likely to try the game. (Eventually)