Podquisition Episode 139: Grandma Nintendo

There is no potential for Grandma Nintendo as a character.

Meanwhile, we focus surprisingly on videogames this week, how about that!?

Destiny 2 thoughts, Unity Engine, and the AtariBox, plus more!

You can listen/download directly here and get the RSS feed here.

Also, check out Laura Kate’s Patreon page and Let’s Play Videogames!

Also also, check out Miracle of Sound’s channel and Patreon page!

ALSO ALSO ALSO, Laura’s doing a charity thing to get someone a home.

Jake
Guest
Jake

It doesn’t surprise me that the Switch was made to supplant both the Wii U and 3DS. Nintendo are the king of the portable console but if the markets worldwide are the same as in the UK, game stores have been shrinking their portable gaming areas because those games just don’t make the profits of the big AAA console games, to the point that I had to seek out a lot of my favourite 3DS games online. The Switch allows Nintendo to play to their strengths while still getting their consoles and games on store shelves. This seems to have… Read more »

sathriel
Guest
sathriel

Space Invaders trademark is owned by Midway.

kimiyoribaka
Guest
kimiyoribaka

One possible explanation that people from Unity don’t see their image as a bad thing (using “explanation” and not “justification” since I think you all are correct on the matter and am speculating on why they react in that way) may be that from a software design perspective the image proves how good of a job they’ve done. The use by major companies shows how powerful the engine is and that it can do what it advertises, while the use by shit devs shows how easy it is to use, which means they have all the main common goals covered.… Read more »

Aotrs Commander
Guest
Aotrs Commander

Just as a point of interest, both Pillars of Eterntiy and War for the Overworld (both excellent games in my opinion) have Unity as an engine.

(And one o’ them was done by a proper like big company (well, if Obsidian counts as proper like big, but they did do Fallout New Vegas which is sort of big-ish. right?))

GhostUrsa
Guest
GhostUrsa

Anyone else got excited when Gavin proposed the idea of a Doom/Elder Scrolls crossover? I know I did.

Mark Brown
Member

The Destiny cooldowns got shorter as you ranked your gear up in Destiny 1, I’m guessing it might be similar in Destiny 2 – the cooldowns felt kind of similar to the default level cooldowns that had.

A small black-and-white cat
Guest
A small black-and-white cat

Also, yeah, Nolan North’s “English” voices sound like an Australian who has been marooned on Mars for 20 years with only a tape of Dick Van Dyke’s scenes from Mary Poppins for entertainment. Penguin was like nails down a blackboard for me, although I did laugh when they eventually acknowledged it by changing his backstory. Ubisoft is also really bad for this, employing Canadian voice actors to do bad British and Irish accents. Still, for every bad accent that annoys me, there are dozens more accents getting murdered. At least games get British and Irish accents right sometimes, or bother… Read more »

A small black-and-white cat
Guest
A small black-and-white cat

I think a renaming could help. It’s a mark of how genuinely good Unity is now that so many of us forget where Unity’s image problem really started. Unity has always been mistrusted, and that’s because it was “the browser game engine”. It’s not all that long ago that decent 3d was its headline story, as people began to wonder if this plucky engine might become good enough for browsers to be the future of gaming. Then Unity broke out as a challenger engine against Unreal, CryEngine and the rest, and it was quickly able to compete alongside them. That… Read more »

Sam Leheny
Member

At this point it’s surprising Square Enix haven’t found a way to make more than one new engine per game.At this point it’s surprising Square Enix haven’t found a way to make more than one new engine per game.

Loki
Guest
Loki

The new 2DS, to me, is basically just a re-release of the old DS Lite under a new name. The 3D as a gimmick isn’t really selling, and isn’t being used by most devs and users anymore. The 3D part is going away, because I imagine it’s expensive to produce, but I feel like the DS (duel screen) thing is gonna stay around a while yet. Because at the end of the day, the DS thing is still the thing the Switch can’t do.

Waspseducer
Member

On the topic of Telltale, and the walking dead season 3. I sort of agree with Gav about how season 2 pushed things a bit far, and it sort of squashed everything it built up. Which is why i was pleasantly surprised after finishing season 3. Now i feel the most positive, and invested in the series that i ever have been. Even if that makes some level of downfall inevitable since this is the walking dead.

F..
Guest
F..

About atari: rollercoaster tycoon world/rollercoaster tycoon 4 mobile. ‘nough said.

machine_dirty
Guest
machine_dirty

Personally I think Area 51 was an underrated gem of a game. I don’t have much hope for the Ataribox.

MJBarr
Guest
MJBarr

Obligatory Unity thread, I’ll start. First off, does seeing a Unity logo immediately turn you off on a game at the start, even if you may have heard decent/good things about it?

Eric the Orange
Guest
Eric the Orange

Bring Back Grandma Nintendo.

jrizz43
Member

Not holding my breath on Destiny 2, I will probably pick it up a few years down the road when you can get the “complete” edition with all the paid DLC for $30 like I did with D1

Terry Osaurusies XI
Guest
Terry Osaurusies XI

Those cooldowns in Destiny 2 are there for a reason…to lengthen your GRIIIIIIIINNNNNNND!!!! And those extra stat buff items available in loot boxes and whatnot sure take on a more tempting allure when there’s some artificial restriction on your ass-kicking capabilities, which you’ll have plenty of time to consider as you await that cooldown in the midst of a chaotic firefight. Claire/extended cut was made in Unity. So too Abe’s Odyssee: New ‘n Tasty. And…umm, others. Maybe if people didn’t keep hiding the Unity credit on the popular games, the negative image wouldn’t be so bad. It’s a self-fulfilling prophecy.… Read more »

Maciej
Guest
Maciej

Now I want this fan art – Laura as Nintendo Grandma saying “I didn’t have problem with that”. ;S

jason
Guest
jason

The regular New 3DS (Fucking Nintendo and their naming conventions) is the only one ending. The XL and the 2DSXL is still in production

drownedsummer
Guest
drownedsummer

So to return to the subject of lying creators Telltale did exactly the same as Ancell. In an interview with a gaming site a day or so before SDCC stated they were unlikely to do anything further with The Wolf Among Us for some time if ever and then directly announced the second game at SDCC.

Apparently, Naughty Dog also lied several times about whether TLOU2 would happen and made Troy Baker & Ashley Johnson lie about it as well.

ʕ•ᴥ•ʔ
Guest
ʕ•ᴥ•ʔ

I started writing a comment naming “good” atari properties.

Then I checked and they were all Amiga stuff 🙁

Max & the curse of brotherhood is the one that surprised me personally not because of the look but because it’s a fucking physics puzzle platformer – and the physics puzzles are detirministic and reliable to a degree and precision that Source Engine games never were, which very much makes the case that the stereotype a person has of a “unity physic puzzle game” being a glitchy non-detirministic piece of shit is entirely due to developers being incompetent.

InfamousDS
Guest
InfamousDS

I always do this, hope I don’t have other thoughts… The Beta story mission is multiplayer, but not very much. There are a few areas where it isn’t just solo shooting. These sections are very similar to the world events and pre-mission areas of the “open world” from Destiny 1. The one that stood out to me is defending a certain choke point, since the person I was watching (in real life) used their ultimate power and killed nothing since the other 3 people killed all the enemies in the event. I don’t care about Destiny, by the way. I… Read more »

ʕ•ᴥ•ʔ
Guest
ʕ•ᴥ•ʔ

BEAT OFF THOSE McKELL BOYS