Podquisition Episode 97: Tiger Dong

Would you eat an animal penis? That is the hot topic of the day, as the gang attempts to navigate the tricky world of knob munching.

Elsewhere, we talk about why Dead Rising 4 will be good despite the hate, we chat about Nintendo’s continued NX coyness, and there’s some discussion of some other stuff, probably!

You can listen/download directly here and get the RSS feed here.

Also, check out Laura Kate’s Patreon page!

Also also, check out Miracle of Sound’s channel!

GMBigKev
Guest
I wish I could remember which game it was, but I seriously had a choice come up in a video game I was playing recently that wasn’t a binary “good v. evil” type question, but a serious narrative one. I had to sit back in my chair and actually think about the consequences of the actions. It was a serious narrative choice and I had no idea which I would pick. Those are the kinds of choices I like in games, ones where it’s not a morally black or morally white choice (i.e., KotOR) but rather a choice that makes… Read more »
Nitrium
Guest
Nitrium

Both Pillars of Eternity and Wasteland 2 had instances like you describe.

Rachel McVeigh
Guest
Rachel McVeigh
I think I remember the dev of the Last Guardian saying you had to build a relationship with your bird dog so it would always do want you wanted, but you need to give a player some feedback when they press the button. The bird dog can’t just ignore you, it could run off or reluctantly do what you say, but just ignoring you don’t work in the game cos it makes the player thing the button isn’t working. My favourite ‘morality system’ in games are those in ‘Papers Please’ and ‘Dragon Age 2’. Papers Please made me feel so… Read more »
Riley Holt
Guest
Riley Holt
Extra Credits mentioned a really good “binary choice” option in a game with the silly morality system: Mass Effect 2. Most things were obvious, but the bit with Legion and the “heretic” geth was pretty crazy. If you think about it, you’re either destroying a whole group of sentient beings for their belief (religious genocide), or brainwashing them. At first, the latter seems like the “good” option, but looking at it again, would you rather die for your belief, or have your memories rewritten, and never know you had choice to begin with? And ME2 was smart enough to not… Read more »
Maddy
Guest
Maddy

TBH, Mass Effect’s “morality” system is never about good or evil. In both cases you’re ostensibly the good guy, just swerving between “violent asshole” and “I don’t want to hurt anyone”

Bilateralrope
Guest
Bilateralrope

With one exception: Samara’s loyalty mission. Choosing if it’s her or Morinth that survives.

There is no narrative reason to keep Morinth alive.

Huttj509
Guest
Huttj509

Which one gets me death by snu-snu?

Chris
Guest
Chris

MY FAVOURITE PIECE OF JIM CREATIVITY:
“The Jimquisition: Batman is everything wrong with Square Enix”
Fucking hilarious but also I think is a fair point.

Chris
Guest
Chris

Damn. Just for fun I googled the title for podquisition 23rd and disappointed to find it was just called “Konami & Cornetto”. I was hoping with it was like… glue jizz or something.

Brandon Mack
Guest
Brandon Mack

For me Pillars of Eternity and Arcanum both on PC have great systems when it comes at morality and reputation. It makes them interesting and appealing.

George
Guest
George

I must say that even though I find Norman Reeds very unattractive…he does have a nice ass as seen in Boondocks Saints II. He looked very good nude, but not attractive at all.

David Sayers
Guest
David Sayers

A lot of video-game writing teams could use a mandatory brain-storm, just to list all the ways their story could have dramatic stakes WITHOUT anyone dying or suffering irreversible maiming.

I mean they’re still allowed to kill characters. They should just… take a moment to consider what else they could do.

Tyler Krause
Guest
Tyler Krause

Did anyone else check their phone at the 42:30 minute mark when one of the three’s facebook messenger went off?

diamond
Guest
diamond

Catalyst was an awesome game.

diamond
Guest
diamond
Alien Isolation let me down the most, Colonial Marines I actually enjoyed more because I did not have high expectations for it, so it surprised me that ti wasn’t as bad as people said it was. Isolation though had so many poor design decisions that just made me scratch my head, it wasn’t scary at all, it got repetitive quickly, the game’s pacing was wack as it dragged on far too long for it’s own good(game should’ve ended when you finally got Ellen Ripley’s final log instead of dragging on for another 3 hours where you backtrack through the same… Read more »
zeeby
Guest
zeeby
I just LOVE hearing people’s bs excuses for jankyness in games. Cracks me right up. I loved Far Cry Primal but the stealth AI was wonky (like in most far cry) games. I heard people banging on about how the enemies had ‘enhanced’ senses because they didn’t have the distractions of the modern world.. so it was ‘realistic’ and ‘on purpose’. What a fucking stretch. I didn’t realise that xray vision was a lost part of our biological ancestry. Wonder how far people would like them to take this realism? Maybe a 15 minute unskippable cut-scene of your character having… Read more »
diamond
Guest
diamond

Primal sucked IMO, it was really fucking boring and repetitive.

zeeby
Guest
zeeby

Jolly good.

Nitrium
Guest
Nitrium

The ragdoll physics in the Souls games and Fallout always makes me laugh. It’s just so fucking terrible; you’d think they’d have figured it out by 2016.

diamond
Guest
diamond

Alpha Protocol did a good job of having an interesting choice system, there were no good or evil choices really, there just different ways of being an asshole.

Mitchell
Guest
Mitchell

Yay! There’s someone else out there that likes Alpha Protocol?! Whenever dialog and/or morality are discussed, I always eagerly await a mention of AP. Then it never does.

Muddy Scarecrow
Guest
Muddy Scarecrow
Nothing like what you described in your Dead Rising 2 experience EVER happened to me the twenty or so times I’ve played that game. Sounds like you got a helluva voodoo curse on you XD And people shitting on latter Dead Rising games for being “more convenient” brings to light a problem I have with certain gamers in general. The type who feel like they can’t get a single decimal point of enjoyment out of a game unless it’s borderline impossible. They can’t play a game unless literally everything in its design is keeping you from beating it. Like the… Read more »
diamond
Guest
diamond

Total Biscuit unfortunately was one of those people whining about Dead Rising 4, hope he comes to his sense.

Brandon Mack
Guest
Brandon Mack

Well TB wants something different unless they change something I don’t see why he would change him mind

diamond
Guest
diamond

He was fair to Dead Rising 3 despite sounding unenthusiastic about the game at first, so he might at least be fair to DR4 as well.

Jpkurihara
Guest
Jpkurihara
Agreed. I remember people whining about Dead Rising 3 and how it “extended the timer” and “made psychopaths more easily”. I’d much rather have the easier bosses rather than having to fucking cut them up or headshot them 30 fucking times for them to drop dead while they usually take 1 health square per hit. Boykin in the second game literally stunlocked me from 8 squares to 1 because he kept knocking me down and doing his fucking bullshit combo. Don’t even get me started with the “final boss” and their uppercut which randomly takes away all your health and… Read more »
diamond
Guest
diamond

I cheesed the final boss by using knife gloves since there was no way for him to really defend against it.

Boykin wasn’t that hard for me, I just stuck with using long range weapons against him.

Jpkurihara
Guest
Jpkurihara

Basically what happened with Boykin was I was beating the shit out of him with the Defiler, he knocked me down, fired two bursts into me and dropped a grenade on me, ran away, threw another grenade while I was eating, ran over to me, knocked me down again when I got up and shot me again.
It was the only time that ever happened to me, thank God.

Brandon Mack
Guest
Brandon Mack

Borderline impossible is a fucking stretch don’t you think. People want game to have more of a challenge than other and that should not be looked down upon. You want something different and your style of gaming is lower but think other want games to be nearly unbeatable is an unfair assessment

Xyra
Guest
Xyra
Wanting a challenge is fine but Dead Riding’s true ending was like getting kicked in the teeth. Slow zombies were replaced with elite military with guns who could hit lock you in place with absurd hit stun, plus getting captured forced you into a tedious minigame. It completely destroys any semblance of fun in the game. Plus you’re still on a timer only to get an ending devoid of hope or joy. If a game sets out to be difficult, ball-busting jaunts then good for them. There are people who want Wings of Vi or I Wanna Be the Guy… Read more »
Muddy Scarecrow
Guest
Muddy Scarecrow
I’ll admit I was being a bit hyperbolic. And like Jim in his recent episodes these days I have to clarify my statement by saying I have no problem with people who love hard games. You wanna get your ass kicked in Dark Souls that’s fine by me. You want Darkest Dungeon and Dead Rising to be borderline unplayable, have fun! It’s the people who act like a game isn’t a real game unless they have a miserable time with it all the way through. THe ones who criticize easier games as being for babies. Like all the people who… Read more »
Brandon Mack
Guest
Brandon Mack
Everyone is not the same level in each genre of gaming and I understand that. My problem is you assume everyone is having the same miserable experience as you are with those games and that’s just not the case. Strengths are different for each person as are weakness. those games you called near unplayable I call challenging and honestly it may simply be that it not for you. I would like to be given the option to choose than it be removed completely. Gaming is different for each person. I do agree with people who try to claim what a… Read more »
Muddy Scarecrow
Guest
Muddy Scarecrow

Hm. Yeah, perhaps that is narrow minded thinking on my part. I apologize for that. Perhaps Dead Rising 1 just isn’t my kind of difficulty. I like it as a game. But the AI getting stunlocked so easily just isn’t my idea of challenge. To me it’s really cheap. I guess I didn’t stop to think whether or not some people actually enjoy that.

Muddy Scarecrow
Guest
Muddy Scarecrow

So, Jim did an article on the recently released game Haydee and it discusses EVERYTHING I was talking about. How people are praising it for it’s punishing difficulty when in reality it’s borderline broken. There’s no map and it doesn’t tell you how to do any of the unnecessarily obtuse controls. Just thought you should know THAT’S the kind of stuff I’m talking about when it comes to people talk about “real” games needing “real” “Hardcore” difficulty

saintalex
Guest
saintalex
From early in the development Ueda has said the creature in The Last Guardian doesn’t always respond until you come to know it better. As for it seeming like a late PS2 era game, all to the good in my view. I’d say the best five late era PS2 games are as good as anything released this year. I’m willing to bet the game will generate a genuine emotional response, which is more than the bloated empty shit that is pumped out by the industry these days with depressing regularity. To paraphrase a Ueda quote if one can’t create something… Read more »
diamond
Guest
diamond

I think most AAA games are pretty fucking good, Last Guardian just looks bleh, I didn’t like either of Team Ico’s games and I doubt this one will be any better.

saintalex
Guest
saintalex

Thank you for your valuable input, you seem like a model citizen.

Terriosaurus Hex
Guest
Terriosaurus Hex
Hey, has any coincidental reader of this comment tried the recent Virginia game thing that popped on the PSN store? (Not sure what other platforms it is on yet) They have a demo to try and bill the game as a Twin Peaks/Deadly premonition style small town weird investigation type…experience. It appears to be getting good ratings and from what I tried so far, it has an interesting use of minimalism to portray a story. Though the frame rate should really be better, but first impressions are alright so far. If anybody has gone through more of it, I would… Read more »
zeeby
Guest
zeeby

I’ve got some old Golden Virginia in my sock draw?

Terriosaurus Hex
Guest
Terriosaurus Hex

Is that an offer? If so, yes please!

Dany Rivest Gaudreault
Guest
Dany Rivest Gaudreault

Hey Jim how is the ask FM replacement going? Also mgs survive GOTY I’m calling it

ATBro
Guest
ATBro
This podcast is getting way too fucking circle jerk-y to be enjoyable any more. One of them read that The Last Guardian was previewed to be middling and suddenly they all know that the game is going to shit, they know everything about how the game development went and that it was based mistakes made early, and that the bird-dog thing is definitely going to die at the end. This is the Games Media Group Think in full effect. Some one say something and no one has the imagination to think that anything else or the balls to say anything… Read more »
Jim Sterling
Guest

Calm down, dude, it’s just three friends on a podcast.

diamond
Guest
diamond

Hey Jim, have you ever played Dead Rising 2: Off the Record?

TJ Barke
Guest
TJ Barke

Podcasts, how the fuck do they work?

Michael Lane
Guest
Michael Lane

But it’s the internet! Everything is important!

Nathan Aldana
Guest
Nathan Aldana

excepot whenever anyone has the “balls to say something contradictory” they get death threats, doxed, and generally crucified by the public for daring to say a game might be not what they wanted it to be.

Gavin Dunne
Guest
Gavin Dunne

cheer up bro

diamond
Guest
diamond

you’re an idiot

GloatingSwine
Guest
GloatingSwine
Even outside of reasons like the extended development cycle which should always be a red flag, people absolutely should be more skeptical about upcoming videogames. Uncritical acceptance that a videogame is definitely going to be great and every discussed feature is definitely going to make it into the final build just because you want it to be great and the feature sounds cool in a preview is how we get disappointments like No Man’s Sky. Being skeptical about a new game until it actually proves itself is a much more sensible approach. Not only does it avoid disappointment but it… Read more »
George
Guest
George

Well actually there are times when they disagree..Especially Gavin and Laura with the Mass Effect Ending.

dennett316
Guest
dennett316

This type of whining always seems to happen when a format exclusive gets a bit of negative coverage.
Take this, and whine about gaming issues that actually matter, not matters of taste and dumb little theories that you’re provably wrong about. “Games Media Group Think”….holy crap, what a git you sound.

Gurp
Guest

Deep breaths, kid.

CaitSeith
Guest
CaitSeith

And yet, you’re not providing any argument about why they may be wrong. If you’re going to participate in the “free-thinking” battle, at least bring something to challenge the participants.

GloatingSwine
Guest
GloatingSwine

Pillars of Eternity has a great reputation system. There are a lot of different behaviours that the game tracks and that all have different responses from different people, (and priest and paladins have to behave in line with their god or order and get mechanical benefit for doing it).

You can also combine the traditionally “good” and “bad” behaviours (which not all of them are, there are axes like “stoic vs passionate”. You can be Cruel and Honest, for instance.

There are also local/faction reputations that affect how different settlements think about you.

superbattler
Guest
superbattler

I was looking through my game list on that topic and pillars came up. its better than most games, but still has some problems.
the only other game on my list i see that did moral choices well was Papers, Please.

Remus
Guest
Remus
I am currently watching someone replay warcraft 3. And that game would be interesting to telltale morale choice. What if Arthas hadn’t culled Stratholme and hadn’t picked up frostmourne. Because while those choices seemed harsh it was difficult to see a different solution to the immediate problem. *warcraft 3 spoiler… I guess* No Lich king but maby Mal Ganis picks up enough momentum and the world is still fucked. I guess what I’m getting at, although the WC3 is pretty cheesy and cliche, it’s characters at least go through interesting arcs. And any bad decisions that are getting made are… Read more »
Neferatem Neferata
Guest
Neferatem Neferata

march 4 for the NX release? That’s my birthday! Is Nintendo gonna give me one for my birthday?

Sperium3000
Guest
Sperium3000

I might like Dead Rising 4 despite the lack of the timer, but I stand by the fact that the timer made the game more interesting.

Batmatt
Guest
Batmatt

Didn’t the Wii version of Dead Rising ditch the timer? Or that game never existed and it was but a fever dream of mine, since I’ve never seen anyone talking about it like, ever

Sperium3000
Guest
Sperium3000

There’s a good reason why no one talks about it. Because it’s a shit port.

Batmatt
Guest
Batmatt

Was it? I never got to play the originals and have only vague memories about the Wii one, but I remember finding it kind of fun.

Sperium3000
Guest
Sperium3000

It looked worse than the Xbox version, and because of system limitations, there were waaaaaaaaaaaaaay less zombies on screen at any given time.

diamond
Guest
diamond

The timer would’ve been fine on it’s own, it was the fact that it was combined with so many other bad design choices that made it stick out, such as the terrible A.I. and the stupid “only being able to save your game in restrooms” system.

Sperium3000
Guest
Sperium3000
You mean save points? I think you mean to say save points. And it was there to enforce the fact that you had to plan your way from sidequest to sidequest coming and going from the shelter. Which is why I love Dead Rising 2 so much, since it improved the survivor A.I. greatly to the point most of them were less escort missions and more killing zombies with help. Even when they threw some twists in it, like when you had to carry a construction worker to the shelter because she broke her ankle. No problem, give her friend… Read more »
diamond
Guest
diamond

Dead Rising 1 and 2 should’ve had either limited save points with no time limit, or a time limit with unlimited save points(which Off the Record did have and it worked quite well there) having both just felt like overkill and it felt like Fake Difficulty as a result.

Dead Rising 2’s escorts were still a pain for me even with the improved A.I..

Sperium3000
Guest
Sperium3000

Well then maybe that’s you? Maybe it’s just not your kind of game.

diamond
Guest
diamond

Wrong, I enjoyed the games, but like Jim and Gavin, I feel like those mechanics got in the way of the game and just felt like bad game design.

Anton
Guest
Anton

DR1 is a wonderful game, y’all need to git gud XD.

Seriously though, the unique atmosphere and sense of pacing that game has makes all its (admittedly numerous) flaws forgivable to me. It’s a janky old artifact of a game I genuinely love.

DR3 is a nice game, but it’s just so…Ubisoft. A big bland environment with none of the charm of the original.

Martijn Fiering
Guest
Martijn Fiering

Reviews of Dead Rising 3 were pretty bad at launch. Now it’s actually gone up to “mostly positive” on Steam, at least.

I never got into DR as a series but I found DR3 to be the most easy to get into.

What’s funny to me is that Dead Rising is such a ‘you either love it or hate it’ series, and yet Capcom doesn’t show any signs of wanting to stop making them. Meanwhile, series like Megaman, Breath of Fire, and many more, are left in the dust. :/

Anton
Guest
Anton

Well, see here’s the thing… DR1 and DR2 were “love it or hate it” games. DR3 and 4, on the other hand, are not, because they are made based on the universally accepted Ubi formula. In a way, they DID stop making the DR games because they’re taking out all the factors that gave the originals niche appeal.

diamond
Guest
diamond

I don’t think they ever did stop making them, DR3 still felt like a Dead Rising game to me, only with far better mechanics.

Resident Evil 6 is my favorite entry in the series.

InfamousDS
Guest
InfamousDS

Breath of Fire is actually a Japan-exclusive mobile phone series now. The last I bothered to look it up, 6 had came out and was using the art style from 3 and 4.
MegaMan gets re-releases at least. That’s more than some game series can say.

I don’t remember any other Capcom series I liked enough to look into recently.

Martijn Fiering
Guest
Martijn Fiering

Hm, yeah, I guess their corpses are still twitching a little. :p

diamond
Guest
diamond

Dosen’t look like Ubisoft to me at all, I like goofy shit so I don’t see that as a bad thing, I don’t follow memes so the inclusion of that stuff does not bother me one bit.

No it’s not a wonderful game, it has so many bad design choices. I had fun with it, but boy does it feel outdated today.

SirRichard
Guest
SirRichard

I’m not into Dead Rising at all (I played the first one years ago and that was about it), but the way Jim goes on at the start of this one really rubs me the wrong way; it’s pretty fucked up to state that people can only like a game you don’t like because “you’ve made yourself enjoy it”. Come on, man, this isn’t NeoGAF.

Jim Sterling
Guest
I was using colloquial speech in conversation to point out that the game is a lot of work. It’s difficult to explain my thoughts about Dead Rising off the cuff like that, which is why I need to properly write it down sometime and why I may have been clumsy. I didn’t mean to speak for the game’s fanbase. When I say “you have to work at it,” I was using a turn of phrase to talk more about myself. I am eternally fascinated by the game and the passionate fanbase the original one has. It’s not my intent to… Read more »
SirRichard
Guest
SirRichard

Ah, that’s fair. I’m always testy about things like that, so it came across as insulting people for liking it.

diamond
Guest
diamond

Yeah, Total Biscuit was recently insulting people for daring to criticize the original game for it’s flaws and actually being interested in DR4.

Hopefully he straightens the fuck up and actually gives DR4 a fair chance and does not just go in wanting to hate it.

TheGreenBosswald is a puddle
Guest
TheGreenBosswald is a puddle

Fun Fact: For some reason, when I’m on my University’s network, I can’t access the Jimquisition because they classify it “offensive and tasteless”.

Wolfie
Guest
Wolfie

Something censorship something something SJW cucks something.

Chris
Guest
Chris

are you sure you’re no accidentally going to jimquisition dot com and forgetting to put in the “the”