Post Direct, Steam Is Shittier Than Ever (The Jimquisition)

http://www.patreon.com/jimquisition
http://sharkrobot.com/collections/Jimquisition-merch

We’ve had much of 2017 to see what Steam Direct has done for Steam.

Since Steam Direct turned out to be a complete farce, it’s safe to say it ain’t done a lot. You need not take my word for it either.

Also, Sterdust accepts a challenge from Pro Wrestling Ego.

alextulu
Member
alextulu

The Discovery Queue makes suggestions based on what games you bought and what games you’ve looked at.

If you search for shitty games on purpose (like Jim Sterling), then the algorithm will think, that you’re interested in those types of games.

This is why Jim gets to see a lot of shitty games on the Queue.

Most people, however, don’t see them, because most people don’t search for shitty games to review.

The solution is to always remember to click on “I’m not interested”.

Hugrid
Member
Hugrid

Ah, so Valve took the advice from stringer bell in The Wire, where if your product gets a bad reputation, you just rebrand it and dilute the product to maximise the initial rush to try out what customers think is a “new” product when it’s literally the old product, but worse, and repeat ad nauseum as long as you have your market.

(for those who haven’t watched The Wire: Stringer Bell is literally a drug dealer applying knowledge he got from an MBA degree to the business of selling crack cocaine)

paul
Member
paul
Maybe it’s because I turned off early access titles or it’s because I have never played a game like the ones you mention but I don’t ever see these types of shovelware games on my storefront or recommended in my queue. It honestly looks like a wildly different platform than what I experience. I have a feeling Steam keeps showing you these type of games because you keep buying them and playing them. The more I think about it, does Steam really have a problem helping people find great games? I have something like 350 games and another 150 in… Read more »
Wisq
Member
Wisq
See, the thing is, I think Steam actually has three distinct roles: One, it’s a digital distribution platform. Developers put their games up, and people can buy those games. Then, users can fire up their Steam clients, log in, have their games downloaded and updated automatically, and they can easily install and play them on any computer. Their DRM system is unobtrusive (many games don’t even use it), and although you can’t resell “used” games, the deep sales more than make up for this. So I’d say they’ve completely succeeded in this category. Two, it’s a social network. You have… Read more »
wingednosering
Member
wingednosering

Maybe you can all enlighten me. As an indie dev, where should I be selling my game if not through Steam? Humble Bundle and GoG are doing alright, but I don’t see a realistic alternative yet for the PC market.

The instability on Steam concerns me; I just don’t know where else to go. Hell, a full Jimquisition on the alternatives would be great.

Ayon Windsor
Member
Ayon Windsor
There was a small gaming news show here in germany that, quite some time ago, when reviewing a wrestling title went and made a funny skit about it by going to a wrestling club and getting taught some basics. While the stuff is of course not all that bad, they did mention that it was a quite intense workout and that some of the moves did indeed not always go as planned, which means, they hurt. A lot. They did not go out of that ring without injuries as well. With that in mind I can’t say I’d agree with… Read more »
Jiryn
Member
Jiryn

Quick follow up to your Destiny 2 video.
To “Fix” the throttling issue, Activision-Blizzard & Bungie have now doubled to tripled the XP Required to level, and for player progression.

MuddyScarecrow
Member

I think my favorite thing about these Steam episodes is the moments where Jim points out that these games, games in which you shoot Nazi Muslims for lolli porn or play as a licensed character that was not licensed by the license holders, would not exist on other platforms who would purge this shit the minute it got up to their approval gate. But in the magical world of Steam you get to kill Kim Jong Un like a Jew in the Holocaust, bitch.

Exley97
Member
Exley97
Here’s a question: Does Steam perform any kind of technical review of games for known security vulnerabilities or malware? Like, any kind of scanning at all? [I can practically hear Jim guffawing at this now] I ask because it’s pretty clear that unscrupulous developers in the Google/Apple mobile app stores (which have similar curation/quality control issues) aren’t content to just stick counterfeit and rip offs apps in those stories to take advantage of customers and have embraced malicious apps that steal user info, financial data, etc. I suspect the answer to my question is a capital NO, and if that’s… Read more »
Terry-Osaurusus Hex XI
Member
“We’re being overrun, sir. Our defenses are doing little to hold them back, and the others… well, it appears they’ve abandoned us here. Should we signal for help to our neighboring allies? What should we do, sir??” – “Open the gates, drop the defenses! Let them all come at once!” – “But sir, wouldn’t that garuntee our imminent brutal defe…” – “Silence your naysaying!….Of course not, it’s all part of the plan, you see?” – “I… do not, sir. How will this improve our situation? This seems a terrible idea, sir. We can just easily signal for hel….” – “Incessant… Read more »
Deena
Member
Deena

Okay, I think I’m missing something here. When Valve had Jim, TotalBiscuit and whoever up at Mount Gabemore, it certainly seemed like some kind of plan had been presented, because the general reaction afterwards was “Yeah, this might work.” I recall Jim was… not optimistic, exactly, but at the very least open to the possibility that things might improve.

So did Valve just not follow through on whatever strategy they laid out at the time? Or did Jim and the others misread what was actually going to happen?

Cobra_IronFang
Member
Cobra_IronFang

At this point it almost looks like Valve is activerly trying to destroy Steam. I mean no company can be this incompetent by accident can they?
It almost hurts my brain to think of but we might end up thinking wistfully about good the times were under Greenlight… I think i’m gonna be sick…

Galactix100
Member
Galactix100

It really is surprising that nobody, not even one of the 3 console manufacturers has taken advantage of the ever growing shit pile Steam’s turned into and tried to position themselves as the new go to place for indie devs.

You’d especially think that the likes of Sony and MS would be a more attractive proposition. Yes, they’ve been letting standards slip recently in terms of curation but they’re still far better at it than Steam, although that’s only because they bother to do it at all.

Arella Jardin
Member
Arella Jardin
$100 is too low. When the idea of using an entry fee was rolling about, and it was going to be somewhere between $100 and $1000, people were worried about the poor indie devs just starting out, being over burdened by exorbitant fees. Any idiot can scrounge up $100. Clearly. If you want to weed out the fools and only get the developers who are serious about being game developers, you need a price that reflects that dedication. Now, obviously, I don’t think money should decide who gets on Steam. Valve should hire actual store curators and stop the worst… Read more »
KayX291
Member
KayX291
and this is why I am using GOG (Formely GoodOldGames), not only to get older games that actually work but also for quality indie games. While Steam is getting filled with garbage, GOG on the other hand checks the game how it looks like and decide if it should be accepted into the store or not. Sometimes a good indie game may not get in, but it’s possible that it may get in even if it’s been refused in a 1st place by showing it in their forum so the users would check it up, praise the game if it’s… Read more »
InfamousDS
Member
InfamousDS

It’s starting to get chilly round these parts. Glad we have a dumpster fire to get warm around.