Prey Review – Neuromoderate

System Cock.

Developer: Arkane Studios
Publisher: Bethesda
Format: PC, PS4 (reviewed), Xbox One
Released: May 5, 2017
Copy purchased

Prey is almost nothing like its namesake and almost everything like System Shock, which is great if you don’t mind the use of unrelated intellectual property as a delivery vehicle for an inferior System Shock successor. Some of us will miss what Prey 2 was supposed to be, but there’s no changing that.

I wouldn’t mind it so much if Prey was superior to the game it aped in any way – any one meaningful way – but when we cut to the heart of it, we’re looking at a fan tribute to the Shock series lacking the atmosphere and imagination that made any of the official games so endearing. It seems “helping out” with development of BioShock 2 was not adequate experience to pull off a full game.

Like Prey‘s most marketed antagonists, the shapeshifting Mimics, Arkane Studios’ sci-fi horror adventure closely resembles the thing it’s trying to be, but it doesn’t take long for the artifice to make itself known.

Its unremarkable story and sterile environments are thoroughly uninspiring. Like its spiritual predecessors, most of the narrative is deployed via audio logs, but characters are given little depth or time to develop, and their stories aren’t particularly engaging.

The fall of Talos 1, taken over by the alien Typhon, is nowhere near as interesting as the collapse of Rapture, and the game lacks a strong antagonistic force such as Andrew Ryan or SHODAN to give the story any sort of kick. A villain with actual motives is introduced in the very final stages of the game and does his best to salvage some audience investment, but he arrives too late and his impact is too little.

Mission progression is a formulaic case of constantly taking diversions because of conveniently inconvenient lockdowns to the point where it’s almost comical in its repetition. The entire main story is a case of constantly needing to run to a certain place to fix a thing so you can go through some doors.

Side missions can be more varied, but usually revolve around locating and picking up varied McGuffins or basic upgrades, without much else to break up the monotony.

The Typhon themselves? Terrible.

Prey‘s gloopy grotesques are some of the least engaging forces I’ve encountered in a game, much less one attempting to evoke a sense of isolated dread found in the work it copies from. Described as being unable to “see” humans, this bestiary of amorphous oily shapes is devoid of personality and lacks any tangible motive other than destruction.

It’s not like you can’t make that work. The Xenomorphs from the Alien series or Warhamer 40,000‘s Tyranids operate on the same level. The different is that Xenormorphs and Tyranids are visually striking and genuinely terrifying in their methods, while the Typhon just skittering slime zombies.

Prey hinges a lot on its Mimics with their one gimmick of changing form to assume random pickups or environmental debris. At first, this concept induces a sense of light paranoia, but once the Mimics reveal themselves as little black balls with four tentacles poking out, any sense of fear quickly evaporates.

The most common enemies, the Phantoms and their many irritating variants, aren’t much better. Imagine Venom without any of Venom’s distinguishing features, or a toy skeleton dipped in tar. You’ve just imagined the Phantoms, stomping about Talos 1, making silly noises, being quite the opposite of scary.

If you’re absolutely starved for some Shock antics, Arkane does produce a serviceable forgery.

It runs nicely, it’s graphically pleasant if not artistically inspiring, and its quick crafting system is fun enough to use. Turning masses of junk into usable materials to make medkits, ammo, or even precious Neuromods is something that never quite gets old thanks to it cutting out much of the bullshit associated with modern crafting systems.

Talos 1 is well designed from an architectural standpoint. The space station is intricately mapped out and separated into various departments, all of which feature alternate routes through hazardous environments as well as obstacles that can only be dealt with by certain character builds.

Prey‘s Neuromod system allows players to enhance their character in a number of different ways, allowing for improved combat performance or more intricate skills such as repairing machines and hacking computer equipment. Again, it’s System Shock, so many of these upgrades will be familiar to many of you.

So many of you.

“Play your way” is a motto of the game, so much so it actually interrupts play to boast about it at one point. Unfortunately, it’s not strictly true. While there are several notable hindrances and combat arenas that allow for varied playstyles, the sheer amount of machinery and locks found on Talos 1 strongly favor anybody going into repairs or hacking first.

By the same token, even fully upgraded weapons will require a ton of ammo to put down even the most basic Phantom, so anybody whose way of playing trends toward the direct will have an undeniably tougher time until many hours in, finally competing once they have so many upgrades that combat becomes laughable.

It’s quite possible, in fact, to build a character “wrong” – or at least so ill-equipped for the early hours that gameplay becomes utterly miserable. This is the position I found myself in when I thought I’d break from tradition and play a more gun-toting protagonist.

My mistake, I guess… but the game told me I could play my way!

With every enemy taking bullet-absorption lessons from Scarface, and the world being littered with turrets and keycode screens begging for attention, I decided to scrap my first run after several hours. The difference on the second run, having invested heavily into the Engineer skill tree, was tremendous.

While Prey still remained a fairly mundane and unremarkable Shocklike for twenty dreary hours, the efficiency with which I was able to regain my lost progress was startling, not to mention how many more options for exploration opened up to me.

The first half of the game is tough no matter where you invest your Neuromods. The Typhon are thick smoky meat shields and dart around the room with erratic swiftness once alerted, quickly turning any battle into an anarchic shitshow. Players may quickly find resources are tight while their opponents never run out of juice and tend to repopulate previously cleared areas.

Due to there being no sense of adequate balance in the game, the second half is a sudden twist in the other direction.

Getting hold of a Neuromod fabrication plan is difficult not to do before the closing credits roll, and with a few easy investments you’ll be able to loot Typhon corpses for “exotic material,” a key crafting component. With these two elements in place, you can create unlimited upgrades for as long as you have the easily acquired materials.

After agonizing about how to customize my character for the first portion of the game, by the end of it I was investing in upgrades for the sheer hell of it.

As well as general gameplay upgrades spread across three skill trees – Scientist, Engineer, and Security – Prey offers Neuromod paths for Typhon abilities unlocked by scanning different enemy types for their data.

The suite of alien powers are useful but generic, consisting mostly of various energy blasts and mind control abilities. Aside from being able to mimic the Mimics themselves and morph into different objects, there’s nothing really original or impressively done with the more juiced up powers on offer.

They’re worth taking simply for how much they can hurt Typhon (Psychoshock isn’t just what the game clearly wants to be called, it’s a damn good attack), but they’re not exciting in the least.

That’s Prey all over. It works, it’s well made, and polished, and all those things we expect “AAA” games to be. What it is not is exciting. At all.

It’s an also-ran that I was quite frankly happy to see the back of once I was blessedly finished.

On a final note, whoever worked on audio balancing needs a stern talking to.

Prey makes very limited use of pre-rendered cutscenes, but the few appearing are considerably louder than the rest of the game and they appear as sudden flashback sequences, meaning at any time you could be ambushed by the game fucking screaming at you. Scott Cawthon may have repopularized horror for the kids, but Five Nights at Freddy‘s has not a single jumpscare as jarring and horrifying as Prey‘s poorly mixed cutscenes.

Operators, floating robots that can restore health, armor, or ability-governing Psi energy, are also curiously louder than anything else in the game, with distance or solid walls doing nothing to govern their noise. At one point, I couldn’t hear an NPC in the same room with me because an Operator outside was yelling “GOOD TO SEE YOU.”

It couldn’t actually see me because I was in a different goddamn room. What was so good about this situation?

One of the final and most important pieces of dialog in the game was actually ruined by Prey‘s inability to handle its audio. I received an unbidden radio message at the same time one of the game’s sorta-maybe-antagonists was delivering a crucial monolog. Prey chose to subtitle the radio message, and played it far louder than the man directly talking to me.

I don’t know what the fuck he said. What his ultimate motives were.

But hey, at least I know it’s good when the Operator sees me!

And like I said, it’s good to see the back of Prey.

5/10
Mediocre

trodrigues
Member
“Getting hold of a Neuromod fabrication plan is difficult not to do before the closing credits roll” You probably just missed it? You get it around the same time you get your psy powers and it’s really easy to find and very obvious because there’s a quest that takes you to the office of the guy (director of Psychotronics or something). And you can get it earlier if you backtrack to the Fabrication in the Neuromod area you start in (which you can because you get a code into the Volunteer area early on in the Lobby and there’s a… Read more »
VarminWay
Guest
VarminWay

‘difficult NOT to do’

reading is fun

Stefan van der Wal
Member

Hard to fault your comments sInce you are correct on all counts. That being said, I enjoy the game. I find the crafting well done it is not as much of a chore as other games. I appreciate the atmosphere. So I guess this is where I flame, Ddos and act like a general c*? Or shall we just agree to disagree?

Caven
Guest
Caven

You misspelled “Skeleton Warriors”.

proboss
Guest
proboss

imo i think the setting and its enemies limited what cold be done in this game, would much prefer this game being like its original with crazy exotic weapons and a bad ass one-liner spewing main hero, here it just feels like a system shock game that will hold us over until the remake comes along. #identityissues

Lies That Bind
Guest
Lies That Bind
I can see why this game didn’t strike you too well and even agree with some of your points but Im still enjoying the game well enough. Agreed on the play your way aspect (if you play it like a shooter you’ll die a lot) and the sound mixing. But I was intrigued from the start with the story. As for the artistic style it’s a space station so I can forgive it being a bit drab. 8/10 material from me so far granted I still have the other half to play. Unrelated but how do I get a picture… Read more »
InfamousDS
Guest
InfamousDS

Gravatar set to the lowest age gate or logging in with social media.

Dragongelf
Member

It’s a right shame that “inspired by” usually devolves into “superficially stolen from without the seeming understanding what made the original work”

That and the lack of new IP’s being brought out by our glorious overlords in the AAA industry.

Now I’ll go back to twiddling my thumbs while I wait for “ohmygodIcan’tbelieveit’snotCoD1337” because god knows we don’t have enough shooters in this day and age!

vexer
Guest
vexer

This game was not “stolen”.

Austin_SJ
Member

Oh dear, I wonder if the Prey defence force will show up here too. I prey they don’t after all they could be preying prey rather than coming here to prey on your prey review. Prey.

Chainsaw
Guest
Chainsaw
I have to agree on the Sound mixing being a big problem. I also turned the music almost off after a bit because it just wouldn’t stop playing and it overpowered everything else. I think sometimes mimics are stuck in the walls or something and the game thinks your in combat? In general I think I like the combat a bit more than Jim, the shotgun makes early game a lot more manageable and If I get the chance I prefer sneaking anyways. I’m not that far in so I don’t know what happens at the end, but so far… Read more »
phantomrachie
Member
I finished Prey over the weekend and I agree with much of what Jim said. To add a few points of my own: Characters are constantly talking over each other if they are in the same room, which is very annoying, as I missed character building moments. The crafting system is probably one of the best I’ve seen, straight forward, simple and extremely useful Female Morgan is gay making it an AAA title with a LGBT protagonist and while it barely comes up, it’s really nice to see. The loading screen times are frustratingly long, particularly when you just want… Read more »
Cathal
Member

I found some of the audio queuing in the demo to be very bad.

Paul Barnes
Member

I was genuinely anticipating this game, even after “Prey 2” was shelved (I still cry every time…), however after watching parts of it on stream I’m glad I saved myself the €60. I already own all the Bioshock games, Dishonoured and the System Shock games, and from what I’ve seen this game doesn’t offer anything new or particularly unique.

Maybe I’ll get it on sale in a year as it looks to me like this will be franchised. Hopefully they can build upon a solid foundation and not just give us another Shock game.

Buttboi
Guest
Buttboi
Looks like an alright get for like 20euros. Also I checked out of curiosity and PSN store apparently holds 70euro prices for most “60 dollar releases” at least in Finland. I don’t own a PS4, but my friend always rants about it and I thought he was fucking joking. You pay for some odd service AND games cost fucking 70euros. Meanwhile most games on steam cost 40e to 60e at tops on release. Is this happening anywhere else? A slow, steady rise in prices on consoles? Man, and people have the balls to say that they get a console because… Read more »
drownedsummer
Guest
drownedsummer

As far as I’m aware console prices are very expensive in South America.

vexer
Guest
vexer

I disagree, I think the game is unique in a lot of ways.

Fallen Prime
Member
Fallen Prime

My favorite part of your comment is the part where you expanded on what those ways were.

Matthew Wade
Member

I’ll probably just stick with Deus Ex really.

Joseph
Guest
Joseph

Oh my god it’s worse than breath of the wild, jim scoring a game lower than that is surely a sign that ragnarok is upon us. In all seriousness I was hoping arcane could pull this one off but poor sound mixing is a bit of a dealbreaker

Buttboi
Guest
Buttboi

I have been wondering if many games have been hiring new, young blood for sound mixing and sound engineering in general in games because my god has that been fucking shit as of late. It’s not what I do for a living, but I could EASILY do a better job. Heck, just give me the tools and I’d do their job for free, better. It’s not that hard, but…I guess nobody cares. I-It’s not like sound is important. Oh wait, its one of the most important aspects of any game. Yikes!

El Chica Incognitus
Member
Any game that tries to tout that whole “play your way” nonsense just causes me to roll my eyes. VERY few games that have ever come out has had a dev team creative enough to come up with enough alternate solutions to a situation which makes the player feel clever for coming up with non-standard solutions. Most games it’s literally “You can do it the “right” way using this particular skill, or you can run in guns blazing but we clearly didn’t mean for you to do this since we spent no time developing our combat system beyond the basics”.… Read more »
Bonzai10
Guest
Bonzai10

I love the game. I have finished it already. I am not going to loose my mind because you don’t like it. I like the review though.

Kevin Wilson
Member

I am near the end of the game now but haven’t played since last week (never a good sign). I also played it on PS4 and couldn’t help but feel this would be better on PC. The combat would be improved with a M&K and avoid that “shitshow” you spoke of. Also, the load times while you are moving about areas are ridiculous! often having to jump back and forth late game, it started to really grind my gears!

Polishfury5000
Member
Yeah, average seems about right. Playing the demo was fun, but I wouldn’t drop full price on it. I can see myself buying on a flash sale down the line. I’ve been on a crpg kick lately, so it’s nice to see developers trying to keep the genre alive for the modern generations. At the end of the day, I’d rather play an average system shock clone than another open-world-collect-a-thon devoid of pacing. Here’s hoping they learn from what didn’t work and make the next one better. Those aliens really are kinda shit, and if you want to make a… Read more »
InfamousDS
Guest
InfamousDS

I actually think the lack of an overarching central antagonist works in the game’s favor. Shit has went down, and you need to stop it from spreading to Earth without dying in the process. The family drama and the uncertainty on if you are really “you” is enough for me.

Plus I can’ replay narrative games until after a few years have passed, since story is a major motivator. A game which hits the same gameplay notes is always welcome for me.

Polishfury5000
Member

A good, fair point.

vexer
Guest
vexer

That’s true, I don’t think the game really needed a main bad guy anyways.

Brad
Guest
Brad

I was really looking forward to this game. It seemed like a really cool concept. I myself was really let down by the lack of variety in the gameplay. Also, the fact that someone can speedrun this in less than 7 minutes is an issue for me.

Michael Alexander Seiler
Member

Well you can if you´re willing to use obscure clipping issues where you have to jump on a certain spot on the ceiling. Personally I liked the gameplay and story, like it was scratching a itch that most games that are mechanically better aint reaching. So I´d say I got my money´s worth out of it, of course noting that I got it at 47 bucks

The Magic Lemur
Member

Yeah, if that’s something someone enjoys, it’s one of those “doesn’t affect you” things.

When playing single-player, I find exploits, glitches, and cheating to be a fun way to relax and dick around after I’ve more or less finished a game. They actually -add- replay value for me.

(Goes without saying that multiplayer cheaters of all kinds should go drink bleach and chase it with boiling lead, of course)

vexer
Guest
vexer

Right I found the infinite recycler duplication glitch made the game even more enjoyable(though to some people apparently that’s “Breaking the rules” LOL)

InfamousDS
Guest
InfamousDS
The main difference being: You advocated Jim and other people do it on a first playthrough and as soon as possible “before it got patched”. You fail to recognize that it is a suboptimal way to play despite being the most optimal way to utilize resources as it hampers most of the experience by removing any kind of threat the enemies pose and any kind of environmental obstacle. You gave a humongous amount of shit to an IGN reviewer who had a problem with a bug, yet the bug you like is A-OK. My problem with you is that are… Read more »
vexer
Guest
vexer
No I never “advocated” for anyone else to do it, that’s nonsense. I don’t care if people use it or not. I’m guessing you’re one of those people who think people that mod PC games are “Breaking the rules”. How I chose to play the game did not “hamper the experience” at all, it was immensely being able to use fully upgraded versions of all my psychic powers, it always bugs me when i’m never able to fully max out a skill tree in a game, so I was not going to pass up the opportunity to do so here.… Read more »
InfamousDS
Guest
InfamousDS

Nope, you never ever said “Quick, use this glitch before it gets patched out [link]” on May the 11th exactly 4 days and 16 hours ago (and less than a week after the game’s launch when people who can’t play games all day would have not finished the game or would not have even bought it yet).

You had fun, but you missed the point of the game. It isn’t a power fantasy, and your inability to see that makes any kind of argument with you a waste of time I can’t stop myself from doing.

vexer
Guest
vexer
That was for those who actually wanted to use the glitch, it’s not like I said “you’re an idiot if you don’t take advantage of this glitch” or anything like that. I did not “miss the point” at all just cause I didn’t play the game exactly like you did. Oh boy am I going to have fun submitting your asinine comments to Jim for him to mock in his Duke form. How dare I play the game in a way that I find personally enjoyable! OMG the horror! Plus like Jim said in his review, you can get infinite… Read more »
InfamousDS
Guest
InfamousDS
No, it’s “how dare you play the game in a way the eliminates the playing portion and just lets you walk to the end credits because you have no reason to actually explore or fight since the primary motivators of the risk/reward gameplay are predicated on the idea that there is some risk attached to the reward so it just becomes an interactive drama with brief moments of getting the annoying black things out of your face”. Even without relentlessly farming enemies or glitching (which is not a gameplay strategy, it is just broken code), I have all the human… Read more »
vexer
Guest
vexer
Maxing out all skill trees does not “eliminate the playing portion”, holy shit your ignorance is astounding, I hope you keep on posting your asinine comments, you’re giving me lots of great material for me to submit to Jim to read as Duke. I had plenty of reason to explore every corner of the game(I read every single email, looked for every single human corpse and picked up every single transcribe) so looks like you’re dead wrong there. There’s still plenty of risk involved as even with maxed out skill trees you still have to be careful as you can… Read more »
InfamousDS
Guest
InfamousDS

Congrats on making my blood pressure high enough to make me permanently block the entire comments section.

I’d say it was worth it, but it really isn’t.

Polishfury5000
Member

Calling diamond out on his frequent hypocracies has never panned out, dude is as stubborn as predictable.

I’m thinking of holding off comments for a bit too. There’s a lot of innocuous comments getting down voted after he responds to them with his brand of minimal context disapprovals. Not claiming he’s abusing the system, but someone as historically toxic and with several alts isn’t making for a fun place.

*Awaits downvotes and personal insults*

drownedsummer
Guest
drownedsummer

The downvotes do nothing though. With discus things could be filtered by how popular they were. The new comment section it just features someone downvoting all the responses to his comments.

Polishfury5000
Member

Oh, I know they mean nothing. It’s just another weird pattern atop of a pile of weird patterns.

Just another thing to roll eyes at, the novelty’s starting to fade.

Galactix100
Member
Galactix100

You could argue that if someone is receiving a consistently significant number of down votes on their comments then action may be taken.

vexer
Guest
vexer

No hypocrisies here at all, just someone who’s whining that i’m not playing the game the same way they are.

vexer
Guest
vexer

Congrats on being incredibly ignorant and completely unable to handle how other people can enjoy a game in a different way then you did.

Not my fault you’re so triggered because I take advantage of exploits in games.

InfamousDS
Guest
InfamousDS
Turned off my blocker long enough to gloat at the fact the first major console patch completely removed the exploit, thus proving me right that the game’s designers didn’t approve of it as a “valid play style”. And you kept bringing up mods, which i ignored because it has nothing to do with abusing exploits, as mods are created and installed intentionally while glitches just exist. ALSO, if you are sick of the comments and on Firefox: 1) Use the AdBlockPro add-on. 2) Get the ABP Element-Blocker extension. 3) Select the top-left of the comments section (beside the “Leave a… Read more »
vexer
Guest
vexer

You are a complete fucking moron you know that?

Lies That Bind
Guest
Lies That Bind

Why?

Dragongelf
Member

To be fair, that requires hard glitching through walls and such.

I mean… I can speedrun mario bros 3 with those flute non-cheats as well.

Galactix100
Member
Galactix100

But Jim, the audio balancing can be fixed with a patch. It’s irresponsible of you to submit a scored review that will be on metacritic. You should wait until they’ve fixed their game that’s already been released for sale before reviewing it. Think of the bonuses Jim, the bonuses.

Royston get the dogs! Jim’s trying to take Arkane’s metacritic bonuses!

vexer
Guest
vexer

I hope you’re not making fun of Total Biscuit for his post regarding IGN’s review.

InfamousDS
Guest
InfamousDS

Thank God for John

drownedsummer
Guest
drownedsummer

You realise people can do that if they want right?

vexer
Guest
vexer

Yes, if they want to look incredibly ignorant.

drownedsummer
Guest
drownedsummer

Does TotalBiscuit pay you to police forums on his behalf?

vexer
Guest
vexer

No, does InfamousDS pay you to act like a fool?

Galactix100
Member
Galactix100

I’m so sorry. I’ll make a sacrifice to Nurgaloth, Lord of Framerates to appease him and prey for forgiveness.

V1rax
Member

This game is one of the best things I’ve played this year. Even with it’s audio issues I had to turn down. My only gripe is with the “Nightmare” which is creepy as hell when you meet it but once you actually watch the thing from a distance… it’s dumb as hell. Which is actually a statement for the A.I in general.

Andrew
Guest
Andrew

ugh…. that’s a shame. I can’t stand it the sound gets in the way of dialogue.

Lies That Bind
Guest
Lies That Bind

I’m surprised Jim didn’t bring up the music audio in his review. Granted you can actually turn that down without it affecting sound elsewhere but it was distractingly loud starting off with frequent stings every time a mimic showed up. It’s kind of a shame because the music is genuinely good but just overpowering to the point it becomes obnoxious

Alex
Guest
Alex

Agree to disagree I guess. I found it quite abit more engaging than both Bioshock *and* SS2

DarkKitarist
Member

Great review! I don’t agree with some of the stuff, but we all have different tastes. And my love for the artwork and the general atmosphere of the game made me literally eat up the game.

Jun Kurosu
Member

So the cock is mediocre

InfamousDS
Guest
InfamousDS

NB4 diamond tells you you are just as bad as IGN and that TB said that a 4 was bad so a 5 must be just as bad.

Se7en_Th1rt3en
Member
Se7en_Th1rt3en

TB didn’t say that the 4 was bad but that the reason for the 4 was bad, in this case a bug that has long been fixed and occured very rarely in the first place.

Or don’t I understand English anymore?

InfamousDS
Guest
InfamousDS

The person I’m talking about use TB and Angry Joe like the Golden Fleece. Their word is law unless he happens to personally disagree. Doesn’t matter the context or anything else.

Se7en_Th1rt3en
Member
Se7en_Th1rt3en

Well it seems in this case the person you are talking about didn’t even listen to what TB actually said.

InfamousDS
Guest
InfamousDS

You can see all the fun in both the Podquisition comments section and the most recent Jimquisition.

Se7en_Th1rt3en
Member
Se7en_Th1rt3en

Ah, no, thanks.
I spent a little time in the comments section of a certain Washington Post article today. I’m done with internet nonsense for one day.

InfamousDS
Guest
InfamousDS

I’d ask, but I’m bound to find out eventually.

vexer
Guest
vexer

Oh I did listen.

Galactix100
Member
Galactix100

Also Yahtzee. He brings up Yahtzee a lot. And I kinda get why. It’s like in academia, you make a point and cite an authority on the subject to back it up.
The problem is that although the likes of TB, AJ and Yahtzee are quite well respected I don’t think it’s possible for there to be an authority when it comes to games critics and reviewers because authorities only become such because everyone agrees that that person knows what they’re talking about better than anyone else and that’ll never happen with games critics because people can never agree.

drownedsummer
Guest
drownedsummer

One wonders if Jim is used in the same regard on other sites

Anton
Guest
Anton

Every time the cops catch me sodomizing pogs in public, I tell them that Jim PogFucking Sterling Son told me to do it.

vexer
Guest
vexer

not really no, I disagree with TB on plenty of stuff(especially in regards to cosmetic microtransactions, multiplayer-only games and used games).

InfamousDS
Guest
InfamousDS

So exactly what I said then? Their word is law until it isn’t?

vexer
Guest
vexer

Nope not exactly what you said.

InfamousDS
Guest
InfamousDS

In the span of 2 minutes you forgot that you threw links at me to agree with you on TB’s opinion, yet also are saying you don’t use him as a shield against criticism of yourself EXCEPT FOR WHEN YOU DISAGREE.

vexer
Guest
vexer

You’re forgotten how incredibly ignorant you are, you’re using insane troll logic as a shield.

Nothing wrong with posting other people’s opinions on here, not sure why you are so triggered LOL

drownedsummer
Guest
drownedsummer

So is that ironic use of triggered? Considering your thoughts on the use of SJW.

vexer
Guest
vexer

No that’s me using it an a joking manner.

Galactix100
Member
Galactix100

From what I saw the bug hadn’t been fixed until after the guy finished his review or was in the process of being fixed, in which case I don’t see any problem with the score.

vexer
Guest
vexer

The bug was actually fixed well before his review was posted. So the review was already outdated to begin with.

Galactix100
Member
Galactix100

Fiver says he complains about Jim giving the audio balance shit much like TB’s opinion on the bug that caused IGN to give it a 4.

InfamousDS
Guest
InfamousDS

I wouldn’t be surprised if we got this huge rant about how the game is fun and good, and that Jim might have had a better time if he had used the dupe glitch like diamond had suggested in the PQ comments section.

Course I might have scared him awahahahahahahahahaha. I couldn’t finish my thought without laughing uncontrollably.

vexer
Guest
vexer

Wow you really don’t know me at all LOL, I personally enjoyed the game but i’m not going to go on any rant about how wrong Jim is. It’s his opinion and I can respect it.

InfamousDS
Guest
InfamousDS

Yeah, fuck that guy at IGN!

vexer
Guest
vexer

Dan is a fucking tool, the fact that he actually changed his score to an 8 shows his reasoning for giving it a 4 was faulty to begin with.

This wasn’t about him taking a brave stand against Bethesda, it was about him getting even with them for no longer giving IGN exclusive coverage.

Check out Total Biscuit’s posts on why their review was bad:

http://www(DOT)twitlonger(DOT)com/show/n_1sps34b
http://www(DOT)twitlonger(DOT)com/show/n_1sps46i

drownedsummer
Guest
drownedsummer

What about all those other times you have gone on angry rants over less than the IGN review?

vexer
Guest
vexer

You’re going to lose that bet, because I actually agree with Jim that the sound mixing in that game does definitely have problems, I wasn’t as bothered by it as he was, but it was definitely noticeable, so I can’t really fault him for penalizing the game for it.

vexer
Guest
vexer

So sorry to dissapoint you there, but I totally respect Jim’s review, unlike Dan at IGN, Jim actually gave good reasons for his score so I can see where he’s coming from even I personally do not agree with him(though I will admit the alien designs are pretty boring and the sound mixing does have problems).

Se7en_Th1rt3en
Member
Se7en_Th1rt3en

I recommend watching the under 8min Speedrun of the game by Bjurnie.
It’s hilarious and again I am stunned how heavily exploitable these games still are.

And thanks for the Edit function I asked for with that comment that never appeared. 😀

NekoLuna
Guest
NekoLuna

Many games like these are easily exploitable when speedrunning. Bioshock, Dishonored, Skyrim. Most of the time you won’t find an exploit in a casual playthrough tough, just in case you are criticizing it for that, speedrunners are on another level.

Rob
Guest
Rob

5/10, how dissapointing.

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