Star Wars Battlefront Review – Corporate Greedo

Electronic Arts shot first.

01

Developer: DICE
Publisher: Electronic Arts
Format: PC, PS4 (reviewed), Xbox One
Released: November 17, 2015
Copy supplied by publisher

I love Star Wars Battlefront.

It is, in fact, the most fun I’ve had with an online shooter for years, and I’m not saying that out of mawkish Star Wars nostalgia. I like the original Star Wars films, but I’m not what you’d call a huge fan. Oddly, I’m not a big fan of either Battlefront or Battlefield either, which may go some way toward explaining why I’ve so enjoyed myself with DICE’s galactic shooter.

The game is neither enough like the old Battlefront games nor recent Battlefield releases to please anybody looking for a direct continuation of either. Those who expected a traditional Star Wars Battlefront game will likely be the most disappointed, as this manic first-person shooter strips away a lot of what fans expected. No space battles, no campaign mode, no classes – just a load of fast-paced shooting.

I happen to enjoy a load of fast-paced shooting, and the Star Wars flavor is just an added bit of garnishing.

As far as garnish goes, however, DICE really nailed it. The visual design, sound effects, and overall atmosphere of Battlefront provides what may be the most authentic Star Wars experience a videogame has provided. As blaster fire zooms overhead, Ewoks scream from the trees, and TIE Fighters let loose their shriek across the skies, the sense of being part of a climactic fight in a galaxy far, far away is thoroughly evocative.

The whole thing is gorgeous, to boot. Environments are beautifully designed, richly detailed, and full of inspiring visual effects. Stepping out onto Endor for the first time, green trees slick with torrential rainfall, is simply breathtaking.

02

Combat is pretty damn satisfying – the various range of blasters to unlock look, sound, and punch like the real thing (not that blasters are real), while various toys like thermal detonators and jetpacks are a joy to use. Rather than give players specific classes, characters are customized via Star Cards, a hand of up to three abilities/weapons that can be used to bolster one’s loadout.

Most Star Cards operate on a cooldown timer and take the form of unique weapons like Pulse Cannons and explosives, or special equipment that temporarily stops your gun overheating or increases your accuracy. As players level up, passive cards can also be equipped to reduce blast damage, speed up health regeneration, and more.

In addition to equippable cards, there are item pickups dotted around each map with one-use gun turrets, attack droids, and other fun playthings.

Overall, it’s a great little system that lets you have flexibility without the need to lock into a specific role. I’ve gained a lot of enjoyment from unlocking and upgrading my favorite cards, and you can also have multiple “hands” to change your loadout mid-match.

There are cosmetic customizations including various preset heads and emotes, but I haven’t found this element quite so edifying. For a start, the Imperial customizations are weak as hell, and any visually distinctive appearances are withheld for the very highest levels. Until you reach level forty, you’re stuck with a variety of generic heads, though DICE has an impressively diverse amount for all races and sexes to enjoy.

03

Matches range from small skirmishes to large, 40-player rumbles across huge maps. The biggest and most intense match type is Skirmish, where two teams of twenty are joined by playable heroes – Luke, Leia and Han for the Rebels, Vader, Palpatine and Boba Fett for the Empire – in a massive fight to claim territory and push one side back. These battles can feature speeder bikes, AT-ST walkers, as well as dogfights in the sky between your obligatory X-Wings and TIE Fighters.

There’s also Walker Assault, in which the defending rebels must try and halt an incoming wave of Imperial AT-AT Walkers. It’s an interesting match, though it favors the Empire so much it’s a little one-sided.

Personally, I prefer the smaller, objective-oriented fights, such as Droid Run, a mode where you capture and hold Power Droids that walk around the map saying “Gonk.” Hero Hunt is another personal favorite, a six-a-side battle in which one side has to eliminate the other team’s heroes. A lot of the smaller map modes have engaging objectives that are much better suited to those who want to do more than just kill stuff.

On the subject of heroes, it’s as empowering as it should be to step into the alarmingly tight leggings of Palpatine or slash one’s way across the map as Luke Skywalker. Each hero, played from a third-person perspective, has a range of special abilities that operate on their own cooldown timers, and they can cut through regular players like butter. The downside is that their health doesn’t regenerate, so every hero is destined to suffer death by a thousand cuts eventually.

As a regular player, it can be downright terrifying to suddenly find yourself facing Darth Vader, knowing he can just Force choke you in an instant. Nothing quite beats the feeling of taking him down, however, being that one to put the final boot in and lay claim to his big helmeted head.

I have to say though – I’ve no idea what’s going on with Darth Vader’s voice. Every other main character sounds fine, but there’s something offputtingly dorky about the way DICE has Vader speaking.

04

Dogfights aren’t so thrilling, and are by far the weakest part of Battlefront‘s package. Taking to the skies is a surprisingly boring affair – vehicles are slow moving while combat is a simple case of locking on and holding down the fire button, hoping for victory. There’s an entire match type revolving around airborne fights, but it’s incredibly dull.

If I have the option to use air vehicles in Suppression mode, I more or less ignore it – it’s just not fun.

Everything else, however, I’m adoring. Absolutely adoring. The Star Card system, the regular drip-feed of unlocks, the decent matchtype variety, Battlefront ticks all my boxes, and it’s a game I can envision playing for quite some time, even after this review’s done n’ dusted.

All that said, however, there’s an elephant in the room that needs addressing – the business model.

05

I usually try and separate the business of games from the art of games when reviewing them, but when I feel that the former has impacted the latter, I’ve got to make it part of my critique. To that end, I can only express dismay at what I see as a potential fracturing of Battelfront‘s excellent foundation once the promised avalanche of downloadable content starts falling.

It’s hard to ignore Battlefront‘s tie-in $50 Season Pass – the game itself prominently displays an advertisement for it every time you view the main menu. More than that, though, this is being presented as a pass that’s almost obligatory for the long-term enjoyment of the game. As well as new weapons, heroes, and expansion packs, this pass promises a whole 16 new maps, something that will undeniably break up the userbase and strongarm players into buying.

It doesn’t help that, as good as Battlefront is, it feels like more of a starting point than a complete package. Only a few hours of playing will be enough to see every map in the game, and with no campaign to speak of – only a wave-based horde mode for solo or co-op play – there’s not a lot of meat on the bones, especially for those who get bored easily.

In many ways, Battlefront finds itself an unlikely comparison in Splatoon.

Like Splatoon, I’m finding the multiplayer compelling enough to keep going back, but unlike Nintendo’s squid-themed shooter, we’re going to have to pay for any increased longevity. It’s like Electronic Arts adopted Nintendo’s “game-as-service” model but made us pay for it where Nintendo didn’t. With these expansions being so potentially crucial, it’s not unfair to suggest that the real MSRP of Battlefront is $110, rather than $60.

Except we don’t even know if the other half of the game will even be worth that much money.

06

This close to launch, it’s hard to tell exactly what impact Battlefront‘s business model will have on the game and its audience, but it’s enough to lower my opinion of what should be a potential game-of-the-year candidate for me. I’m not being hyperbolic when I talk about how much damn fun I’m having with this – but I keep thinking about the future, and I cannot in good faith give this game super high scores and accolades when Electronic Arts’ plan is the exact opposite of what I want to see in videogames.

It makes for a frustrating review – trying to balance the amount of enjoyment I’ve had versus the overbearing money-grubbing that’s going on from a company that’s only pulling this shit because it can, not because it needs to – effectively exploiting the power of the Star Wars name and abusing the loyalty of its fandom in a way that’s not even vaguely subtle.

Electronic Arts has been shameless in its behavior, but again, I can’t stress enough how much of a delight the game itself has been – at least during its launch period. That I’m not just slapping a five or lower on the score should be taken as a sign of just how high the quality is. That I cannot give it higher than a seven, conversely, speaks volumes of how overwhelming a shadow has been cast by its DLC.

The best way to describe Star Wars Battlefront, I feel, is to call it what it is – a good game that was deliberately designed to not be a great one.

I wanted to rate it higher than this. Way higher.

At least the online connection is mostly stable, though. As far as EA launches go, that’s pretty amazing.

7/10
Good

Michael Treiger
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Michael Treiger

Man Jim you’ve gotten through the single player content like a blaze ohhh.. never mind

prh99
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prh99

It gets better:
http://www.cnet.com/news/ea-doesnt-want-to-nickel-and-dime-players-with-microtransactions/

A steaming disenginous load straight from EA.

nicethugbert
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nicethugbert

Yeah, they want dollars by the pound. Nickles and dimes are for the little people.

Nevac
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Nevac

If they want to keep players engaged for longer, maybe for a start they should offer more content in the base game…

Forrest Kayssen
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Forrest Kayssen

I love their example of the Madden games. Yes, players drop off after the superbowl. Also, people don’t eat ice cream when it’s cold, they don’t use umbrellas when there isn’t a cloud in the sky, and they don’t use coffins while they still draw breath.

BAH!
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BAH!

Ironically, ice cream sells well in cold climates. The sales are all over the place, but states like Washington and Alaska are in the top tier, whereas Hawaii and Florida are near the bottom.

The more you know!

Daryl Corey
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Daryl Corey

Even in GA I buy more ice cream in winter than summer. Something about eating something so rich, creamy, and cold in the heat ends up making me feel off

Forrest Kayssen
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Forrest Kayssen

In the UK, ice cream only really sells well when it’s hot. I’ll eat it all year round, though. Plus, because it doesn’t sell as well during the winter/autumn months, it’s usually cheaper.

Fly Cooper
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Fly Cooper

My Ice Cream man will give you a huge amount of ice cream for 99p (UK RRP) but if you want the cone to eat the ice cream from, £50.

Dragonzeanse
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Dragonzeanse

Does this guy even live in the same reality as us? I guess he does, if people are sick of microtransactions in his, too.

Kevin Lee Shields
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Kevin Lee Shields

It’s ridiculous how pirates are actually providing a service of DRM-free games now. It used to be just what it really is, illegally free games. But now, they’re illegally free and better than the payed for games.
That is so fucking sad. How does almost (GoG and CD Projekt I’m looking at you you gorgeous heroic bastards) an entire industry manage to sell a inferior product in comparison to the free version delivered by pirates. At the VERY LEAST it should be the same quality.

diamond
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diamond

I’ll still buy their games if they look good enough(Mass Effect Andromeda is looking really nice), but EA has made so many terrible decisions with this game that there’s no way in hell I will spend a cent on it, I wouldn’t play this pathetic excuse for Battlefront even if someone gave it to me for free.

Christopher Howell
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Christopher Howell

As someone who has sworn off EA’s games, I want to explain this point to someone who says “If it looks good enough I’ll buy their games.”
The reason to not buy them is because we know they won’t be good, because they never are anymore, or if they are there is always some horrible catch that makes it miserable to play, Season passes, DLC, DRM, what have you.
Yes if EA made a good game and didn’t try to screw everyone over, I’d buy it too, but EA doesn’t make good games. Not anymore.

Glenn
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Glenn

They still publish good to great games, but like most publishers rip content out to sell as DLC. Dragon age seems to be one of the few that gets away with being able to be played without feeling held at gunpoint for DLC or season passes.

Mathew G. Smith
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Mathew G. Smith

Except the real ending was DLC

Helmic
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Helmic

Apparently they’re trying out the new Need for Speed sans paid DLC and microstransactions. Like, none at all altogether, you pay for the game and it comes with free updates and that’s it.

It’d be great if the game wasn’t also always-online, and I’m worried that EA will use that to justify more microtransactions. They’ll claim that having an honest price didn’t improve sales when in reality people were turned off by the always-online requirement. If sales do go up, they’ll claim that always-online DRM is acceptable for consumers.

ThEjOkErIsWiLd
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ThEjOkErIsWiLd

Just because they publish great games does not mean that they are great publishers.

Weresquirrel
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Weresquirrel

I’m reminded of an episode of The Goodies where a local planning manager says that he “Doesn’t like tearing down people’s homes and historic landmarks to make motorways, but I just can’t help myself!”

I played the open beta on the PS4 and yeah, it was very pretty and had great sound design and all that, but I just can’t see myself getting it until maybe waaaaay down the line when it goes much cheaper and the season pass stuff is all accounted for and graded.

sillyskeleton
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sillyskeleton

EA, season pass, lack of proper single player content. More than enough reasons for me to stay the hell away from this game.

nicethugbert
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nicethugbert

EA, that’s enough reason by now.

insert clever name
Guest
insert clever name

Its like Destiny and the taken king crap
oh well fuck EA also jim how could you give black ops 3 such a high score
its way worse than what you gave it

Lars Söderström
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Lars Söderström

wow a positive review for Battlefront! Thanks Jim. I think the high production values deserves the praise it gets.

The Endor indoor area with the rain on the glass is simply breathtaking.

HisDivineOrder
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HisDivineOrder

Pure greed is what keeps EA from understanding that the way to really start a new franchise off with a bang is to give everyone everything for the initial $60 and deliver content in trickles over a 12 month period.

As it is, the shadow of the Dark Side falls across the whole thing.

Eduardo Najar
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Eduardo Najar
This game should have been launched at reduced price. It just doesn’t justify a 60 dollar price tag. Don’t get me wrong, I played the beta and enjoyed the hell out of it (even while being more casual focused) but not having campaign or something similar to it, the lack of customization and the lack of variety in its modes aren’t enough. Obviously the game will be completed with the season pass but having to spend 110 on a game to get the “full experience” is total bullshit. I don’t know what EA is thinking but if they keep publishing… Read more »
Ivan Sorensen
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Ivan Sorensen

Getting this game over christmas pretty much for one reason: Split screen co-op with my kid, blasting storm troopers (or rebel scum) together.

Peter Coffin
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This is essentially my thought. Honestly if it were a less expensive game or had more maps it’d be a 9. But basically it’s a 7.

Logan Graham
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Logan Graham

I was tempted after the beta, but I noped right the hell out of there when I saw the news for giant $50 season pass.

Maelstrom207
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Maelstrom207

Why’s everybody so surprised by the 50$ season pass? EA’s been doing it since 2011 with the release of Battlefield 3 yet apparently only now people are beginning to be so up in arms about it.

Schulzey
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Schulzey

I think it’s probably the fact that the base game is lacking so much content. Only a few maps unless you play all the modes, then you can play all the maps. Plus, there’s very little single player content. Sure, few people play the single player campaign in BF games, but it’s there and gives the project more value. If Battlefront 3 was bursting with modes and content for $60 before the DLC, then there would be less criticism.

Maelstrom207
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Maelstrom207

Honestly, the single player campaigns in Battlefield games are pretty freaking terrible (Bad company 1 aside), even worse than Call of Duty and I would have been perfectly fine if they put that money and effort into the multiplayer. DICE games have always been about the multiplayer anyway, it does suck that EA saw Activision making lots of dough with their Call of Duty map packs and thought to themselves: “Hey we can do that too and take more money from our fans”.

diamond
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diamond
Well that’s just your opinion, I for one really liked their single player campaigns, those are the only reasons I bought the Battlefield games in the first place(I know i’m probably in the minority on this) The problem is it dosen’t look like EA put much effort into multiplayer at all. Just cause you didn’t like the Battlefield campaigns does not automatically mean it would’ve been a bad idea for Battlefront to have a campaign, there’s a whole lot of great possibilities for a Star Wars story in this game, and it’s a shame EA were too damn lazy to… Read more »
Maelstrom207
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Maelstrom207

I think they’re waiting on Visceral games and Amy hennig’s third person uncharted-esque star wars game which will probably deliver on the single player front for those who are craving for a story based SW game.

Personally, I have nothing against single player campaigns in multiplayer focused shooters (they can certainly be done well) but when DICE is making them, I can’t help but think that they’re really just a waste of time, especially after suffering through their writing in Battlefield 4.

diamond
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diamond

I liked the campaign in Battlefield 4, it was cool to get multiple endings, though at this point I really wish they would get around to doing Bad Company 3 already, as I loved the writing in both of the BC games, it was hilarious and clever.

PantsInOrbit
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PantsInOrbit

Exactly the same with me. In offering me a $50 season pass, they lost a $60 game purchase.

Mayor Milo
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Mayor Milo

A lot of good games coming out/came out this year. It’s a shame that this may be plagued with shitty DLC practices. Ah well. Hopefully I’ll get my money’s worth before the practices enter.

c00ch
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c00ch

Holy moly! That was a close call!

Just tried to buy the game on EA’s Origin website (not through the Origin client). And just before completing the purchase I noticed that I had selected the Season Pass and NOT the game.

The portal did not make me aware of this fact (like Steam does).

And checking the EA small print, the Season Pass is not eligible for a refund. Why not?

So be careful what you buy!

c00ch
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c00ch
Dang it, Jim! I usually avoid anything EA like the plague. But your review made me buy this game regardless of the fact that I had to install Origin! Unlike you, I grew up with Star Wars and have very fond childhood memories. But just like you, I never cared much for Battlefront games. So to read that this is more arcade-y (as in “Star Wars: Rebel Assault”) sounds like it is totally up my alley! As for the Season Pass… well, I simply ignore that one for now. If it turns out to be good content, I might buy… Read more »
person
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person

Does EA have sales for the DLC on their PC games? I think they do occasionally on Xbox live and PSN…

c00ch
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c00ch

I doubt that EA will offer a sale on this Star Wars cash cow anytime soon.

Michael Treiger
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Michael Treiger

they have like a 50% off thing for everything in the store happening on Origin a number of times a year (including for brand new games). That’s the only way I buy new EA games

Something “witty” here
Guest
Something “witty” here

All I have to say is for them to make the season pass worth it they only have to do one thing…

let you play as an Ewok

worth it.

Johnny Wilson
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Johnny Wilson

I would gladly pay $110 for the privilege of carpet bombing Ewoks from a TIE Fighter and yet I feel I should be more ashamed of that than I actually am.

Daryl Corey
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Daryl Corey

I keep getting killed on Endor’s Moon for shooting at the furry shits when they come out of huts I just can’t help myself

Dion Mesa
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Dion Mesa
I felt kind of the same way with Hardline. Hardline felt quite light on content… and Jesus, Hardline even had a single player campaign. Battlefront does not. Here’s the thing though… if Battlefield 4 on PC is any indication, people definitely still play the base package. The server list at any one time seems to show more servers running with the base content only than those running with expansions/DLC enabled. It’s going to create a divide… I mean there’s no question about it, but I’m not exactly sure it’s one of those things where people will have a hard time… Read more »
Schulzey
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Schulzey

BF4 killed DLC for me. It’s hard to get a game going on DLC maps for many modes, but there’s tons of servers available on the base maps for almost every game mode. Why buy the DLC when you can’t even use it?

Erin von Vengerberg
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Erin von Vengerberg

That’s good to know, I assumed the community would be closer to COD where as soon as a new game launches the old servers are a barren wasteland.

nicethugbert
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nicethugbert

I’m laughing at this because it makes me wonder what developers do with their time if they’re going to deliver a skimpy game and start selling expansions months before it’s release. My suspicion is that they’re holding out on content. What’s funny is the thought that of no one buying the content they held onto and were banking on, then getting a rep for being skimpy.

nicethugbert
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nicethugbert
Wait, I don’t get this review. The game itself, ignoring the business model is great. But, the business model intrudes on the experience. OK, I understand that. I had that experience with MGSV: The Wait Wall Extortionist. MSGV:TPP was ruined for me by the invasion of F2P cancer into Single Player. But, Starwars Battle Front sells a content pack to be released later (for what essentially sounds like an expansion, even though they call it a season pass) and gets a lower score than MSGV:TPP which Wait Wall Extorts me for money all the way through Single Player like a… Read more »
Jim Sterling
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Here is the important part of what you said that might help you understand my review:

“MSGV:TPP was ruined for me…”

I’ll further isolate the pertinent words:

“was ruined for me…”

And then further isolation:

“for me…”

I hope that helps.

nicethugbert
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nicethugbert

By Wait Wall Extortion. Key fact, Jim.

If you’re satisfied with F2P scams in Single Player, fine, you’re entitled to your opinion. But then it makes it difficult to understand your distaste for micro-transactions, especially when the game is begging for them all along.

MSGV:TPP is no Witcher 3, not even close. MSGV:Skinner Box plays like an F2P skinner box.

Duster
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Duster
Someone is getting angry. “F2P scams”? You’re just throwing terms around now. MGSV is not a free to play game, mate. The term you’re looking for is “microtransactions”. The pay-to-win/wait wall system of the FOB is certainly scummy and will hamper the experience IF you’re interested in building your FOB. That was an experience that Jim largely chose to ignore, but still noted in his review how poorly the system was implemented. Not only that, but, as several have already pointed out, it’s gotten worse and more intrusive since Jim reviewed the game. For better or for worse, Jim doesn’t… Read more »
nicethugbert
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nicethugbert
You don’t really seem to understand my point of view. Let me repeat something I said in another comment. “Even as a game, MSGV:The Phantom Cash Grabber feels like a Micro-Transaction scam. But, I guess that’s just me, despite the Wait Wall Extortion blatantly in the game.” Wait Wall Extortion is present from the beginning to the end, I might add. The entire crafting system is built on it. All the content is repeatable by necessity, like a treadmill. If those two things are not the heart of F2P scams, I don’t know what is. I have no idea what… Read more »
nicethugbert
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nicethugbert

Even as a game, MSGV:The Phantom Cash Grabber feels like a Micro-Transaction scam. But, I guess that’s just me, despite the Wait Wall Extortion blatantly in the game.

LexTheDonteKilla
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LexTheDonteKilla
You’re probably missing the fact that TPP has hundreds of hours of single player content and that, while annoying, the microtransactions aren’t likely to be vital to play the game later on. SW: BF has very little content in the base game and the poor business decisions are going to mean that anyone who doesn’t partake in said practices is going to get screwed over as most other players will be playing the DLC content. Also, comparing review scores without actually paying attention to the couple thousand words of review that accompany said score is stupid and Jim literally just… Read more »
Gorantharon
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Gorantharon

The microtransactions in TPP did have a noticeable influence on the pacing of the base building and research, though.

Without extra bases it is very slow.

nicethugbert
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nicethugbert

EXACTLY!

MJC
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MJC

Meanwhile, I pretty much stopped reading this review at “no campaign mode” because I couldn’t care less about a $60 (or however much it really costs after the Season Pass Extortion that you’re defending) game that’s multiplayer only.

Opinions, man. Different people have different opinions.

nicethugbert
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nicethugbert

How is it extortion to pay for an expansion? Is the season pass not an expansion?

Erin von Vengerberg
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Erin von Vengerberg

If you read the review you’d know Jim didn’t defend the season pass, in fact he only scored the game a 7 because of it.

Jim Sterling
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So you stopped reading the review and then accused me of saying things I didn’t say in the review.

That makes you look super smart!

BAH!
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BAH!

MJC’s comment is a reply to nicethugbert, who appears to be defending the season pass via the “It’s not as bad as [x]” argument. Which is funny, because he’s probably right. As of right now, MGSV may very well be worse than Battlefront in terms of the games extorting their players.

In any case, I am absolutely certain the comment was not aimed at you, Jim.

Daryl Corey
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Daryl Corey

I tend to be one of the contrarians around here but wow atleast I read things before I make assumptions and accusations

Kingtrace
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Kingtrace

Did you just say Jim Fucking Sterling, Son was DEFENDING a season pass?

PFFFFFFT

Chris
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Chris

The other thing is… IF (now I’m not saying you did) but IF you played MGSV a couple months after launch… to my understanding, the patches that have come out have made micro transactions more and more intrusive…
At the time of review for Jim, MGSV was less obnoxious.

nicethugbert
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nicethugbert

I bought and started playing MSGV:The Phantom Pachinko about two weeks ago and finished the story a few days ago. By the end, I felt like I had been fultoned onto some F2P FOB somewhere out in the middle of an ocean. I finally escaped, I hope.

Chris
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Chris


“AAA Video games! Where our patches actively make games WORSE instead of better! Give us cash please”

Eirik Hafskjold
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Pretty much sums up my beta experience. Sinister business practices be damned, Im getting this game no matter what. I have a date with a screaming buddy to clear all the wave/horde-challenges in co-op. I knew EA would pull this shit, and I hate that I kinda accept it now. But the game is indeed great.

Jim Sterlingson, you done did a nice review. Fair score.

nicethugbert
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nicethugbert

EA has your money, they’ll gladly take a 0/10.

BigPrimeNumbers
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BigPrimeNumbers

I have the same trepidation as Jim on this. I’d be all over this game if it didn’t appear as if they culled off a huge chunk of the game. Perhaps this game will be worth it (and get a second wind) with the GOTY edition.

nicethugbert
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nicethugbert

|| “I happen to enjoy a load of fast-paced shooting…” ||

As we’ve learned from your oft repeated pounding it exclamations.

Manen
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Manen

lol.

Manen
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Manen
I was pissed at first when I played the beta and saw what Hoth looked like, nothing like Empire Strikes Back(Colonel Veers demands to know where in the galaxy that fucking hill came from!); then I came to the conclusion that these games(yes folks, Y’ALL IN FOR A RIDE WHETHER YOU LIKE IT OR NOT!) will have barely anything to do with the lore which is great. The business model is, unfortunately, what you can expect from AAA Publishers: pure fucking gr$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$d. Apart from the sounds, music and graphics there’s nothing really special about this game. 4/10 from me, if… Read more »
MJC
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MJC

Grsssssd? What’s grsssssd?

Should have used a euro symbol.

Hu Deegan
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Hu Deegan

So it’s $110 with the DLC? Why, I’ll just buy the Ultimate Edition which is……..$120 on PSN. Oh.
Or $160 on Origin for PC.

Okay yeah, better off buying the base game and the season pass by itself.

Johnny Luchador
Guest

i enjoy that people are saying its lackluster when the fact of the matter is they are playing it wrong. I spend most of my time riding on top of at-at’s dying pathetically ( you’re a storm trooper, you’re not suppose to 360 no scope yadda yadda bullshit) and just enjoying that i have a fun star wars game again

diamond
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diamond

Or maybe their playing it right and still think the game is garbage.

JellyBabe02
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JellyBabe02

The season pass thing is especially frustrating when you live in Australia and every AAA game costs $80-$100 at launch, before any pre-orders or DLC. The Sims 3 cost over $100 when it first came out here.

Scubafinch
Guest
Scubafinch

Disc games are way more competitive at Australian retail than the digital versions… you can pick up Battlefront for AU$64 at Target, or price match with EB/JB HIFI. You are right about the frustrating season pass though, which now costs more than the base game!

JellyBabe02
Guest
JellyBabe02

Maybe I’m just window shopping at the wrong stores; I have mostly seen the really expensive games at EB Games and places like that.

Codename Codeman
Guest
Codename Codeman

In my head, “AT-AT Walker” is “AT&T Walker”. Every time. Makes sense given their spectacularly flawed design ooooooohhhh

Jim Sterling
Guest

Buuuuuuuuuuuuuuuuuurn!

Jonathan Leack
Guest

This game makes me sick to my stomach. It’s pure sickness.

Codename Codeman
Guest
Codename Codeman

Sounds like you’re down with the sickness