Spyro Reignited Trilogy is out, which means nothing else matters. A rarity, in that it’s an Activision release without a nasty predatory catch, Spyro is a ton of fun and it’s held up incredibly well!
Diablo Immortal was announced to an audience that ranged from apathetic to furious, as a mobile Diablo game turned out to be exactly what Blizzcon attendees didn’t want.
Activision Blizzard couldn’t have read its audience worse if it tried, and now we’re in a perpetual backlash machine as angry fans and exasperated pundits go back and forth, tearing each other apart.
In this breakdown of the situation, The Jimquisition gets to the very heart of the matter, and why the initial backlash is just fine n’ dandy.
In 2017, the “AAA” game industry went all-in on loot boxes – microtransactions that emulate gambling to maximize ill-gotten gains.
In 2018, new games aren’t using them and old games are scrubbing them. Are they done in the mainstream business, or are companies just biding their time?
Once again the “AAA” industry thinks it has a golden goose, and once again it’s primed to bang that goose until the eggs come out filled with nothing but decaying spunk.
The episode we all knew was coming. The Jimquisition at last smashes into the “It’s Just Cosmetic” argument with a bulldozer.
Many will defend certain types of microtransaction and loot box by claiming if they sell only cosmetic DLC, it’s fine. Cosmetics “don’t affect gameplay” and therefore anything goes.
This is rubbish. Cosmetics absolutely impact gameplay, and to argue otherwise is to heap insult upon games as a medium.
This is the year loot boxes came to gaming in a big way.
Encouraged by Overwatch, “AAA” publishers went all-in on destroying their games in the name of easy money.
And no, Blizzard, you’re not special. You deserve as much blame as EA, Activision, Ubisoft, 2K Games, WB, and Microsoft.
In fact, j’accuse!
Activision’s patented idea of utilizing matchmaking to trick players into buying DLC is an unsettling one, but if you think that’s as bad as it gets, you don’t know videogames.
Let’s talk about Scientific Revenue, the service that demonstrates exactly what games want from you – they want to turn players into payers… and they proudly admit it.
The predatory side of gaming has only just begun to show its fangs.
As both a professional hater of the corporate machine and a videogame critic, one must walk a fine line between providing information on distasteful business practices and measuring said practices against the positive accomplishments of any given piece of work.
User reviews are subject to no such concerns, which is why METABOMBING a game for any reason in particular happens so often.
Destiny 2 is, for my money, a damn great game. A great game undoubtedly held back to some degree by Activision’s monetization tactics. I might have to take the time to weigh the good against the ill, but Metacritic’s community reviewers have let their feelings known with both barrels.
As you’d expect.