Another November, another Call of Duty. Rinse, wash, open loot box in front of friends, repeat.
I was hoping I’d like it more than the first, but sadly it’s just not grabbing me, as much as I love the characters.
As both a professional hater of the corporate machine and a videogame critic, one must walk a fine line between providing information on distasteful business practices and measuring said practices against the positive accomplishments of any given piece of work.
User reviews are subject to no such concerns, which is why METABOMBING a game for any reason in particular happens so often.
Destiny 2 is, for my money, a damn great game. A great game undoubtedly held back to some degree by Activision’s monetization tactics. I might have to take the time to weigh the good against the ill, but Metacritic’s community reviewers have let their feelings known with both barrels.
As you’d expect.
Oh Gearbox, will you ever learn?
So the great minds running the Bulletstorm: Full Clip Edition scene decided to compound its ludicrous MSRP by partnering with G2A. Yes that G2A, the notoriously scummy one that profits from fraud.
How did that turn out, and what does it say of this industry that it happened in the first place? Let’s find out together, you POG freaks!
Usually the Bullshit Roundup consists of several stories of industry sleaze culled from recent headlines, but today we’re focusing on just one. Activision’s little stunt with Call of Duty 4: Modern Warfare Remastered deserves a spotlight all its own, because it may be the single biggest liberty taken with fee-to-pay gaming.
The rerelease of Modern Warfare was updated recently to include microtransactions, setting a new garbage precedent in post-sale money-grubbing.
Titanfall 2 is brilliant, but it doesn’t look like luck (or an audience) has been on its side.
Let’s look at why it all fell apart, and why this is a shitty thing in the wider scheme of things.