Demolishing The Excuses Made For ‘AAA’ Publishers’ Exploitative Greed (The Jimquisition)

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The excuses people make for multibillion dollar publishers have to stop. They ignore so many ways in which the “AAA” game industry both makes money and takes shortcuts.

From tax havens to worker mistreatment, from the avoidance of royalties to the sheer amount executives make in compensation, the game industry actually has it EASY while pretending it’s got it hard. Let’s look at all this.

Look After Your Workers Or Get Out Of Games (The Jimquisition)

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With the sheer amount of cash flowing into games – and don’t try to claim it isn’t – there’s no excuse for an industry that doesn’t take better care of its workers.

Unfair hours, low pay, and constant developer burnout is simply not justifiable. Not when other industries have had to deal with treating their employees well, and managed just fine. In the wake of Telltale, we need to discuss the rights and benefits that developers are long overdue.

The Unfortunate Reality Of Microtransactions, Gambling, And Desperate Publishers (The Jimquisition)

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2K Games has called premium currency and microtransactions an “unfortunate reality” in gaming.

Overwatch and NBA 2K19 had to remove loot boxes in Belgium. EA refuses to remove loot boxes from FIFA. The “AAA” excuses and justifications are flying thick and fast, and 2K especially is showing its royal rump.

Games Should Not Cost $60 Anymore (The Jimquisition)

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There is a constant problem plaguing the game industry, if its spokespeople are to be believed. Games cost $60, and that price doesn’t work anymore!

Weirdly enough, The Jimquisition agrees with this assessment. “AAA” games should indeed not cost $60 anymore, and they most certainly have outgrown it.

The Cost Of Doing Business (The Jimquisition)

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Games cost a lot of money to make. You need to pay developers, you need to license engines, you need do a lot.

Extra Credits pointed out all of these costs in a recent video, and I’m certainly not going the claim the expenses aren’t expensive.

But is it just me, or does the “AAA” videogame industry do a bit too much twisting and turning to make the cost of doing business out to be some unreasonable cross to bear?

The Year Of The Loot Box (The Jimquisition)

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This is the year loot boxes came to gaming in a big way.

Encouraged by Overwatch, “AAA” publishers went all-in on destroying their games in the name of easy money.

And no, Blizzard, you’re not special. You deserve as much blame as EA, Activision, Ubisoft, 2K Games, WB, and Microsoft.

In fact, j’accuse!

The Business Of Lies (The Jimquisition)

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This week’s episode is brought to you by Sterdust, a totally original wrestling persona that WE OWN. We OWN it, WWE!

Anyway, in an industry of liars, even the good guys lie, and those lies can be good lies.

But what happens when lies become so commonplace and acceptable? Then the bad guys lie… and they can’t understand why they’re not the good guys.