Once again the “AAA” industry thinks it has a golden goose, and once again it’s primed to bang that goose until the eggs come out filled with nothing but decaying spunk.
Games cost a lot of money to make. You need to pay developers, you need to license engines, you need do a lot.
Extra Credits pointed out all of these costs in a recent video, and I’m certainly not going the claim the expenses aren’t expensive.
But is it just me, or does the “AAA” videogame industry do a bit too much twisting and turning to make the cost of doing business out to be some unreasonable cross to bear?
According to journalists, “angry YouTube videos” have demoralized employees of Electronic Arts and BioWare.
So… let’s talk about that anger, shall we?
The episode we all knew was coming. The Jimquisition at last smashes into the “It’s Just Cosmetic” argument with a bulldozer.
Many will defend certain types of microtransaction and loot box by claiming if they sell only cosmetic DLC, it’s fine. Cosmetics “don’t affect gameplay” and therefore anything goes.
This is rubbish. Cosmetics absolutely impact gameplay, and to argue otherwise is to heap insult upon games as a medium.
Star Wars Battlefront II was a bit of a misstep, huh?
EA is licking its wounds after the massive loot box backlash, but there’s little time to heal.
They got too greedy to fast, and now legislators are interested in games… and gambling.
Like a Star Wars Holiday Special, Battlefront II has left us all confused and feeling exploited.
The backlash was so huge, EA had to temporarily retreat and take the microtransactions out of the game. A disastrous Reddit AMA, worried investors, prying regulators, and mainstream news headlines forced them to pull back and find a more palatable way to deploy its glorified gambling.
However, that wasn’t before it received one of the biggest Metabombings in history. Oh yes, let’s get stuck in!
This is the year loot boxes came to gaming in a big way.
Encouraged by Overwatch, “AAA” publishers went all-in on destroying their games in the name of easy money.
And no, Blizzard, you’re not special. You deserve as much blame as EA, Activision, Ubisoft, 2K Games, WB, and Microsoft.
In fact, j’accuse!
Our last look at Shadow of Mordor delves deeper into how the loot system has changed the game, and the fact that Orcs have lost their flavor.
Don’t even pretend you didn’t see this coming a mile away.
Middle-Earth: Shadow of War has become more famous for its boundary-pushing loot box system than anything else – and that’s a good thing, because any game designed to fleece its customers and exploit those with addictive personalities deserves to be known for nothing else.
While most professional critics glossed over the microtransactions – which, for all their defenders, really have had a dire impact on the game’s entire structure – many others have voiced extreme displeasure at this gacha simulator passing itself off as a “AAA” game.
And you know what means… it’s time for a METABOMB.