Our last look at Shadow of Mordor delves deeper into how the loot system has changed the game, and the fact that Orcs have lost their flavor.
Don’t even pretend you didn’t see this coming a mile away.
Middle-Earth: Shadow of War has become more famous for its boundary-pushing loot box system than anything else – and that’s a good thing, because any game designed to fleece its customers and exploit those with addictive personalities deserves to be known for nothing else.
While most professional critics glossed over the microtransactions – which, for all their defenders, really have had a dire impact on the game’s entire structure – many others have voiced extreme displeasure at this gacha simulator passing itself off as a “AAA” game.
And you know what means… it’s time for a METABOMB.
Loot of the Rings! How does Shadow of Mordor’s sequel stack up after months of controversy? Let’s find out!
Don’t know about Jimpressions and the new “screw you” approach to game reviews? Learn more!
It was sincere and touching, and that’s all it should’ve been, but the decision to charge for content honoring the late Mike Forgey altered the conversation.
Alright then, let’s get into this mess.
Oh sorry, did you think we were NOT going to look at microtransactions coming to Shadow of War?
Did you think the appearance of loot boxes for a single-player game would escape my Sauronesque eye?
Did you really think I’d not take EVERY opportunity to bash something Warner Bros. has done?
If you don’t know me by now…
In the world of videogames, even spiders need to be sexy, because Heaven forbid even Shelob be allowed her ugliness.
When Shadow of War isn’t busy introducing loot boxes, it’s redesigning spiders in a way that reinforces some unfortunate ideas.