Games Should Not Cost $60 Anymore (The Jimquisition)

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There is a constant problem plaguing the game industry, if its spokespeople are to be believed. Games cost $60, and that price doesn’t work anymore!

Weirdly enough, The Jimquisition agrees with this assessment. “AAA” games should indeed not cost $60 anymore, and they most certainly have outgrown it.

The Cost Of Doing Business (The Jimquisition)

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Games cost a lot of money to make. You need to pay developers, you need to license engines, you need do a lot.

Extra Credits pointed out all of these costs in a recent video, and I’m certainly not going the claim the expenses aren’t expensive.

But is it just me, or does the “AAA” videogame industry do a bit too much twisting and turning to make the cost of doing business out to be some unreasonable cross to bear?

Turning Players Into Payers (The Jimquisition)

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Activision’s patented idea of utilizing matchmaking to trick players into buying DLC is an unsettling one, but if you think that’s as bad as it gets, you don’t know videogames.

Let’s talk about Scientific Revenue, the service that demonstrates exactly what games want from you – they want to turn players into payers… and they proudly admit it.

The predatory side of gaming has only just begun to show its fangs.