Deus Ex: Mankind Divided – The Hottest Take

So I can’t review Deus Ex: Mankind Divided yet because I got a review copy last night and the embargo is up now. I also can’t do a Jimpressions video because Square Enix is disallowing footage to be shown until next week.

The best I can do for you while I continue playing the game and work on getting a written review up (hopefully) before launch is a general written assessment based on my time spent with the game so far.

So here we go…

Read More

The Bullshit Roundup: Battlefield 1 and Deus Ex Get Microtransactions, Watch Dogs 2 Spams Us With Special Editions

Time for more stinking bullshit, delivered to you on an unwashed platter full of sick and blood. We’re here once more to bang on about the same old crap the “AAA” industry shoves down our throat, because lordy knows few other places bother.

On today’s edition of Bullshit Roundup, we’ve got two more cases of microtransactions announced for unreleased premium games, and Ubisoft is at it again with another ludicrous selection of collector’s editions for Watch Dogs 2.

Read More

Metabombed: Hitman Is ‘A Complete Fiasco’

Last week, Square Enix launched Hitman to a decidedly mixed response. While it’s been almost universally praised for the quality of its content, the method of its distribution has left a sour taste in the mouths of many.

As reported on a recent Jimquisition episodeHitman went episodic as part of the publisher’s panicked plan to start carving games into pieces. This led to the confusingly titled Hitman: Intro Pack, and a fair bit of cynicism from fans.

Worse than this, however, is the game’s always-online requirement. Despite being a single-player game, Hitman utilizes online features that act as glorified DRM and have led to numerous negative expriences.

The result? Hitman just got Metabombed!

Read More

The Jimquisition: The ‘Problem’ With Episodic Games

There’s nothing wrong with episodic games. Not on paper, anyway. There’s plenty wrong with the current crop of entities eyeing episodic games up, however.

Last week, some people assumed I thought episodic content was, itself, a problem. This is not the case. Let’s look at what the actual problem is.

Why Square Enix Is Carving Its Games To Bits (The Jimquisition)

Two years ago, The Jimquisition said Square Enix was planning to break its games into pieces. Here we are with a carved-up Final Fantasy VII remake and Hitman.

So today, I go back to my sources and find out even more. Why is Square Enix doing this? What was the great panic at the end of the last generation that led to more episodic content? And why are there so many remastered rereleases?

The Jimquisition has the answer.

Counterpoint: Regarding Active-Time Battle Systems

This week’s Jimquisition on Active-Time Battles generated a lot of heated discussion – some agreed with me that ATB was a fine tradition that aged well, while others believed it had its day in the Sun and Square Enix is right to move away from such things.

Among the feedback I received was an excellent rebuttal from Em D. Being a solo operation, this site doesn’t have much of a window for dissenting opinion, but Em’s response was interesting enough that I thought it’d be nice to publish – with permission, of course.

While I maintain my respect for Active-Time Battle, and believe it still has a place, I loved this insightful response. Take it away, Em!

Read More