The Cowardly Crimes Of Dastardly Denuvo (The Jimquisition)

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The problem with piracy is the measures employed to combat it showcase utter contempt for the paying customers.

This is something Ubisoft once directly acknowledged, before tanking the performance of Assassin’s Creed Odyssey with a double layer of DRM.

Denuvo, meanwhile, is embraced by the game industry despite a laundry list of problems and failures. Let’s look at why Denuvo is rubbish.

Below Expectations (The Jimquisition)

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We’ve all heard the story. “AAA” game comes out, “AAA” game is a critical and commercial success, “AAA” game disappoints its publisher for failing to meet expectations.

When you pull back and see just how often this dance is performed, it paints the picture of a panicked and desperate industry, a rotten swan kicking its decaying legs frantically across a poisoned swamp. Because that’s what it is. The industry is a rotten swan.

The GAAAmbling Problem (The Jimquisition)

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Ubisoft, by way of a PR rep, has defended loot boxes after people found them distasteful in Trials Rising. They hammered through both usual and unusual excuses, and did so in a way that truly offended my senses.

AAA publishers are not just riding this gravy train into oblivion, they’re actively lying and insulting our intelligence to justify it. And as problem gambling is on the rise, the game industry needs to start admitting fault… or fault will find them.

Six Times Bethesda Was Massively Incompetent (The Jimquisition)

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Bethesda has created some of the most enduring power fantasies of our time, and there’s a good reason why The Elder Scrolls V: Skyrim is a game that refuses to die.

However, Bethesda isn’t known for stable experiences, or welcome decisions, or not screwing up in massive ways.

With Fallout 76 coming out and being rubbish, let’s look back at some of the notorious goofs from a company that goofs hard and often. By no means a comprehensive list, but a fun one!

The Diablo Immortal Backlash Fun Parade (The Jimquisition)

Diablo Immortal was announced to an audience that ranged from apathetic to furious, as a mobile Diablo game turned out to be exactly what Blizzcon attendees didn’t want.

Activision Blizzard couldn’t have read its audience worse if it tried, and now we’re in a perpetual backlash machine as angry fans and exasperated pundits go back and forth, tearing each other apart.

In this breakdown of the situation, The Jimquisition gets to the very heart of the matter, and why the initial backlash is just fine n’ dandy.

Should Games Media Keep The Game Industry’s Secrets? (The Jimquisition)

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When Toby Fox released Deltarune, everyone asked to keep quiet about it for 24 hours. Obviously that didn’t happen. Elsewhere, Kotaku has a neverending source of leaked information for games like Assassin’s Creed and Fallout.

Let’s not forget that time Randy Pitchford called an accurate report on Borderlands 2 “shoddy journalism.”

Most recently, Rockstar and Take-Two managed to get over a million quid from a website for leaking accurate Red Dead Redemption 2 information.

Publishers believe the media’s job is to help them. The media doesn’t always do that when news needs reporting. Let’s talk about it.

Attention To Detail, Obsession With Detail (The Jimquisition)

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The “AAA” game industry loves its lavish detail, from intricate gameplay systems to dazzling graphics. Can they go too far though? Absolutely they can.

Games like Red Dead Redemption 2 are impressive productions, but all that detail can get in the way of the entertainment. Let’s look at which games go so far that they produce what I call “Holy Grail Fog.”

Demolishing The Excuses Made For ‘AAA’ Publishers’ Exploitative Greed (The Jimquisition)

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The excuses people make for multibillion dollar publishers have to stop. They ignore so many ways in which the “AAA” game industry both makes money and takes shortcuts.

From tax havens to worker mistreatment, from the avoidance of royalties to the sheer amount executives make in compensation, the game industry actually has it EASY while pretending it’s got it hard. Let’s look at all this.

Article 13 And The ‘Meme Ban’ (The Jimquisition)

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Once again people with the money want to fiddle around with the Internet in a way that won’t end well for the people with less money.

The European Union Directive on Copyright in the Digital Single Market, specifically Article 13 and Article 11, is vague, overreaching, and looks ripe for abuse. In a world where ContentID and copyright protection is already an outdated mess, this won’t make anything better.

Not for us, anyway.