Titantransactions

Titanfall 2 has recently presented me with an interesting dilemma. After its release, Respawn’s tragically underperforming game opened a microtransaction store – or at least that’s what it’s been called in the press.

As somebody who quite notoriously rails against the practice of introducing free-to-play elements in premium games, I was ready to disqualify it from any year-end honorifics and be grumpy about the whole thing. However, after looking at them myself, my initial inclination was to not classify them as microtransactions – at least not in the way I would for other fee-to-pay games.

While some may think I’m being pedantic, I think it’s worth examining the items available forĀ Titanfall 2 and seeing where one draws the line.

Obviously, for those who have no problems at all with microtransactions of any flavor, or consider anything cosmetic acceptable, this is a cut-and-dry issue. For the rest of us, there’s some meat to chew through here.

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The Jimquisition: The Multiplayer-Only Problem

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This generation has seen a number of big-budget games go multiplayer-only. This isn’t a problem in theory, but the practice has left more than a little to be desired.

With Titanfall, Evolve, Star Wars Battlefront and Rainbow Six Siege all dumping campaigns, The Jimquisition looks at why this is a problem, and why it shouldn’t be.

Also, you better goddamn believe we’ve got some #FucKonami news this week!

(End music: “Megalovania” from Undertale)