The Hex – Simply Hexcellent (Jimpressions)

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Following Pony Island must be an intimidating prospect, but Daniel Mullins Games has managed to craft an amazing game in The Hex, a game I very nearly missed!

Combining multiple genres and examining the relationship between game and audience, The Hex is a poignant, witty, cleverly written adventure spanning six protagonists and six very different – but smartly cohesive – stories.

The Cowardly Crimes Of Dastardly Denuvo (The Jimquisition)

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The problem with piracy is the measures employed to combat it showcase utter contempt for the paying customers.

This is something Ubisoft once directly acknowledged, before tanking the performance of Assassin’s Creed Odyssey with a double layer of DRM.

Denuvo, meanwhile, is embraced by the game industry despite a laundry list of problems and failures. Let’s look at why Denuvo is rubbish.

Just Cause 4 – The Sandbox Is Full (Jimpressions)

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Just Cause 4 is another Just Cause game, and that’s okay if you like that sort of thing. I theoretically should like that sort of thing, but the game repeats itself and lacks escalation.

Plus, it’s time for the industry to admit that maybe the open world genre is overly crowded and that if you’re not going to give a game an obscene budget, a smaller scale might work better.

Below Expectations (The Jimquisition)

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We’ve all heard the story. “AAA” game comes out, “AAA” game is a critical and commercial success, “AAA” game disappoints its publisher for failing to meet expectations.

When you pull back and see just how often this dance is performed, it paints the picture of a panicked and desperate industry, a rotten swan kicking its decaying legs frantically across a poisoned swamp. Because that’s what it is. The industry is a rotten swan.

Red Dead Online – Red Dead Transaction (Jimpressions)

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Red Dead Redemption 2 has launched the beta for its online mode and Red Dead Online is… fun? It’s quite a lot of fun actually, but it’s let down by stingy payouts and the shadow of microtransactions.

Gold bars are a grind and cash comes at a pittance. The core of the game’s a laugh but it’s so discouraging without premium pricing that I don’t know how much time I want to spend in it.

Darksiders III – DarkSoulsSiders (Jimpressions)

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Darksiders used to be a damn good copy of Zelda. Now it’s a damn awful ripoff of Dark Souls. Yet another game that doesn’t understand why the Souls series is successful, THQ Nordic’s heartbreaking Darksiders III annoys and exasperates at every turn.

On top of that, it’s a stripped down sequel, thoroughly reduced in scale compared to Darksiders II… and the first Darksiders, for that matter! It’s ugly, its performance is horrible, and goes so far in cloning Dark Souls it even starts stealing lore and terminology. Utter garbage.

The GAAAmbling Problem (The Jimquisition)

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Ubisoft, by way of a PR rep, has defended loot boxes after people found them distasteful in Trials Rising. They hammered through both usual and unusual excuses, and did so in a way that truly offended my senses.

AAA publishers are not just riding this gravy train into oblivion, they’re actively lying and insulting our intelligence to justify it. And as problem gambling is on the rise, the game industry needs to start admitting fault… or fault will find them.

Six Times Bethesda Was Massively Incompetent (The Jimquisition)

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Bethesda has created some of the most enduring power fantasies of our time, and there’s a good reason why The Elder Scrolls V: Skyrim is a game that refuses to die.

However, Bethesda isn’t known for stable experiences, or welcome decisions, or not screwing up in massive ways.

With Fallout 76 coming out and being rubbish, let’s look back at some of the notorious goofs from a company that goofs hard and often. By no means a comprehensive list, but a fun one!