It seems I was not the only one to be excited about NPCs in The Witcher 3: Wild Hunt allowing their pace to be set by the player.
We’ve all been there. Many roleplaying or action games feature quests in which a non-player character must be followed. Usually, these characters stroll along with you having to stroll after them, allowing them to spew their exposition or even just walk in mute languidness. The Witcher 3, however, does things a little different, and it’s a damn revelation.
It’s such a little thing, but more than a few people online are freaking out about it, and with good reason!