The Jimquisition: An Episode About Steam Direct Being Better Or Worse Than Greenlight

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Greenlight is finally dying after years of promises, to be replaced by… a thing.

Steam Direct is Valve’s latest attempt at finding a content-to-quality balance. What does your ol’ pal Jim think? Let’s find out!

Za_Docta
Guest
Za_Docta

By the gods, I thought I knew darkness…
but the intro.

BiG_bEn523
Guest
BiG_bEn523

Greenlight HAD TO GO. While there are many great games that have come out of it, the Deep that is Greenlight was beginning to corrupt the joys of browsing the Steam storefront, much like the Deep was corrupting the Way of the White to the point we were forced to rummage through zombies and bright as day corruption in how those games were greenlighted in the first place. Yeah Dark Souls fan here. Also, does having an asthma attack while watching a strip show in a smokey bar in Broadway Blvd sort of count as an erotic asphyxiation moment? Don’t… Read more »

Austin_sj
Guest
Austin_sj

Maybe they could charge on a sliding scale based on the rrp set by the dev?
£500 for a game at £5 or under.
£1000 for £20 or under.
£5000 for £60 or under.
Dollar prices could be roughly identical. Dev could recoup 75% if they sold enough.
This way a shitty 99p game would have to sell 625 copies to break even. Which is doable if a game is good.

alextulu
Guest
alextulu

“We will ask new developers to complete a set of digital paperwork, personal or company verification, and tax documents similar to the process of applying for a bank account.”

So, Greenlight doesn’t require any kind of paperwork? You just pay the fee and that’s it?

“developers will pay a recoupable application fee for each new title they wish to distribute”

Why didn’t Greenlight work like this in the first place?

Nitrium
Guest
Nitrium

Well I guess there’s always the Sony PS4 store for these devs to dump their shovelware [ducks].

CaitSeith
Guest
CaitSeith

Well, eventually the most machiavellian developers will find a way to take advantage of the system a bring more shitty games to Steam again. The question is: how long will it take? Make your guess everybody!

jedimastercosmin
Guest
jedimastercosmin

I know I’m being negative, but I can’t shake the feeling that all of this is happening because Valve just wanted to raise their submission fee and get more money.

Oh well…
You’re an idiot, Starscream.

tom
Guest
tom

Plenty of gamers are to blame as well for other types of “curation” on the steam store. When I search for games on Syeam based on the thumbs up or thumbs down during a sale, The amount of trashy games that comes up the top of lists is shocking. Less so a bad example the still a bad one is the now removed Steam Curators that’s just as unreliable as many media reviews you can get online. Then there is Steam recommendations which is based more up on the genre then the quality which is just as ludicrous. The avenues… Read more »

Riosine
Guest
Riosine

the fee should grow exponentially per game published in a year, ie 100^x with x≥1, x∈ℕ

That way its fair to indies and will prevent spamminng

Benj
Guest
Benj

Admit it Jim, you’re talking about Metal Rear Solid because you want a free Brazzers premium account, aren’t you?

Benj
Guest
Benj

I’m glad that Steam finally understands the need for some “Extreme Vetting”.

From the start this should have been an Easy D.

John Smith
Guest
John Smith

I would make Valve employees draw a lottery and force the ‘winner’ to stand and the gate of the Steam store guarding the border for the next week. Everyday a long line of games want to get in and the guard would do the Papers Please thing. If an asset flip sneaks though the border then valve can shut of the heating or starve their family. Glory to Aristoska!

Ushio
Guest
Ushio

I vote that Valve hires Jim to decide what goes on steam.

Gurphardt
Guest

I actually WOULD like to say Fuck Konami for Bombergirl for taking an old favorite and gender swapping the main character. Normally something like this would be a progressive change reflecting industry trends toward and customer demand for more representation.

Instead (because Konami is Konami and Konami is the worst) we have GENERIC AS FUCK-looking lowest common denominator pandering trash so teens and creepy older guys can wank to anime schoolgirls with torn clothing.

Malidictus
Guest
Malidictus

Wait, new backdrop? When did that happen?

Scott John Harrison
Guest
Scott John Harrison

I hope that the 100 to 5000 is a sliding scale based on how many games you want to publish – $100 for the first, $250, $500, $1000, etc.

Film Runner
Guest

Valve are devoted to laziness more than any other company I know. Once they started making so much money they no longer had to make games to stay afloat they’ve accomplished basically nothing. In the last six years they’ve put out all of two games, one of which is a re-release of something from 2004, and their total indifference to the state of Steam is almost impressive. They built up a great and functional marketplace but are perfectly happy to let it rot, because with no competition and no sort of antitrust laws in their industry the wretched state of… Read more »

Peter Quint
Guest
Peter Quint

Lots of big companies could do lots of great things that would cost them money. They don’t because if they are not maximising profits they will be accused of being mismanaged and the people who made those decisions will be replaced. Small companies can do things for the love of it with profit a secondary concern. Once you get to the size of Valve and there are shareholders involved the company exists to make money and all activity is judged against that standard. If they have changed anything with regard to Greenlight it will be due to negative PR maybe… Read more »

Dr.Awkward
Guest
Dr.Awkward

First off, thanks for calling out that technology and algorithms sometimes cannot simply do what human judgement and common sense can. Moderating content is a new career path and trying to deny its existence through such methods is a backwards attitude for an industry that wants to be forward-thinking. Secondly, on Steam Direct’s requirements, what about a video tour of the development studio being a requirement? Or a series of videos showing actual coding being done, assets being made, or most telling, a build being run through -gasp- QA? Maybe even require the videos visible to the public to see… Read more »

LoveGarden x 5th LD Clone (:
Guest
LoveGarden x 5th LD Clone (:

Question, should Jim where an all pink outfit in one episode?

SilentPony
Guest
SilentPony

You’re gonna do a Top 5/Bottom 5 greenlight games or trailers, right Jim?

“Good idea SilentPony! And I like the new haircut!”

Oh thank you Jim. I’m just trying a new look.

“Well you nailed it. Now I’m going to get started on that terrific idea of yours”

And that’s literally how it happened.

LoveGarden x 5th LD Clone (:
Guest
LoveGarden x 5th LD Clone (:

Also, yay pink tie Jim is back!

LoveGarden x 5th LD Clone (:
Guest
LoveGarden x 5th LD Clone (:

But what of the Namekians? Where are they going to go now that their home has been destroyed?

(Valve is Freeza in this).

Jiryn
Guest
Jiryn

Hopefully this goes a long way to help clean up Steam and some of the bad rep the PC gaming industry had garnered due to the Green Light. It honestly felt like the Atari days where anyone with even the most basic coding knowledge could get their game on the platform, flooding the market with bad to mediocre games. As for what Valve is doing…. Gabe Newell just announced they are hard are work at making 3 brand new games. These are complete, full featured and fully realized games and not just tech demos. The only catch.. they are HTC… Read more »

09philj
Guest
09philj

If the fee is too high, indie devs are going to need to drum up even more cash for their budget, which is a bit of a bugger if you were just intending to make something simple and cheap. On the other hand, if it’s too low… fuck.