The Jimquisition: Mankind Derided

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Deus Ex: Mankind Divided is yet another victim of this industry’s unchecked avarice. It’s an ironic victim at that, given the series’ themes.

So, let’s chat about the preorder bullshit and microshenanigans that inevitably dominated the game’s post-launch discussions.

Oh… oh Square Enix…

mickeyGfunk
Guest
mickeyGfunk
i agree its worth it to keep talking about these freemium issues, not letti g publishers water down their impact. however… i have never bought a season pass or preordered a game, nor do i ever plan to. i bought additional quiz packs for doki doki universe (which maingame was free on psn) and those were worth every penny. i also bought the dlc for dead nation, but that was a whole new game mode and environments, not consumable items. ff15 will be the first “aaa” game i’m going to purchase with a season pass as even an option. so… Read more »
William Jones
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William Jones

See, I would argue that additional quiz packs were an expansion to the (free) game, similar to if deus ex released a new mission area to add on to the end of the game

mickeyGfunk
Guest
mickeyGfunk

yeah, they were. i loved the quiz packs and i meant to imply they worth every penny because of that. they were locked items, but the design of the game was built around a cheap (14.99) entry cost and 1.99 for more quizzes. i meant to say ps+, not just psn.

BAH!
Guest
BAH!

Keep in mind that season passes can actually be quite beneficial. They’re not timed, and they often provide a small discount right off the bat. What’s more, they’ll occasionally go on sale, providing you with even greater savings. It’s actually not very smart to ignore them if you like a game and want its DLC.

Anton
Guest
Anton

See, here’s the issue.

Season passes are pre-orders. Pre-orders for content that is all but guaranteed to be a worse value for the money than the base product. Even worse, when it comes to DLC, it seems that devs are not at all accountable for the quality of the content they put out. Just look at Fallout 4 – half of its DLC is just extra junk for settlements (aka that part of Fallout 4 everyone loves the most).

So I’d say that season passes are just as bad as everything else.

BAH!
Guest
BAH!

They are, if you use them to pre-order the content. But a season pass doesn’t go away after all the content has been released. It’s still available.

So you can wait like a good, conscientious consumer and still get a *massive* discount on DLC you want. And, every once in a while, a pass-exclusive item or skin. That part’s not so great, but still…

Anton
Guest
Anton

Ah, I see. I was under the impression that season passes go away at some point, and you’re left with the option of buying all the dlc at full price.

BAH!
Guest
BAH!

No sir! It’s really their only saving grace, but it’s a good one. I can’t tell you how much money I’ve saved over the years.

mickeyGfunk
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mickeyGfunk

i would never pay for planned content. i have watched one too many jimquisitions.

BAH!
Guest
BAH!

Then I think you may be misinterpreting the message. “Planned” DLC is fine. There’s only so much you can put into a game and still expect to get it out the door in a reasonable time. It’s when content is clearly worked on *during* the main game’s development and sold afterward as DLC that it gets shitty. Day-1 and on-disc DLC are obvious examples.

Being discerning and conscientious is one thing, but there’s no point in being a zealot.

mickeyGfunk
Guest
mickeyGfunk

nothing wrong with content planned as dlc, who is to judge when someone makes something, certainly not you.
and there is nothing zealous about paying for content that is tangible, rather than promised.

why are you even trolling me?

BAH!
Guest
BAH!

I think something may be getting lost in translation.

By “planned content”, did you mean “content that was not yet out”? As opposed to content the developers planned to make after the main game was released.

Believe me, I’m not trolling.

EDIT – I make the distinction because many people do take issue with the idea that DLC content is often planned in advance rather than included with the main game.

mickeyGfunk
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mickeyGfunk

correct, i mean content unreleased and not necessarily yet developed. ie: the pay 20 bucks up front and cross your fingers idea behind season passes.

BAH!
Guest
BAH!

Yeah, that’s bad. But as I said, the season pass offer doesn’t go away after all the content’s been released. So you can be a smart consumer and still benefit.

mickeyGfunk
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mickeyGfunk

yes, buying dlc in bulk after its out is smart. thank you for clarifying your domment, i didn’t realize the word “planned” could be taken both ways… poor word choice on my part.

Nobody's Fanboy
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Nobody's Fanboy

I’ve been burned enough times [Not delivered, or was otherwise a disappointment] that I won’t get one until after waiting to see if its contents are good, then treat it as a bundle…but yeah, they can be customer-beneficial if you’re smart about it or know that you’re going to snag what’s included no matter what.

BAH!
Guest
BAH!

Time is the consumer’s best friend, and patience his greatest weapon.

Nobody's Fanboy
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Nobody's Fanboy

I’ll drink to that.

Jiryn
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Jiryn
Fully agree with you on this fremium BS. I played through all of Deus Ex: Mankind Divided on stream over the weekend and I kept pointing out how invasive the actual microtransactions had begun. On the final night, I opened the store for all to see just how you can buy levels and the prices. Then I noticed something, every time you pause the game to make a save, load a file, etc etc. there is the store option, just waiting for you to click on it. As if the option is saying “Hey, I know you’re having trouble, come… Read more »
Unnoticing Senpai
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Unnoticing Senpai

Not sure bout MKX, but I remember Payday 2 increased shield counts drastically with the inclusion of grenades.

Jiryn
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Jiryn

Very interesting.

Masca
Guest

Not very “free”. More like Feemium.

David Everard
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David Everard

Well, the word “Freemium” is a portmanteau of Free-To-Play and Premium. Given that Free-To-Play games often include microtransactions, that happening in a supposedly Premium (i.e. $60) game means that “Freemium” is supposed to be a disparaging term for the practice. Also, on punning with the word “Fee”, Jim already has you covered, with the term “Fee-2-Pay” meaning basically the same thing as “Freemium”

BAH!
Guest
BAH!

Why not both?

MechaSlinky
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MechaSlinky

Feemium-2-Paymium?

BAH!
Guest
BAH!

You’ve gone too deep! Come back!

MechaSlinky
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MechaSlinky

Found 2 Pickles?

BAH!
Guest
BAH!

Ok, now you’re just hitting on me.

MechaSlinky
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MechaSlinky

Fuck 2 Primus?

MechaSlinky
Guest
MechaSlinky

Fuck 2 Pantera?

Jiryn
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Jiryn

That’s why I said “Freemium… though I missed an e.

Masca
Guest

I would say you used an extra “r” 😛

Jiryn
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Jiryn

I.. Don’t get it.

David Everard
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David Everard

That just reminds me of when you died for the first time in the first three Devil May Cry games, it would then inform you that “Easy Mode has been unlocked”. Only this is more sinister than just trolling the player because they died

Jiryn
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Jiryn

They have it there right up to the final battle.
At the very end of the game, it’s still there, as if “Having trouble, here, spent points”
I blurred/smudged the text because it revealed major plot points. I didn’t want there to be spoilers.

BAH!
Guest
BAH!

if I didn’t know it was meant merely as a psychological trick, I’d be insulted. Like the Golden Leaf in the SM3D games. “What’s that, you died a few times in a row? Here, let us help you since you’re clearly bad at video games.”

Jiryn
Guest
Jiryn

I’m not ashamed to say, it took me over 10 times, hell easily over a dozen attempts on the final boss….
Though I never even ONCE thought about using the shop.

Jiryn
Guest
Jiryn

It would be even MORE insulting if it appeared on the death screen.
Luckily that’s just “Load latest save” “load” and “quit”
… I hope I didn’t just give them ideas.

galactix100
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galactix100

Give it time. Upon death there’ll be 4 options: ‘load last save’, ‘load’, ‘quit’, ‘shop’.

Janio
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Janio

How many times or minutes between deaths should you, go for ? I get killed alot, because I play on the edge and drop off it quite often ?

BAH!
Guest
BAH!

As many as you want. The leaf acts as a reminder that I’ve failed multiple times already, and that’s not something I need. If you use it, fine, I don’t care. I just don’t want the game rubbing it in my face.

Anton
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Anton

Games should have the Microsoft Word “clippy” avatar:

“I see you’re trying to not fail miserably at the game!”

galactix100
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galactix100

At least you’re not expected to pay for them.

TheClaraGarden_Is_A_Bosswald
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TheClaraGarden_Is_A_Bosswald

But Jim you still haven’t answered the ultimate Question, who would win in a fight if they became sentient and formed two massive armies.

Boglins or Troll Dolls?!

Jiryn
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Jiryn

Boglins have size, Troll Dolls have numbers.

Richard Keohane
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Richard Keohane

IS THAT A GODDAMN SEAL OF SAMAEL TATTOO?

Jim you magnificent bastard. You realize now you’re going to have to get an Erasure tattoo to prevent Konami from claiming they own your human skin?

Exley97
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Exley97

Is the “one-time use” item thing a joke, or is this fucking bullshit real?

William Jones
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William Jones

Real, sadly

Shui Gor
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Shui Gor

Is the Boglin segment going to be a thing now? I’m not entirely sure what to think of it…..

ATBro
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ATBro
Every time this topic come up I’m going to have the same response. Microtransactions are a way to keep the base price of games at $60, and that’s fine by me. As long as they don’t muck up the game, I never even think twice about them. I would rather them be there and have a choice, rather than having to pay a higher price up front and getting a bunch of bullshit I don’t want in it. As far as breech mode is concerned, I’ll take seemingly everyone’s word for it that it is boring and not worth putting… Read more »
Kuroda Nakamura
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Kuroda Nakamura

If the developers are having difficulty keeping the base price a very high $60, then they are clearly doing something wrong. That is a very poor excuse.

William Jones
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William Jones

Exactly, they’re not struggling to break even here, they are nickle and diming to maximise the profits they will make. That money goes to shareholders, not into the next game.

ATBro
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ATBro

$60 is not “very high.” Historically that price is actually “rather low” for a video game.

Anton
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Anton

Yeah, but the sales volumes are higher than ever. So even at a relatively low per-game profit margin, I have trouble mustering sympathy for the AAA money woes.

ATBro
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ATBro

Volumes have been fairly stagnant for the past 15 years.

Look, you can ignore the big picture so you feel better about your righteous indignation, but it doesn’t make the situation any less real.

Anton
Guest
Anton

So you’re saying that volumes haven’t improved since the PS2 era?

Jiryn
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Jiryn

PS2 was the best selling console of all time.
That said, profit margains are much larger for digital games, because certain costs like printing, packaging, and shipping are mitigated. All they have to worry about is server overhead.

Anton
Guest
Anton

Best selling console, but over a longer period of time. And individual games did not see the kind of exposure that today’s AAA heavy-hitters do.

Jiryn
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Jiryn

I am trying to find out the best selling PS2 game compared to 7th and 8th gen consoles.
I do think the cross platform sales would make much higher sales numbers and revenue though.

Anton
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Anton

A quick wikipedia-ing on my part is revealing that lifetime sales of PS2’s most popular games games actually does outpace PS3’s and PS4’s finest, though I haven’t done launch period sales yet. So I may be wrong on that account.

Then again, wikipedia says that Kinect Adventures sold 24 million, and my mind refuses to accept that as fact.

MechaSlinky
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MechaSlinky

I’ll accept you as fact…

Anton
Guest
Anton

Sucker. I’m a figment of your imagination.

MechaSlinky
Guest
MechaSlinky

I’ll imagine your figments…

Anton
Guest
Anton

If you’re imagining them, they’re your figments.

Jiryn
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Jiryn

They are counting the “Pack In”
kind of like how Wii Sports is the #1 Wii Game, they count the ones that were packed in with the Wii.

I was using Vgchartz

Andrzej Sugier
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Andrzej Sugier

I’m pretty certain that the amount of exposure certain games get is a huge part of the problem.

Publishers blow INSANE amount of money on marketing (I remember reading that Destiny marketing was just as expansive as it’s development, which was incredibly expensive), and that’s why they push those consumer unfriendly tactics. All that while games are by nature NOT bought on impulse.

All this is (I believe) caused by mindlessly aping sales strategies from other markets (usually those that spawned all those soulless CEO’s).

Anton
Guest
Anton

Very good point. I feel that video games marketing is not all that important these days, because gamers do their own research, and sites like ign provide all the exposure that a game would need.

mickeyGfunk
Guest
mickeyGfunk
what we are saying is a moral issue. its like if a busi ess cant pay its employees a li eable wage, its not the employees demanding a livable wages fault, the business plan is juat bad if it factors in cheap labor. at the onset a game should be designed (and IS) with budget in mind. these companies allocate specific time and budget for a game, expecting specific returns, and factoring in dlc as a way to increase that return. they could easily make a game with a budget for however much thwy think 60 a pop will bring… Read more »
Benj
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Benj

This is like arguing that Macs aren’t overpriced because computers used to cost several thousands in the 80s and early 90s.

Inflation isn’t the only way that prices and object values change over time. The market is bigger and the tech more developed.

When you have beautiful, deep and well designed indie games coming out fairly regularly at about $15 bucks a piece you have to wonder why consumers wouldn’t just buy 4 of those instead.

Ian
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Ian

“When you have beautiful, deep and well designed indie games coming out fairly regularly at about $15 bucks a piece you have to wonder why consumers wouldn’t just buy 4 of those instead.”

Fucking preach. If I had to choose between 6 Undertales and 1 Assassin’s Creed, I’ll take the first option any day of the goddamn week.

I AM A TENT
Guest
I AM A TENT

“Ballooning game budgets should
be rolled back to 2005 levels in order to sustain development.” (Mark Cerny)

BAH!
Guest
BAH!

“This is a very scientific graph…”

Benj
Guest
Benj

The lack of a Y axis label makes the statistician in me absolutely fucking livid!

I AM A TENT
Guest
I AM A TENT

From Wikipedia: The average cost of producing a video game slowly rose from US$1–4 million in 2000 to over $5 million in 2006, then to over $20 million by 2010

Stormbringer
Guest

If that’s true the Y axis of this graph wouldn’t even be linear. It might be logarithmic.

Ian
Guest
Ian
“Microtransactions are a way to keep the base price of games at $60” “Deus Ex MD would have cost $60 if breech mode was in there or not” So, microtransactions are what keep the base price at $60, but if Square had cut out Breach Mode (the game’s primary source of microtransactions), Deus Ex would still have cost $60… forgive me, but this seems like a contradiction. Also: “Or if you’re like me and don’t ever pick it up, then what’s to complain about” “I would rather them be there and have a choice” Escalation. If your dog craps in… Read more »
Fallen Prime
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Fallen Prime

Except Dead Space 3 was EONS ago, practically. The first turd was shat.

Which means people have become complacent with having dog turds in their house.

Thanatos
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Thanatos

I don’t even get why they didn’t release Breach as a completely separate F2P game.

ATBro
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ATBro

That’s what I’m saying.

Masca
Guest

Visibility. They are using the main game as a vehicle to install the Breach mode in lots of computers that otherwise wouldn’t care.

Thanatos
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Thanatos

But other companies have pushed the free shitty mobile or companion app approach to give visibility in the other direction. EA did it with Dragon Age and Mass Effect if I remember.

InfamousDS
Guest
InfamousDS

FFXV (because it is the only game I follow regularly enough to actually know this shit) just today released a pinball game as a F2P mobile title.

It can be played for literal free in the main game (with different tables based on where you find it, since they are in diners and whatnot).

aimei66
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aimei66

It’s sad that as gamers we live in a world where on disc dlc and even simple pre-order bonuses actually look better than what we have now.

Andrew Barloq
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Andrew Barloq

Nah, there’s pretty much nothing worse than on-disc DLC – charging you to pay for what you already technically have is scummier than having to pay for a temporary booster IMHO.

aimei66
Guest
aimei66

I think adding a booster system is much worse, but hey we all have our personal gripes.

William Jones
Guest
William Jones

The last deus-ex was a bit sketchy too, does anyone else remember when, not long after launch, after all the reviews were in, they replaced the loading screens for paid ads, and talked about replacing the advert boards in game with more paid ads.

galactix100
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galactix100

I don’t remember any of that. There may have been in game adverts that I missed but there was definitely nothing on loading screens.

William Jones
Guest
William Jones

Here: It lasted about a week, because there was outcry, but yeah, it happened

galactix100
Guest
galactix100

Huh. Never saw that. Fuck’s sake Squenix.

Anton
Guest
Anton

To be fair, Squeenix did not come up with that. A bunch of EA sports properties had in-game billboards with real ads.

…not that it’s any less shitty when they did it.

William Jones
Guest
William Jones

Mitigating EA (but only slightly), their licenced games may have had, as part of the licence agreement, that the sports prime sponsers be represented in game. I know codemasters had a similar agreement with their F1 series. At least in sporting context, real life ads fit real life sprots without breaking the immersion.

InfamousDS
Guest
InfamousDS

I saw a Cup Noodles ad right beside Hammerhead in the 53 minute gameplay demo of FFXV.

I didn’t know whether to be happy (because I love Cup Noodles) or sad (because… I mean, COME ON!?). Ramen was your opening gambit for ads in this “fantasy based on reality”?
They’ve got heavyweights like Coleman and American Express, plus who know who else, and the first big ad you see is for Cup Noodles. Which I can’t ever actually remember being advertised in the US, despite the “Western” feel they want for the game.

Anton
Guest
Anton

Actually, Cup Noodles is kinda cute; it’s just ridiculous enough that I could laugh it off.

InfamousDS
Guest
InfamousDS

I agree with the sentiment. I probably won’t see the ads regardless of what they are. I didn’t really see them in Prototype either, until I was shot out of the air by a helicopter and faceplanted into a Gamestop emblazoned 1000-inch digital screen.

galactix100
Guest
galactix100

Oh yeah I’ve definitely seen some in FIFA games. I mean the sponsors on the shirts are ads, which is quite insidious when you consider that some of the sponsors are things like pay-day lenders.

CaitSeith
Guest
CaitSeith

LOL Nothing to keep immersion like a Star Wars advertisment…

Anton
Guest
Anton

Good, video, though I don’t get the complaint about the microtransactions in MD being tacked on to a game that was balanced without them. It would have been WAY worse if the game balance was made with the MT’s in mind.

RIME
Guest
RIME

Yeah, it’s kind of a “damned if you do, damned if you don’t” scenario going on. It’s almost as if the only solution is for micro transactions to not exist at all. I wonder if Jim has any exceptions?

William Jones
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William Jones

Free to play games – as long as they are not exploititive

Batmatt
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Batmatt

“the only solution is for micro transactions to not exist at all”

That’s exactly the point.

RIME
Guest
RIME

Let me rephrase that: I feel like he’s said things along the lines of there being a right way to do microtransactions, but even among free-to-play games, I can’t seem to think of an example that he’s given. The only times I recall him bringing free-to-play up is when there’s an especially egregious example and otherwise mostly lumps them all together as bad (both demonstrated in this video: cites All the Bravest and calls out the two currency system as being like most free-to-play games).

CaitSeith
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CaitSeith

Two words: Fallout Shelter. Search for Jim’s opinion about it to know what he considers a good F2P with MC

InfamousDS
Guest
InfamousDS

And long before that: Loadout.

He was very positive about the MTs at launch.

BAH!
Guest
BAH!

Nintendo (!) has done surprisingly well with microtransactions in a couple games. On top of making them a purchase for a known item (unlike Overwatch’s boxes), the player os only allowed to spend up to a certain amount. Afterwards, the game is “unlocked”, and the player is given a significant amount of the premium currency every day.

Salador
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Salador

It’s a lot easier to point out bad examples than good ones.

Allan Weallans
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Allan Weallans

This difficulty with microtransactions is essentially the same fine line you always have to walk with DLC. Either it’s not really optional (which is bad), or it’s superfluous (which is not bad in itself, but superfluous is only one step away from pointless). Microtransactions being microtransactions, that safe area between mandatory and pointless is even more, well, micro.

I definitely agree that it’s better that they’re pointless than mandatory, but they’re still, after all, pointless.

Cindipool
Guest
Cindipool

Just to save Chip a beating, Hermes – known as Mercury to the Romans – was indeed the messenger of the gods, and wore winged sandals to help him deliver Boglins and lesser messages to divine and mortal alike.

Milestone_RP
Guest
Milestone_RP
This wouldn’t be an issue if game companies just focused on, you know, making games, instead of taking every project and wasting time and effort and manpower trying to figure out how much extra wallet fucking action they can shoehorn in. Yeah, I know the argument is “they’re making ‘AAA’ games! It’s so expensive for them!”, to which I respond, “ask me if I care, if they’re that hard up, they’re doing something wrong. Stop rewarding them for doing shit wrong.” Also “bound to save files”. Fuck that practice, forever. Knowing this now, I’m kind of close to just not… Read more »
Jack Trevor
Guest
Jack Trevor

While I don’t disagree with his stance on them, chances are they are not going away. Frankly, things would have to come to a head like they did with the “Augment Your Pre-Order” for any major change and sadly, that’s no guarantee because a vast majority of people don’t care.

And even then, they would have to piss off the Asian territories like China, South Korea, and Vietnam to abandon the idea of micro-transactions.

Terriosaurus Hex
Guest
Terriosaurus Hex
Squeenix are swiftly swirling down into a spiral of unnecessary greed, taking with it some respected IPs and developers due to fucking financial contracts. I am a wanderer through many artistic mediums and i see the same thing everywhere from large and/or ambitious publishers who don’t give a single sodding shit about the art and drain talented people and teams for all they’re worth before tossing them away and moving onto the next talented yet ambitious artist. Our financial structure and systems are exploitative and getting worse each year as the class gap divides. Outside of just gaming, taken as… Read more »
Unnoticing Senpai
Guest
Unnoticing Senpai

11:20 – Psst! Doom still doesn’t have microtransactions. 😀

BAH!
Guest
BAH!

I was genuinely shocked when Fallout 4 wound up with no MT’s. I mean, the crafting system in the game is absolutely *perfect* for them.

Anton
Guest
Anton

They must still feel too guilty over the horse armor.

#Neverforget

Jim Sterling
Guest

Honestly, Bethesda’s been impressively on the level about this kind of thing.

Anton
Guest
Anton

Yeah, but if you think about it, they started the trend with horse armor, so really, this situation is not Square’s fault, it’s Bethesda’s.

(Kidding)

Fuzzy Barbarian
Guest
Fuzzy Barbarian
For what it’s worth, I do agree with you, Jim. Mankind Divided’s microtransactions really aren’t intrusive at all, and don’t feel like they affect progression. Heck, I think you’re actually correct in your interpretation of how Square-Enix does microtransactions; they just haphazardly shove them in there after the game is done. Rise of the Tomb Raider also had a weird microtransacrion system that I’ve never seen anyone use. It doesn’t excuse what they’re doing, but it makes it… I dunno, less shitty. Man, now I’m really worried about FFXV. There are already pre-order bonuses, and Square-Enix — judging from the… Read more »
Unnoticing Senpai
Guest
Unnoticing Senpai

Personally I would never consider SE microtransactions less shitty; just the competition’s more shitty.

Jack Trevor
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Jack Trevor

That’s how I see Overwatch’s loot boxes. Which are the best example of how to do micro-transactions right with the exception of the summer games event (and even then).

Unnoticing Senpai
Guest
Unnoticing Senpai

… Honestly I consider the loot boxes the worst way to handle them.

William Jones
Guest
William Jones

Me too – anything where you don’t know exactly what you’re getting for your money is among the worst of the offenders – even collectable card games – the banner of this business model have moved on to packs with known cards in – and Fantasy Flight are as corporate as the rest of them, but they knew it was costing them sales.

Jack Trevor
Guest
Jack Trevor

Clearly you’ve never played any free-to-play game from Asia. Play one of those and you will rapidly realize the error in your judgement.

Unnoticing Senpai
Guest
Unnoticing Senpai

I’ve seen MUCH better examples of how to do microtransactions right in a free to play game of all things as opposed to what Overwatch is doing in its paid product. Rather than comparing the microtransactions to bad examples, don’t you think it would be wise to instead compare their system to games which actually do a good (and frankly, better) job of it? I’m not going to give it a pass just because its system isn’t as bad as it could be yet, and frankly the summer games didn’t help its case.
My judgement is fine, thank you.

BAH!
Guest
BAH!

With due respect:
1. They can’t possibly be “best” because they’re already in a $40-60 game (depending on the platform).
2. Disregarding the game they’re in, the RNG the boxes work off of is terrible- and is made worse by the shoddy currency trade rate.
3. They were pushed hard by the “summer games” items, making them even more exploitative.

If you want “microtransactions done right”, look at how Nintendo has used them in Pokemon Picross and Pokemon Rumble World- both F2P games.

Fuzzy Barbarian
Guest
Fuzzy Barbarian

Less shitty in comparison, I guess. When their competition are the standard, it does make SE slightly less shitty in my mind, emphasis on the slighty.

Unnoticing Senpai
Guest
Unnoticing Senpai

Semantics, is all: I’m just saying that if I call it less shitty as opposed to the competition more shitty it almost makes it sound like I forgive them for it.
Which causes my bones and tongue to shrivel.

Jack Trevor
Guest
Jack Trevor

The minute their marketing went down the route of ” CARE ABOUT THESE CHARACTERS YOU KNOW NOTHING ABOUT AND GIVE ZERO SHITS OVER”, is when you should been worried.

FFXV was doomed from the start in my opinion, especially when it came out that it was supposed to be a XIII-3 spin-off. The only reason I’m giving it the benefit of the doubt is they have some of the staff who worked on FF XIV working on it, and that’s one of the biggest turn-a rounds of the past decade.

InfamousDS
Guest
InfamousDS

Versus XIII existed just before the original XIII, when they were still writing the FNC mythology and wanted to focus on someone other than “the hero” or “the world” for once. So that is a factually incorrect assumption.

I won’t counter your opinions, you are welcome to them.

Fuzzy Barbarian
Guest
Fuzzy Barbarian
The game itself wasn’t the point of my comment, but anyway. I don’t agree with the first thing. The game’s theme is male intimacy, so makes sense that the ads focus on the characters. They’re new characters, so of course you don’t don’t know much about them yet (and even then, the trailer’s, and anime episodes, give you some details). I don’t like the idea that you have to already care about characters for a game to focus on relationships. Also, XV was known from the very, VERY beginning to have otiginally been a spin-off of XIII, and everyone knew… Read more »
Fuzzy Barbarian
Guest
Fuzzy Barbarian

So… Jim’s basically becoming Wolverine? Cool. Grab me some adamantium while you’re there, mate.

Rachel McVeigh
Guest
Rachel McVeigh

I really don’t know which is worse at the moment, the fact that the main game has microtransactions or the fact that items purchased via microtransactions are also considered as disposable and so are linked to one save.

It’s like Square just looks at their customers and sees wallets

HelixShade
Guest
HelixShade

Both are equally bad – it’s like asking if I want Brain or Groin Cancer.

Rachel McVeigh
Guest
Rachel McVeigh

As I posted that, I realised that having microtransactions that are linked to one save, is worse than having just microtransactions. I mean microtransactions are bad enough, without the expectation that you have to buy more for each time you restart the game.

HelixShade
Guest
HelixShade

All we can do is Thank God for Jim and pray that this never cottons on.

Thomas Vincent Szaban
Guest
Thomas Vincent Szaban

Yay Bartleby!. I missed his interruptions!.

neil_mccauley
Guest
neil_mccauley

Jim, please review The Witcher 3: Blood & Wine and consider it for GOTY.

Anton
Guest
Anton

As unlikely as that is, I do love B&W. I liked it even more than the base game (which I thought was borderline perfect).

Red - Winged -Blackbird
Guest
Red - Winged -Blackbird

blood and wine ist really good but can’t beat hearts of stone main story for me, that was borderline perfect 🙂

Anton
Guest
Anton

HoS was pretty good too, but it didn’t wow me like B&W did.

Dave Dogge
Guest
Dave Dogge

Arthur Fowler did an insurance scam on East Enders and then had a nervous breakdown to gain sympathy from the law, I think that he got away from it. I want to see Square Enix sales staff feigning nervous breakdowns right now after trying to pull this scam.

galactix100
Guest
galactix100

Hey Jim, why not do an end of year awards show that features games like Overwatch and Deus Ex where you explain why the microtransactions make them better and deserving of an award? Obviously the whole thing would be a piss take.

Also when avenging you do we do the Willem Dafoe voice?

Simon
Guest
Simon

Correct me if I’m wrong, but didn’t Namco-Bandai pull something similar to the “Augment Your Pre-Order” thing with their Steam-release of Tales of Zestiria? I seem to recall there also being tiers based on how many pre-orders the game would get, with the lowest having fairly inconsequential stuff and the highest giving out a free game. Don’t remember how that turned out, though.

Merve
Guest

It wasn’t nearly as bad. The Zestiria system gave people who pre-ordered everything in each tier. The “augment your pre-order” system only allowed people who pre-ordered to select one item from each tier.

InfamousDS
Guest
InfamousDS

Yeah, the system as described is pretty old on Steam. I remember seeing it for the PC release of some Capcom game back in the middle of last gen. I wanna say RE6, because I followed that game pretty closely, but I’m just not sure.

Batmatt
Guest
Batmatt

It was RE6.

Simon
Guest
Simon

I see, thanks for your explanation.

Dillon Rafferty
Guest
Dillon Rafferty

first

MechaSlinky
Guest
MechaSlinky

Somewhere in the middle!

William Jones
Guest
William Jones

Last?

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