The Jimquisition: Mario, Take The Wheel

http://www.patreon.com/jimquisition
http://sharkrobot.com/collections/jimquisition-merch

Mario Kart 8 Deluxe is fantastic, and everybody knows it.

There’s less of a consensus on its “Smart-Steering” option, an accessibility feature that some argue against because it’s an accessibility feature.

Bonus Content: Life Haxz with Jim Sterling

NicolaiF
Guest
NicolaiF

I remember my dad really wanted to play Medal of Honor Frontline, and as his first game on a console, of course it was hard getting used to dual-stick shooting games. So everytime he wanted to play, I “setup” the game by putting in a couple of cheat codes. Making it easier for him. Without his knowledge. He still mentions it to this day, that he really liked playing that game. So yes, stuff like that should be in more games. It doesn’t hurt anyone if it’s optional

Benj
Guest
Benj

“The only time it’s acceptable to criticise Nintendo is when it’s for something that Jim Sterling likes”

~A Nintendo Fan

Enuo
Guest
Enuo

True, Jim makes a lot of points here that he’s made in other episodes, but this episode has Johnny Cab, which makes it objectively superior.

rikitikitave
Guest
rikitikitave

Man, Jim does make a surprisingly sexy Luigi (⁄ ⁄>⁄ ▽ ⁄<⁄ ⁄)

Jamesworkshop
Guest
Jamesworkshop

You let the auto steering make LauraKBuzz come in last place, you cheeky f..SKELETON WARRIORS

Jamesworkshop
Guest
Jamesworkshop

Because I’m jim fiking steering, son.

Kev' Bryant
Guest
Kev' Bryant

Make this top comment, please! I live for puns!

Miles Saintborough
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Miles Saintborough

You think that’s annoying to hear the “elite” players whine about Mario Kart’s handicap options? Final Fantasy XIV goes through this on a daily basis whenever a boss fight gets nerfed; people whine about how everyone has to “do it the same way as they did it” or that nerfing fights is “dumbing down the game”.

InfamousDS
Guest
InfamousDS

When I quit about 2 years ago, people were complaining that the level scaling was out of control on gear and that adding Duty Roulette to the Relic Weapon fights made them too easy so that anyone could get them. Never mind that the most recent version at the time required a hell of a lot of work in the form of FATES farming, materia, and supplemental nonsense through the Hunts system. Getting Stage 1 relic was too easy.

That community is insane.

Miles Saintborough
Guest
Miles Saintborough

And they STILL complain about it today! People either bitch that relic weapons invalidate weapons gotten from raids or they bitch that getting a relic weapon takes too much time.

InfamousDS
Guest
InfamousDS

I seriously believed at the rate they added gear the Relics would have been phased out by now. They were already dangerously close to obsolete when SE allowed you to put custom stats on them, and the Allagan items were kind-of better for a lot of the stat-scaling on several jobs.

I’m floored that they still exist. But the community reaction? That’s normal. Shoulda been there when they added Abyssea to FFXI, the salt was real. “Filthy casual game now, you can get 90 in a day and you can get a better weapon than Relics or Mythics in a week”.

Miles Saintborough
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Miles Saintborough

Relics will never go away. 3.0 had it and so will 4.0.

InfamousDS
Guest
InfamousDS
I honestly wish they had learned from XI in that regard, instead of making it a grindy filler content. Relics were top-tier by design, nothing was straight-up better even in updates and expansion content except for situational use (and the TP system made those situations pretty rare and required pre-planning). This remained true until Aht Urghan, the 3rd expansion, and getting the new relic analog (Mythics) was arguably even harder so it didn’t interfere with the power’s upper limits. They really crapped the bed with Abyssea, adding another Relic analog whose name escapes me in addition to level cap increases… Read more »
Miles Saintborough
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Miles Saintborough

The raids are more or less going to stay on the same route I think since they don’t want to make gear as anything other than a gate to enter content.

InfamousDS
Guest
InfamousDS

Ever get the feeling they are really lazy for XIV since 2.0 was a huge success? I get that feeling from osmosis to another person who still plays and what we’ve talked about today.

Miles Saintborough
Guest
Miles Saintborough

3.0 was mostly safe, but they did try to mix things up a bit and changed other stuff according to feedback as time went on. I’m a bit optimistic that 4.0 will continue the change trend, even if it is slow. One thing they talked about was reworking some abilities and cross skills to make em more streamlined so that less people will struggle with the juggle, thus they can focus on the harder fights instead of worrying about messing up rotations.

InfamousDS
Guest
InfamousDS

Maybe I’d just have be in the thick of it again to really get a sense that scaling and iLvl Locks weren’t out of control. Or maybe I’m just jaded because I spent an hour waiting for a FATE to spawn for my hunt, only for it to spawn and be done in the time it took for me to get a glass of soda.

One of the two.

Miles Saintborough
Guest
Miles Saintborough

FATEs are pretty much optional now. Yeah, the 2.0 relics abused the hell out of em, but 3.0 had FATEs only required for step 1 of the relic and they made that part even easier recently.

InfamousDS
Guest
InfamousDS

The only bad part is I’m geared for like 2.6 right now. If I came back I don’t know if I would have the patience to grind through my current relic stage just to get to the easier bits.

Miles Saintborough
Guest
Miles Saintborough

2.5 you mean, there is no 2.6 lol. Anyway, grinding the 2.0 relics now is pointless unless you’re going for glamours. They practically shower you with gear in 3.0 and they quickly outclass all the stuff you gotten in 2.5

InfamousDS
Guest
InfamousDS

I think I can be afforded a little mistake, since its been 2 years. And if they just added new gear to replace Relics, then they should call them something other than “relics”. Convention exists, dammit! Now I don’t how to feel about or what to call the top-tier equipment.

Miles Saintborough
Guest
Miles Saintborough

Top of the line gear are still relics and raid stuff released in 3.0. In your case, i was talking about gear in general as you’d catch up to the level cap.

InfamousDS
Guest
InfamousDS

That’s three people now who want me to get back into 14, none of which are even on my server. I have a lot to think about before I go home and inevitably play Prey or Nier instead.

Miles Saintborough
Guest
Miles Saintborough

What server did you choose?

InfamousDS
Guest
InfamousDS

Sargatanas. I assume you aren’t on it because it was a legacy and they tended to always be full. I played with family and a free company/linkshell of his that migrated from XI.

Miles Saintborough
Guest
Miles Saintborough

I’m on Balmung

InfamousDS
Guest
InfamousDS

The friend that wants me to play again ismixed into a lot of different servers, some specifically for the purpose of RP. I think her actual “we play the game” characters are on Goblin, and her roommate (the other person who wants me to play) is the same.

Miles Saintborough
Guest
Miles Saintborough

I play the game to play, I don’t bother with RP

InfamousDS
Guest
InfamousDS

It honestly boggles my mind how they could do that, as I’m like you but perhaps way more results-oriented in my games.
They have an entire backstory as to why their favorite Asian pop-artist ended up in Eorzea, why the person they have always envisioned them being with also ended up there, and the complex workings of their relationship which led to an in-game marriage and continued relationship.

Meanwhile, I’m on the other side of PSN party chat listening to this conversation as they plan their in-game days wondering what the hell is going on.

Miles Saintborough
Guest
Miles Saintborough

Some people take RP VERY seriously and others just RP stupid stuff for the giggles.

InfamousDS
Guest
InfamousDS

*hippie voice* It’s like an alien world to me, man.

RifleAvenger Sashiro
Guest
RifleAvenger Sashiro

I don’t plan on continuing into 4.0, MMOs eat too much of my time and are too… addictive. However, if you came back once 4.0 drops, you could just do MSQ through 3.0 and 4.0 with story gear drops and skip a whole buncha stuff.

The gear treadmill always slackens for people doing catchup.

InfamousDS
Guest
InfamousDS
The gear treadmill is why I’ve put down Warframe for a few weeks. I would love if I could get back into a proper MMO, but with only about 3 hours a day for games I have to make sacrifices somewhere if I want to play current releases as well. 14 will never not be an option, but it will be on the back-burner until I learn a really good reason to buy the expansions and leap into the newest version. For now, talking with current players has to suffice as that’s the only way I’ll learn if that big… Read more »
Mangoblin
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Mangoblin

As someone who used to play WoW back in the day, you would hear basically the same thing and I’m sure it still continues to this day. In fact, one of the reasons Totalbiscuit stopped playing 4-5 years ago is because they kept nerfing raid bosses, if I’m remembering right.

Miles Saintborough
Guest
Miles Saintborough

Nerfing the same bosses multiple times? Square usually only nerfs some raid bosses once unless they see people are still struggling on it.

darksteel6
Guest
darksteel6

Blizzard nerfed a lot of raid bosses in WoW after several player complaints, which caused TB to lose interest in the game(though he has admitted that even if Blizzard changed their design philosophy for WoW, he no longer has any real interest in those hotkey-based MMOs nor the time to play them).

Miles Saintborough
Guest
Miles Saintborough

Hmm….in FF14’s case, they rarely nerf bosses from complaining unless it was really severe. The nerfs seem to be planned in advance for when the content gets outdated and to help players still struggling.

Uldi
Guest
Uldi
Blizzard doesn’t really do it based on complaints, but on data. They have tons of encounter data that they analyze. For example, if they see that a lot of players are attempting but failing a certain boss fight, they’ll take a closer look at why. If it’s for the exact same reason over and over, they might make adjustments. Often, it’s not a true nerf, so much as telegraphing the attack or phase causing the issue better. And frankly, those bitching about the bosses getting easier almost always play with third party programs like raid assist add-ons that tell you… Read more »
Captiosus
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Captiosus

And don’t forget the way the community went absolutely batshit when Blizzard started “nerfing” the encounters while they were still current content. The stacking buffs in Icecrown Citadel during Wrath comes to mind. People went NUTS. How dare Blizzard give those casual scrubs extra buffs so they can see the content! /s

Terriosaurus Hex
Guest
Terriosaurus Hex
I’ll echo what the guy who is possibly a cabbage said and say that there are people who put their self-worth into their skills and achievements in their vijjie-gams a little too much and resent anybody else being given an option that would allow them a more accessible experience, because god forbid they question the time invested in their identity-therefore-pride. As an old pro-player at the Mario karts, (though not that pro, more like intermediate to pro really, don’t judge!) I know how important those drifty boosts, shortcuts and various other little tricks are to maintaining the edge, so anything… Read more »
InfamousDS
Guest
InfamousDS

There’s Prey review? Where?

Terriosaurus Hex
Guest
Terriosaurus Hex

The first 10 seconds of the video? I know, it doesn’t say much. But the LSD really helps me read between the lines 😉

InfamousDS
Guest
InfamousDS

You got my hopes up. I hate you and everything you stand for, I’ll never talk to you again, and I’ll see you when the actual review goes live if not sooner. Have a nice day.

Terriosaurus Hex
Guest
Terriosaurus Hex

We shall meet then, guns ready at dawn. Sundown. Prepare your loved ones, as have I.
And a lovely day to you sir! 😀

Appretaur
Guest
Appretaur

Here we see the true form of “Jim Shterling” once the requisite alcoholic encouragement has been applied.

gasmaskangel
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gasmaskangel

I’d actually like the Soulsborne games to have an easy mode, or at least a real fucking tutorial, because I’ve known way too many people who would adore the lore, art style and so on of the games… but are turned off by the whole “these are the hardest games 5-ever!!!” mentality that always gets brought up.

Фролов Денис
Guest
Фролов Денис

Cheat Engine exists for a reason. Or trainers, for filthy PC casuals 😛

darksteel6
Guest
darksteel6

What about people that prefer to play on consoles?

goodbyejojo
Guest
goodbyejojo

hey jim, now that the vanquish re-release is pretty much all but confirmed at this point, will you consider re-reviewing it again for our viewing pleasures?

Jamesworkshop
Guest
Jamesworkshop

Accessibility options are great and sorely lacking as a structural issue in gaming, I use a lot of mods due to my red and green colour vision deficiencies making UI a pain.

Salador
Guest
Salador

The lack of colourblind options is such a shame and so easily fixed.

tech3475
Guest
tech3475

I wonder how many of the people complaining about ‘easy mode/assists’ have used a gameshark and the like or strategy guides?

Arella Jardin
Guest
Arella Jardin

When I was still buying games Day One, I’d always grab strategy guides for large or dense RPGs. I don’t have time to ferret out every obscure location or collectible hiding places. Of course, now that I buy everything later on sale, I just a wiki.

tech3475
Guest
tech3475

I used to use gamefaqs, believe it or not but Nintendo Europe recommended gamefaqs on their cheat email service.

darksteel6
Guest
darksteel6

I used Gamefaqs for all the Silent Hill games, never would’ve beaten them otherwise.

darksteel6
Guest
darksteel6

I do that sometimes, I grabbed the strategy guide for Phantom Pain, because I knew there was no way in hell I could beat it otherwise, but the stupid thing was the strategy guide did not tell you how to get the true ending, I had to look that up online myself.

Hunter Zolomon
Guest
Hunter Zolomon

Yeah i sometimes still do, got one for both MGSV and Fallout 4 on release.

darksteel6
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darksteel6

I got guides for the first three Mass Effect games.

drownedsummer
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drownedsummer

Really? The ME series are ones I’ve always thought didn’t need guides at all. There isn’t really anything hidden or really secret in them. Andromeda can require one in places but mostly for some of the more filler quests.

Anton
Guest
Anton

ME3 has a secret good ending. It’s so well hidden no one’s found it yet.

InfamousDS
Guest
InfamousDS

That isn’t true, Laura found it. It’s called “accepting at face value”.

Anton
Guest
Anton

Too bad Face Value has a shit exchange rate to Hype Bucks

darksteel6
Guest
darksteel6

I mainly got them for the sake of convenience, as they were cheap and I wanted to be sure that I knew the correct choices to make in order to make sure I didn’t accidentally screw myself later on(I.E. avoiding having to kill Wrex).

drownedsummer
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drownedsummer

From a thematic point there isn’t really any incorrect choices as such.

drownedsummer
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drownedsummer

The issue with guides for Bethesda’s games is that inevitably the DLC will not be covered.

darksteel6
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darksteel6

Fortunately there are plenty of internet guides for that.

drownedsummer
Guest
drownedsummer

There are but it doesn’t change that criticism.

Miles Saintborough
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Miles Saintborough

I remember cheating the fuck out of the game when I first played GTA:SA, then I played it over with no cheats and had fun still.

Artemiy
Guest
Artemiy

Oh man, I remember using the 100% save games just to BS around in GTA SA. That was fun.

Miles Saintborough
Guest
Miles Saintborough

Rioting pedestrians with rocket launchers. Best thing ever.

darksteel6
Guest
darksteel6

I literally could not beat any of the GTA games before IV without using cheats no matter how hard I tried.

drownedsummer
Guest
drownedsummer

Unfortunately one of the hardest missions in Vice City was one where you couldn’t really cheat to beat it.

darksteel6
Guest
darksteel6

Which one was that?

drownedsummer
Guest
drownedsummer

The Driver.

Hunter Zolomon
Guest
Hunter Zolomon

Apart from IV and V i never finished a GTA game without cheats, some of those missions in SA felt like it was designed with the cheats in mind haha.

darksteel6
Guest
darksteel6

Yeah there was one mission in Vice City Stories where I did not see how it was humanely possible to beat it without using cheats(Unfriendly Competition).

Sperium3000
Guest
Sperium3000

Ok, I understand why accessibilities functions exist. But let’s make it clear that there are better way to implement them than having then turned on by defaul or doing it like the golden leaf. https://uploads.disquscdn.com/images/dfb1d28069479b828d547ae7511e64d6a7c410fe140c896226ac861cbfaf4b01.jpg

But hey, that’s just me.

BAH!
Guest
BAH!

I wouldn’t have minded the leaf so much if it didn’t automatically show up as a monument to my failure. Hey Nintendo, while you handing out options, maybe give me an option to turn the leaf off entirely? I don’t need the reminder, thanks.

galactix100
Guest
galactix100

Now you’ve called it a monument to your failure I’m imagining it talking with the voice of the Gravemind from Halo 2.

Anton
Guest
Anton

I’m imagining Master Chief in a raccoon suit.

BAH!
Guest
BAH!

This went in a weird direction.

galactix100
Guest
galactix100

Now I’ve got the idea of goombas running around screeching like grunts stuck in my head.

Anton
Guest
Anton

Ok, this game needs to happen NOW

galactix100
Guest
galactix100

We’ll spend years making it and at the point of release both Nintendo and Microsoft will beat us to death with baseball bats that have cease and desist orders nailed to them.

Never mind that shit though I’ve just realised that Bowser could go ‘bort bort bort’ like elites. Or you could have to beat him 300 times like Warden Fucking Eternal.

Anton
Guest
Anton

Not if we don’t tell anyone we’re making it. Screw sharing it with other people, this is for ME

George
Guest
George

This is how I felt about the leaf as well. It made me a bit frustrated more than anything, although when I did finally beat the level without ever touching the leaf I was like, “YESSSSSS, FUCK YOU GAME!!!!!! I BEAT YOU!!!!”

*That was a slight exaggeration, just in case the internet didn’t get it*

Chris Schwartz-Brown
Guest
Chris Schwartz-Brown

You know the more Jim insists that he’s a real person the more it sounds like he’s protesting too much….

We already know Conrad is secretly a lizard person, but what if Jim is actually a rogue sentient AI that has made a career out of making videos for youtube?! All that Patreon money isn’t going for Pogs and Boglins, it’s going for building him a robot body to crush humanity with! Wake up sheeple! Making you think he likes Nintendo is just part of a much, much larger conspiracy to enslave us all and make us thank God for him!

gasmaskangel
Guest
gasmaskangel

I’m cool with that. Not much of a fan of humanity these days.

drownedsummer
Guest
drownedsummer

There’s already video evidence out there of Jim’s real cybernetic form.

Anton
Guest
Anton

Mecha-Sterling?

drownedsummer
Guest
drownedsummer

Why else do you think he wears the gloves?

Anton
Guest
Anton

I thought his hands chapped from all the wanking.

Artemiy
Guest
Artemiy

Because Obi Wan has cut both his arms off, so both are prostetic. Also, that’s when he started breathing through his skin.

Jamesworkshop
Guest
Jamesworkshop

the steampunk cleaner

09philj
Guest
09philj

On all the Mass Effect games I would always turn the difficulty down whenever I got to a fight I kept dying on.

BAH!
Guest
BAH!

KNOWING THAT MAKES ME SO ANGRY!

Anton
Guest
Anton

Looks like you can’t have Mass Effect any more. The casuals own it now.

BAH!
Guest
BAH!

NOOOOOOOOOOOOOOO!

drownedsummer
Guest
drownedsummer

It was very easy to cheese Insanity on ME1 and ME3 to some extent. Apart from in my failure run of ME2 I never tried it on Insanity.

Anton
Guest
Anton

Given how crap ME1’s gameplay was, why would you even try Insanity?

CaitSeith
Guest
CaitSeith

The achievement! 🙂

At least in ME1 the achievements gave you bonuses that made the harder modes less difficult.

Anton
Guest
Anton

It wasn’t even difficult, I just kept falling asleep waiting for the enemies’ health pools to drain.

CaitSeith
Guest
CaitSeith

Did you tried it with an Engineer class? I bailed out at mid-game.

Anton
Guest
Anton

Nope, always played ME games as a soldier. I found the power-based gameplay pretty uninvolved, to the point where there’s really no difference between Shepard using powers, and making his squad mates do it.

CaitSeith
Guest
CaitSeith

Oh, didn’t you tried Vangard in ME2 and ME3? Shepard’s main power is to throw himself/herself against the enemy in an energy-charged tackle (and that move recharges the Shepard’s barrier at the same time). And in ME3 they added a the Nova power, where you can purge your barrier energy as an explosion. It’s really fun to do a charge-shotgun-Nova combo in ME3 (probably the most fun I had with the combat in the whole series).

Anton
Guest
Anton

Did part of a ME2 run with vanguard, never finished it though,

CaitSeith
Guest
CaitSeith

I find funny that (except for a boss in the DLC) no Vangard NPC in ME2 can do that attack (they keep relying in shooting and throwing biotic attacks from cover). Yeah… at this point I’m fanboying about the class. 😛

drownedsummer
Guest
drownedsummer

Pretty much but you can very easily go into as a level 60 character and two heat sinks in a weapon just breaks things.The quickest I ever took down the Geth Colussus before meeting Liara was on Insanity.

darksteel6
Guest
darksteel6

I played the first one on normal and some parts really gave me a hard time(I remember the boss fight with Benezia being nightmarishly difficult) so from there on out I played every ME game on easy because I did not have the patience for that crap.

drownedsummer
Guest
drownedsummer

I found Benezia tricky until I worked out how it was meant to be done.

Sperium3000
Guest
Sperium3000

“I’m not saying [Dark Souls] should have [easy mode], but if it had one, it wouldn’t harm my experience at all.”

… Yeah. Yeah, I can agree with that.

Arella Jardin
Guest
Arella Jardin

I play Bioshock games on easy. They’re not that hard to begin with, but I just want to play through the story while setting weirdos on fire with fun powers.

Started up the new DOOM, watched as my shots kept whizzing passed the demons instead of through them, and switched over to “I’m Too Young to Die” mode. Still can’t hit shit, but at least I survive long enough to wear them down through attrition. And feel like a badass while doing it.

Fire Emblem? Casual mode, all the way. Not letting my waifus permadeath.

Anton
Guest
Anton

I’m with you on Fire Emblem (and Xcom). I reserve the right to restart every mission ten times like the scrublord I am.

Arella Jardin
Guest
Arella Jardin

Oh hell yes! XCom and save scumming. I know many people like naming their soldiers after friends and famous people, and telling tales of how they died. I just don’t want my veteran Sniper biting it because I missed a randomized saving throw.

Appretaur
Guest
Appretaur

I found the classic and casual settings to both be unhealthy, opposite extremes even before the Phoenix setting was introduced. I’d personally like for some sort of middle-ground setting to be invented that allows a given unit one “free death” in one mission before any subsequent death in another mission would actually kill it for good. Maybe have that first free death apply a permanent stat decrease to that unit for the rest of the game or something.

Anton
Guest
Anton

My personal balance is, if I lose a character, I automatically make myself restart the mission.

Appretaur
Guest
Appretaur

That sounds like a direct description of how Classic is played rather than some kind of attempt to form your own method of coming up with a middle-ground balance between Classic and Casual.

I’d want a middle-ground mode specifically to mitigate the need to do mission restarts for the Classic setting, especially in a game that’s so dictated by RNG hax that character deaths can just happen regardless of actual skill input by the player.

Anton
Guest
Anton

I thought that Classic auto-saved your characters’ deaths? I was under the impression that there were no second chances.

Appretaur
Guest
Appretaur

Erm… character deaths in Classic would be permanent in a game like Awakening if after you finish the mission you choose to save the overall game file, but you would just turn off the 3DS instead and replay that mission if you want to try getting through it again but with that character alive. I’m not sure about this “auto-saving deaths in Classic” thing.

Anton
Guest
Anton

Maybe I’m confusing it with Xcom. It’s been a while for both series for me.

Appretaur
Guest
Appretaur

That’s how XCOM goes if you’re playing on the Ironman setting. Otherwise, any deaths that occur can be save-scummed out of existence.

Anton
Guest
Anton

I wish I was brave enough to actually finish an Ironman game.

Maelstrom
Guest

What do you think of the Mila’s turnwheel in Echoes? It lets you rewind a few turns instead of redoing the entire mission, but only lets you do it once per battle.

Appretaur
Guest
Appretaur

I haven’t played Echoes yet, but that sounds like a nice attempt at a compromise.

darksteel6
Guest
darksteel6

Total Biscuit actually encouraged people to play Bioshock Infinite on easy because of how tiresome and repetitive he found the combat to be, so I took his advice and i’m glad I did, even on easy the Handymen and those goddamn Lady Comstock boss fights were annoying as hell, I could only imagine how much worse they would be on higher difficulties.

Anton
Guest
Anton

I really hope for your sake that TotalBiscuit never advocates seppuku and heroin.

(yes, in that order)

darksteel6
Guest
darksteel6

Highly unlikely.

InfamousDS
Guest
InfamousDS

When they do we’ll all have to deal with the ghost of diamond telling us we’re scrubs for not following through, and that Angry Joe is his roommate in purgatory since at least he knows whats up.

darksteel6
Guest
darksteel6

Not really no

drownedsummer
Guest
drownedsummer

He still can’t read your comments.

CaitSeith
Guest
CaitSeith

I laughed at this more than I should.

Paul!
Guest
Paul!

I’m right there with you. Every story campaign gets played on easy. I can’t be bothered with practicing a video game. I already have a hard time justifying the amount of time I spend with games, I can’t even begin to convince myself that I need to be skilled at them.

Artemiy
Guest
Artemiy

Yup.
I’ve bought Rocket League a few days ago. Playing on Rookie, but still suck. I don’t even touch online.

Maelstrom
Guest

Casual mode is the one easy mode I don’t really like. I know a few friends who were so scared of classic they just went with casual mode. Yes, I get the appeal, but Nintendo put way too much of a push towards casual as being the prefered mode for Awakening and Echoes instead of the “easy mode” it is. At least they fixed this with the marketing for Echoes.

Sperium3000
Guest
Sperium3000

Eh, I’ll never use smart steering, but after it was explained to me, it makes sense. It should never be used on a competitive scene, but it wasn’t made for people who play at a competitive level, or even people like me. I can understand that. It shouldn’t be turned on by default though. Same with Negative Edge in fighting games.

galactix100
Guest
galactix100

Personally, I’d love an easier mode in Dark Souls. I really want to get into the games but I’m fucking awful at them and the whole try and try again attitude doesn’t work for me because I’ve neither the time nor the patience. That and I prefer to play a game on easy first to get a feel for it then go through again on harder difficulties.

Sperium3000
Guest
Sperium3000

See, but Dark Souls already has an easy mode. It was designed with organic difficulty in mind. You know what easy mode in Dark Souls is? It’s Co-Op. Either that, or playing as a mage.

darksteel6
Guest
darksteel6

But what about people that don’t have very good internet which makes co-op not really an option?

That whole “co op is easy mode” is a really lame-ass fucking excuse, they are clearly not the same thing, especially if the person you get in co-op sucks even worse then you do.

Anton
Guest
Anton

There is co-op AI available for every boss.

Hunter Zolomon
Guest
Hunter Zolomon

What can be hidden away in a spot you wouldn’t think to go to and you sometimes need to do a quest for them to appear, also apart from being a good distraction they don’t do fuck all half the time.

Anton
Guest
Anton

Having them as a distraction is basically all you need.

Hunter Zolomon
Guest
Hunter Zolomon

If your good enough, for some people thats not enough.

Anton
Guest
Anton

Yeah, true. Maybe there should be an invincibility mode or something.

Salador
Guest
Salador

Well… get better internet if you want to play online games?

darksteel6
Guest
darksteel6

What a stupid thing to say, there’s lots of areas in the U.S. where “better internet” is simply not an option. Especially in the South.

Salador
Guest
Salador
Yes, and it’s a shame because internet really is necessary nowadays. But, the truth is if you want to play online games you have to have the internet. You shouldn’t blame the rest of the world or the games industry because some parts of the US lack decent internet access because it’s not their fault, and it’s not the fault of gamers, and ultimately it’s not their problem either. I really don’t know what else to say other than if your internet is insufficient then you should remedy that, whether that means petitioning politicians or coming together as a community… Read more »
darksteel6
Guest
darksteel6
It’s like Jim once mentioned on the podcast, it does feel like the industry is inconsiderate at times by having such massive day one patches, Jim mentioned how someone he knew who was not a hardcore gamer bought the latest COD game, but because it had a massive 10 GB day one patch, he couldn’t play it since since 10 GB was his maximum data usage limit for the internet per month. So i’d say it kind of is the industry’s fault in a way. It’s not “blaming the rest of the world”, it’s blaming the attitude of assuming everyone… Read more »
Salador
Guest
Salador
But the reality of the gaming industry is that game development is difficult and complex and that affects day one patches etc. Games are more complicated than ever and the list of tiny things that can break is massive. If we didn’t have day-one patches we’d have significantly longer dev cycles – which means higher costs. The flexibility of the system we have now actually helps save time and money because you don’t have to put the entire distribution on hold. These are things that most people who decry day one patches don’t really realise. Yeah, it sucks that there’s… Read more »
darksteel6
Guest
darksteel6

That’s true and i’m not personally bothered by day one patches, but it sucks for those that don’t have great internet data plans.

You’re right not everyone is American, there’s plenty of other countries that have even worse internet then we do(I remember Yahtzee lamenting the poor internet in Australia on numerous occasions in Zero Punctuation videos, and of course we’ve heard Gavin complain about his own internet in Ireland on the podcast) so it’s especially bad for them.

You’re sounding a bit arrogant yourself, there’s plenty of places in the U.K. with poor internet.

Salador
Guest
Salador

I’m not trying to be arrogant or dismissive but at some point games can’t be held back by the minority who have poor infrastructure – it’s neither the dev’s responsibility, or in the dev’s interest to do so. Games aren’t some social good, they are an art form, they are a luxury product, and if some people miss out on enjoying it fully, well that’s a shame (and I don’t mean that sarcastically – it really is).

darksteel6
Guest
darksteel6

Not saying they should be held back. I just think patch culture is getting out of hand.

galactix100
Guest
galactix100

So what you’re saying is I either need someone to hold my hand or play a class type that I don’t necessarily want to?

Sperium3000
Guest
Sperium3000

If you’re forcibly changing the difficulty of the game as a whole, isn’t that similar? Now the game is holding your hand.

galactix100
Guest
galactix100

No changing the difficulty means the game’s not kicking you in the face as hard nor as frequently. Co-op on the other hand is literally getting somebody to help you do something you can’t.

Sperium3000
Guest
Sperium3000

As opposed to forcing the game to not kick you in the face as before? Look, I will not judge you for wanting an easy mode.

InfamousDS
Guest
InfamousDS

“…I will just judge you by nitpicking your words.”

Sperium3000
Guest
Sperium3000

Oh I assure you no judgement is being done. I am on the verge of popping a blood vessel from all this not judging I’m doing.

InfamousDS
Guest
InfamousDS

The amount of not-judging we’re all doing is immense. So immense you can see it from space. It’s the best not-judging. Judges come to me, look at what I’m doing, and say “I’m glad he’s not us, since we are too good at judging and he isn’t judging at all”.

Sperium3000
Guest
Sperium3000

I got good not judging, I got the best not judging.

galactix100
Guest
galactix100

The difference is that one still presents you with a challenge but makes it easier to accomplish where as the other is getting someone to do at least part of the challenge for you thereby reducing the challenge as opposed to simplifying it to a more comfortable level.

BAH!
Guest
BAH!

Well, that depends on how competent your partner is.

Also, there is at least one case I know of where the boss gets *harder* with more people. Like, to the point of nearly impossible.

Anton
Guest
Anton

I sort of disagree. Summoning another player does not prevent you from wading into it along with your co-op buddy and doing a lot of the work yourself. Yes you COULD just stand aside and let them do all the work, but you are also equally free to modulate the level of challenge thrust upon you.

galactix100
Guest
galactix100

True. At the end of the day though co-op isn’t a viable option for me since my internet, although good when working, has a increasingly frequent habit of yelling ‘bored now’ and decides it doesn’t fancy working any more.

Anton
Guest
Anton

Well, like I said, there is AI to summon. Which, by the way, will NEVER kill the boss on its own like a human player would. You need to pull attention from your AI buddy at lease some of the time to make sure he survives.

galactix100
Guest
galactix100

May give it another go with that in mind.

Salador
Guest
Salador

Summoning makes the game a lot easier, though. Like, a hell of a lot, because the game’s most dangerous moments are when the player is outnumbered and overwhelmed, having a second player to block, kill mobs and aggro is incredibly useful. Also it allows for one of you to tank a boss while the other just wails on them.

Sperium3000
Guest
Sperium3000

Sure, but you said you wanted DS to have easy mode. I said it has, if it’s not the exact kind of easy mode you want, then sorry? I guess?

Anton
Guest
Anton

Hey, it’s more dignified than using the Golden Leaf.

Salador
Guest
Salador

I feel like if you want the game’s fundamental design to change for your specific needs, you shouldn’t get to complain if you have to use methods you don’t want to or are seen as undignified.

galactix100
Guest
galactix100

a) reducing the difficulty would not fundamentally change the game
b) I couldn’t give less of a fuck about dignity or my Real Hardcore Gamer status
c) co-op doesn’t make the challenge easier to overcome, it’s getting someone else to do the leg work which is just boring. As for the idea of one class reducing the challenge, why should I be forced, in a game that is at least in part about choosing your own play style, to stick rigidly to a play style I’ve never enjoyed?

Salador
Guest
Salador
a) yes it would. That’s why some argue for it. If it wouldn’t be a significant change people wouldn’t argue over it. b) well I couldn’t give less of a fuck about whiners who are crying because they aren’t good enough to play a video game. c) You realise that this is proving me right? The game playing itself is boring. Co-op isn’t boring because someone does everything for you, it’s boring because it makes the game a cakewalk. Maybe one class reduces the challenge, but tell me why you are owed the ability to both complete the game and… Read more »
Arella Jardin
Guest
Arella Jardin

I saw the art for Bloodborne, wanted to play it immediately. Found out it was basically a faster paced Dark Souls, never even bothered. I would love an easy mode to just experience the setting and ambient story. I suppose I could watch a let’s play, but it’s not the same.

darksteel6
Guest
darksteel6

I’m going to getting the upcoming game “The Surge” which is supposed to be a sci-fi version of Dark Souls, we’ll see how good I am at it.

Paul!
Guest
Paul!

I see tons of indie games on Steam that I would love and then get turned off by reviews that talk about how challenging the game is.

Cobra_IronFang
Guest
Cobra_IronFang

When I got Dark Souls for the PC, I thought it was a completly different type of game, and just hated it, the constant dieing, running back for dropped souls, gear degrading, monsters respawing, it all just pissed me off. So I decided do I accept that I’ve wasted my money and never play it again or cheat the hell outta it? I cheated and enjoyed it because of the lore.
It should also be noted that I played solo offline so it never affected anybody invaiding my game.

Salador
Guest
Salador

Well, Souls games aren’t for everyone. But, out of interest, what exactly would you want them to change to make?

And the first playthrough is easy mode. NG+ is significantly harder.

galactix100
Guest
galactix100

Off the top of my head something like dropping enemy damage numbers so that every mistake isn’t so brutally punished.

Also there’s a difference between an easy mode and one mode being easier than the other.

Salador
Guest
Salador
Most noobs die from being dumb. They aggro too many enemies or get surrounded, cornered or backstabbed. They get impatient and make mistakes. Dropping enemy damage or giving extra health won’t actually work in those scenarios because when that happens it’s not like a little extra health would save you. There’s no way to accommodate for their lack of skill without simply preventing that scenario from happening, which either means reducing enemy health and damage to basically nothing, or completely changing the enemy placement and level design. If one mode is easier, then that is logically the easy mode, is… Read more »
galactix100
Guest
galactix100

You realise you’ve invalidated every argument you’ve made by using the word ‘noobs’ without a hint of irony or self-awareness?

This self-agrandising, holier than thou attitude is the kind of caricature of dark souls fans that people mock. Why is it such an affront to you that people want to play a version of dark souls that isn’t so punishing? Do you feel like people that aren’t as good as you being able to enjoy the game somehow lessens your accomplishments?

Salador
Guest
Salador
Whoa. I never meant noobs in a perjorative sense. I meant noobs as in, you know, people new to the game, neophytes, the inexperienced. How can you characterise me as an elitist for using the word noobs in a way which many people do? You’re reaching so far with that and you’re not being fair to me by claiming everything I said is invalid (it isn’t) because you took a word to be used in a way in which it wasn’t at all given the context of the entire comment, context you HAD to ignore to create such a wild… Read more »
galactix100
Guest
galactix100
Right so if you meant less experienced players and newcomers then why didn’t you say that? Why did you instead choose a term that has such “elitist” connotations? I mean fuck me you cement that belief by saying you’re not offended like you’re some sort of saint and then saying that an easy OPTION would devalue the experience of others as though you speak for them. And mate it kinda does fuck your argument. In one of your posts you state that you’ve no problem with improving the accessibility and yet you denigrate those that would benefit most from greater… Read more »
Salador
Guest
Salador
Because noob is generally accepted as a normal term for neophytes? It’s easier to type, and I didn’t expect someone to blow up at the mere word alone especially when the context of the sentence clearly showed that I was not being perjorative. I never demand people ‘git gud or fuck off’. The worst thing I say is, in response to someone telling me they don’t give a fuck about my opinion of being hardcore or whatever (something I never claimed to be) that I in turn don’t give a fuck about them if they can’t play Dark Souls. Because,… Read more »
possiblecabbage
Guest
possiblecabbage

It feels like there are a lot of people out there who have a lot of self-esteem invested in “I did a hard thing in a video game” who react aggressively when asked to confront the reality that nobody else really cares how good you are or aren’t at video games.

If you do care deeply how good other people are or aren’t at video games, please stop.

Miles Saintborough
Guest
Miles Saintborough

That’s what it feels like. People did something ball bustingly hard and want people to acknowledge it. That might have mattered pre internet where only your friends cared, but guess what? Every Joe Shmuck gamer can do the same thing and post it online, so no one is special anymore.

BAH!
Guest
BAH!

Speaking of internet, even the more difficult stuff can be accomplished by the more “causal” players thanks to fan guides and whatnot. I got through Halo 4 on Legendary thanks to a series of speedrunning videos.

So how deep does this rabbit hole of selfish, arrogant disgust go? I mean, I don’t see people hating on that stuff even though it accomplishes the same goal.

Anton
Guest
Anton

Pffft, Halo 4 on Legendary… you haven’t suffered a true legendary experience until you’ve beaten Jackal Alley in Halo 2.

(I’m being facetious, that section is just terrible game design)

BAH!
Guest
BAH!

Well, I did get through Reach Legendary Solo without a guide, so I may not be the Gamiest Gamer™, but I’ve got *some* bragging rights.

Anton
Guest
Anton

That was a really fun one on Legendary, second only to Halo 1. I found 2 and 3 to be less consistently fun/balanced on that setting, and more fun to play on Heroic as a result (though I still made myself wade through them on the hardest setting, because real manly men don’t game to have fun). 4 and 5 have shit balance – too easy on Heroic, and too tedious on Legendary. Not sure which one is worse.

BAH!
Guest
BAH!

I can’t say I enjoyed it. I was in my “achievement whore” phase, and I forced myself through it. I’ll never accept the AI instinctively knowing that they’re about to be headshot as “good game design”.

Anton
Guest
Anton

The problem with 4 and 5 is that they invalidate the close-quarters approach on Legendary, which just turns the whole game into eight hours of whack-a-mole sniping. By this point I should probably give up and accept that 343i can’t design gameplay to save their lives.

darksteel6
Guest
darksteel6

I think are very talented devs and think they absolutely can design gameplay, though I didn’t try to play either 4 or 5 on hard mode, so maybe that explains why I liked them more then you did.

Anton
Guest
Anton

I mean, if bulldozing your way through it is fun for you, more power to ya. I want something that is equal parts challenging and balanced – like the Bungie Halo games.

darksteel6
Guest
darksteel6

I didn’t find those particularly challenging or balanced, I feel like 343 actually have better level design(The Library in the original Halo is easily one of the most boring levels i’ve ever seen in an FPS).

darksteel6
Guest
darksteel6

I was never masochistic enough to try any of the Halo games on anything harder then normal.

Anton
Guest
Anton

I recommend Heroic.

darksteel6
Guest
darksteel6

No thanks.

darksteel6
Guest
darksteel6

I personally just see doing that as a waste of time, since i’ve beaten them once already I really don’t see the point in beating them again on a higher difficulty, I’d rather spend my time playing a game I haven’t played yet rather then replaying an old one on a higher difficulty.

Miles Saintborough
Guest
Miles Saintborough

It’s funny how the use of a guide or video doesn’t bat an eye anymore when back in the day, you’d be asked to hand in your gamer card if you ever so much as glanced at a single page of a strategy guide.

possiblecabbage
Guest
possiblecabbage

Not only that it’s not like elementary school when peer pressure and the relative scarcity of releases/difficulty in affording a steady stream of new games, so people were playing more or less the same games in parallel or sequence.

Nowadays, “gaming” is so fragmented, that everybody’s got that one game they’re good at that huge volumes of game-liking people could hardly care less about. A lot of people don’t care how good you are at Call of Duty; nobody cares how good I am at Desktop Dungeons.

Captiosus
Guest
Captiosus

Back when I played WoW hardcore, there were always some folks who were ridiculously worse than I was and my joke with them used to be: “So, when you die, do you think anyone is going to give a shit that your epitaph reads ‘Best Hunter on Skywall-Horde’?”

Paul!
Guest
Paul!

trophies and achievements have turned sitting down and enjoying a fictional world into a series of check boxes. No one looks at your collection of tiny gifs, no one.

Captiosus
Guest
Captiosus
trophies and achievements have turned sitting down and enjoying a fictional world into a series of check boxes. Unfortunately too true. I had friends back in the 360 era who would rent games they would have never otherwise touched (because they didn’t enjoy them) simply because they were easy or semi-easy to get 1000 score in. Even now, I know some people on PS4 who obsess over getting platinum trophies even when they admit they’re no longer enjoying the game or even having fun playing. But they have to get that platinum! Meanwhile, I’m just over here with my 67%… Read more »
darksteel6
Guest
darksteel6

Man some Dark Souls fans can be truly toxic and insufferable with how elitist they are.

Jamesworkshop
Guest
Jamesworkshop
You cannot be bad at watching a movie. You cannot be bad at listening to an album. But you can be bad at playing a video game, and the video game will punish you, and deny you access to the rest of the video game. No other art form does this. You’ve never read a book and 3 chapters in, the book has gone, “What are the major themes of the book so far?” You go “I, I, I don’t know, I wasn’t paying close enough att…” And the book goes THOOMP. “Aw, Jesus, come on “ You’ve never been… Read more »
galactix100
Guest
galactix100

God been ages since I’ve heard that one.

Anton
Guest
Anton

Well, technically you COULD be bad at reading a book. Your vocabulary could be not up to the same standards as the writers’ is, or you could fail to understand it early and get nothing out of the later sections as a result. The book won’t slam shut on you, but you will still get nothing out of it.

Anyway, I’m just being a douche and playing devil’s advocate. Your point stands.

BAH!
Guest
BAH!

True, but the solution to that can be as simple as opening a dictionary. To unnecessarily continue the comparison, it would be like if a book *prevented* you from looking up words and forced you to figure out their meaning via context.

Anton
Guest
Anton

It can be that simple… or it can be akin to reading Einstein’s Special Theory of Relativity, where true understanding takes a lot of work on the reader’s part. Some things are out of the mainstream’s grasp. Granted, you have to go out of our way to find a book that complex, but it’s possible.

BAH!
Guest
BAH!

Fair enough.

CaitSeith
Guest
CaitSeith

You don’t need to go that complex. Just trying to read a book (or a movie) in a language you are not familiar with. Meanwhile, in games you can also consult external sources to help you: best strategies, best builds, best path, puzzle solutions, etc…

Captiosus
Guest
Captiosus

This analogy was dumb when it was first uttered and it’s dumb now. Games are built around interaction and skill levels, reading books and listening to music are NOT. A better analogy would be between playing a game and playing an instrument.

Jamesworkshop
Guest
Jamesworkshop

instruments aren’t based on content, how is that even close to related

Anton
Guest
Anton

The Jim Poundeth It

Poundeth it

Poundeth it

POUNDETH IT

Kev' Bryant
Guest
Kev' Bryant

!!! First? !!!

Rifleavenger
Guest
Rifleavenger

Well… Goodbye Disqus. Hope Jim switches over to a different comments section than this though, and soon.

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