The Jimquisition: PlayerUnknown’s Battlegrounds: The Call Of Looty

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PlayerUnknown’s Battlegrounds is the latest Early Access darling, but like Ark and Darkest Dungeon, it’s learning that such a status comes with caveats.

Hot off the heels of its “Stream Sniping” ban wave, Battlegrounds‘ recent microtransaction indulgence raised eyebrows and pitchforks both.

Also, loot boxes really are the worst.

Bonus Content: Oh, Ubisoft!

Terry Osaurusies XI
Guest
Terry Osaurusies XI

I was thinking, for the cornflakes homunculus (?) clips there, a more intense static filter could look creepier, and have you tried playing the video in reverse for the creature movement? That can give a much more unnatural and unsettling look in some cases. 🙂

KeekingItReal
Member
Boy, I really needed another reason to hate Siege, didn’t I? I really don’t care what people say about shitty tacked in single player campaigns and focusing on multiplayer games (I mean, even shitty Rainbow Six campaigns were a ton of super repayable fun), I’m always going to maintain that multiplayer only titles should never cost full price. Siege didn’t have close to enough content to justify that since launch, especially since it also had microtransactions, and now that they’re actually removing maps I’m somehow regretting my purchase even more than before. Which is completely. Plus there was a million… Read more »
Quill
Guest
Quill
to be entirely honest the only part of your ‘fee to pay’ argument that I even remotely care about anymore is the gambling point, which is usually something you get out at the end, but non-theless is the only part that doesn’t make me bored in the whole argument. I’ll be honest I is cause I couldn’t give two shits about it, mostly because I don’t see a games ‘worst parts’ being their defining ones. we can all agree here that overwatch is a great game with tonnes of dedicated and passionate people working on it (unlike say anything valve… Read more »
Quill
Guest
Quill
as for stream snipe bans, don’t think they are a bad thing, people being dicks should be banned, simple enough, problem is I don’t think PUBG has the manpower to create or field a reports system robust enough to get enough individual claims to actually prove a ban, not to bring overwatch again, but overwatches new system seems fine, it apparently will only ban people if you’re getting tens if not hundreds of reports against you in a short amount of time, sure it’ll catch the odd ‘innocent person’ who was just ‘having a bad week’ but honestly I’ll take… Read more »
KeekingItReal
Member

In Enjoy the Silence, Feel the Noise, Jim expressed his reason for constantly bringing up the same microtransactions subject over and over again every time it reared its ugly head. It’s really good, you should check the video out.
Basically, ignoring the subject even once in favor of the next big thing in turn normalizes the subject. Only slightly, true, but permanently. It’s exhausting for everyone, especially Jim I imagine, but the tenacity is necessary. The blade might be getting dull, but even a dull blade can still leave a mark over no blade at all.

TemplarGR
Guest
TemplarGR

All i wonder is, what is the most ridiculously overrated game of 2017, Breath of the Wild, or Battle Grounds? I am really torn between those 2, as both are way overhyped and overrated, can’t really decide. Breath of the Wild is a typical Ubisoft open world with Zelda characters and last gen graphics, and Battle Grounds is just an unfinished arma mod. God, youngsters have no taste in games……

RomaDoma
Guest
RomaDoma
I mean. I have nothing better to do with my time tonight so I guess I’ll take the obvious bait. Breath of the Wild is a very good game. It’s very fun and Ubisoft style towers doesn’t make it an Ubisoft open world game. Towers predate Ubisoft. Breath of the Wild doesn’t have the egregious glitches or the microtransactions. Its missions are generally fun, its controls are tight, the graphics are beautiful (don’t know what you’re smoking to say they’re last gen but I’m guessing you’ve been saying the same thing about Nintendo games for as long as you’ve had… Read more »
InfamousDS
Guest
InfamousDS
I don’t agree with the person you responded to, because they are just baiting for responses, but I also don’t agree with you. Breath of the Wild is an exercise in futility and time wasting given video game form. Yeah, it might look nice and it is relatively bug-free, but it has so many flaws as to be comical in its core designs. Weapons made of hardwood, wrought iron, steel, and magical metals shouldn’t break in the span of an afternoon. They just shouldn’t. Immersion immediately disappears when my fire-spitting spear shatters into dust in the span of a single… Read more »
RomaDoma
Guest
RomaDoma

You’re clearly very passionate about this so I’ll just say I disagree. I had loads of fun with the game.

Charlie
Guest
Charlie

Correct me if I’m wrong, but isn’t this a survival kinda game? Wouldn’t buying clothes and accessories defeat the purpose?

Maluco
Guest
Maluco
Honestly I think the only way this stops is if it’s legislated. Like China now demands loot box drop rates be disclosed, let’s force them to put odds at the point of purchase and redemption (to cover ‘awarded’ loot boxes). Get this space taken seriously as something that needs to be legislated for normalising gambling behaviours in children. Write to your Representative Member of Parliament or Senate or whatever government house and get this being discussed where laws are made, because it’s clear no amount of community outrage will stop gambling companies being gambling companies. Note that I could use… Read more »
GuruJ
Guest
GuruJ

I kind of want Jim to revisit the business model of Street Fighter V, since it’s arguably one of the most ethical microtransaction business models out there.

Consider: Capcom committed up front to releasing additional characters via DLC instead of the traditional Super/Ultra re-releases.

All characters are obtainable via in-game currency, while cosmetic DLC (costumes and stages) are not. While there are a few completionists out there, most people can choose their budget with minimum pressure and complete certainty — no randomness!

RomaDoma
Guest
RomaDoma

I thought everyone hated Street Fighter V because of its DLC and stuff? Wasn’t it released as a basically unfinished game?

Timeline Games
Member
Timeline Games

Jim, do you have a hat store near your house. At this point I fell this really needs to be ask.

El Chica Incognitus
Member
Ugh. My friend bought me PUBG in a desperate attempt to get me into the game. After finding out all of this bullshit about the game and seeing the fucktard that made it thinks ALL loot boxes should be pay-to-open post launch makes me want to demand my friend’s money back on his behalf. I refuse to support business models like this and PUPG isn’t even that fucking good of a game. I’m not against loot boxes overall; they can be a fun little way of unlocking stuff in a game and drip feeding new content to players…but crate keys… Read more »
KeekingItReal
Member

And the whole sparkle effect in locked crates doesn’t help. “Congratulations! You earned the opportunity to give us more money for nothing!”

Nitrium
Guest
Nitrium

Have been constantly toying with the idea of getting PUBg. While I quite enjoyed The Culling (before the devs ruined it), this looks too much like a 3rd person open world shooter for my tastes. Shame it’s not an FPS.
In other news, the developers of indie game Darkwood (a top down survival horror with an “Overwhelmingly Positive” response on Steam) have seriously posted a torrent of the full game (no caveats) on The Pirate Bay themselves to promote the title. It’s quite something. Even more incredibly, it seems to have paid off for them(!).

Quill
Guest
Quill

while I don’t urge you to get into the game (I find it has a lot of issues that this far into development havn’t been adressed which is a bad sign) it does have a first person mode, tho it is still designed as a third person shooter. as for pirating causing more sales, I believe it, a lot of pirates use it as a way to ‘try before you buy’ and since demo’s are hard and costly to make, it’s probably a better idea to put one of the early builds up for free!

Allan Weallans
Member
Oh god. I support a sports team. One. Singular. I have over 1000 games. Where’s the equivalence there? Actually I’ve been thinking about this recently with the absurd prices of The Sims 4’s expansions. I keep thinking, “Well, that’s probably ok for someone who ONLY plays The Sims”. Of which there are a sizeable number. But it seems to be infesting other games, this idea that “we can charge what we like because this is the only game you’re going to play”. I’ve got news for you: it isn’t. Although my game library is considerably larger than the average, even… Read more »
mjc0961
Member
I’ve lost track of how many times I’ve told a friend “Well, I’m not getting that game because of that bad business practice” and they respond “So you’re going to miss out on the game?”. And I say no, I’m not going to miss out, there are a countless number of good games without shitty business models that I haven’t played yet, and I’ll just go play one of those and not even for a second be sad or bored because I’m not playing the game I decided to skip. October 10th seems like a great day to finally crack… Read more »
SmaMan
Member

Lootboxes aside… why the hell are they even having a major game tournament for a game that *isn’t even fucking finished yet?!*

Nickesh
Guest
Nickesh

It’s not the first, I believe Hearthstone had tournaments while it was in beta

Goran
Guest
Goran

H1Z1 did the same, too. It’s an easy way to use the hype to generate a few more sales before the game dies and the next Arma mod comes along.

Galactix100
Member
Galactix100
I’m wondering, at this point, why there seems to be a full on Jimquisition every time a major/popular game adds microtransactions. I’m not saying such cases shouldn’t be covered. If we ever want this industry to change we all need to keep pushing back against it and making our disdain heard. That said, I’m sure there are topics that Jim’d rather cover and the audience would rather hear about and discuss. Perhaps these cases would be best covered in a bullshit round up or maybe their own series with only the most egregious cases getting the full on hair dryer… Read more »
SmaMan
Member

I’d say this is an egregious enough case. It’s loot boxes being loped in with the fact that the developer lied about putting them in. They’re also going into a game that isn’t finished yet, which itself is scummy as all fuck.

Galactix100
Member
Galactix100

Fair point, this is a pretty bad case. Maybe it’s because this is coming off the back of the Shadow of War episode it feels a bit stale.
Even so, it’s not like we’ve not seen this sort of behaviour from devs before. Plenty have introduced microtransactions after release. Adding these things into early access games isn’t new either. I’m not sure these cases warrant full episodes any more, there’s nothing much more to say on the subject all that needs to be done is change some names, the rest remains much the same.

Chris
Member

This attitude is exactly why we have the shitty industry that we do. It stops ‘being a big deal’ and they know we’ve swallowed this bullshit and they can add another layer on top. Jim has even addressed this specific complaint years ago, in “Enjoy the Silence, Feel the Noise.’

Galactix100
Member
Galactix100

I clearly said that this behaviour should still be covered, make sure to read comments before responding to them.
I’m just saying that I don’t think scenarios like this are worth dedicating an entire JQ episode to because the video doesn’t add anything to the discussion, it’s just the news that another dev’s at it being dragged out to fill an episode. It’s a purpose better suited to something like the bullshit round up or some other form of news round up video/article.

Quill
Guest
Quill

not every cross is worth being nailed to my dude, this kind of ‘everyhting is a major issue’ thinking can lead to burnout, and honestly I think there are ACTUALLY worse things in the games industry then loot boxes. but if that’s the hill you want to die on, go for it, but don’t be surprised when not everyone gives a shit about every detail of game publishing.

Chris
Member

Once again, this is why we have the presumption that microtransactions are okay in single player games, because that hill ‘wasn’t worth dying for.’ Now gambling loot boxes are going to be okay in single player games, because no one will ‘die on the hill’ of Shadow of War. Every time you concede one of these points to the industry the industry gets worse and more exploitative and abusive of its most vulnerable customers.

Galactix100
Member
Galactix100
In my original post I said that these cases should still be covered, I don’t know where you got the idea that I don’t think the issue should be covered from. What I’m saying is this video took 10-15 minutes to say “here’s another one that’s at it’. It’s a purpose that could be handled with a bullshit round up (many of said articles do just that) or similar because other than informing people that PUBG has microtransactions now this video doesn’t really add anything to the discussion. This is an issue that’s been plumbed to the depths, particularly by… Read more »
Chris
Member

And again, the Jimquisition I’m referring to addresses that specifically, Jim thinks the moment these things stop being big news the industry knows we’ve given up and they can make things worse. And that’s exactly what’s happened with premium games with microtransactions, they know we won’t complain now, so why not introduce abusive, exploitative gambling mechanics to advise so called “whales” and their borderline compulsive it addictive behavior? And once we stop covering that as much they’ll know we’re ready for the next thing and the next after that.

Galactix100
Member
Galactix100
Ah yes, it needs to be big news every time. That’s why there were dedicated episodes for CoD MW Remastered/Black Ops 3, Gears 4, Halo 5, Rise of theTomb Raider, Uncharted 4, Destiny, Rocket League and Battlefield 1 all featuring microtransactions. They didn’t get episodes because they’re news items, the stories add nothing to the debate just like this episode. Here’s the thing, it doesn’t matter whether we keep making a fuss because we’ve already lost, we lost the second the first fee 2 pay games were released and didn’t fail massively. Microtransactions are here to stay because the people… Read more »
Jasper Theo
Guest
Jasper Theo

What was that statement made by the Payday 2 people early on about micropayments? “Shame on you if you thought otherwise” or something?

Appretaur
Guest
Appretaur
On the tangent of disproportionate JQ content, the show has seemed to be bizarrely backwards in the Nintendo coverage plan that Jim himself proposed. Jim said that there wouldn’t be a “Nintend’oh” ending segment in a similar vein as FucKonami and Oh, Ubisoft segments because, as a platform holder, it is too significant as a company for its antics to have just that level of off-to-the-side coverage. However, the Axe Shithead Developers and Face the Music episodes both had extremely passing mentions (set to crowd-booing sound effects) of issues that would’ve warranted at least some Nintend’oh segments on their own… Read more »
mjc0961
Member
That’s already what is happening from what I’ve seen. He’s covered microtransactions in Bullshit Roundups before. And as far as the most egregious cases getting the full treatment in a Jimquisition, PUBG is supposed to be an Early Access game where the developers explicitly promised no paid content in the game before they finish it, and then went back on that promise by putting in the most disgusting form of paid content that currently exists. I don’t think it’s possible to get more egregious than that. Shadow of War was also pretty egregious thanks to the tired old “it’s just… Read more »
Appretaur
Guest
Appretaur
I have every expectation that in another decade or so, not only will the overall industry be twice as bad in all regards, but all of it would also be viewed and advocated by many as a banality regardless. Jim will continually decry the state of things more and more intensively as the years go on, and there will be more and more dismaying and unproductive push-back ensuring that the steadily worsening status quo remains the same. And there will be more attempts to try to tell him to stop his “crusadery” behavior against what shouldn’t be considered increasingly banal.… Read more »
JIryn
Guest
JIryn
Speaking of Microtransactions, this has to be brought up In a recent, and recorded interview with the developers of Shadow of War (Dev by Monolith, Published by WB) they stated and I quote “We actually designed and balanced the game assuming no body is buying any of those microtrasactions.” Just after saying the microtransactions were added for people who don’t have time to sit down and play a full game, so this helps them by pass some of the longer elements in the game. So this begs the question, WHY are they even included in the single player portion of… Read more »
Arella Jardin
Guest
Arella Jardin

I’ve only ever seen this argument be true, once. Dems Ex Mankind Divided. That game throws so many praxis points at you, you don’t need to spend money on microtransactions to be a badass. But in that scenario, the devs genuinely didn’t want microtransactions, they came as a publisher mandate. So the devs actively made them as pointless as they could get away with.

JIryn
Guest
JIryn

Sadly though, at the MT and Pre-order bonuses were also a one time use if I remember correctly.
Still, I am glad they are useless.. but that makes their inclusion even worse honestly.

TemplarGR
Guest
TemplarGR
Deus Ex MD was the most underrated and unfairly panned game of 2016, and my personal GOTY. Kids and critics jumped on the bandwagon of hate for microtransactions, yet the game wasn’t made more “grindy” because of them. You gain more praxis points than in Human Revolution, and even the option to buy more is pretty hidden from view. I never noticed them while playing. While i love Jim’s crusade against such practices and i support it, i wish he never panned the game for it. People overreacted and the game bombed both on metacritic and on sales. This resulted… Read more »
Zendariel
Guest
Zendariel

Mankind divided had plenty of industry shenanigans being pushed on it, i kind of think the biggest part was the preorder thing augment your preorders and i don’t know if it ever recovered from that. I think that was abandoned and after that i didn’t have that much against the game. I heard about the microtransactions but Jim’s coverage mentioned they actually didn’t seem to impact this one game.

RomaDoma
Guest
RomaDoma

Dude what is it with you and kids? This is the second comment you’ve left here talking about kid’s video game tastes. Also I think it was preorder shenanigans that hurt MD’s reputation more than microtransactions.

Jiryn
Guest
Jiryn
I enjoyed Deus Ex MD, however it was no where near as fleshed out as some of the other games in the series. I think thing the biggest factor behind the game’s failure was the pre-order fiasco. Where instead of getting set pre-order bonuses, you only got to choose one item per set tier, and if enough people pre-ordered.. then the game would be released a week early? WTF was that all about, and people spoke out with their wallets against such a practice. Sadly, like the XB1’s initial DRM practices, the whole thing left a bad taste in consumer’s… Read more »
Chris
Guest
Chris
You know what devs used to do when they wanted to add “more options” for players who don’t have time to sit down and play a full game? They included cheat codes. They offered lower difficulty settings. Thank God they’ve found a better way to look out for the little guy who doesn’t have enough time–out of the goodness of their hearts–and started charging money for it. And since that wasn’t generous enough, they decided to charge people for a CHANCE to get something that may or may not be beneficial depending on the circumstance. These days, developers never GIVE… Read more »
Charlie
Guest
Charlie

Thank God they included the option of micro transactions! Now I can save time by not playing it! Thanks Warner Bros.! You truly understand me!

Jiryn
Guest
Jiryn

Difficulty levels really didn’t change the length of time you played, well much anyways. Save for certain parts you just got stuck on during harder difficulties. I remember 16bit games would literally cut out content for playing on lower levels, and even make fun of you for it (Street of Rage 3).

Cheat codes on the other hand, god I miss those.

Dj Ziio
Guest
Dj Ziio

This makes me believe the developers wanted nothing to do with micro-transactions, that Warner Bros. forced them to add them, being as micro-transactions as a constant form of income, even past all the sales the game has. Until we as gamers refuse to purchase such garbage, especially in full prices AAA games, this will continue to be a huge revenue stream for publishers and will most likely be shoehorned into even more single player games.

Jiryn
Guest
Jiryn
As I said in another of Jim’s comment sections, I actually know the person who did the initial coding for the microtransactions in Shadow of War. According to them, it was a decision by Monolith so that they would appear to be profitable, and willing to play ball with Warner Brothers so that WB would be willing to fund their future endeavors. At least that’s how interpreted it. Their exact words were “we designed it from the beginning, totally an in-studio decision. You can kinda says it’s indirect from the publisher because we are trying to maximize value for the… Read more »
InfamousDS
Guest
InfamousDS
Secret of Mana, the 1993 classic which is hailed by many to be the pinnacle of Action RPG games on the SNES, had a major announcement on the 25th. This is the game that was supposed to be Chrono Trigger AND Final Fantasy 4 before it was just too unique to be either of them. It has a 3D remake with voice acting. That remake has preorder bonuses. Cosmetic DLC which are extremely dumb looking animal costumes. It is becoming increasingly impossible to enjoy games as just games. Soon, the black hole of bullshit will consume the industry from within,… Read more »
ʕ•ᴥ•ʔ
Guest
ʕ•ᴥ•ʔ

As much as I hate (and fear) to criticise the homunculus (because I don’t want more night visits), but the legs need something – there’s clearly a costume on the top half of the body so the otherwise normal legs kinda leave something to be desired.

Keep thinking “cornflake leg warmers” as a more constructive criticism but that might just be a new fetish I have now. Maybe a cornflake blackadder II cod peice & tights? Horrible two color tights with odd bulges from mysterious things underneath in weird places?

Anton
Guest
Anton

This might be asking a teensy bit much, but Jim can just get a severe skin condition so that he’ll look like he’s covered in cornflakes. Perfect for that homunculus-on-the-go look.

Sperium3000
Guest
Sperium3000

Suffer for your art! It’s an excellent method, specially when it doesn’t involve me!

Charlie
Guest
Charlie

Well, a homunculus is a tiny human or humanoid creature. I think the fact that the freaky looking creature has human legs is kinda freaky in itself. I dunno how to put it.

But going with your idea, how about some pantyhose filled with soggy corn flakes? Or glue some crushed corn flakes to a pair of leggings for your corn flake leg warmers?

JackieGoOutside
Guest
JackieGoOutside

Maybe something more for the neck and arm instead because the legs being human gives it a more Frankenstein feel. imo. Homunculi are made with sperm after all.

CWS
Guest
CWS
I’m not sure if my input is really needed here, but I remember back when Halo Reach came out…I can’t remember the specifics, for WHATEVER REASON, a lot of people had to be banned in some manner. A lot of people complained they were being unfairly, so the forums mods / devs actually reviewed every user on a case by case basis. Removing the punishment if someone was found to be innocent, and extending it if they were found to be guilty. (Even I have to admit, those people did cool things once in a while) If I recall correctly,… Read more »
Arella Jardin
Guest
Arella Jardin

I honestly don’t even get the point of preset outfits for Battlegrounds. I thought part of the fun was starting out in your underwear, then finding whatever you could for a unique experience every time. You might never find shoes, or be sporting a winter parka, or a red leather trench coat, or a Where’s Waldo striped shirt. The randomness is the point.

Amy
Member

With that kind of thinking you will never make ALL the money pffff.

(I think you’re right, but you know Publishers gonna publish)

Anton
Guest
Anton

I kind of like it, because a lot of idiots will don blingy gear or flashy bright colors that make them super easy to spot while sniping.

Arella Jardin
Guest
Arella Jardin

Admittedly, that would be funny. Although, I think will ultimately have opposite effect of letting players express themselves uniquely, and instead serious players will be wearing the outfit that works as the best camouflage.

ʕ•ᴥ•ʔ
Guest
ʕ•ᴥ•ʔ

Oh god, a meta for *cosmetics*

Anton
Guest
Anton

That’s not a hypothetical; sniping in PUBG requires observing wide areas at large distances, and the sniper can’t always be zoomed in because he has to mind his own surroundings. When looking off into the distance, players wearing green, gray, and other common tones can blend into the background – partially because of the camouflage effect, and partially because there’s only so much detail that 1080P/1440P pixels can convey at distance. Players that don red, pink, and yellow, however, will stick out like a sore thumb at nearly any distance, especially if they start moving.

Bilateralrope
Guest
Bilateralrope

You seem to be saying that purely cosmetic micro-transactions can still be pay to win.

Arella Jardin
Guest
Arella Jardin
I didn’t pay attention to loot boxes until Overwatch did them. They were already something that mobile cages did a lot. Random rewards that you could buy with ingame currency or real money. They sucked, but they’re shitty free to play games, I lost nothing when I deleted the game off my tablet. Then Overwatch, and I kind of gave it a pass because they were just cosmetic. I would still prefer they let you just buy the skins you want, or even have a “season pass” for specific characters (buy the Tracer season pass, and get any new Tracer… Read more »
ʕ•ᴥ•ʔ
Guest
ʕ•ᴥ•ʔ

The weird thing is that basically the entire gaming industry seems to be converging more and more onto Team Fortress 2, except it’s a decade since TF2 came out which makes me wonder why now? Why is everything suddenly getting “loot crates” and “crate keys” and random gear drops and vs. objective team modes and character based/class shooters NOW?!

Goran
Guest
Goran

Overwatch recently did change their loot system to generate less duplicates and the event skins are now buyable with gold for not that bad ratios so that at least your most coveted skins are realistically achieveable, even for gold just earned by playing..

It’s still an iffy system, but it’s much better than it used to be.

ʕ•ᴥ•ʔ
Guest
ʕ•ᴥ•ʔ

Blizzard of course very carefully removed the “loot boxes” from the chinese version of the game when China required gacha games and loot box games to publicly reveal their drop rates last year – instead chinese overwatch players can get a *free* lootbox whenever they purchase in game currency instead of being able to directly buy lootboxes, which just barely circumvents the chinese law and allows blizzard to keep their drop rates secret, for now.

Amy
Member

Before this video I thought my students liked me as a teacher, but now i realise they haven’t been showing me their monetary enthusiasm. The bastards hate me don’t they, I knew it.

Alexey
Member

Wrong, Jim, again, you are WRONG!

I love this game, and the only way it can be further supported WITHOUT paid DLC’s
is by embracing lootcrates. Rich people can pay for useless cosmetics, while us normies enjoy FREE content put out by the developers with money they get from rich folk. Its either this or paid dlc’s (which divide the player base, don’t want that) or stagnation for the game.

Please, rethink your position.

p.s. ok, time to actually give the episode a watch, might edit later if it comes as something different

Fallen Prime
Member
Fallen Prime

Not sure this is a hill worth dying on.

Anton
Guest
Anton

Is this diamond’s final, ultimate form?

InfamousDS
Guest
InfamousDS

Not unless they have a split personality. Diamond has repeatedly hurled insults at Alexey, because they dared to not agree with something he agreed with.

Chris
Member

No, this is just another shitty troll.

Granted, he’s less annoying than Diamond/Vexer/Michael/whatever he’s calling himself now, Machine_Dirty I believe? He posts a lot less for one. And he’s not quite so busy shilling for Total Biscuit to the point I genuinely have wondered if this is some kind of weird alt account or viral marketing for hi.

machine_dirty
Guest
machine_dirty

So defending TB from bullshit accusation is “shilling” somehow and now apparently it’s a crime to post a lot? Whatever.

Chris
Member

No, it is shilling though to constantly bug other YouTubers on Twitter “why won’t you go on his podcast?” or “please don’t dislike TB.”

Alexey
Member

I’m speaking hyperbolic terms, yes, but that doesn’t make me a troll. I wanted Jim to read that, and the only way to reach Jim is through confrontation (read his “Beginners Guide” review to learn why)

Arella Jardin
Guest
Arella Jardin
The flawed assumption being, that only rich people get sucked into pulling that gambling lever “just one more time.” TB likes to make this argument, that the “whales” pay for the game. That’s casino parlance for wealthy players. But the reality is often not-rich people losing what meager money they have, because they’ve fallen prey to gambling triggers designed to take advantage of addictive behavior. There’s also the flawed thinking that this is the only way to make money with a successful game. It’s not, it’s just the most manipulative way. They could sell those outfits outright for a reasonable… Read more »
Deena
Guest
Deena

That… makes no kind of sense. Your argument is that this is somehow better than paid DLCs on the assumption that the latter would “divide the player base” – yet as we’re clearly seeing, loot crates divide the player base *anyway*. And you “normies” aren’t going to be enjoying any kind of free content, because any developer unscrupulous enough to nickel-and-dime their own players aren’t suddenly going to hand out *anything* just for being their friends.

Alexey
Member

‘loot crates divide the player base’

They don’t. Those contain cosmetics (shitty ones, at that) exclusively, which bare zero effect on the gameplay. Once you land, you immediately obtain new items on the ground, making the whole crates thing less than pointless.

This game is here to stay. Supporting it for a prolonged period will cost lots of money. Dev’s can either embrace paid DLC’s or lootcrates. I think my argument (rich/dumb players pay for support of the game everyone can enjoy) for the latter is sound enough.

Now debunk this argument.

Fallen Prime
Member
Fallen Prime
The player base IS divided, by that haves/have-nots mentality that kind of fuels the whole skin craze to begin with. You shouldn’t have to pony up inordinate amounts of money to MAYBE get PART of a costume you really like, which, if the developer’s wishes come true, will be the ONLY way by the final release to get ANY costumes. And at that point it’ll be out of early access and not need as much of the “support” despite them trying to double down on it. Also, once they implement that, no more obtaining new items on the ground. Money… Read more »
Chris
Member

Guys, this is a really, really blatant troll account. Stop responding to it. It’s what he wants.

mjc0961
Member

Damn, where’s the block button on this new comment system?

Bilateralrope
Guest
Bilateralrope

>Rich people can pay for useless cosmetics,

Cosmetics that directly affect how well other players can see you. In a game where being seen by your enemies is a disadvantage.

Buying cosmetics that make you harder to see at a distance sound really useful to me.

Stephen
Guest
Stephen
Honestly, the more I see this sort of bs – not just microtransactions in premium titles but random microtransactions – the more I wind up concluding that the only reasonable time loot box systems are games that are deliberately emulating physical product distributed randomly, e.g. Hearthstone. …And since the ‘LCG’ (though only Fantasy Flight can actually use that term to describe their games) model has almost but not entirely kicked the CCG model to the curb in physical game distribution – mostly just the legacy titles of Pokemon, Yu-Gi-Oh and Magic that still exist in the random distribution model, with… Read more »
Anton
Guest
Anton

As a former MTG player, I can safely say that CCG models – both physical and digital – are exploitative as f********ck.

machine_dirty
Guest
machine_dirty

I only played MTG briefly in high school, Yu-Gi-Oh was the game where I regularly bought card packs.

Arella Jardin
Guest
Arella Jardin
As a teenager, I blew hundreds of dollars (newspaper money) on MtG booster packs. I can’t tell you how many lousy or repeat cards ended up in a shoebox, compared to the scant few good cards that ended up in my decks. But I kept buying them. There was a rush when I found something good, and enjoyed using them in matches. Part of the fun at enthusiast level competitions is seeing cards you’ve never seen before, and experiencing new strategies. That’s not the case at competitive level, where everyone knows all the cards and have specific decks that everyone… Read more »
machine_dirty
Guest
machine_dirty

I used to buy Yu-Gi-Oh card packs as a kid, I got some cool cards but several junk ones, still I never spent too much on them.

I’d love to see an online Yu-Gi-Oh game in the style of Hearthstone.

Terry Osaurusies XI
Guest
Terry Osaurusies XI
But Jim, money is just so damn nice. And gaming customers are just so damn fickle. Like taking candy from a diabetic baby! Mutual respect? Bah! What are you? Some kind of communist socialist hippy?? Capitalism will turn everything you love about any arts into PROFIT!! SO. MUCH. PROFIT!!! Watch the fat cats get fatter and employ anybody they need to convince everybody else they’re not really fat, they’re merely deserving and gifted by GOD, for the measure of human is their net worth. Ahem. Anyway, honestly, I never saw PUBg as anything that came from a kind of artistic… Read more »
Anton
Guest
Anton

While I wouldn’t call PUBG uninspired, it’s nevertheless a ton of fun. In my opinion, it’s the best “battle royale” simulator out there, and is currently one of the better MP shooter experiences currently available. To call it a bandwagon product is overly reductionist – yes, this kind of game is popular right now, but if we go down that route of thinking we shouldn’t make any more RPGs or story shooters because that’s just a bandwagon trend.

Anton
Guest
Anton

Wouldn’t call it inspired*. I should really get a member account so i can edit my damn comments.

Terry Osaurusies XI
Guest
Terry Osaurusies XI
I’m not saying it shouldn’t be made. Only that it lacks any imagination or creative ambition. It’s dry. Standard weapons, standard characters, standard environment, standard gameplay. All derived from other games with no added character or charm/heart or anything really to stand out. The developers saw what’s hot and made a product that functions and sells. That’s all it wants to be. To be honest, i find the next Ubisoft sandbox title to be far more promising in ideas. But personally am not a multiplayer type, so naturally it wouldn’t appeal to me, gameplay wise. I understand there are many… Read more »
Anton
Guest
Anton
The creative ambition is there, in the systems design. You’re right that it doesn’t have any story, characters, or flavor of its own if you judge it just by the screenshots. However, it provides a perfect set of mechanics so that enough players, thrown together, will create their own interesting scenarios time and time again. In all honesty, in my mind that’s bringing way more to the table than a generic Ubi open-world. Yeah, the art might be “new”, but it will be generic and derivative; meanwhile, mechanically, it will be the same as every Ubi game made in the… Read more »
Terry Osaurusies XI
Guest
Terry Osaurusies XI
I dunno. It’s more like The Division to me. But i wasn’t intending to convince anyone of that opinion anyway, I just didn’t explain myself properly at first due to not thinking it would require it. Basically I always (kind of compulsively) try to place myself in the mindset of any creator to see where their coming from and what they were intending to achieve, so in this case I was merely trying to point out that the mindset I was getting from it was one that didn’t aspire to create a ‘labour of love’ type experience/product, which personally I… Read more »
Alexey
Member

‘i find the next Ubisoft sandbox title to be far more promising in ideas.’

you lost me

Terry Osaurusies XI
Guest
Terry Osaurusies XI

I never cared to ‘find’ you, fortunately. 🙂

Alexey
Member

Too bad, i’m very cool and important 🙂

InfamousDS
Guest
InfamousDS

You aren’t “cool” if you have to go around telling people who don’t like you, regret meeting you, or don’t agree with what you’ve said that you are “cool”.

Brunalli
Guest
Brunalli

I mean, it doesn’t exactly have a lot of competition.

Alexey
Member

‘Like taking candy from a diabetic baby’ – isnt that a good thing to do, though?

‘Mutual respect? Bah! What are you? Some kind of communist socialist hippy??’ – i identify myself as a socialist hippy, and i hold no respect for a general “gamer”, because an average gamer is a moron that gets the gaming industry he deserves

‘they need to convince everybody else they’re not really fat’ – that’s just plain fatphobic

Terry Osaurusies XI
Guest
Terry Osaurusies XI

Didn’t get the joke?

Scott C Stewart
Guest
Scott C Stewart

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