Imperial soul
Guest
Imperial soul

we went through a time period where every game had to appeal to cod gamers instead the core audience that originally played the game .
And why because the biggest audience at the time was Xbox 360 cod players that never touched the crap that came out anyway.
Even Final fantasy 13 was quote as wanting to appeal to cod gamers and wider audience .

Benj
Guest
Benj

So erm… can I just check that you have someone on stand-by to make sure you don’t suffocate accidentally when doing the cornflake homunculus bits?

… because if the worst happens then anyone discovering your body is going to assume that it’s some advanced level asphyxy wank thing.

Dallium
Guest
Dallium

I like how rather than going and getting Flurp(is that Flurp? I can’t really tell) from wherever he landed, Jim plopped Gangrene down and hoped no one would notice. I noticed, Jim. I noticed.

goodbyejojo
Guest
goodbyejojo

to further prove the point that capcom will eventually turn RE7 turn into a shooty bang bang affair, look no further than the upcoming DLC called Not a hero, where Redfield is probably going to be playable.

Peter Quint
Guest
Peter Quint

I’ve had some good times with my friends and the RE games. I associate them with being stoned, which is what we did when we were younger and played games.

The only one of the proper series we didn’t like was 6, which was terrible.

Good to hear they’ve got the old girl back on her feet again.

Terriosaurus Hex
Guest
Terriosaurus Hex

It’s weird how the cheapest, easiest character to produce seems to be the most popular character from Jim. Jimsaw had so much effort put into it, but a majority appear to have latched onto to the hommunculous…humunculous?…How do you…even…? But that applies to a lot in life, music, art, literature. I’ve seen it regularly. As some guy once said; no one ever went broke underestimating the taste of the American public. Paraphrased, cos I’m lazy. Also, I’d say it applies to more countries than the US, but it is distinctly more hard to miss there. Anyhow, seems that beloved sequel… Read more »

SaburoDaimando
Guest
SaburoDaimando

Sadly, there are SOME people who think Resident Evil shouldn’t take in new ideas, that it should churn out the same kind of gameplay everytime(I can’t bring up names, sadly).

Stormbringer
Guest

Ed Smith did a piece on RE7 for International Business Times last week where he recounts how each sequel appears to mine political anxieties of their time. Placed in this context he says RE7 looks to tap into our fears of unworldly neighbors preyed on by a tangible seeming force of nature like Twin Peaks-ian evil-in-these-woods darkness in the form of its underworld black mold.

In which case it makes perfect sense to reel the series in to be something more personal. Missed VR window or no.

kimiyoribaka
Guest
kimiyoribaka

I was discussing with my friends just yesterday about the similarities between RE7 and the first two RE games. Excepting that RE1 didn’t have gameplay before reaching the mansion, all three games can be split into sections based on locale with each game spending about the same percentage of time in each (with leeway in the transitions). The order is something like [prologue], [main location], [smaller version of main location], [brief trip back to main], [mix-up], [lab], [finale]. there’s also a very similar loadout in each game (putting aside RE7’s boss specific weapons). That’s not to say RE7 just followed… Read more »

Muddy Scarecrow
Guest
Muddy Scarecrow

What’s especially funny about the “single player experiences get traded in as soon as they’re finished” argument in this context is that everyone I’ve talked to has said that they’ve IMMEDIATELY replayed the game as soon as they beat it. One friend of mine beat it in 2 hours on his second playthrough. And he wasn’t even mad. He made it sound like a point of pride. It’s almost as if length doesn’t fucking matter and fun factor does. HMMMMMM HOW BOUT THAT. Also I got the Sonic Gloom reference, Jim! That’s one of my favorite episodes! I watch it… Read more »

Omnicrom
Guest
Omnicrom

Two things. Firstly Jim, you may mock the power of Shrimp, but have you never heard of the Pistol Shrimp? The Pistol Shrimp defends itself by snapping its claw so hard it fires bubbles that impact like real bullets. If you had the proportional arm strength of a Pistol Shrimp you’d be goddamn terrifying! Thank god for you. Secondly I wish to god/Jim I loved Bravely more than I did. There are so many things about that game that genuinely stick in my craw. I have real problems with the story and gameplay experience and some of the decisions strike… Read more »

Appretaur
Guest
Appretaur

“It wasn’t flailing around, grasping for meaning and direction like Resident Evil 6.”

Or the Cornflake Homunculus for that matter.

Jack Trevor
Guest
Jack Trevor

Counter-point to your Ubisoft argument:

I would not call them liars. I would call them people who are really, really bad at predicting what people are going to want or be okay with.

And then they have the nerve to get upset when they not only get it wrong but are also forced to eat the humble pie.

Jiryn
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Jiryn

So many things I’d like to touch on with this video. #1. Horror is a theme or setting for games, not a genre. The game genre is the literal game style. Such a “Action” “RPG” “Survival” Open World” etc.. which is why we have the original RE’s that are Survival Horror, and the later REs, and all of the Dead Space games which fit squarely into the “Action Horror” Genre. Hell, all the SplatterHouse games fit int he “beat em up” or “brawler” hororr, and I enjoy all 5 games in the series. #2. I really did enjoy RE7 quite… Read more »

Mitchell
Guest
Mitchell

The scene with the police officer at the door…please tell me that cop is in on the shenanigans because if he’s not….. No real cop would stand there, seeing what he’s seeing and hearing what he’s hearing and do nothing while speculating that the alleged victim might be a perpetrator.

drownedsummer
Guest
drownedsummer

On the subject of horror. John Hurt passed away over the weekend. He’s also from my hometown as well so I’m curious if anything will be done to honor him.

KaiUno
Guest
KaiUno

Lovely background there with the Bravely Default characters painted over it, Jim.

Unnoticing Senpai
Guest
Unnoticing Senpai

Welp, I called it.
I said if Payday 2 got away with their bullshit regarding MTX that other companies would do EXACTLY the same thing.
There you go.

Dragongelf
Guest
Dragongelf

What’s that?

Making a good game good makes a game sell well?

Iunno, Jim. That sounds an awful lot like black magic to me.

Let’s instead release Life of Black Tiger on PC!

Shui Gor
Guest
Shui Gor

I think it’s too early to say RE7 is a bounce back to their “default”, Jim: other than Resident Evil, what other games in the survival-horror genre are they willing to truly invest into, when the only two words that mean anything to the company with regards to survival-horror are “resident” and “evil” (technically, three, since it’s called “biohazard” in Japan). I doubt the likes of Dino Crisis, Haunting Ground or Clock Tower will see the light of another day. It’s only a matter of that before the same execs start issuing “PT-ersatz-fest” for Resident Evil in place of “Spookyfest”… Read more »

SilentPony
Guest
SilentPony

Again with the cornchip hamburgler? I didn’t think that one landed too well last time.

Anyway, isn’t RE7 just as bad as 6? Not in terms of the game itself, but the mindset behind it?
It’s still a desperate trend chasing every including the kitchen sink game. It’s just chasing the YouTube horror trend instead of Call of Duty.
I mean I’m legit surprised RE7 didn’t take place in a pizzeria with animitronic bears and ducks chasing you.
It may be a better game than 6 but it still reeks of cynically designed by committees chasing trends.

galactix100
Guest
galactix100

Since Squenix have been brought up I’d like to say fuck ’em for putting Deus Ex on hiatus for not doing well enough when it was their fucking fault. They fucked that game over from the start because of their frothing desperation for money and then have the fucking temerity to say it under-performed to the point that they’re not going to release another for who knows how long. Fuck those incompetent, greedy [♪SKELETON WARRIORS♫].

Sperium3000
Guest
Sperium3000

#Revelations2WasGood.

09philj
Guest
09philj

While going back to the style of the games that made a series popular in the first place is good, we shouldn’t just replicate them wholesale. Bravely Default is great precisely because it’s a classic JRPG that strips out the crap that held the actual old JRPGs back. Active Time Battle is gone, replaced with a more traditional turn based battle. Instead of each character having a proprietary moveset, there’s a rich and complex job system. There’s full voice acting. There’s an unhinged third act meta-narrative plot twist. In short, it’s what people think old JRPGs were like, rather than… Read more »

RaikuNH
Guest
RaikuNH

Square is full of idiots. “We’ll go back to classic rpgs.” A week later “Localizing Dragon Quest is hard. Let Nintendo do it.”

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