Scott C Stewart
Member

fight until no more fight in you? (places sword against my chest) then sir you have my steel we will fight the good fight until all are one or until we fall.

Saygah
Member

And my axe! [insert Dragonforce track of choice]

James Glass
Member

I don’t know. The popularity of Overwatch Loot Boxes makes me question the intelligence of most consumers, sometimes.

tobascodagama
Member
So, in some cases, I kind of get that. Yeah, you paid the initial $60 to get in the door, but after you’ve been playing for a year with no *mandatory* DLC maybe you feel like throwing in a little “tip” on top. Here, have a couple more bucks. I’ve bought a couple of “Prime” Titans in Titanfall 2 on that kind of motivation. No, I don’t need to buy anything to keep playing the game (or even to get a good quantity of cosmetic customisation), but I’ll throw down a couple of bucks to show my appreciation for the… Read more »
ovan20
Guest
ovan20
There’s a free2play “hero shooter”called Paladins, that uses the same idea of loot boxes for appereance itens, and even them make it better than overwatch. One because the game doesn’t cost 40 bucks, it’s free, but their loot boxes are bought with real money and the itens are random, but there’s several types of loot boxes and you can see each and every item that you can draw from them before spending anything, and since you buy them with your very real money, you can’t draw duplicates. It’s the fact that you have to by overwatch and it’s duplicated itens… Read more »
James Glass
Member

Yeah. I have no problem with paying for additional content that comes after launch. If they let me buy skins directly, I definitely would. But the Overwatch loot boxes are just a laughable waste of money, and they’re still using them, which means people must be buying a lot of them, which chills me to the bone.

Bashtarle
Member
Heck the number of people who swoon over Overwatch “sales” makes me question the intelligence of most consumers. Just look at the last two, the first they didn’t even put the standard edition on sale. They just lowered the cost of the deluxe edition to pretty much the normal price of the standard edition. Yeah you got a few extra skins and digital tat but it was essentially a discount without actually offering a discount*. The most recent sale they actually did lower the price of the standard edition but only by $10 where they lowered the price of the… Read more »
Crawf
Guest
Crawf

I might be missing the context behind the speech, but it sounds like the guy saying something more like, “We COULD squeeze this sumbitch for all it’s worth, but that’s not our thing.”

Doesn’t seem too outrageous to me.

George
Guest
George

I interpreted it as “we need to hide how much we squeeze so the suckers don’t notice it.”

YoDude
Guest
YoDude

Give them a few and suddenly their bonuses will stop increasing annually.

Then they’ll pinch and squeeze and tear and gore like fucking rabid dogs for that continual projected gain.

Xion Eternum
Guest
Xion Eternum
I completely agree with your (Jim’s) disdain for this perception and treatment of consumers. It is completely disconnected from how they should be seen and treated. However I feel I must explain (translate) the statement in context without making excuses for the original statement: The context of the statement is likely that it’s for investors. The wording and lingo(buzzwords) fit perfectly for an investor meeting. That considered he’s basically admitting to investors that he knows his company isn’t trying to monetize their consumers as much as these investors know they could, and trying to rationalize why in a way that… Read more »
Terry-Osaurusus Hex XI
Member

I agree there, these investor talks do naturally take on a different perspective regardless of what the end product entails. .

Moax
Guest
Moax
The idea of MTs in GTA online litterally ruins the entire concept of the game. To begin with there wasn’t microtransactions and everything you owned in the game you had worked/raced/killed and skydived for and that was quality. But once they added the microtransactions it made you realise that there was no point too what you were doing. As for the corparate speak, well he was just stating facts. There’s no reason why they couldn’t slap a £5 a month subscription fee on GTA online, people would pay it as well. Remember world of Warcraft how you had to buy… Read more »
HelpIamaCabbage
Member

The only defense of Take-Two I can muster is that there are more than enough fans of video games who are very visible willfully ignorant assholes that I can see where they would get that impression.

I mean, considering all the PR problems this hobby has, a significant number of them are deserved.

GhostofGoldblum
Member

Great episode Jim. I think I personally like your videos more without the transition slides. The transformers-but-also-drama/comedy-masks idea is very clever, but I think it disrupts the flow of this show.

George
Guest
George

The show is stronger without the “Transformer’s transitions”

drownedsummer
Guest
drownedsummer
So going back to last week’s subject of Modern Warfare kind of. I attended the UK boardgames expo over the weekend. There was an interesting article in the programme about support for colour blind players of boardgames by Sam Freeman who does a gaming podcast (Devon Dice) in it he mentioned that he used to play COD4 (the original) and mentions how being colour blind made it difficult to tell freind from foe. He mentioned reaching out to Activision about support for this who advised they had no interest in providing support for what likely made up a really tiny… Read more »
Molerat
Guest
Molerat
Wow… that’s just wow. That makes me kind of angry (being color blind red/green). So I’ll try and be brief, but something just shy of 1 in 10 males suffer from the color blindness that I have. That doesn’t include the other forms of color blindness. … so 100,000 out of 1 million potential male buyers too low of a number for them to care about? nice to know which games not to buy in the future. (I don’t offhand know the numbers for women with my colorblindness, but I think its less than a percent, someone else can fill… Read more »
drownedsummer
Guest
drownedsummer

He was talking about the original and not the remaster. So I have no idea if things have changed. You can read the article online by the way if you look up the UK Games Expo site.

Chris
Member

It’s something that’s really easy to fix, just an option that toggles the colors to something with a symbol instead. A lot of low cost puzzle games where matching colors is the entirety of their mechanics, so I can’t believe a big “AAA” developer can’t afford to do it. But then, that would mean Activision making slightly less than all of the possible money.

That’s why I’m so happy to see Nintendo and other devs now actually doing things to help with accessibility in their games, no matter what the whining “hardcore” gamers think.

drownedsummer
Guest
drownedsummer

One of the games mentioned in the article was a boardgame called Takenoko, which is quite hard to play if you are colour blind.

drownedsummer
Guest
drownedsummer

I missed your point about the symbols Chris and that is exactly how many boardgames have fixed the issue.

Chris
Member

Yeah. I was thinking particularly of some match 3 type games I’ve seen use that technique, but the same concept would apply to a board game using colored pieces I imagine.

vexer
Guest
vexer

After the crap Activision pulled with Modern Warfare Remastered, i’m not at all surprised that they are too lazy to bother to try and help people with disabilities via game options.

drownedsummer
Guest
drownedsummer

I wouldn’t be surprised either although the article was discussing the 2007 game not the Remaster. I’ve no idea how common colour blind support is in gaming.

Concubinary Code
Guest
Concubinary Code

The thing with take two is that gta5 did make all the fucking money. It made a billion in what? 48 hours. This isn’t even mentioning the other highly successful licenses they own. They have bioshock. They have borderlands. They own a nice chunk of the most profitable series in gaming. This guy can FUCK OFF with his money bullshit.

Phoebe Ross
Member
Phoebe Ross

Take-Two? More like Take-Take-Take-Take-Take-Take-Take…

Chris
Guest
Chris

More like Take Too Much!
More like Takin the piss!
More like Takin a number 2 right in your dumb fucking face!

TheOneWhoSucks
Guest
TheOneWhoSucks

I don’t regret buying GTA5 twice and I enjoy going into GTAO on occasion, but I’m proud that I’ve never given in and bought their bullshit Shark Cards. New content comes out, I see how little it pays out and how obvious a cash-sink it is, then I never play that content again.

Jack Trevor
Guest
Jack Trevor

Of course they think gamers are idiots Jim. Just look at Twitter anytime a game spins women in a positive light or addresses anything political.

Just look at anybody that uses “SJW” as a legitimate argument.

Gamers have kind of been bringing that upon themselves because actions speak louder than words. “Origin is a piece of shit! So when can I preorder the next Battlefield game EA?”

vexer
Guest
vexer

Not to mention all those people that blindly defended microtransactions in the first place, those people seem to be actively campaigning for big publishers to dick them over even more then they already are(kind of like Trump supporters in small towns who bought into his malarkey about bringing back coal mining jobs, and now they are in an even worse situation then they were to begin with)

InfamousDS
Guest
InfamousDS

Nice use of Cid’s Theme and fuck Take-Two. Yeah, I think that’s good enough.

Anton
Guest
Anton

At this point, Jim, I think it would be easier for you to point out when CEOs AREN’T being giant bags of shit.

It’d be a lot fewer videos, though, and the internet knows you’re just in it for the clicks

(OBVIOUS FUCKING SARCASM)

vexer
Guest
vexer

I’m really glad i’m not a fan of GTA Online, those microtransactions sound just fucking awful, I also never bought into the “we need MTs to pay for the game” bollocks from devs like Blizzard, they already make a fuck-ton of money from WOW, pretty sure they don’t need MTs to pay for game development.

SmaMan
Member
You could say I was a fan of GTA Online, and yeah, it’s irked me in the way they’ve implemented them. (I’ve only played the X360 version, so I only assume the following got worse in the remastered edition.) Basically, give them some real-world money, and they’ll give you a good chunk of in-game money. Though they weren’t there from the very start, as Jim said, (Hell, the game barely worked at the start.) they did start them right after they released one of their “free” content updates. Want to drive the fancy new cars? That’ll be $1,000,000 GTA dollars,… Read more »
Saygah
Member

Wait?! It’s GTA and you can’t just steal the posh cars?

TheOneWhoSucks
Guest
TheOneWhoSucks

I still point my finger at Activision forcing that garbage into Blizzard’s games before I point at Blizzard themselves. The first microtransactions in Blizzard games came after they came under Activision’s control. I recently discovered that Activision acquired King at some point, so I’m sure they’re all about forcing them into as much as possible.

Not saying that Blizzard is 100% blameless, but after years of proper expansions and free updates, I have a hard time believing they just decided to start forcing microtransactions in everything and making free-to-play games to exploit them further.

vexer
Guest
vexer

Activision and Blizzard are technically the same company though, and Blizzard were greedy even before Activision stepped in, as they were charging people 25 dollars for server transfers in WoW from the very start of the game, even though it’s an entirely automated process that should be free, very hypocritical for Blizzard to advertise WoW with the “play with your friends!” mantra and then put a financial barrier in the games that prevents people from playing with their friends.

drownedsummer
Guest
drownedsummer

Depending on what the backend software is for the user database it is likely probably just a right click and move to folder.

vexer
Guest
vexer
Right, I think in a lot of ways WoW was kind of the start of all this microtransaction nonsense in games, it wasn’t enough that you had to pay a subscription fee every month after buying a boxed copy of WoW. cause then Blizzard started putting in those premium mounts which costed around 25 dollars, and unfortunately those things sold a ton(so much so that they once literally ran out of one of the virtual items, something which I didn’t think was even possible) and they made over a million dollars from one premium mount alone, so i’m sure other… Read more »
InfamousDS
Guest
InfamousDS
It depends on not just just the database backend (which is almost always a variant of SQL), but the engine and hardware too. I can’t see too many write functions being allowed without very specific circumstances like a progression update, especially on something so valuable as the character data which could be abused for RMT and economy/mechanics exploits. So the engine likely is designed for throughput speed over individual specialized functions like a data transfer, and being a (probably) custom design it (probably) doesn’t support full versions of all the SQL language deemed unnecessary to core function and processing efficiency.… Read more »
drownedsummer
Guest
drownedsummer

I was going with the idea of it being Active Directory basically. I doubt it would be

vexer
Guest
vexer

The problem with that reasoning is that other MMOs like Rift let you transfer characters for free and they get around the abuse issue by putting a cooldown function(basically after you transfer once, you have to wait a certain amount of time before you’re allowed to do it again), so there’s no good reason or excuse for Blizzard to charge people for it other then pure greed.

InfamousDS
Guest
InfamousDS
I feel as though you don’t actually understand how servers and databases work, outside of your limited understanding within the context of games. It is far more complicated than your home PC and network (to the point where understanding it is a college degree and job position in and of itself), and the number of concurrent users associated with the games that charge to server hop dwarfs several other free and budget MMOs combined. That 2 seconds of lag has to come from somewhere to afford the processing time for the server transfer, and players crucify the game if that… Read more »
vexer
Guest
vexer

I think I do know, because If other MMOs that don’t make as much money like Rift can do character transfers for free, there’s no good reason for Blizzard to charge for them on Wow.

InfamousDS
Guest
InfamousDS

You aren’t even in the same time zone as the point I was trying to convey.

Saygah
Member

I feel like I’m on Star Trek after reading that! Make it so!

TheOneWhoSucks
Guest
TheOneWhoSucks

You really think that Activision spent that much money to acquire Blizzard and has absolutely zero input on anything they do? Even if they “are technically the same company” they’re both still part of it and something tells me the one that bought the other for billions has quite a bit of influence on the other.

vexer
Guest
vexer

Oh I know Activision had some input, i’m just saying people shouldn’t treat Blizzard as though they are completely innocent of any wrongdoing.

Galactix100
Member
Galactix100

I was listening to a podcast that brought this up and it was pointed out that GTA 5 hasn’t had a single player expansion like previous rockstar games such as The Ballad of Gay Tony or undead nightmare.
I wonder if as microtransactions creep further into the gaming consciousness we’ll see the death (at least temporarily) of single player expansions in favour of dlc that fits into a microtransaction driven business model.

Anton
Guest
Anton

AAA is certainly going that way, but I’ve got the feeling that, for the conceivable future, we will have smaller devs and indies to fall back on for a more traditional sales model.

God, I’m talking about a straightforward one-and-done transaction like it’s an antique typewriter….

SmaMan
Member

I remember in the earlier days of GTAV they were planning all sorts of single-player focused stuff. Possibly even tying in CJ and other characters from GTA: San Andreas into it.

But then it seemed their list of things they wanted to do with GTA Online overtook that. There’s still some things not fully implemented into the X360 and PS3 versions. (Your other three character slots will be locked… forever, and will be forever taunting you from the menu.)

drownedsummer
Guest
drownedsummer

Were there actual rumours of more single player content?

SmaMan
Member
Not rumors. It was posted on Rockstar’s actual friggin’ website back in December 2013: “GTAV Story Mode Updates. For those ready to jump back into the story of Grand Theft Auto V, we have big plans for substantial additions in 2014 continuing Michael, Franklin and Trevor’s action, mayhem and unexpected adventures in Southern San Andreas.” But about a year and a half later, our good friend TakeTwo CEO Strauss Zennick denied that they were ever planning it. (I’d post links but then I’d risk this comment getting tied up in moderation hell. Google “take two plans single player content for… Read more »
drownedsummer
Guest
drownedsummer

I entirely missed that

vexer
Guest
vexer

I knew I wasn’t crazy when I remembered Rockstar promising single-player content, talk about misleading your playerbase.

Jack Trevor
Guest
Jack Trevor

It’s doesn’t shock me that a lot of that single-player stuff hasn’t shown up considering that GTA online is the the one thing that has kept that game relevant since it’s release.

HelixShade
Guest
HelixShade

Expansion Packs pretty much died after DLC became more accepted.

SmaMan
Member

In the intro “Looks like we don’t have to Roman Reigns this shit.”

Seems you’ve caught back up with pro-wrestling quite quickly.

Greene Scott
Guest
Greene Scott

Okay, I think we still can’t post pictures here, in that case…

Did anyone else think of Mr Krabs from SpongeBob when Jim was Quoting this episode? Like I’m sure Mr Krabs had said something like that.

Plus, I’m willing to bet like him, some of these game executives would gladly trade one of their employees to spend their life in hell for 62 cent.

vexer
Guest
vexer

I certainly thought of him.

Arlyurl
Member

Maw, no extra topic today? I was looking forward to the lighting switch. I’m also still nervously watching that cane… it is too precious, Jim, don’t let it break. D:

Jesse
Guest
Jesse

That’s some magnificently passionate disgust there, and I love the “Spamdroid” abomination.

Nibelungsnarf
Guest
Nibelungsnarf
Jim, I don’t know if you’ve made this clear elsewhere, but when you talk about your disdain for microtransactions in premium games you never bring up MMORPGs like World of Warcraft or Final Fantasy XIV where you buy the game up front, as well as expansions, at a price that nears sixty dollars; then pay a monthly fee afterwards and in nearly all of them there are also a plethora of microtransations involved. Obviously it is a different model involved, but is that enough to excuse it in your eyes? One could also argue that the EAs and whomnot are… Read more »
Terry-Osaurusus Hex XI
Member

I bought GTA V preowned. Suck it up, Strauss. Suck it up like it was one of your spoilt kid customers with free reign on mother’s credit card. *Sigh* Not that it makes any difference.

These people make me very sad indeed. Leeching and poisoning our many varied art forms.

vexer
Guest
vexer

Strauss can indeed suck it, I bought that game and never even touched the online component. I’m worried for GTA 6 now.

I, Tichy
Member
I, Tichy
I don’t know where I stand on this topic. The idea of spending $60 for a game and then having to shell out more just for the developers to finish or maintain it isn’t a happy one. Following it to its logical conclusion would see AAA titles becoming out of reach at some point for those with limited incomes. At the same time, however, I sincerely can’t remember the last time I spent $60 on a game. Games on Steam and Xbox live (and PS+ I’m sure) are on steep discount so often these days and so soon after release… Read more »
vexer
Guest
vexer

I can’t remember the last time I ever paid 60 bucks for a game either, cause I always have older games to trade in at Gamestop towards new releases.

Allan Weallans
Member
The microtransactions in GTA Online would put me off if the community didn’t put me off first. You play GTAV, then you think “Hmm, I guess I’ll try online” and suddenly everyone is Michael’s dickhead son, only in real. But anyway. There’s really no excuse for microtransactions in a full-price game (or, one might argue, in an any-price-but-free game). But since Jim’s already quite adequately covered contempt for customers, I’m going to take a different tack and talk about contempt for developers. Yes, games are expensive to make, but when you look at the corporate culture of development, they really… Read more »
Jack Trevor
Guest
Jack Trevor

Unfortunately, I think the meteoric rise Courer-Strike: GO had over the past two years pretty much killed any chance of micro-transactions ever NOT appearing in pay-up-front titles.

Sure it’s $15 but it still falls under Jim’s fee-to-pay rhetoric.

vexer
Guest
vexer

I think Dead Space 3 was actually what really kickstarted the Fee 2 Pay movement.

Anton
Guest
Anton

It was certainly one of the first big offenders.

BAH!
Member
BAH!

Mass Effect 3 came out nearly a year before.

vexer
Guest
vexer

Oh yeah, I never touched the multiplayer in ME3, so I completely forgot it had microtransactions.

Artemiy
Guest
Artemiy

*Sigh*
Yeaaahhh.
Was it you or TotalBiscuit who said that with microtransactions there is no upper limit? You can’t really charge more than $60 for a game up front, but with microtransactions you can funnel hundreds out of some players.
Absolute power corrupts absolutely indeed.

Greene Scott
Guest
Greene Scott

Didn’t sadly Destiny prove you can?

vexer
Guest
vexer

Yes they did, as did the COD games in recent years.

Jack Trevor
Guest
Jack Trevor

What makes it even more sad is that it’s essentially proves the statement Take-Two made about customers true.

Because these same people who whine about this stuff prove to be hypocrites by buying the games in question. Even if you don’t engage in the micro-transactions you’re still an enabler just by buying the game in question.

I’ll always say this when it comes to running a business that “Actions speak louder than words.” If you want people to put credibility in the bollocks that falls from your mouth, you have to PROVE IT with actual action. Same goes for consumers.

vexer
Guest
vexer

Yes, as disturbing as it is when CEOs look at their customers like ATMs, I see plenty of people who are more then happy to shill for big publishers and lap up every single excuse they make and spend insane amounts of money on MTs, so unfortunately whales end up proving the CEOs correct and the rest of us who aren’t willing to sell our dignity for shiny new cosmetic items end up suffering because of those enablers.

Anton
Guest
Anton

I’m amazed that there isn’t a legal cap on microtransaction spending per game, seeing as you’re literally buying NOTHING. The people spending the most on these games are the ones with addiction problems or other mental issues. To think that these people are purposely exploited is sickening.

Artemiy
Guest
Artemiy

Don’t forget children who don’t know the value of money yet. I’ve heard stories about children blowing hundreds of bucks on FIFA player packs.

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