The Jimquisition: Top Ten Shittiest Games Of 2016

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2016 provided no shortage of absolute monstrosities to include in our annual list of the worst games ever.

After much deliberation and tossing of wine glasses, The Jimquisition has narrowed the unworthy contenders down to ten absolute triumphs of shittiness.

For your miserable delight, we now present the Top Ten Shittiest Games of 2016!

  • SilentPony

    Watching this on my new iPad mini! Pretty neat piece of technology this.

    • Sperium3000

      isin’t a mini ipad just a phone?

      • Benj

        An Ipad is four iphones taped together but an ipad mini is only two iphones taped together.

        Get with the times Grandad!

  • Nathan Aldana

    the real mystery of mno9 us how it was so shit after it ate so much money that coiuld have gone to the insanely superior, competently made, and fun shantae

    • Jack Trevor

      Having worked with accounting people and being a bit of a Math whizz, I find people underestimate how high stacks can stack up and how quickly money disappears.

      I’m willing to bet that nobody did the math to estimate when their funds would run out and most of that money didn’t go toward that game.

      • Nathan Aldana

        Oh, even from my own exderience with student loan money in college I can agree with that. 1500 dollars left over sounds like a lot when you are unemployed and living in a dorm. For a short while anyhow.

    • RifleAvenger Sashiro

      Honestly, if I could point the finger at anything other than gross incompetence, it’d be all the console ports. A lot of time and effort (and therefore pay) went into that. It was massively silly to ever promise so many ports. They should have stuck to one or two platforms, and potentially ported it post-release if there was enough demand.

  • aimei66

    Anyone else think Final Fantasy when they hear that piano version of Born Depressed?

    (Merry Christmas and Happy New Year Jim and Everyone)

    • George

      I was actually more struck by the cup and the pose he did at the beginning. It really harkened back to a lot of older episodes. And the FF9 music in background brought back a lot of memories.

    • Jack Trevor

      No, but I can see that.

  • SilentPony

    Are we still not mentioning the whole MN9 GamerGate censorship thing? ‘Cause that really soured a lot of people on the game.

    • I tend to ignore anything involving those snowflakes these days.

      • SilentPony

        That’s fair enough. But it was still part of their very poorly handled PR.

        • diamond

          I don’t feel one bit sorry for them.

        • M.

          Disagree, it’s probably the one and only thing MN9 did right.

    • Sperium3000

      I’m sorry, what was that?

      • SilentPony

        Oh remember, the whole banning pro-GGs from the MNo9 forums, when posting on the forums was a backers’s perk and then refusing to refund people.
        caused quiet the uproar if I remember correctly.

        • Wolfie

          Hm, I don’t remember hearing about that.

          Dumb fucks get what they deserve though.

        • CaitSeith

          If I don’t bad remember, banning pro-GGs was the trend back then. That’s probably why I don’t remember about that. I have vague recalls of female leaded MN9 backlash or something like that; but I don’t remember if GG was even around at that time.

        • SwimmingInOlives

          I think the reason the GG-ers went nuts was because they hired a community manager who was a woman and was a feminist and thusly went insane saying they were going to get banned and that everyone who backed the kickstarter should essentially get HR manager level control of new hires.

          Or was there some other motivation I’m not aware of for the bans?

    • MrInsecure

      Whenever a Gator complains about censorship, an angel gets its rocks off.

    • LatePocketwatch

      It seems that all its other problems were a lot more prevalent or lasting in the minds of readers.

  • goodbyejojo

    Keiji Inafune, sigh, from hero to zero in 3 years span

    • Fallen Prime

      So the anti-Hercules.

    • Billy Bissette

      Inafune’s final period at Capcom predicted that people expected too much from Mighty No 9.

      People were happy with Mega Man 9, but the retro nostalgia was already wearing thin by Mega Man 10, causing even MM9 supporters to start feeling iffy. Mega Man Legends 3’s fumbling with crowd involvement made it look like it didn’t really have much of a creative direction.

      But the biggest warning sign was that Mega Man Universe looked like garbage. Both graphically and gameplay-wise it looked anywhere from soulless to misguided to terrible. Even if Capcom had given the project a shoestring budget and no support, you’d expect decent devs to produce something that looked better.

      Mind, even before Inafune left, people were more often calling into question his (allegedly self-appointed) status as “father of Mega Man”.

      • goodbyejojo

        yeah, but remember how everybody was hyped about inafune “breaking the chains” of capcom and doing a new mega man-esque game, because we all thought capcom was this tyrant of a company(like konami with kojima was) that didnt care about megaman, and we were happy to fund the game, and then, it all fell apart during its development, but the truth is that Megaman was never the biggest or one of the best capcom selling IP, hell its not even in top 20 best selling capcom games, i would not be surprised if capcom actually does a new megaman game after the mighty no9 debacle.

        • Billy Bissette

          Capcom does have a history of not being a particularly nice place.

          Capcom treated Shinji Mikami only slightly better than Konami treated Kojima. Capcom allegedly shuffled Mikami into the same kind of “We aren’t firing you, but we want you to quit” position that Konami used with Kojima (which is an actual Japanese business approach to getting rid of employees.) Mikami’s attitude towards Sony had soured and he didn’t want his games on the PS2, which ran counter to what Capcom management wanted. Capcom was only waiting for RE4 to be finished.

          There were stories years ago that Capcom’s various internal divisions hated each other, which is why they had trouble working together at times.

          Capcom has routinely treated its fans poorly. Support is terrible and information about support is non-existent. The fates of games are downright publicly held hostage in the hopes of milking more money out of fans. (Such as “If enough people don’t buy this 978th port of Darkstalkers, then we won’t even consider making a new Darkstalkers” or “How well these color palette and alternate music DLCs sell for Third Strike Online will determine whether or not we bother with more ports.”)

          As for Mega Man, while Capcom hasn’t thought highly of fans in general, Capcom seems to show its most derisive attitude towards Mega Man fans. Capcom has actively trolled Mega Man fans on multiple occasions.

          So, yeah, it is easy to see Capcom as a roadblock. Mind, it doesn’t mean that Inafune going independent was the answer. (It is kind of like the fate of Metroid. It seems no one at Nintendo other than Sakamoto is particularly interested in championing the series, but Sakamoto is also the biggest issue within the franchise. If Sakamoto went indie to make a spiritual sequel to Metroid, it would most likely be terrible.)

  • George

    Ahhhhh, That was beautiful. I was waiting for this episode. It did not disappoint. I’m basking in a bit of afterglow from that….mmm…

    But on a serious note:
    Thank you Jim and staff for all of your hard work. Your content has really helped uplift my spirits during what was a very difficult year personally for me.

    This may sound corny, but your shows made physio less painful and made me smile when other things were getting me down. So thanks again and Merry Christmas to Jim, Jim’s family, and all of the other staff and co-creators that work on all of the shows and podcasts!

  • Fallen Prime

    This year felt so monumentally made of fuck that I’m shocked by some of the things that didn’t make the cut.

  • bimmyz

    that ending tho, havent heard that song in ages

  • SilentPony

    No Mans Sky didn’t make the cut? Legit surprised by that.
    Then again, it and MN9 are basically interchangeable with how they mishandled everything, so it may have been redundant to put them both on the list.

    • George

      I think No Man’s Sky is going to be on the “Mediocre Games of the Year” list.

    • MrInsecure

      It was certainly disappointing, compared to what was promised (the lack of expected multiplayer is a definite mark against it), but it was still basically a functional product. MN9 wasn’t, and that makes it far more fitting to wind up on this list.

    • Appretaur

      Personally, the reason I was so convinced NMS would make the #10 spot was because Jim outwardly took offense at the idea that people were indirectly compelling him to go to bat for it when they were calling it “as bad as Colonial Marines” even after the recent patch revelation. He had told the world in a tweet, “I really, really dislike that game”, and forcibly discarded the opportunity to make another Jimquisition on it despite how incredibly relevant it was in gaming news. I had interpreted that as legitimate hatred for the game, though now I feel a bit silly for doing that…

    • Jack Trevor

      Between a game where the developer doesn’t know when to stop talking and game where everything under the sun was so obviously mismanaged, it was no contest.

      Mighty No 9 should have been what The Force Awakens turned out to be: A remix of what we loved in the first place with modern advancements applied to make it run well and look better.

      • SilentPony

        Did the NMS devs not know what they’re talking about, or openly lie about features to build hype? ’cause those are two very different things.

        • diamond

          I believe they did lie.

        • Jack Trevor

          I would call it “Sean Murray didn’t know when to keep his mouth shut during interviews and nobody went out of their way to correct him. And they created a bomb that blew up in their face.”

          Versus, “Just make us a Mega Man game that we want because Capcom isn’t. YOU JUST HAD ONE JOB. HOW DID YOU FUCK THAT UP?!”

          That’s the big difference to take away from it.

        • drownedsummer

          Go watch Jim’s video.

        • CaitSeith

          They did both. The fuel for the hype train, and the news and forums were the stokers.

    • LatePocketwatch

      If it’s a straight contest between I’d call MN9 the worse offender. To the best of my knowledge Hello Games was a small team aiming high with a simple but deep concept and planning to execute it via pushing procedural generation to new heights. They preemptively promised stuff, which was bad, but otherwise fairly admirable if only as technical ambition.
      MN9 in comparison was a retread helmed by an industry veteran. Backers of the Kickstarter, of which I am not, set their lowest bar at merely level packs in Megaman titles. It seems MN9 faltered at even that.

  • Polishfury5000

    I look forward all year to this, not just for the opportunity to slag off a bunch of shit games though. It’s Masters of the Ceremony Skeletor that does it for me.

    It may sound like a joke, but I get downright giddy at Skeletor counting down the accursed.

  • Sperium3000

    Before people flood this page with angry rants about Star Fox Zero, can we just say that the video is an opinion piece as all of Jim’s videos are opinion pieces and leave it at that? OPINIONS.

    • Wolfie

      But everyone knows opinions are facts and the fact is his opinions as facts are wrong because it’s a fact his facts that are opinions are objectively wrong as opinions rather than facts!

      • Sperium3000

        Is that a fact?

        • Benj

          IMHO yes

    • Jack Trevor

      Well it is a good game, it’s just hamstrung by a gimmick that someone at the top thought would take off.

      If they just said you need motion controls, it would be a better experience.

    • George

      It’s a shame too because it’s art direction looks amazing.

      • Sperium3000

        Too bad it doesn’t have an actual narrative to go with it.

        • George

          So much wasted potential.

  • diamond

    I personally thought Homefront Revolution was a good game, though I played it on console and not on PC like Jim did(I also did not feel sick while playing it) and as such did not encounter all the problems he did, so I get why he didn’t care for it(I have a feeling if the game didn’t launch on PC with so many problems that it would’ve ended up on Jim’s Mediocre games list)

    Had Jim played Metroid Prime Federation Force, I think that definitely would’ve ended up on the list instead, that game is even worse then Star Fox Zero, as it’s literally impossible for you to beat that game without relying on other players to help you. The notion of online co op on a portable system is just incredibly nonsensical, what the fuck were Nintendo smoking when they thought that was a good idea? For me 2016 will go down in history as the year Nintendo stopped giving fuck about it’s IPs.

    • Jack Trevor

      You must be the only one, because I’ve looked around and nobody even remembers Homefront: The Revolution. I recommend checking out Austin Walker’s article on it, as he touches on some really good points. Plus there are just better open-worlds to explore in other games or re-explore when you consider Skyrim. And what is maybe the saddest part of it nobody remembers that game until Jim brought it up. Heck, I forgot it existed until you brought it up last week.

      As for Metriod Prime: Federation Force, I don’t think it’s a bad game much less bad enough to make this list. Proton Jon summed it up the best as “the Banjo-Kazooie Nuts and Bolts situation” all over again. A bunch of fans really wanted another entry to their favorite series and instead got a game that would have been considered a great companion piece to a proper Metriod game. And having watched it in motion, it looks like it would be decent fun with a bunch of friends but I wouldn’t be missing much by not playing it. Unless you’re a hardcore Metriod fan, there’s really nothing remarkable or industry-damaging about Federation Force compared to the other games on this list.

      • diamond

        No i’m far from the only one, plenty of people do remember that game(the fact that this game ended up on the list indicates Jim did remember it, otherwise it would be on his mediocre list)

        I always thought Skyrim(and all the Elder Scrolls games) was immensely overrated, I share Total Biscuit’s criticisms of that game(it’s very boring, monotonous and has the depth of a paddling pool), give me Homefront Revolution over that massively overrated game any day of the week. At least it’s open-world was something different that I hadn’t seen done before(also I thought the Norks slang was kind of funny), for me Skyrim was “generic fantasy open-world game #376”.

        Yahtzee HATED Federation Force(he sounded very pissed off in his video) and I agreed with him, that game is symbolic of Nintendo’s utter contempt for it’s lesser known franchises, never have I felt so stupid for giving a game a chance, I hated FF so much I returned it to Gamestop for a full refund, the first time i’ve EVER done that for a new release, it was that bad. me and many other Metroid fans would argue that yes, FF IS damaging, because it’s lousy critical reception and weak sales might just be the final nail in the coffin of the franchise, if Other M(Which I did not hate) didn’t kill the franchise, FF most definitely will. To me that game represents everything Nintendo did wrong this year, i’ve truly come to loathe Nintendo as a company, and I agree 100% with Haedox when he says that Nintendo are the single most anti-consumer gaming company in existence.

        Nuts and Bolts at least had good ideas, it just should’ve been an original IP and not had the BJK name attached to it, whereas FF had absolutely terrible ideas that I could not have seen working right under any circumstances.

        I also don’t agree with COD4 being #1, at least with Arkham Knight(which I also disagreed with Jim on) on last year’s list, it had the excuse of a truly awful port, this one feels like kind of a stretch to me, especially since Jim did not sound very bothered by it in his Modern Warfare Rebastard video.

        • Jack Trevor

          I’d keep in mind with these list is they aren’t definitive as in “first, second, third” but rather “Here are 10 items I present to you for your consideration.” Jim did that in his last video.

          And, like Homefront, Federation Force came out and was forgotten about in about a week. I saw the ZP video on that game and, while it’s the most angry that I’ve heard him be, he was an outliner as everyone else I’ve heard was more “meh” on it and moved on to other things. And no, FF is not as damaging as you claim in a world where Metriod: Other M exists. I’m sorry, you can’t just forget that game exists as much as people want to. So I’d say that series was already going downhill way before FF came in. Plus there are worst things that came out this year that did more damage and have a bigger impact on the games industry than a spin-off that sparked a huge amount of rage among a set of fans.

          Because that implies Nintendo is running the show for the game’s industry at large and that they weren’t treating Metriod with some sort of contempt anyway. And a bunch of people calling them shitheads didn’t help either.

          And 30,720 players on Steam playing within the last 24 hours would disagree on Skyrim being “overrated”. I don’t care for that kind of game myself, but it doesn’t make them wrong by default nor does it change the fact that the remaster outsold every single new AAA IP that came in that week.

          • diamond

            He wasn’t really an outlier, if you look on Metacritic the game does not have a high metascore at all(64, making it one of the lowest-rated Nintendo published titles on that site, hell it’s Metascore is only ten points higher then Homefront’s) plenty of critics criticized that game to hell and back.

            FF makes Other M look like a fucking masterpiece(hell I actually liked that game in spite of it’s problems and I certainly don’t want to forget that it exists), and at least some people liked the gameplay even if they did not care for the story, so no, I think FF was FAR more damaging to the franchise then Other M ever was. At least Other M got people talking, the fact that a Metroid game could come out and be forgotten to me speaks volumes about how damaging it is to the franchise. At this point I don’t believe we’ll ever see another Metroid game again(or if we do it will be more forced online co-op bullshit like FF).

            Plenty of people don’t like Skyrim and find it overrated, just cause a lot of people play something on Steam does not automatically people are not allowed to think it’s overrated, that’s utter nonsense. Like Total Biscuit has said, Skyrim’s combat is absolute garbage and the story is incredibly half-assed(Elder Scrolls for me has always been far weaker in the story department then Fallout).

            Also just cause something sells better then something else does not automatically mean that the better selling game is a better product then the game which did not sell so well, for example the Sonic and Mario Olympic games sell around 10 million copies, does that make them better then games which sold far less copies like the Dead Space series? Of fucking course not, no one in their right mind would say that sales are always an indication of quality.

            I don’t think people forgot Homefront as much as you may think they did, i’ve been on a number of gaming forums, and people definitely still remember Homefront(even if it’s not in a good way)

            Nintendo are shitheads, they deserved to be called that as far as i’m concerned, I have zero sympathy for them anymore.

          • Jack Trevor

            Federation Force is still a better game than most of the crap in this video. As I stated earlier, it’s a blip on the radar compared to stuff that came out this year.

            At worst, it’s just a mediocre game in a series Nintendo doesn’t want to make anymore. In short, a game not worth mentioning period much less your five-page essay.

          • diamond

            Not really IMO, funny how people like you whined about me not explaining enough in my posts, now you’re bitching about me explaining too much? Jeez make up your mind already.

            IMO The game is worth mentioning as evidence of Nintendo’s continued fuckery of it’s lesser known franchises.

            You really need to stop treating your own opinion as gospel.

        • drownedsummer

          The malaise and contempt of the industry is also one of the factors as to why games make this list. Yeah, Arkham Knight ran better on consoles but Warner Bros clearly didn’t give a fuck in regards to the PC Port and clearly released a broken game. Homefront is another game in the same situation. It may run better on consoles but should it have been ensured that it ran optimally on PC as well. If the studio didn’t care to ensure those issues didn’t occur then don’t release it at all.

          Which is also why COD4 is at the top of the list because of sheer greed on Activision’s part. The game might be good but the issues surrounding it are not and surely can’t deny that those are major criticisms which shouldn’t be ignored.

  • MrInsecure

    Does anyone else remember that one game that its creator advertised as “the hardest game ever,” claiming no one would ever reach the second level because of its difficulty… when in reality that was because he didn’t actually program any other levels? Was that this year, or am I remembering things wrong?

    • Mike Wallace

      I think that was last year.

    • Jack Trevor

      Journey of the Light.

      And that was 2015. I remember they brought it up on one of their podcast episodes last year.

  • Appretaur

    So, turns out 7 out of my 10 predictions for Jim’s shittiest games (which I posted in the comments in Podquisition 110) appeared on the list in mostly different positions, with two of them even occupying the exact same numbers. It’s not like I’m psychic, though, as all I really did was search every article that had “Review” in the title and compile whichever had 1s and 2s out of 10, so logically most would have had to be included. Here’s the list again for reminder’s sake:

    10. No Man’s Sky
    9. Umbrella Corps
    8. Star Fox Zero
    7. Battlezone
    6. PlayStation VR Worlds
    5. Homefront: The Revolution
    4. Sarah to the Rescue 5
    3. Zenith
    2. Slashy Souls
    1. Here They Lie

    • Ushio

      What the fuck is zenith? has Jim even done a review or video of that game?

      • Appretaur

        Yeah, you can get to the review article quickly through the search bar because it’s the only result for “zenith.”

    • drownedsummer

      That ignores his Youtube channel though. The majority of his coverage of really shit games is on there generally.

    • Charlie Koszulinski

      What I’m interested in is a list of games this year the Jim liked, but was forced to exclude from the list due to microtransactions. All that comes to mind right now is Titanfall 2, although I swear there’s at least a few more.

      • Appretaur

        Those were Plants vs. Zombies: Garden Warfare 2, Overwatch, and Deus Ex: Mankind Divided.

  • CaitSeith

    Great video. After you explained why MN9 was in the list, I kinda expected NMS to appear too. Lots of people felt as wronged from NMS as MN9 wronged its kickstart supporters. Are you planning a mediocre games list for this year?

    • Charlie Koszulinski

      I completely forgot about that anime fan line until this video, which made me realize: didn’t Comcept, during their Red Ash Kickstarter, try to push a Red Ash anime to tie in with the game? Do these guys even pay attention?

  • Jack Trevor

    Kinda glad NMS didn’t make the list not because I like the game but it would have been there purely out of spite.

    I’m no apologist for the game, but there are games that are way worst in terms of jank, in terms of business practices, and in terms of being notable. And when I think about it, the least remarkable thing about NMS is the product itself.

  • Appretaur

    Okay, so NOW Jim’s saying “fuck Activision for holding this remaster to ransom” and that “it was sad as fuck” to see such a great, classic game as COD4: Modern Warfare in such a sorry hostage situation. As he should, but in contrast, in his Modern Warfare Rebastard episode he reservedly explained in detail why he merely felt passively resigned, apathetic, and disappointed-as-opposed-to-mad about it at the time, and why he did not feel like bringing the thunder down onto it per fan request even though it was technically the first time that specific situation had happened in AAA games.

    Obviously his perspective on that part of the story was sharply colored for the worse when Activision put the second half of their two-part scheme into effect just two weeks ago, though I’m a little disappointed that he didn’t specifically address whether he considers his prior reserved perspective on it a mistake now – whether he should have been as angry about the ransom element as the fans originally wanted.

    • Benj

      He didn’t have a reserved perspective on it I don’t think. He just didn’t have the energy or personal emotional connection to it at the time because it was such an extremely predictable move on Activition’s part.

      If you watch the podquisition you’ll know that “they’re saving the remaster of COD: Modern Warfare for when they need to boost flagging sales of the new COD games” has been floating around for a pretty long time in Jim’s mind.

    • Jack Trevor

      It’s the “they added micro transactions in after the fact” that pushed because you know how Jim gets around them.

      And in this case, I agree with him considering this is a remaster and one people have been wanting for a while (I assume anyway, considering the noise around its announcement). Doesn’t help counter the whole “nobody wants to play CoD” mentality.

  • Christoph Brinkmann

    Yet another (much needed) reminder that Star Fox Zero is shit and VR is half baked at best. Kudos Jim.

  • Mike Wallace

    A friend and I got into a heated discussion about VR and 3D. I called it an inconvenient gimmick designed to trick people out of their money and he called me opinionated and “wouldn’t let magic into my life.” Ultimately his logic that some people are allowed to enjoy things won, but I still feel a bitter taste in my mouth because it seems he’s preaching from a position of privilege; he can enjoy this kind of thing ’cause he’s got money to burn. Whereas I only recently got a secondhand HD monitor for my PC and and marveling at how Doom 2016 runs on its lowest settings.

    Maybe it’s the budget but I just don’t have the appetite or patience for shit that isn’t convenient for me or my dollars.

    • Jack Trevor

      I see the potential of VR just not as a gaming platform. all of the great uses of VR I can name have nothing to do with gaming.

      I’ve heard more people talk about how watching Netflix in VR actually helped them cope with their flight anxiety. And a ton of tech nerds are hyped for the chance to experience a live concert or a live sports game in VR “seats”.

      So VR is not a repeat of 3D (that would be 4K), but it’s not going in the direction people think it’s going. Plus there really no reason to get one if you don’t have the funds to be a tester.

      • diamond

        Watching something in VR would only increase my anxiety.

        • Baron T

          I think that’s more along the lines of, I’m so engrossed in my viewing experience I forgot I was on a plane

          • diamond

            I don’t see that happening with me, whenever I did 3-D at a theater, I was always aware of my surroundings, there’s no way i’ll forget i’m on a plane just cause of 3-D.

          • Baron T

            I thought we were talking VR. You know, skigoggles, headphones. I’m not saying it will definitely, but there’s a chance. At least no periferal vision.

            With just plain 3D that sure isn’t happening.

          • diamond

            I don’t see it happening with VR for me either.

          • Baron T

            That’s fair. Me neither to be perfectly honest. I’m very sceptical about VR as a gaming experience as it stands now. I see too much playing it safe and not enough groundbreaking and risk taking for VR experiences as opposed to barely functional ports of old ideas.

            And motion sickness.

          • Nitrium

            You clearly haven’t tried VR then. You don’t see ANY of your surroundings. ALL of your peripheral vision is seamlessly filled with content, and said content moves with your head, just like it does in real life. The experience/immersion is on a whole different level – comparison with 3D films doesn’t even scrape the surface of what VR is like.

          • diamond

            The fact that I wear glasses makes VR less likely to work for me, and besides VR is just something I have ZERO interest in period, couldn’t care less about it if I tried. I probably won’t buy any VR system for as long as I live, it just seems like a waste of money as far i’m concerned.

            I’ll stick with seeing films without all that VR bullshit thank you very much.

          • 09philj

            I wear glasses. VR works fine. The goggles are built to fit over specs, and you can adjust the focus if needed.

          • diamond

            I’m still gonna pass.

          • Jack Trevor

            I’ve only tried it once at an event and the event was just a tech demo, but I could see that there was something going for it.

          • drownedsummer

            In that situation though you just have a pair of glasses on over your eyes. The cinema and the screen are both part of your field of view. With a VR headset generally only what is being shown through the headset if part of the FOV. You can’t see the rest of your surroundings.

      • George

        To me it’s actually sad that VR is not being pushed more in Medical Science, engineering, robotics. That’s where it’s potential is.

        • Jack Trevor

          I heard rumor, no confirmation as I haven’t looked into it fully yet, that VR is finding some success in hospitals. Particularly for therapy and for those with physical-disabilities.

          • George

            I heard of those too. It’s also been used for decades to treat some psychiatric disorders as well.

            I also see potential for it’s applications in improving surgery as well.

          • Jack Trevor

            Yea and that is what REALLY makes me excited.

            While I agree on Jim on the game front, mostly, VR ain’t a throwaway gimmick. That would be 4K.

      • Nitrium

        You didn’t even mention porn. If anything sells VR to the masses, it’ll be porn.

        • Jack Trevor

          Wouldn’t disagree but let’s face it, porn is still considered a vice by the public at large.

          I’m more interested/excited for it’s applications for physically disabled people.

          • Nitrium

            The same public at large that downloads said porn everyday? So much so that it accounts for 30% of TOTAL internet traffic?

          • Weasel Biggs

            The exact same.

            People *consume* porn in private and drop their monocles at its mention in public.

            If your use of porn is healthy, you won’t need to cover it behind moral outrage or facile looks of embarrassment. Heck, I still wonder why people are surprised when the latest Family Values posterboy gets caught in a seedy motel.

          • Northern_Light_27

            I don’t think anyone’s surprised anymore, just irritated at the chutzpah of their hypocrisy.

      • Fyou

        Higher resolution is the same thing as 3D? Say what? I don’t imagine you’ll still believe that when prices come down.

      • Captiosus

        I see the potential of VR just not as a gaming platform. all of the great uses of VR I can name have nothing to do with gaming.

        I dub this “The Kinect Defense”.

        Kinect was going to be a gaming industry game changer, a refinement of everything the Wii had done. Until it really only hit a niche audience, at which point the goalposts were shifted. When engineering students started using it as a low-cost sensor for robotics, everyone pointed to Kinect as great for applications outside of gaming.

        The comparison to 3D is off base, the real comparison is motion control, and we’re already watching a repeat of the Kinect and Move era. Niche audience, limited developer support (most of which are just novelty mini-games – I mean, Carnival Games is back, AGAIN, only now in VR), a price point that excludes many, and middling reviews of the underlying tech as a whole.

        Like Kinect, which still finds some moderate success in robotics and engineering, I expect VR to find some moderate success in other realms. But I don’t expect to see a full-VR future anytime in my lifetime.

      • Charlie Koszulinski

        I can name all of the uses of VR on one hand, which is actually busy right now.

    • Unnoticing Senpai

      “designed to trick people out of their money”
      This is the problem I have with your argument. I mean, people are buying exactly what they expect to get. It may not be worth it, short or long run, but it’s certainly not some sort of sinister business plot.

      I can’t afford VR, either. Space-wise or even financially. But I did get the opportunity to try it at my place of volunteer work and loved every second of it.

      Also remember that just because VR is expensive now, if it’s a success it’s entirely possible that it will be made more efficiently and cheaper in the future. Same thing happened with TV’s and Computers and the Internet, after all.

      The only really shitty thing about VR IMO is brand-exclusives on the same platform.

      • Mike Wallace

        When I see theaters putting something like Rogue One into three 3D Theaters and only one 2D, I don’t see popularity of a concept, I see a theater squeezing a few extra bucks out of an audience by manufacturing deficit.

        When Microsoft tries to make Kinetic “integral” to the XBox One I see enforcement of an unwanted service to justify charging more for a console.

        It doesn’t matter to me if you don’t see a “sinister” business plot or not, but this is a plot, and one that doesn’t have the consumer’s best interests or desires in mind.

        • diamond

          That was the problem I had with the 2012 Judge Dredd film, barely any theaters had it in 2-D, so I was forced to pay extra to see it in 3-D(and the 3-D really wasn’t that great)

          I actually did like Kinect though.

        • Unnoticing Senpai

          Well sure, stuff like forced Kinect is stuff to be concerned for, but every opportunity for the consumer made is an opportunity for someone to take advantage of said consumer. Just because it has the ability to go wrong doesn’t mean we should prevent the benefits it offers from happening as well. We should be targeting the part that actually is problematic.

          • Mike Wallace

            I just don’t see it ever being convenient. Even if it evolves to full Holodeck capabilities; outside of large buildings where companies charge for holosuites, this technology does not properly take the considerations for living space and cost into consideration. I remember how the Wii led to dozens of damaged TV’s because people accidentally flung their controllers into them; that kind of problem doesn’t exist for just a good old fashioned controller and a nice TV screen, tools that are fairly ubiquitous and universal.

          • BAH!

            To be fair, the wiimotes came with lanyards. If you broke your TV while playing the Wii, that was on you.

          • Mike Wallace

            My point stands. The Wii did a poor job considering the living spaces of people and did nothing an ordinary controller couldn’t have done.

          • BAH!

            For the most part, yeah. But Wii Sports Bowling would have been a lot less interesting.

    • MoreJunk

      “wouldn’t let magic into my life”. Get new friends.

      • Nathan Aldana

        Anyone who goes with their argument being “But think of how wondrous it would be!” is the exact sort of idiot hucksters and conmen of all stripes love meeting

    • 09philj

      If I had the money, I would definitely get myself a PC good enough to run VR and a headset. VR is a worthwhile enhancement for quite a few games, particularly things like Elite Dangerous.

      3D movies, however, serve no purpose and should be consigned to history. The film formats that are worth the extra money are the big screens, like the old school Cinerama and CinemaScope, and the more modern IMAX.

    • CaitSeith

      Games are luxury items. Of course you won’t let magic into your life if you can’t afford it. Does their magic depend on the price? No, their price usually lowers with time after release. So most times than not, those magical experiences end up later on sale or in bargain bins. Time will tell if the “magic” holds up, or if it was all just an illusion.

  • Benj

    There’s something very odd about the English language that someone will say “we don’t support LGBT, fuck you” and still put the word “please” in there with it.

  • A bold choice with #1 there, Jim, and I have to say I can’t disagree. Makes me sad to see a cornerstone of my youth soiled so thoroughly out of sheer naked greed.

    • diamond

      I disagree with it myself.

    • Polishfury5000

      Activision’s handling of their much beloved CoD4 such deservedly earns their spot as #1 on the shit list.They whored it out in ways never seen before.

      No other company this year has come close to showing that caliber of greed and lack of consideration toward a fanbase.

      • diamond

        *cough* Nintendo *cough*

        • Polishfury5000

          If you’re trying to pose a contrary opinion, some context would be appreciated.

          Nintendo is shit when it comes to anti-consumer practices, but Activision is king shit, in my book, because it’s done two things this year that no one else had the gall to do yet.

          • diamond

            Watch Haedox’s video on Youtube called “Nintendo: The Arrogance and Disrespect of an Anti-Consumer Company”

          • Polishfury5000

            Not familiar with that guy, and this isn’t important enough of a point for me to want to go on my own to provide your evidence on the contrary opinion.

            We’ll just agree to disagree. Activision only allowed MWR to be sold with IW and implemented RNG based microtransactions a month after launch. No one has done anything like that before, ergo, they personally take the cake as king shit.

          • diamond

            Well my opinion is pretty much the same as his, hence why I brought up his video.

            I just don’t care about what Activision does because MWR was never something I cared.

          • Polishfury5000

            OK….

            Not caring about something doesn’t make it any less sleazy. You still haven’t said what Nintendo game did a more egregious action than MWR.

            I don’t know of one game from Nintendo that tops MWR in terms of greed and sleaze. That also doesn’t mean that Nintendo isn’t as bad or worse than Activision.

            This is a discussion on individual games. So please name your game.

          • diamond

            That Nintendo Badge game Jim reviewed was pretty fucking greedy.

          • Polishfury5000

            Great, it was greedy, as were plenty of AAA games this year. I still can’t think of one that broke new greedy ground to the extent that MWR did.

          • diamond

            I’m more of a logical person, for me a shittiest games list would be based more on a game’s actual problems in terms of story and gameplay, if it was my list, I would never put a game on there like MWR whose only problem was the microtransactions and how it was sold.

          • Polishfury5000

            To each their own, but I wouldn’t call either way more logical than the other. Perhaps your way is just more literal.

            Game breaking bugs are awful and all, but it’s standout and uniquely awful experiences that I would consider when thinking of shit lists. Bugs and horrid designs aren’t the only way a product can be an affront to the player. Many people held CoD4 up as one of the best fps experiences of the time, even those who typically don’t like shooters or online gaming. So the way MWR was sold and patched was an especially large gut punch to those many, many who loved the game.

            It’s sad to see any game get loaded with anti-consumer crud, but it’s even sadder when it’s something once so highly regarded.

            Anyhoo, this is starting to drag on a bit. We seem to be at an impasse at opinions, so I think we’re good to move on. Be easy, mate.

          • diamond

            I love that game, but if I really want to play it again, i’ll just get it on PC and it will be guaranteed to look better then the remastered version.

          • drownedsummer

            And Jim’s choice is also logical this deserves scrutiny because of shitty business practices.

          • CaitSeith

            That badge game was F2P. Most microtransaction based F2P games are sleazy practically by design, and I have seen worse (I also I have seen better F2P from Nintendo). I have yet to see a fee-to-pay game from Nintendo too.

          • Jack Trevor

            It doesn’t change the fact that it’s still a shitty thing to do. I have never cared for CoD but even I was like, “Why would you do that? It’s a great way to get people to not buy your product unless they’re an impatient prick.”

            And the fact that their playerbase dropped substantially within the first week is indicative of that. Nintendo, while they have done some dumb decisions, are not that stupid.

            And no, releasing a spin-off Federation Force is not even close to being as stupid as holding a game remaster to ransom by making people buy another game they don’t want.

          • diamond

            I’m also less upset because i’m 95% sure Activision will eventually start selling MWR by itself(once the sales for IW slow down to a trickle)

            Plenty of people wanted IW, it’s actually MWR that people don’t want, as evidenced by the fact that it has a much lower playerbase on Steam then IW does.

            Nintendo are very stupid and nothing can convince me they are not, Activision at the very least are not stupid enough to bite the hand that feeds them by trying to copyright strike videos for no good reasons.

          • NoOne ButMyself

            uh, so basically because Nintendo is excessive in it’s copywriter protection they are worse than other companies in terms of how they treat the consumer?

            It is bad. For example, Pokemon Uranium likely would have been fine if they pretty much didn’t use the word Pokemon in the game.

            Nintendo is overzealous at copywrite protection, but the total impact to consumers is much less and sets a far less bad approach compared to Ubisoft and most other large game publishers/studios.

            Nintendo’s actions suck for hardcore fans. Ubisoft’s actions suck for pretty much everyone involved in gaming.

          • Glabatron

            but pokemon uranium WAS copyright infringement, egregiously so. Their practices are still a bit mad but that’s not a good example to use.

          • Wolfie

            Not necessarily, no. It could have easily fallen under the protection of fair use.

          • drownedsummer

            There was another one recently that got hit with the same issues. At this point you have to question the actions of anyone creating such games/mods not the game itself but if you know Nintendo will issue a cease and desist why are you overtly advertising this game?

          • BAH!

            Are you thinking of AM2R? Because that would also definitely be copyright and trademark infringement.

            However!

            One would think that, at the very least, the excitement and positivity surrounding such a project is indicative of how much fans want another *proper* Metroid game. Hell, I think the majority of us would take a Nintendo-made Metroid II remake, at this point.

          • drownedsummer

            No some other Pokemon mod there was an article about it recently on Kotaku. I can’t remember the name

          • BAH!

            Let’s not also forget that their system for digital content is part of that over-zealousness. If you lose your NNID, you lose everything. If you lose the hardware associated with your NNID, good luck with that.

            It needs a serious update just to get it up to industry standards.

          • Uzuki

            I’ve read a lot how people constantly have trouble with recovering their NNID, but I and other people I know never had an issue recovering it. I’ve been through several 3DS’s and outside of having to wait until morning to call the support number it’s never been an inconvenience of having to jump through hoops to get something done.

            I tell them that I want that my DS was stolen/destroyed, they ask me for my email and account password, three minutes later they tell me to put my NNID name and password into a new system and I’m good to go. Same thing with my friends accounts too. They were shocked by how fast it was and have taken back a lot of criticism about Nintendo’s practices. Granted I’m not saying that Nintendo is perfect, believe me I have a bunch of issues with their legal department, but they’re not as evil or aggressive as people on the internet make them out to be.

          • BAH!

            I don’t think I’ve ever come across a single story like yours. You are the first. And to be clear, I believe you; but I’ve only ever heard of how difficult Nintendo is to deal with in those situations.

            For example, I’ve heard stories of lost 3DS’s where support wouldn’t do anything without a police report. My own sister lost *all* her digital content because her son screwed around with the password in the Wii U. Supports was unable to unlock it, or transfer the licence to a new NNID.

            Hell, you can’t even have your NNID on more than one system per product family. And it’s not even a matter of logging out, you have to *permanently transfer* everything (on 3DS, at least) if you want to change systems. It’s ridiculous.

            Not evil, just stuck in the past- still thinking that consumers are OK with that level of restrictiveness.

          • Uzuki

            Wow really? I thought it was one of those situations where people were only talking about the negative stories and so that just became the deafacto view on the whole account system. Lol I’ve never been the outlier in one of these situations. Maybe I’ve just been super lucky and got the decent receptionists.

            But yeah my experiences still doesn’t excuse Nintendo’s crappy account system. They’ve been making progress with their modernizing of their infrastructure, but we won’t know until the Switch hits it’s midlife stride. They can’t afford to keep ignoring what their competitors are doing and stay within their own little bubble. That’s how we ended up with the NNID in the first place.

          • diamond

            I don’t think it’s less at all, the fact that Nintendo is so aggressive at stamping out videos makes people less likely to promote them and in turn hurts sales of their games.

            Ubisoft’s actually been doing really good lately, the fact that they’ve decided not to do any more excessive DLC is a good thing.

          • NoOne ButMyself

            call me back when ubisoft follows through 🙂

          • Jack Trevor

            He’s been trying to push Metriod Prime: Federation Force as one of the worst games that came out this year. All because Yahtzee hated the game.

            While I see where he’s coming from, FF doesn’t belong on this list. There are bigger fish to fry and making a spin-off nobody wanted doesn’t hold a candle to what else popped up this year.

            Also, while they aren’t the purest company, Nintendo is not the worst. They still actually make great games worth playing.

          • Charlie Koszulinski

            In all honesty, I forgot all about Metroid Prime: Federation Force. Just goes to show you its lasting power. And to be honest, they didn’t need to spend a dime on advertising due to all the negative publicity.

            So I agree with you. Federation Force, as lackluster a game it was, didn’t even make an impression as the worst game of the year. It was just a game: basic, by the books, generic, and gone in an instant. I’m not even mad anymore. I moved on to bigger and better things.

          • Jack Trevor

            I mean the best way I’ve heard all the attention the game would be similar to Banjo-Kazooie Nuts and Bolts. Not a terrible game but it has the name of a beloved franchise.

            Aside from one vocal commenter in this thread, nobody cares about FF one way or the other.

          • VinLAURiA

            Yahtzee hates anything from post-Wii Nintendo. What’s new?

            He’s one of those sadsacks who thinks gaming belongs to HIS generation/demographic and needs to be defended from the “hordes” of non-gamer outsiders. That was solidified years ago in the opening of his E3 2010 video. Of course modern Nintendo is on his bad list.

    • George

      I’ve never liked COD. FPSs are just not my thing but it’s always discouraging when such a blatant lack of artistic integrity and disrespect is shown towards a creation.

  • M.
    • Billy Bissette

      Instead of Party Hard, that image deserves a “Steam Seal of Quality” seal.

    • This is exactly how ALL games with “physics” systems look to me.

      EDITED/PS: I like the look of this game, in theory. The image with the helicopter flying into the sunset, I thought was pretty good as games go.

      • Fyou

        Your shtick is tired. Even pong had physics.

        • Pong would just compute the reflection of a vector. Physics in games means nondeterministic elements. It means introduction of chaos into the presentation. Which is not what an artist does. It generally makes things look stupid and broken and jarring.

          • MM

            Agreed (for the most part : ) again) but, about the chaos thing, it could be done..

            btw, I think there is an artist that do throws paint “randomly”, with the proper “guidance” tho, which I’d reckon is crucial not to fall into the trap you describe, getting ‘jarring’.. or was that a monkey who did that? : )

            As an example, I’d suggest procedurally generated content. Take Diablo 1 dungeons, they were always “different” but soon you’d see patterns (“proper guidance”?) yet, they managed to keep the balance between order and chaos well enough not to get either too boring (too much order) nor too annoying (too much chaos).

          • Chaos is essential to the creative process; but in real-time 3-D you cannot control what the end-user experiences if you let that chaos emerge unconfined in the work itself. The end result is not a work of art: It’s a reflecting pool.

    • Sperium3000

      That’s exactly what I was thinking when that part came up on the video. “Man, those Tanks are tweaking *hard* on some good shit!”

      • supercrotchinator

        Tweaking…or *twerking*?
        Seriously, those tanks are shakin’ dat ass so hard.

  • Will113

    https://uploads.disquscdn.com/images/1127ba99a8b44e5cea3780e11bbeb42ee242bd6ebe96ac914dfba6f2e38220a3.jpg
    I would like to Present Jim Sterling “The Award for Unrivaled Excellence and Truth and Journalism Award and Being The Number One Kiss Boy”. In light of his achievements and suffering through all the godawful Steam games, their could be no more deserving candidate.

  • BAH!

    The more you look at it, the more you have to wonder how Homefront: The Revolution got as far as it did. It was no indie game, its budget clearly allowed for a great deal of advertisement. Maybe that’s where all the money went? By the time they realized what happened, it was already too late, and they figured they might as well release it?

    I’ll never understand stuff like that.

    • diamond

      It was like Arkham Knight all over again-console versions were mostly fine, PC version was awful.

      • Jack Trevor

        Yea, a game that runs well defiantly plays into how much you will enjoy it. A ton of my enjoyment of Overwatch came from “HOLY CRAP! This runs so smoothly!” It’s amazing how little we take that into consideration.

        But just because a game runs well on one system doesn’t excuse it from running like shit on another.

        • diamond

          Likewise i’ve sometimes been more critical of games that received critical acclaim due to encountering a lot of glitches that it seems a lot of critics did not.

          Alien Isolation was a prime example, that is by far the glichiest game i’ve ever played(and i’m someone who was lucky enough to never encounter a single glitch in Sonic 06), it didn’t start out bad, but the graphical and technical glitches really started to pile up by the end to the point where any suspense the game might’ve had was totally destroyed(if it wasn’t already by the repetitive as fuck hide-and-seek gameplay and the terrible pacing)

  • Tank Soul

    Im very disappointed you didn’t have Uncharted 4 on this list.
    Unless you’ve forgotten you gave it an 8.5, the lowest possible score on GameSpot.

  • Wolfie

    I have a suggestion for something like, what was it? “Steam’s Shit Ambassador?” How about one for the year’s most exploited asset pack? The one that was used the most for an asset flip.

    Or that might be too much work to be worth it. I dunno.

    • drownedsummer

      That last year and Unit Z

  • Jamesworkshop

    hmmm, I was expecting to find more comments than this.

  • For years I assumed these half-baked games were abhorrent examples of extreme human behavior … but now in light of The Clown Coup; and after watching Jim’s recent Jesus Christ themed Jimpressions vid; I am finding myself inclined to think that people just don’t get it that just because you make something–anything–means it is fit to be published, or for that matter, even shown the light of day.

    What the fuck! You are not entitled to hoist your every little snowflake folded-paper finger-paint job on the rest of us. You’re just noise. You probably don’t deserve the breath of life or blood flowing through your veins. Just stop it. Stop it. Be lucky we don’t exile you or turn on you and literally rip you to shreds like any measured, coldly rational society would.

    • Weasel Biggs

      I’m more cynical than this, honestly.

      Most shovelware peddlers on Steam don’t see themselves as ignored creators or long-suffering aesthetes beset by an uncouth population. Most of them don’t genuinely feel they need to put any effort into what they’re putting out on sale.

      What we’re seeing is a collection of lazy assclowns erroneously identifying the games industry as a way to make a quick buck at generally small personal costs. Grab an open-source Unity SDK, spend a few hundred bucks on prebuilt assets, maybe spend fifteen bucks a month on Lynda dot com programming seminars and bam, you’ve made yourself into a genuinely qualified and self-employable games developer!

      You release shit once and *maybe* cover your expenses, so you start deluding yourself into thinking there’s money to be made. So you release shit again. And again. And again, at an ever-increasing pace, because your absolutely horrible branding survives and lives off of impulse purchases or stolen assets. If the momentum slows down, the brand dies. That’s the situation Jim’s nemeses were in.

      An adequately-maintained brand can survive decades of relative inactivity. Just look at Blizzard, and the time spent between their developing new IPs. A shoddily-constructed one lives and dies off of whatever five year-olds or oblivious non-gamers exist to find the best possible bargain. When that fails, you can always hold more discerning customers hostage by saying you’ll give them free game keys for more worthy titles in exchange for positive reviews or signal-boosting.

      So, yeah. I never bought the idea that DigiHom and its ilk were special snowflakes bereft with enough arrogance and delusion to think their stuff is worth a damn – I’m sure they *knew* they peddled shit, but shit that still stood poised to earn them a buck or two. If they kept peddling it, and if they did that on a long enough timeline, then some meagre profits came in.

      • This thought crosses my mind; but it seems like it would not be difficult to eliminate these kinds of perverse incentives from any kind of open promotion framework.

        My buckling comes more from I think that Jim does “Itch(.)io Tasty” whatever this means. I’ve used itch(.)io to access some games. I think it’s a good system. And this comes from someone who would rather wait than install something like Steam.

        But Jim finds these same kinds of games on itch(.)io; and I am not sure the same predatory ethos exists in that space. I think people just genuinely upload there experiments there, and probably don’t put prices on their work, and probably there is no advertising framework built into that system, yet still every dumpy little thing people do, they are clearly compelled to add it to this service’s database. And I don’t browse these services; arguably that’s impossible because of this wont of our brethren, but it doesn’t help the media landscape at all.

        It’s noise in an already noisy space. It’s more just a lack of good sense it seems. But I don’t know if the huge populations we cope with will always magnify a tiny percentage of people’s behavior until it overwhelms, or if people just do this en masse. To know we’d have to know how many people take it upon themself to make video games. I have no clue what that figure is; especially when you consider the low bar to “video game” we are talking about here.

        • drownedsummer

          Yeah it wouldn’t be difficult but Valve does nothing about it. A lot of ‘developers’ that @WeaselBiggs:disqus mentions are people that aware of the money to be made off of the card system. The game is dirt cheap with little money put into as possible because the profit comes from the cards. Valye only does something when it very openly effects them personally such as with the CSGO gambling. They provide the tools for these communities to come into existence and thrive and generally their actions are to burn the village down long after everyone has died of the plague.

          • This “card system” comes up often but Jim has never described it for those of us who don’t follow Valve’s toy store.

            One thing to remember about Steam is it probably started out as a platform for Valve itself to use for its own stuff, and then just proceeded to naturally expand outward from that.

          • drownedsummer

            I think the card system is something he’s covered more on Youtube. Steam did start out that way but that doesn’t excuse what it has become.

  • Captiosus

    The section about the Steam shitshow is one reason why I found myself playing fewer PC games this year than any year prior. To reference the old MMO City of Heroes, I’m reminded of what happened when they opened up the Architect mode, allowing people to build and share missions with no developer moderation or curation . It inevitably got flooded with hundreds upon hundreds of shit missions and missions designed to break game design. You’d have to thumb through pages of shit just to find one mission worth your time, even getting to the point where the player and developer “recommended” missions were full of shit missions as well because they couldn’t be arsed to find truly GOOD designs among the shitshow.

    That’s what Steam has become. Page after page after page of shit games, hiding behind Early Access and other scummy garbage, all because the barriers to entry have become SO low that any schmuck with a PC and a pirated version of Photoshop think they can make the next big Unity or UE game.

    • diamond

      Yeah it’s depressing that the days of good PC exclusive titles seem to be long gone(and i’m saying that as someone who prefers playing multiplatform titles on consoles).

      • step1999

        There are still tons of good and interesting PC exclusives:

        -The Magic Circle
        -Undertale
        -Crypt of the Necrodancer
        -Orwell
        -Papers Please
        -Stanley Parable
        -Invisible Inc.
        -XCOM 2
        -Superhot
        There are others as well, those were just the first ones I thought of.

        • diamond

          I thought Superhot was supershit to be honest(I agreed with Yahtzee on that one), also XCOM 2 is coming to consoles, so it won’t be an exclusive for much longer.

        • Weasel Biggs

          Invisible Inc’s been ported on PS4, actually. Fairly well, at that – and so was The Magic Circle.

          That said, I have a hard time imagining any of the other titles on platforms other than your traditional PC. Undertale caters to a highly specific niche, Orwell’s mechanics would make it an awkward fit on consoles, and Papers Please would lose its expected dreariness and immediacy.

          The Stanley Parable is pretty much a PC-only creature, with Everybody’s Gone to the Rapture having a tepid reception on consoles. I have a hard time imagining exclusive console users having time to spare listening to Kevan Brighting’s avuncular narration – there’s just something about the platform that’s not terribly “meta” to me.

          Necrodancer could be played using any controller’s D-Pad, however.

          • InfamousDS

            Necrodancer has been on PS4 for several months, I hover over it on occasion trying to decide if I want to buy and hadn’t heard of it before it was on PS4.

          • drownedsummer

            Undertale would work very well on consoles really. Earthbound was a major influence. Last I was aware they were looking into porting it.

      • Terriosaurus Hex

        PC get all the huge space Sims too, alongside Valve’s new VR thing. Actually is a lot of cool stuff available if you know what to look for. There is also some weird universe sandbox title that looks like something that could legitimately be described with the word “epic” without its’ current watered down internet meaning. PC also get the steam sales and free games a lot more than any consoles. People act like industries are leaving PC gamers behind, but it’s complete melodramatic bullshit in the end when you tally it all up.

      • Dariush

        there’s plenty of pc only games, a ton of good tactical shooters, rpgs and rts…

    • xbb1024

      To be honest, I don’t use Steam as a place to discover games. If I ever visit the Steam store, I already know what game I want. I’m more annoyed about console exclusive games then I am about shit being sold on Steam.

    • Wolfie

      And, speaking as someone who aims to own a studio in the future, the fact this is what it has turned into worries me greatly. Steam was, potentially, kind of a golden ticket, because, well, it IS the largest PC game marketplace. Having your title show up even briefly could be a great boon.

      Now I fear if my future titles will show up at all, which means as a small company, I’d have to work even harder to market my stuff somehow, since Steam is so unreliable and is such a god damn trash crater. And I’m sure current small developers feel the same I do. Oh yay! This title which will hopefully cement our future is buried beneath front page new releases by asset flips, hot liquid shit, and shovelware-esque DLC!

      It’s a bit hyperbolic, but it’s like an Irish person coming over to America in the late 1800s on the promise of a better life, arriving into the port only to be shoved into some slum and working practically for slave wages because fuck you.

      • CaitSeith

        It seems you weren’t the only one with the “golden ticket” idea. Unfortunately, the montage shows not everyone cared about their game being worthy of it (understatement). It’s a shame to have to fight for recognition on Steam as if you were releasing on the App Store; but that’s how bad the things are getting. So don’t give up, and good luck.

        • Wolfie

          Yeah, considering it’s basically what has revolutionized the independent scene, which only makes it all the sadder that it has shit the bed so hard. In its success without strong competitors, it got lazy and bloated.

          • Weasel Biggs

            While I agree that it’s sad, I tend to want to focus on Greenlight’s success stories, myself. I think Banished is one of them, and Darkest Dungeon is arguably the poster child for competently-managed grassroots early-access development.

            Considering, I think Greenlight works as intended – only if you consider the *platform* in and of itself. I’ll say, however, that there’s a lot of consumer education and general advocacy to work through. If you’re browsing for a game to financially support on Steam, you have the right to request a clear pitch and to expect the developer to put some actual effort into the finished product.

            What doesn’t help is the way Greenlight allows for any schmuck à la DigiHom to hand out keys to better games to anyone who agrees to forge positive reviews for their own projects.

          • Wolfie

            Oh sure, I really like both Greenlight, and even Early Access, as much as people like to harp on it, conceptually.

            Unfortunately, it’s the practice and Valve’s lack of, well, anything, that has the influence over what happens in terms of its market. In all honesty, I find people like Jim or John Bain to be invaluable because they offer much-needed insight through their work, such as do’s and dont’s even if they don’t directly come out and offer bullet points.

            By looking at criticism of other games and what worked, what didn’t, how the developers handle themselves in various situations, etc, all are useful in terms of education.

          • CaitSeith

            If it keeps like that, we may have a Steam indie crash brewing up to happen in a year or two.

          • Wolfie

            Hmm, I’m not sure. I think there may be three most likely possibilities, and they’re not mutually exclusive.

            First is that the userbase of Steam has enough of it and rocks the boat enough that Valve has to do something.

            Second is that indie developers move over to someplace like GOG which enforces competition against Steam.

            Or third is that the shitastic “developers” realize that, and I hope this is true, there really isn’t any profit to be made. I really hope that’s the case, but… I’m not exactly holding out hoping.

          • CaitSeith

            The hypothetical indie Steam crash isn’t exclusive against those three neither. They just have to lead to the situation where publishing low budget games on Steam stops being profitable for most indies to start the crash.

        • Captiosus

          I feel like your App Store analogy is apt, better than my initial City of Heroes one. I can’t prove it but I feel like one of the main reasons why the average user only has a handful of apps on their phones is because the App Store is overrun with quick cash ins and low-rent knock offs of other apps designed solely to confuse the end user in an effort to get their app noticed. Good apps are often buried among the heaping pile of garbage. It’s a terrible ecosystem for a developer and that’s how Steam feels right now.

          And since there are a LOT of shady so-called devs out there handing out free keys for free games to get positive publicity, it’s also setting up an impossible scenario for smaller devs who want to use Steam because they’ll end up flooded with people expecting free access.

    • Weasel Biggs

      While I can understand that concern, I’m also a bit puzzled. If you’re a legitimate game dev and your work is more or less guaranteed to be more notable than Greenlight’s heaping pile of shit – assuming you’ve got a good PR machine, that is – then why worry? In my experience, Greenlight’s dreck hasn’t so much as made it to the front of my own Store page. I actually have to *seriously* dig to come across bargain bin material that’s been assembled on the cheap.

  • Lloyd

    Didn’t expect Operation Caucuses to get singled out as the top of the shit heap. There were plenty of choices to be sure and they all deserve the “honor” of being on the list.

    Guessing that NMS escaped the net because outside of the controversy there was nothing notable about the actual game. It was that dull and empty it doesn’t even warrant mentioning.

    While I can’t disagree with Jim’s reasons for his #1 spot, personally I’d give it to HR:TR just because it was a thoroughly unpleasant experience on every level for me. You can at least still get some enjoyment from the MW Remaster.

  • RedWolf

    Just how many more sexy-as-fuck covers of your theme tunes will there be before the beautiful people who make them are satisfied?
    Good list, as always. Here’s hoping that 2017 will be a little less shit than this fucking mistake of a cunting year.

  • Terriosaurus Hex

    Personally have never understood the love megaman games have acquired over the years. Their lack of artistic style in design and drab colour scheme seem to be at odds with a game that is supposed to be punishing and demanding. Like, what is there to appreciate whilst you’re repeating the same thing over and over again? There is no appealing world building, no intriguing mysteries. Am left only with the idea that it’s mostly down to lack of gaming options during childhood that relentlessly grew a rather deep Stockholm syndrome effect within the psyche. Like finally getting a mother’s admitting of acceptance only after you hunted, killed and dismembered 200 innocent passing tourists by the age of 10. All that work cannot have been for nothing. Which leaves the kickstarter looking even more of a cynical nostalgia bait really.
    Anyway, did xcom 2 come out this year or last for PC? I don’t remember Jim ever mentioning it. Does he even like those games? I was certain I was going to hate the sequel…But no, no more sleep for me yet again. Thanks Oba…Err, xcom!

    • drownedsummer

      He’s mentioned not being a fan of RTS I believe.

      • Terriosaurus Hex

        Could be why there is no memory of any Xcom talk. Am uncertain on the precise genre definitions, but is RTS supposed to be non-turn based combat only? Or can it be both turn based and real-time such as C&C? I just assumed until now it was for C&C or Tropico style gameplay, but never considered what genre xcom fell under before. Have never been a RTS fan myself, so it would probably be the first IP to get the hooks in.

        • OctopussGrift

          X-com is a turn based strategy game, RTS stands for real time strategy, and while RTS can have a pause function for you to plan your stuff the action of the game happens in real time as opposed to sequentially. Jim has at times expressed that strategy games in general stress him out because he can’t figure out what he is supposed to be doing in them.

        • Brotown

          Xcom = turn based strategy.

          Total War (the battle part, anyway) = real time strategy

      • Daniel Jensen

        He’s not a fan of RTS’, but I’m pretty sure XCOM is turn-based (RTS is short for “TURN BASED Strategy”). He’s liked games such as Darkest Dungeons that involve strategy but give you all the time in the world to think things over (plus there’s that Plague Doctor kickstarter thing he’s publicly promoting).

        • drownedsummer

          Plague Road & Darkest Dungeon are turn based RPG’s though. The genre I’m referring to is strategy games in general which as Jim never touches them is a fair indicator of his lack of preference for the genre.

          • Daniel Jensen

            I mean to say RTS stands for Real Time strategy. SHIT.

            Anyway I suppose there’s a difference between turnbased RPGs and turn-based strategy games. I’ve noticed that I have a habit of confusing the two.

    • Polishfury5000

      Mega Man is personally one of my favorite retro game. It’s certainly far from perfect (though the SNES X series holds up very well), but once you’re used to it’s tricks, it can be a fun way to kill a spare hour of time on a lazy afternoon.

      What breaks the monotony of the games is their often phenomenal sound tracks. If you enjoy retro game tunes, Mega Man 2’s soundtrack is a masterpiece (personal opinion).

      Not many retro games age well, but it’s series I grew up with, so I’ve long since learned their tricks and patterns. It’s still a jolly good time. Save for MM1’s Gutsman stage. Fuck those cheap ass platform sections.

    • 09philj

      On the other hand, Megaman X holds up rather well, because it’s faster, prettier, better written, and has more interesting obstacles.

      • Weasel Biggs

        God, yes.

        I’ve installed ZSNES on my laptop for the sole purpose of sneaking Megaman X gaming sessions in-between clients. It and Chrono Trigger are the only games I seriously needed to emulate on the go.

        And yes, O Copyright Guardians, I do own an SNES and the game’s cartridge.

        • 09philj

          I can’t find a ROM dump of Megaman X which isn’t broken.

    • CaitSeith

      IMO, only the first one was punishing. The energy tanks in later games reduced the difficulty. What is there to appreciate when repeating the stages? The music, really. No intriguing mysteries? Proto Man from the 3rd game was such mystery (sometimes he attacked you, and sometimes he helped you; he was a wild card). Getting a new weapon at testing it for the first time was also a delight (Metal Blade FTW!).

    • Weasel Biggs

      XCOM 2 came out last year – and I think Jim’s mostly indifferent of this sort of stuff. Considering how he didn’t really cover the last Civilization (here referring to Beyond Earth) and barely mentioned Civ VI, he doesn’t seem to be much of a Firaxis boy.

      Not that there’s anything wrong with that. I’m a Firaxis fan myself, and the last few games received plenty of coverage.

    • I’ve played a few Megaman games, but the only one I really like is Megaman Legends.

      (I’m pretty sure I’m in a minority on that one.)

  • I salute your #1 choice, Mr Jimothy. A bold choice for sure, but Activision can’t just get away with that shit. That more or less killed any interest in COD for me. Not like it matters. There’s always another million shrieking kids to take my financial place.

    For the record, most of my least favourite games were on that list, too. The only unique ones were No Man’s Sky (basically a case story for Hype Culture) and Sonic Boom: Fire and Ice (not a terrible game, but still a massive insult considering this was all we got for celebrating 25 years of Sonic).

    • RifleAvenger Sashiro

      That’s not true! We also got the amazing sound of 25 years of Sonic!

      • Weasel Biggs

        The chorus went something along the lines of:
        “Sonic Heroes,
        Sonic Heroes,
        *high-pitched gibberish yelled in a bad microphone by an overexcited fan*”

        • Peter Quint

          When I feel sad I actually use the highlights of the Sonic anniversary to bring a smile back – that bit is my favourite.

        • drownedsummer

          A perfect encapsulation of Sonic’s career in general.

  • Harold Anderson

    I like you Jim, I do. But the best part of this video was the piano arrangement of Drill Queen’s hit. Any way we can get a copy of that?

  • tom

    That No Mans Sky not near the top of Jims garbage list is garbage itself.

    Those lying Turds at Hello Games are still, yes fucking still, using that completely misleading advertising video to still sell their game. Why is that not worthy of condemnation and hammered as a display of despicable contempt towards gamers consumer rights?
    You can still see their BS advertising on Steam that shows the concentration of animals in one early scene, as well as large space battles, that has never been remotely replicated in any NMS gameplay video in existence. F ME.

    It’s The most high-profile case all of this year and it doesn’t make Jims top 10 ? Why Jim ? Explain yourself.

    And its A chance to have a Sony for their role in this biggest scam of this year.

    • Weasel Biggs

      Easy, Tom. Breathe deep.

      There’s still room for NMS in the Mediocre Awards. Honestly, that’s where it belongs, in my opinion.

      The game’s not an absolute turd, but it’s a far cry from what was promised. Sean Murray shouldn’t have opened his mouth so much, and seeded expectations the product was never intended to fulfill. The UK’s advertising authority ruled that the game’s advertisements weren’t misleading, and that what *is* there in the game is plainly visible in these ads. The product was hyped up, yes, but so is any other product.

      No Man’s Sky isn’t a travesty – it’s pedestrian. It’s as predictable and milquetoast a game as your usual Peter Molyneux promise-a-thon, and you’ve never seen Microsoft, Lionhead or 22 Cans being dragged out into court for false advertising.

      • tom

        Breathe easy ? At violations of consumers rights, advertising lies ongoing, and its victim blaming coverup. Another person on my garbage list.

        • Weasel Biggs

          Justified outrage is one thing, misinformation is another.

          I can’t copy-paste hyperlinks, but the following is copied from the BBC’s Newsbeat section, from an article titled “No Man’s Sky ads ‘were not misleading’ says the UK’s advertising watchdog”.

          Ahem.

          “Promotional material for the video game No Man’s Sky “were not misleading”, according to the Advertising Standards Authority (ASA).

          Twenty-three gamers made complaints saying that the ads didn’t reflect the finished product and were too old.

          The complaints were specifically about the game’s Steam page, where players can download the game for their PC.

          But the ASA has rejected the complaints saying it didn’t “exaggerate… the experience of the game”.

          A statement says: “We understood that the screenshots and videos in the ad had been created using game footage, and acknowledged that in doing this the advertisers would aim to show the product in the best light.”

          Victim blaming? You have every right to be dissatisfied. If the game’s disappointed you, ask for a refund. You made a poor purchase, so recover your money and move on. It happens.

          As for my being on your garbage list – be still, my beating heart! How shall I ever recover from such an affront to mine honor?!

        • drownedsummer

          I appreciate that you have your issues with NMS. Jim isn’t however deserving of your wrath because he didn’t put it on his top ten list he’s allowed to have a different opinion.

        • MJC

          Can I please be on your garbage list too? You seem like garbage yourself, and I feel I’d have to take offense if I wasn’t on your garbage list.

        • Brotown

          First off, I fully respect and accept your frustration. You’ve got every right. That being said…perhaps him leaving it out BECAUSE of it’s failings and just, lets be honest, complete mediocrity, it’s a bigger insult?

          Plus, if anyone googles that game, it wont end up as a recent result with his name tied to it, further resulting in another insult.

          I also should mention that this is all based on my own personal assumption.

    • George

      He also has devoted entire Jimquision episodes to the subject of Hellogame’s and Shaun Murray’s description.

    • CaitSeith

      “No man sky is one of the biggest ever breaking points between trust of the games media and gamers.”

      Really? I have seen lots of people go after Hello Games’ throat. But you’re one of the few who mention the involvement of games media. If this is one of the biggest breaking points of trust, then it must be the most quiet one.

  • Nobody’s Fanboy

    Love the piano rendition of the theme. And now to watch the video, that was so noteworthy I had to comment it by itself.

  • Nobody’s Fanboy

    On Mighty 9: Since you’d touched on the kickstarter fiasco, I’m surprised you didn’t point out that Comcept still has yet to deliver a swath of the goodies to the highest-dollar backers. The art books, at least one of the platform ports (specifically Vita, which I surmise was the reason for the graphical downgrades), thumbdrives, and even boxed copies of the game itself have still yet to ship, some 6 months after the game hit retail. To my knowledge (as one of those high-dollar suckers), only the shirts, posters, and plush…whatever that thing was…have gone out.

    Between that and Carmageddon Reincarnation (which was finally polished, optimized, and re-released as Max Damage earlier this year)…which has also failed to deliver anything except a couple jpegs and steam keys themselves to the $150 and up folks, I’ve gotten more than a little gun-shy about trusting even established names that have never done a KS before.

    For the rest of the list…it sounds like I should be glad that I was living under a rock this year, having heard about most of the tripe on the list only through the show itself! 2016 can die in a fire that’s been launched out of a cannon into the sun.

    • diamond

      I will never ever give any money to a Kickstarter project ever again, I only gave money on KS once(5 bucks to be precise), that was for Heavy Metal band Raven’s album Extermination, while I did eventually get my rewards(two digital bonus tracks), they came several months after they were promised and the community manager seemed pretty clueless on how to properly handle the Kickstarter. That not so great experience combined with hearing so many stories of scams on KS and dissapointing games convinced me to stay FAR away from KS for as long as I live.

      • Nobody’s Fanboy

        I’ve had some great experiences too, but they tend to come from companies that have done multiple kickstarters in the past [like Cool Mini or Not] or have extensive experience in manufacturing and distribution [like Steve Jackson Games]…game studios who have never self-published before tend to get into a lot of trouble when it comes to the stuff that publishers do and they’ve never had to think about.

        Add in that the KS community can be pretty special snowflake-y at times, and even a well-run project that is subject to factors beyond their control (like some of the Reaper Minis stuff) can end up surrounded by torches and pitchforks. I’m reminded of the first Reaper Minis KS, when postal workers went on strike and KS got in a tizzy about how it’s a conspiracy to fill US orders first and this and that and all the other.

        Delays are par for the course, the ones to beware of are the ones that promise the world on a shoestring budget and/or minimalist staff (a AAA game on $40k with 2 people working on it? RUN) or are promising tons of ancillary goodies…shirts and pins and patches and posters and and and…the manufacturing and shipping costs bite any project with no experience in dealing with them. That’s what got Comcept and Stainless into trouble…they promised way too much for nowhere near enough money, and have been trying to get out from behind the 8-ball ever since.

      • George

        I don’t believe in Kickstarter or Crowd Funding in general. I find that there is too much BS for the few gems that do make it through. BUT I think that as Jim has noted before currently it may be the only way to fund interesting new development though.

        I prefer “pay what you want services” like Patreon. It’s much closer to a pure market transaction. I pay for Jim’s product based on my own judgement. I look at the comparative cost of most internet subscriptions, Jim’s personal creative policies which he is very upfront about and the kinds of and amount of content he has on his site vs my own income and made a decision.

        Crowdfunding looks to me like a form of artistic charity. Not necessarily a bad thing in and of itself but too risky for my taste. I like control that things like Pateron give me. Although how could this system translate into game design? I don’t know.

        • Nobody’s Fanboy

          It’s…I hate to call a spade a spade since both the sycophants and the scumbags hide behind it to mock those who got burned and to justify their scumbaggery respectively, but crowdfunding isn’t a store, and it isn’t patronage…it’s a venture capital/fundraising platform, hundreds or thousands of micro-investments instead of one big one with a payout of product/goodies/etc as per the specific rewards.

          Whereas something like Patreon is a throwback to the old-school patron paradigm…someone [or in the modern day, hundreds of thousands of someones] pays an artist to be able to make art for a living, instead of as a hobby…they make what they make, and if the patron doesn’t like it they can stop giving patronage moving forward.

          • BAH!

            I just wish more creators who used Patreon were in tune to its purpose and philosopy. Too often I see it used as a sort of subscription substitute, trying to wring as much money out of patrons as possible by gating content (sometimes content that was already made and paid for elsewhere) behind higher reward tiers.

          • drownedsummer

            Curiously FistShark states if they get to a certain stage of funding they’ll do a podcast covering videogame movies, which is clearly Spin-Off Doctors and they aren’t anywhere near the amount which they stated it would happen at. The only difference is it does state that Holmes would be involved.

        • diamond

          None of the games that have come out of Kickstarter have really grabbed my attention, I too prefer Patreon, i’ve been more then happy to pay anywhere from 20-50 dollars for certain people on Patreon that I really like(I really want to one day be one of the lucky people to get the 80 dollar reward for Atop the Fourth Wall, which is choosing a comic for Linkara to review, but those rewards go so fast) since I know they will follow through with the rewards they promised(i’ve paid Cartoon Hero to review certain shows and I paid Rocked Reviews to do a Regretting the Past episode for a Fallout Boy album).

          I think there are plenty of interesting games being done by major publishers. Of the games currently seeking funding on KS, only two really look potentially interesting to me-Yooka Laylee and Buck(the game that Caddicarus is doing voice acting for).

          • drownedsummer

            Not Plague Road then?

          • diamond

            Nah, not really my thing.

          • drownedsummer

            You can just back something to support it without making a major contribution.

          • diamond

            no thanks.

    • Lloyd

      Only donated on Kickstarter once and to my shame that was for MN9. It wasn’t a lot and at least the game did come out eventually so I don’t feel (too) ripped off, but it’ll likely be my first and last time backing something on there.

      I look at Kickstarter much like Steam Greenlight, good ideas in theory but in practice are like betting money you can cross a field of landmines unscathed while blindfolded. And the landmines are made of shit.

      • BAH!

        Even the good projects can contain disappointments. Playtonic recently announced that the Wii U port for Yooka-Laylee, which was announced from the start, could not be delivered. Instead, they offered any backers the (upcoming) opportunity to change to either PS4 or Xbone, or “upgrade” to the Switch- whatever that means. Even though they’ve been really good and transparent about everything, it’s a huge bummer. I’m still not sure what I want to do.

  • Gaijin-

    I’m surprised NMS did not make your list, Jim. Not angry, but genuinely surprised.

    • Remus

      he said somewhere he thought it wasn’t notable enough for that. You can be pretty sure it will show up in the mediocre article.

      • Brotown

        MAF. Mediocre As Fuck.

  • The Outsider

    Ha ha ha Norks!

  • Edinkoo

    No mans sky as an honorable mention?

    • Weasel Biggs

      Wait for the Mediocre Awards.

  • Brotown

    Can i put my vote in for “The Game of Reality: Year 2016”?

    Seriously, I dont know what’s more depressing. The deaths of all these iconic (at some point, at least) people, or the impending orange-pocalypse of the Tangerine King.

    …..sigh.

    • diamond

      Meh, i’ve been hearing people say “201x is the worst year ever” for the past six years, so by now it’s lost all meaning to me.

      • Wolfie

        To be fair, none of those years, Golden-Calf-in-Chief Trump wasn’t elected President.

        • diamond

          I’ve still heard it too many times to take it seriously.

        • Anton

          I’m not counting him for this year, because the real damage doesn’t start till 2017.

  • Zul

    For me, this is the best thing you’ve done all year. Great show! Beautiful intro. Hilarious ending!

  • Dr.Ghettoblaster

    But the COD4: Remaster maps were all free (included with purchase), that was honestly a nice surprise from greedy Activision. I agree the IW bundle was ridiculous, but I found NOTHING wrong with COD4: Remaster itself.