The Jimquisition: Top Ten Shittiest Games Of 2016

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2016 provided no shortage of absolute monstrosities to include in our annual list of the worst games ever.

After much deliberation and tossing of wine glasses, The Jimquisition has narrowed the unworthy contenders down to ten absolute triumphs of shittiness.

For your miserable delight, we now present the Top Ten Shittiest Games of 2016!

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262 Comments on "The Jimquisition: Top Ten Shittiest Games Of 2016"

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Caven
Guest
Jim, believe it or not, ‘watch paint dry: the game’ really shouldn’t be part of your supercut of videogame rubbish. Yes, it technically would have been a terrible game, but the reason it was put up wasn’t as some sort of soulless cashgrab–it was intended as a way to test and expose security flaws in Steamworks in order to get Valve to take the isues seriously. It was never intended for actual release. The “developer” of ‘watch paint dry: the game’ wrote a substantial article about what he did and why he did it. Since I found out posting a… Read more »
Dr.Ghettoblaster
Guest

But the COD4: Remaster maps were all free (included with purchase), that was honestly a nice surprise from greedy Activision. I agree the IW bundle was ridiculous, but I found NOTHING wrong with COD4: Remaster itself.

CX316
Guest

…about that

Dr.Ghettoblaster
Guest

About what…

CX316
Guest

They’re selling the map packs for a 9 year old game for $15 now.

Dr.Ghettoblaster
Guest

Oh, my bad I had no idea. I thought they were ALL patched in for free, no?

VirtualMark
Guest

I thought that too, but no. It’s a joke, I’m selling my copy as I’m so sick of them.

CX316
Guest

Apparently not all of them

Pvt Dirt
Guest

It seems we were brought here by the same article

CX316
Guest

Good sir, I believe we were. It must be fate.

Zul
Guest

For me, this is the best thing you’ve done all year. Great show! Beautiful intro. Hilarious ending!

Brotown
Guest

Can i put my vote in for “The Game of Reality: Year 2016”?

Seriously, I dont know what’s more depressing. The deaths of all these iconic (at some point, at least) people, or the impending orange-pocalypse of the Tangerine King.

…..sigh.

Michael Prymula
Member

Meh, i’ve been hearing people say “201x is the worst year ever” for the past six years, so by now it’s lost all meaning to me.

FireroseNekowolf
Member

To be fair, none of those years, Golden-Calf-in-Chief Trump wasn’t elected President.

Anton
Guest

I’m not counting him for this year, because the real damage doesn’t start till 2017.

Michael Prymula
Member

I’ve still heard it too many times to take it seriously.

Edinkoo
Guest

No mans sky as an honorable mention?

Weasel Biggs
Member

Wait for the Mediocre Awards.

The Outsider
Guest

Ha ha ha Norks!

Gaijin-
Guest

I’m surprised NMS did not make your list, Jim. Not angry, but genuinely surprised.

Remus
Guest

he said somewhere he thought it wasn’t notable enough for that. You can be pretty sure it will show up in the mediocre article.

Brotown
Guest

MAF. Mediocre As Fuck.

Nobody's Fanboy
Guest
On Mighty 9: Since you’d touched on the kickstarter fiasco, I’m surprised you didn’t point out that Comcept still has yet to deliver a swath of the goodies to the highest-dollar backers. The art books, at least one of the platform ports (specifically Vita, which I surmise was the reason for the graphical downgrades), thumbdrives, and even boxed copies of the game itself have still yet to ship, some 6 months after the game hit retail. To my knowledge (as one of those high-dollar suckers), only the shirts, posters, and plush…whatever that thing was…have gone out. Between that and Carmageddon… Read more »
Lloyd
Guest

Only donated on Kickstarter once and to my shame that was for MN9. It wasn’t a lot and at least the game did come out eventually so I don’t feel (too) ripped off, but it’ll likely be my first and last time backing something on there.

I look at Kickstarter much like Steam Greenlight, good ideas in theory but in practice are like betting money you can cross a field of landmines unscathed while blindfolded. And the landmines are made of shit.

BAH!
Member

Even the good projects can contain disappointments. Playtonic recently announced that the Wii U port for Yooka-Laylee, which was announced from the start, could not be delivered. Instead, they offered any backers the (upcoming) opportunity to change to either PS4 or Xbone, or “upgrade” to the Switch- whatever that means. Even though they’ve been really good and transparent about everything, it’s a huge bummer. I’m still not sure what I want to do.

Michael Prymula
Member

I will never ever give any money to a Kickstarter project ever again, I only gave money on KS once(5 bucks to be precise), that was for Heavy Metal band Raven’s album Extermination, while I did eventually get my rewards(two digital bonus tracks), they came several months after they were promised and the community manager seemed pretty clueless on how to properly handle the Kickstarter. That not so great experience combined with hearing so many stories of scams on KS and dissapointing games convinced me to stay FAR away from KS for as long as I live.

George
Member
I don’t believe in Kickstarter or Crowd Funding in general. I find that there is too much BS for the few gems that do make it through. BUT I think that as Jim has noted before currently it may be the only way to fund interesting new development though. I prefer “pay what you want services” like Patreon. It’s much closer to a pure market transaction. I pay for Jim’s product based on my own judgement. I look at the comparative cost of most internet subscriptions, Jim’s personal creative policies which he is very upfront about and the kinds of… Read more »
Michael Prymula
Member
None of the games that have come out of Kickstarter have really grabbed my attention, I too prefer Patreon, i’ve been more then happy to pay anywhere from 20-50 dollars for certain people on Patreon that I really like(I really want to one day be one of the lucky people to get the 80 dollar reward for Atop the Fourth Wall, which is choosing a comic for Linkara to review, but those rewards go so fast) since I know they will follow through with the rewards they promised(i’ve paid Cartoon Hero to review certain shows and I paid Rocked Reviews… Read more »
drownedsummer
Guest

Not Plague Road then?

Michael Prymula
Member

Nah, not really my thing.

drownedsummer
Guest

You can just back something to support it without making a major contribution.

Michael Prymula
Member

no thanks.

Nobody's Fanboy
Guest
It’s…I hate to call a spade a spade since both the sycophants and the scumbags hide behind it to mock those who got burned and to justify their scumbaggery respectively, but crowdfunding isn’t a store, and it isn’t patronage…it’s a venture capital/fundraising platform, hundreds or thousands of micro-investments instead of one big one with a payout of product/goodies/etc as per the specific rewards. Whereas something like Patreon is a throwback to the old-school patron paradigm…someone [or in the modern day, hundreds of thousands of someones] pays an artist to be able to make art for a living, instead of as… Read more »
BAH!
Member

I just wish more creators who used Patreon were in tune to its purpose and philosopy. Too often I see it used as a sort of subscription substitute, trying to wring as much money out of patrons as possible by gating content (sometimes content that was already made and paid for elsewhere) behind higher reward tiers.

drownedsummer
Guest

Curiously FistShark states if they get to a certain stage of funding they’ll do a podcast covering videogame movies, which is clearly Spin-Off Doctors and they aren’t anywhere near the amount which they stated it would happen at. The only difference is it does state that Holmes would be involved.

Nobody's Fanboy
Guest
I’ve had some great experiences too, but they tend to come from companies that have done multiple kickstarters in the past [like Cool Mini or Not] or have extensive experience in manufacturing and distribution [like Steve Jackson Games]…game studios who have never self-published before tend to get into a lot of trouble when it comes to the stuff that publishers do and they’ve never had to think about. Add in that the KS community can be pretty special snowflake-y at times, and even a well-run project that is subject to factors beyond their control (like some of the Reaper Minis… Read more »
Nobody's Fanboy
Guest

Love the piano rendition of the theme. And now to watch the video, that was so noteworthy I had to comment it by itself.

tom
Guest
That No Mans Sky not near the top of Jims garbage list is garbage itself. Those lying Turds at Hello Games are still, yes fucking still, using that completely misleading advertising video to still sell their game. Why is that not worthy of condemnation and hammered as a display of despicable contempt towards gamers consumer rights? You can still see their BS advertising on Steam that shows the concentration of animals in one early scene, as well as large space battles, that has never been remotely replicated in any NMS gameplay video in existence. F ME. It’s The most high-profile… Read more »
CaitSeith
Guest

“No man sky is one of the biggest ever breaking points between trust of the games media and gamers.”

Really? I have seen lots of people go after Hello Games’ throat. But you’re one of the few who mention the involvement of games media. If this is one of the biggest breaking points of trust, then it must be the most quiet one.

George
Member

He also has devoted entire Jimquision episodes to the subject of Hellogame’s and Shaun Murray’s description.

Weasel Biggs
Member
Easy, Tom. Breathe deep. There’s still room for NMS in the Mediocre Awards. Honestly, that’s where it belongs, in my opinion. The game’s not an absolute turd, but it’s a far cry from what was promised. Sean Murray shouldn’t have opened his mouth so much, and seeded expectations the product was never intended to fulfill. The UK’s advertising authority ruled that the game’s advertisements weren’t misleading, and that what *is* there in the game is plainly visible in these ads. The product was hyped up, yes, but so is any other product. No Man’s Sky isn’t a travesty – it’s… Read more »
tom
Guest

Breathe easy ? At violations of consumers rights, advertising lies ongoing, and its victim blaming coverup. Another person on my garbage list.

Brotown
Guest

First off, I fully respect and accept your frustration. You’ve got every right. That being said…perhaps him leaving it out BECAUSE of it’s failings and just, lets be honest, complete mediocrity, it’s a bigger insult?

Plus, if anyone googles that game, it wont end up as a recent result with his name tied to it, further resulting in another insult.

I also should mention that this is all based on my own personal assumption.

MJC
Guest

Can I please be on your garbage list too? You seem like garbage yourself, and I feel I’d have to take offense if I wasn’t on your garbage list.

drownedsummer
Guest

I appreciate that you have your issues with NMS. Jim isn’t however deserving of your wrath because he didn’t put it on his top ten list he’s allowed to have a different opinion.

Weasel Biggs
Member
Justified outrage is one thing, misinformation is another. I can’t copy-paste hyperlinks, but the following is copied from the BBC’s Newsbeat section, from an article titled “No Man’s Sky ads ‘were not misleading’ says the UK’s advertising watchdog”. Ahem. “Promotional material for the video game No Man’s Sky “were not misleading”, according to the Advertising Standards Authority (ASA). Twenty-three gamers made complaints saying that the ads didn’t reflect the finished product and were too old. The complaints were specifically about the game’s Steam page, where players can download the game for their PC. But the ASA has rejected the complaints… Read more »
Harold Anderson
Guest

I like you Jim, I do. But the best part of this video was the piano arrangement of Drill Queen’s hit. Any way we can get a copy of that?

Perry Martin
Guest
I salute your #1 choice, Mr Jimothy. A bold choice for sure, but Activision can’t just get away with that shit. That more or less killed any interest in COD for me. Not like it matters. There’s always another million shrieking kids to take my financial place. For the record, most of my least favourite games were on that list, too. The only unique ones were No Man’s Sky (basically a case story for Hype Culture) and Sonic Boom: Fire and Ice (not a terrible game, but still a massive insult considering this was all we got for celebrating 25… Read more »
RifleAvenger Sashiro
Guest

That’s not true! We also got the amazing sound of 25 years of Sonic!

Weasel Biggs
Member

The chorus went something along the lines of:
“Sonic Heroes,
Sonic Heroes,
*high-pitched gibberish yelled in a bad microphone by an overexcited fan*”

drownedsummer
Guest

A perfect encapsulation of Sonic’s career in general.

Peter Quint
Guest

When I feel sad I actually use the highlights of the Sonic anniversary to bring a smile back – that bit is my favourite.

Terry Osaurusies XI
Member
Personally have never understood the love megaman games have acquired over the years. Their lack of artistic style in design and drab colour scheme seem to be at odds with a game that is supposed to be punishing and demanding. Like, what is there to appreciate whilst you’re repeating the same thing over and over again? There is no appealing world building, no intriguing mysteries. Am left only with the idea that it’s mostly down to lack of gaming options during childhood that relentlessly grew a rather deep Stockholm syndrome effect within the psyche. Like finally getting a mother’s admitting… Read more »
Cinebeast
Guest

I’ve played a few Megaman games, but the only one I really like is Megaman Legends.

(I’m pretty sure I’m in a minority on that one.)

Weasel Biggs
Member

XCOM 2 came out last year – and I think Jim’s mostly indifferent of this sort of stuff. Considering how he didn’t really cover the last Civilization (here referring to Beyond Earth) and barely mentioned Civ VI, he doesn’t seem to be much of a Firaxis boy.

Not that there’s anything wrong with that. I’m a Firaxis fan myself, and the last few games received plenty of coverage.

CaitSeith
Guest

IMO, only the first one was punishing. The energy tanks in later games reduced the difficulty. What is there to appreciate when repeating the stages? The music, really. No intriguing mysteries? Proto Man from the 3rd game was such mystery (sometimes he attacked you, and sometimes he helped you; he was a wild card). Getting a new weapon at testing it for the first time was also a delight (Metal Blade FTW!).

Jack Philipson
Member

On the other hand, Megaman X holds up rather well, because it’s faster, prettier, better written, and has more interesting obstacles.

Weasel Biggs
Member

God, yes.

I’ve installed ZSNES on my laptop for the sole purpose of sneaking Megaman X gaming sessions in-between clients. It and Chrono Trigger are the only games I seriously needed to emulate on the go.

And yes, O Copyright Guardians, I do own an SNES and the game’s cartridge.

Jack Philipson
Member

I can’t find a ROM dump of Megaman X which isn’t broken.

Polishfury5000
Member
Mega Man is personally one of my favorite retro game. It’s certainly far from perfect (though the SNES X series holds up very well), but once you’re used to it’s tricks, it can be a fun way to kill a spare hour of time on a lazy afternoon. What breaks the monotony of the games is their often phenomenal sound tracks. If you enjoy retro game tunes, Mega Man 2’s soundtrack is a masterpiece (personal opinion). Not many retro games age well, but it’s series I grew up with, so I’ve long since learned their tricks and patterns. It’s still… Read more »
drownedsummer
Guest

He’s mentioned not being a fan of RTS I believe.

Daniel Jensen
Guest

He’s not a fan of RTS’, but I’m pretty sure XCOM is turn-based (RTS is short for “TURN BASED Strategy”). He’s liked games such as Darkest Dungeons that involve strategy but give you all the time in the world to think things over (plus there’s that Plague Doctor kickstarter thing he’s publicly promoting).

drownedsummer
Guest

Plague Road & Darkest Dungeon are turn based RPG’s though. The genre I’m referring to is strategy games in general which as Jim never touches them is a fair indicator of his lack of preference for the genre.

Daniel Jensen
Guest

I mean to say RTS stands for Real Time strategy. SHIT.

Anyway I suppose there’s a difference between turnbased RPGs and turn-based strategy games. I’ve noticed that I have a habit of confusing the two.

Terry Osaurusies XI
Member

Could be why there is no memory of any Xcom talk. Am uncertain on the precise genre definitions, but is RTS supposed to be non-turn based combat only? Or can it be both turn based and real-time such as C&C? I just assumed until now it was for C&C or Tropico style gameplay, but never considered what genre xcom fell under before. Have never been a RTS fan myself, so it would probably be the first IP to get the hooks in.

Brotown
Guest

Xcom = turn based strategy.

Total War (the battle part, anyway) = real time strategy

Octopus Grift
Member

X-com is a turn based strategy game, RTS stands for real time strategy, and while RTS can have a pause function for you to plan your stuff the action of the game happens in real time as opposed to sequentially. Jim has at times expressed that strategy games in general stress him out because he can’t figure out what he is supposed to be doing in them.

RedWolf
Guest

Just how many more sexy-as-fuck covers of your theme tunes will there be before the beautiful people who make them are satisfied?
Good list, as always. Here’s hoping that 2017 will be a little less shit than this fucking mistake of a cunting year.

Lloyd
Guest
Didn’t expect Operation Caucuses to get singled out as the top of the shit heap. There were plenty of choices to be sure and they all deserve the “honor” of being on the list. Guessing that NMS escaped the net because outside of the controversy there was nothing notable about the actual game. It was that dull and empty it doesn’t even warrant mentioning. While I can’t disagree with Jim’s reasons for his #1 spot, personally I’d give it to HR:TR just because it was a thoroughly unpleasant experience on every level for me. You can at least still get… Read more »
Captiosus
Member
The section about the Steam shitshow is one reason why I found myself playing fewer PC games this year than any year prior. To reference the old MMO City of Heroes, I’m reminded of what happened when they opened up the Architect mode, allowing people to build and share missions with no developer moderation or curation . It inevitably got flooded with hundreds upon hundreds of shit missions and missions designed to break game design. You’d have to thumb through pages of shit just to find one mission worth your time, even getting to the point where the player and… Read more »
Weasel Biggs
Member

While I can understand that concern, I’m also a bit puzzled. If you’re a legitimate game dev and your work is more or less guaranteed to be more notable than Greenlight’s heaping pile of shit – assuming you’ve got a good PR machine, that is – then why worry? In my experience, Greenlight’s dreck hasn’t so much as made it to the front of my own Store page. I actually have to *seriously* dig to come across bargain bin material that’s been assembled on the cheap.

FireroseNekowolf
Member
And, speaking as someone who aims to own a studio in the future, the fact this is what it has turned into worries me greatly. Steam was, potentially, kind of a golden ticket, because, well, it IS the largest PC game marketplace. Having your title show up even briefly could be a great boon. Now I fear if my future titles will show up at all, which means as a small company, I’d have to work even harder to market my stuff somehow, since Steam is so unreliable and is such a god damn trash crater. And I’m sure current… Read more »
CaitSeith
Guest

It seems you weren’t the only one with the “golden ticket” idea. Unfortunately, the montage shows not everyone cared about their game being worthy of it (understatement). It’s a shame to have to fight for recognition on Steam as if you were releasing on the App Store; but that’s how bad the things are getting. So don’t give up, and good luck.

Captiosus
Member
I feel like your App Store analogy is apt, better than my initial City of Heroes one. I can’t prove it but I feel like one of the main reasons why the average user only has a handful of apps on their phones is because the App Store is overrun with quick cash ins and low-rent knock offs of other apps designed solely to confuse the end user in an effort to get their app noticed. Good apps are often buried among the heaping pile of garbage. It’s a terrible ecosystem for a developer and that’s how Steam feels right… Read more »
FireroseNekowolf
Member

Yeah, considering it’s basically what has revolutionized the independent scene, which only makes it all the sadder that it has shit the bed so hard. In its success without strong competitors, it got lazy and bloated.

CaitSeith
Guest

If it keeps like that, we may have a Steam indie crash brewing up to happen in a year or two.

FireroseNekowolf
Member

Hmm, I’m not sure. I think there may be three most likely possibilities, and they’re not mutually exclusive.

First is that the userbase of Steam has enough of it and rocks the boat enough that Valve has to do something.

Second is that indie developers move over to someplace like GOG which enforces competition against Steam.

Or third is that the shitastic “developers” realize that, and I hope this is true, there really isn’t any profit to be made. I really hope that’s the case, but… I’m not exactly holding out hoping.

CaitSeith
Guest

The hypothetical indie Steam crash isn’t exclusive against those three neither. They just have to lead to the situation where publishing low budget games on Steam stops being profitable for most indies to start the crash.

Weasel Biggs
Member
While I agree that it’s sad, I tend to want to focus on Greenlight’s success stories, myself. I think Banished is one of them, and Darkest Dungeon is arguably the poster child for competently-managed grassroots early-access development. Considering, I think Greenlight works as intended – only if you consider the *platform* in and of itself. I’ll say, however, that there’s a lot of consumer education and general advocacy to work through. If you’re browsing for a game to financially support on Steam, you have the right to request a clear pitch and to expect the developer to put some actual… Read more »
FireroseNekowolf
Member
Oh sure, I really like both Greenlight, and even Early Access, as much as people like to harp on it, conceptually. Unfortunately, it’s the practice and Valve’s lack of, well, anything, that has the influence over what happens in terms of its market. In all honesty, I find people like Jim or John Bain to be invaluable because they offer much-needed insight through their work, such as do’s and dont’s even if they don’t directly come out and offer bullet points. By looking at criticism of other games and what worked, what didn’t, how the developers handle themselves in various… Read more »
xbb1024
Guest

To be honest, I don’t use Steam as a place to discover games. If I ever visit the Steam store, I already know what game I want. I’m more annoyed about console exclusive games then I am about shit being sold on Steam.

Michael Prymula
Member

Yeah it’s depressing that the days of good PC exclusive titles seem to be long gone(and i’m saying that as someone who prefers playing multiplatform titles on consoles).

Dariush
Guest

there’s plenty of pc only games, a ton of good tactical shooters, rpgs and rts…

Terry Osaurusies XI
Member

PC get all the huge space Sims too, alongside Valve’s new VR thing. Actually is a lot of cool stuff available if you know what to look for. There is also some weird universe sandbox title that looks like something that could legitimately be described with the word “epic” without its’ current watered down internet meaning. PC also get the steam sales and free games a lot more than any consoles. People act like industries are leaving PC gamers behind, but it’s complete melodramatic bullshit in the end when you tally it all up.

step1999
Guest

There are still tons of good and interesting PC exclusives:

-The Magic Circle
-Undertale
-Crypt of the Necrodancer
-Orwell
-Papers Please
-Stanley Parable
-Invisible Inc.
-XCOM 2
-Superhot
There are others as well, those were just the first ones I thought of.

Weasel Biggs
Member
Invisible Inc’s been ported on PS4, actually. Fairly well, at that – and so was The Magic Circle. That said, I have a hard time imagining any of the other titles on platforms other than your traditional PC. Undertale caters to a highly specific niche, Orwell’s mechanics would make it an awkward fit on consoles, and Papers Please would lose its expected dreariness and immediacy. The Stanley Parable is pretty much a PC-only creature, with Everybody’s Gone to the Rapture having a tepid reception on consoles. I have a hard time imagining exclusive console users having time to spare listening… Read more »
drownedsummer
Guest

Undertale would work very well on consoles really. Earthbound was a major influence. Last I was aware they were looking into porting it.

InfamousDS
Guest

Necrodancer has been on PS4 for several months, I hover over it on occasion trying to decide if I want to buy and hadn’t heard of it before it was on PS4.

Michael Prymula
Member

I thought Superhot was supershit to be honest(I agreed with Yahtzee on that one), also XCOM 2 is coming to consoles, so it won’t be an exclusive for much longer.

Stormbringer
Guest
For years I assumed these half-baked games were abhorrent examples of extreme human behavior … but now in light of The Clown Coup; and after watching Jim’s recent Jesus Christ themed Jimpressions vid; I am finding myself inclined to think that people just don’t get it that just because you make something–anything–means it is fit to be published, or for that matter, even shown the light of day. What the fuck! You are not entitled to hoist your every little snowflake folded-paper finger-paint job on the rest of us. You’re just noise. You probably don’t deserve the breath of life… Read more »
Weasel Biggs
Member
I’m more cynical than this, honestly. Most shovelware peddlers on Steam don’t see themselves as ignored creators or long-suffering aesthetes beset by an uncouth population. Most of them don’t genuinely feel they need to put any effort into what they’re putting out on sale. What we’re seeing is a collection of lazy assclowns erroneously identifying the games industry as a way to make a quick buck at generally small personal costs. Grab an open-source Unity SDK, spend a few hundred bucks on prebuilt assets, maybe spend fifteen bucks a month on Lynda dot com programming seminars and bam, you’ve made… Read more »
Stormbringer
Guest
This thought crosses my mind; but it seems like it would not be difficult to eliminate these kinds of perverse incentives from any kind of open promotion framework. My buckling comes more from I think that Jim does “Itch(.)io Tasty” whatever this means. I’ve used itch(.)io to access some games. I think it’s a good system. And this comes from someone who would rather wait than install something like Steam. But Jim finds these same kinds of games on itch(.)io; and I am not sure the same predatory ethos exists in that space. I think people just genuinely upload there… Read more »
drownedsummer
Guest
Yeah it wouldn’t be difficult but Valve does nothing about it. A lot of ‘developers’ that @WeaselBiggs:disqus mentions are people that aware of the money to be made off of the card system. The game is dirt cheap with little money put into as possible because the profit comes from the cards. Valye only does something when it very openly effects them personally such as with the CSGO gambling. They provide the tools for these communities to come into existence and thrive and generally their actions are to burn the village down long after everyone has died of the plague.
Stormbringer
Guest

This “card system” comes up often but Jim has never described it for those of us who don’t follow Valve’s toy store.

One thing to remember about Steam is it probably started out as a platform for Valve itself to use for its own stuff, and then just proceeded to naturally expand outward from that.

drownedsummer
Guest

I think the card system is something he’s covered more on Youtube. Steam did start out that way but that doesn’t excuse what it has become.

James Haynes
Member

hmmm, I was expecting to find more comments than this.

FireroseNekowolf
Member

I have a suggestion for something like, what was it? “Steam’s Shit Ambassador?” How about one for the year’s most exploited asset pack? The one that was used the most for an asset flip.

Or that might be too much work to be worth it. I dunno.

drownedsummer
Guest

That last year and Unit Z

Alex Dlabso
Member

Im very disappointed you didn’t have Uncharted 4 on this list.
Unless you’ve forgotten you gave it an 8.5, the lowest possible score on GameSpot.

BAH!
Member

The more you look at it, the more you have to wonder how Homefront: The Revolution got as far as it did. It was no indie game, its budget clearly allowed for a great deal of advertisement. Maybe that’s where all the money went? By the time they realized what happened, it was already too late, and they figured they might as well release it?

I’ll never understand stuff like that.

Michael Prymula
Member

It was like Arkham Knight all over again-console versions were mostly fine, PC version was awful.

Jack Trevor
Guest

Yea, a game that runs well defiantly plays into how much you will enjoy it. A ton of my enjoyment of Overwatch came from “HOLY CRAP! This runs so smoothly!” It’s amazing how little we take that into consideration.

But just because a game runs well on one system doesn’t excuse it from running like shit on another.

Michael Prymula
Member
Likewise i’ve sometimes been more critical of games that received critical acclaim due to encountering a lot of glitches that it seems a lot of critics did not. Alien Isolation was a prime example, that is by far the glichiest game i’ve ever played(and i’m someone who was lucky enough to never encounter a single glitch in Sonic 06), it didn’t start out bad, but the graphical and technical glitches really started to pile up by the end to the point where any suspense the game might’ve had was totally destroyed(if it wasn’t already by the repetitive as fuck hide-and-seek… Read more »
Will113
Member

comment image
I would like to Present Jim Sterling “The Award for Unrivaled Excellence and Truth and Journalism Award and Being The Number One Kiss Boy”. In light of his achievements and suffering through all the godawful Steam games, their could be no more deserving candidate.

M.
Guest

comment image

Sperium3000
Member

That’s exactly what I was thinking when that part came up on the video. “Man, those Tanks are tweaking *hard* on some good shit!”

supercrotchinator
Guest

Tweaking…or *twerking*?
Seriously, those tanks are shakin’ dat ass so hard.

Stormbringer
Guest

This is exactly how ALL games with “physics” systems look to me.

EDITED/PS: I like the look of this game, in theory. The image with the helicopter flying into the sunset, I thought was pretty good as games go.

Fyou
Guest

Your shtick is tired. Even pong had physics.

Stormbringer
Guest

Pong would just compute the reflection of a vector. Physics in games means nondeterministic elements. It means introduction of chaos into the presentation. Which is not what an artist does. It generally makes things look stupid and broken and jarring.

MM
Guest
Agreed (for the most part : ) again) but, about the chaos thing, it could be done.. btw, I think there is an artist that do throws paint “randomly”, with the proper “guidance” tho, which I’d reckon is crucial not to fall into the trap you describe, getting ‘jarring’.. or was that a monkey who did that? : ) As an example, I’d suggest procedurally generated content. Take Diablo 1 dungeons, they were always “different” but soon you’d see patterns (“proper guidance”?) yet, they managed to keep the balance between order and chaos well enough not to get either too… Read more »
Stormbringer
Guest

Chaos is essential to the creative process; but in real-time 3-D you cannot control what the end-user experiences if you let that chaos emerge unconfined in the work itself. The end result is not a work of art: It’s a reflecting pool.

Billy Bissette
Guest

Instead of Party Hard, that image deserves a “Steam Seal of Quality” seal.

The Outsider
Guest

comment image

Gurphardt
Guest

A bold choice with #1 there, Jim, and I have to say I can’t disagree. Makes me sad to see a cornerstone of my youth soiled so thoroughly out of sheer naked greed.

George
Member

I’ve never liked COD. FPSs are just not my thing but it’s always discouraging when such a blatant lack of artistic integrity and disrespect is shown towards a creation.

Polishfury5000
Member

Activision’s handling of their much beloved CoD4 such deservedly earns their spot as #1 on the shit list.They whored it out in ways never seen before.

No other company this year has come close to showing that caliber of greed and lack of consideration toward a fanbase.

Michael Prymula
Member

*cough* Nintendo *cough*

Polishfury5000
Member

If you’re trying to pose a contrary opinion, some context would be appreciated.

Nintendo is shit when it comes to anti-consumer practices, but Activision is king shit, in my book, because it’s done two things this year that no one else had the gall to do yet.

Jack Trevor
Guest

He’s been trying to push Metriod Prime: Federation Force as one of the worst games that came out this year. All because Yahtzee hated the game.

While I see where he’s coming from, FF doesn’t belong on this list. There are bigger fish to fry and making a spin-off nobody wanted doesn’t hold a candle to what else popped up this year.

Also, while they aren’t the purest company, Nintendo is not the worst. They still actually make great games worth playing.

VinLAURiA
Guest

Yahtzee hates anything from post-Wii Nintendo. What’s new?

He’s one of those sadsacks who thinks gaming belongs to HIS generation/demographic and needs to be defended from the “hordes” of non-gamer outsiders. That was solidified years ago in the opening of his E3 2010 video. Of course modern Nintendo is on his bad list.

Charlie Koszulinski
Guest

In all honesty, I forgot all about Metroid Prime: Federation Force. Just goes to show you its lasting power. And to be honest, they didn’t need to spend a dime on advertising due to all the negative publicity.

So I agree with you. Federation Force, as lackluster a game it was, didn’t even make an impression as the worst game of the year. It was just a game: basic, by the books, generic, and gone in an instant. I’m not even mad anymore. I moved on to bigger and better things.

Jack Trevor
Guest

I mean the best way I’ve heard all the attention the game would be similar to Banjo-Kazooie Nuts and Bolts. Not a terrible game but it has the name of a beloved franchise.

Aside from one vocal commenter in this thread, nobody cares about FF one way or the other.

Michael Prymula
Member

Watch Haedox’s video on Youtube called “Nintendo: The Arrogance and Disrespect of an Anti-Consumer Company”

NoOne ButMyself
Guest

uh, so basically because Nintendo is excessive in it’s copywriter protection they are worse than other companies in terms of how they treat the consumer?

It is bad. For example, Pokemon Uranium likely would have been fine if they pretty much didn’t use the word Pokemon in the game.

Nintendo is overzealous at copywrite protection, but the total impact to consumers is much less and sets a far less bad approach compared to Ubisoft and most other large game publishers/studios.

Nintendo’s actions suck for hardcore fans. Ubisoft’s actions suck for pretty much everyone involved in gaming.

Michael Prymula
Member

I don’t think it’s less at all, the fact that Nintendo is so aggressive at stamping out videos makes people less likely to promote them and in turn hurts sales of their games.

Ubisoft’s actually been doing really good lately, the fact that they’ve decided not to do any more excessive DLC is a good thing.

NoOne ButMyself
Guest

call me back when ubisoft follows through 🙂

BAH!
Member

Let’s not also forget that their system for digital content is part of that over-zealousness. If you lose your NNID, you lose everything. If you lose the hardware associated with your NNID, good luck with that.

It needs a serious update just to get it up to industry standards.

Uzuki
Guest
I’ve read a lot how people constantly have trouble with recovering their NNID, but I and other people I know never had an issue recovering it. I’ve been through several 3DS’s and outside of having to wait until morning to call the support number it’s never been an inconvenience of having to jump through hoops to get something done. I tell them that I want that my DS was stolen/destroyed, they ask me for my email and account password, three minutes later they tell me to put my NNID name and password into a new system and I’m good to… Read more »
BAH!
Member
I don’t think I’ve ever come across a single story like yours. You are the first. And to be clear, I believe you; but I’ve only ever heard of how difficult Nintendo is to deal with in those situations. For example, I’ve heard stories of lost 3DS’s where support wouldn’t do anything without a police report. My own sister lost *all* her digital content because her son screwed around with the password in the Wii U. Supports was unable to unlock it, or transfer the licence to a new NNID. Hell, you can’t even have your NNID on more than… Read more »
Uzuki
Guest
Wow really? I thought it was one of those situations where people were only talking about the negative stories and so that just became the deafacto view on the whole account system. Lol I’ve never been the outlier in one of these situations. Maybe I’ve just been super lucky and got the decent receptionists. But yeah my experiences still doesn’t excuse Nintendo’s crappy account system. They’ve been making progress with their modernizing of their infrastructure, but we won’t know until the Switch hits it’s midlife stride. They can’t afford to keep ignoring what their competitors are doing and stay within… Read more »
Glabatron
Guest

but pokemon uranium WAS copyright infringement, egregiously so. Their practices are still a bit mad but that’s not a good example to use.

drownedsummer
Guest

There was another one recently that got hit with the same issues. At this point you have to question the actions of anyone creating such games/mods not the game itself but if you know Nintendo will issue a cease and desist why are you overtly advertising this game?

BAH!
Member

Are you thinking of AM2R? Because that would also definitely be copyright and trademark infringement.

However!

One would think that, at the very least, the excitement and positivity surrounding such a project is indicative of how much fans want another *proper* Metroid game. Hell, I think the majority of us would take a Nintendo-made Metroid II remake, at this point.

drownedsummer
Guest

No some other Pokemon mod there was an article about it recently on Kotaku. I can’t remember the name

FireroseNekowolf
Member

Not necessarily, no. It could have easily fallen under the protection of fair use.

Polishfury5000
Member

Not familiar with that guy, and this isn’t important enough of a point for me to want to go on my own to provide your evidence on the contrary opinion.

We’ll just agree to disagree. Activision only allowed MWR to be sold with IW and implemented RNG based microtransactions a month after launch. No one has done anything like that before, ergo, they personally take the cake as king shit.

Michael Prymula
Member

Well my opinion is pretty much the same as his, hence why I brought up his video.

I just don’t care about what Activision does because MWR was never something I cared.

Jack Trevor
Guest
It doesn’t change the fact that it’s still a shitty thing to do. I have never cared for CoD but even I was like, “Why would you do that? It’s a great way to get people to not buy your product unless they’re an impatient prick.” And the fact that their playerbase dropped substantially within the first week is indicative of that. Nintendo, while they have done some dumb decisions, are not that stupid. And no, releasing a spin-off Federation Force is not even close to being as stupid as holding a game remaster to ransom by making people buy… Read more »
Michael Prymula
Member

I’m also less upset because i’m 95% sure Activision will eventually start selling MWR by itself(once the sales for IW slow down to a trickle)

Plenty of people wanted IW, it’s actually MWR that people don’t want, as evidenced by the fact that it has a much lower playerbase on Steam then IW does.

Nintendo are very stupid and nothing can convince me they are not, Activision at the very least are not stupid enough to bite the hand that feeds them by trying to copyright strike videos for no good reasons.

Polishfury5000
Member

OK….

Not caring about something doesn’t make it any less sleazy. You still haven’t said what Nintendo game did a more egregious action than MWR.

I don’t know of one game from Nintendo that tops MWR in terms of greed and sleaze. That also doesn’t mean that Nintendo isn’t as bad or worse than Activision.

This is a discussion on individual games. So please name your game.

Michael Prymula
Member

That Nintendo Badge game Jim reviewed was pretty fucking greedy.

CaitSeith
Guest

That badge game was F2P. Most microtransaction based F2P games are sleazy practically by design, and I have seen worse (I also I have seen better F2P from Nintendo). I have yet to see a fee-to-pay game from Nintendo too.

Polishfury5000
Member

Great, it was greedy, as were plenty of AAA games this year. I still can’t think of one that broke new greedy ground to the extent that MWR did.

Michael Prymula
Member

I’m more of a logical person, for me a shittiest games list would be based more on a game’s actual problems in terms of story and gameplay, if it was my list, I would never put a game on there like MWR whose only problem was the microtransactions and how it was sold.

drownedsummer
Guest

And Jim’s choice is also logical this deserves scrutiny because of shitty business practices.

Polishfury5000
Member
To each their own, but I wouldn’t call either way more logical than the other. Perhaps your way is just more literal. Game breaking bugs are awful and all, but it’s standout and uniquely awful experiences that I would consider when thinking of shit lists. Bugs and horrid designs aren’t the only way a product can be an affront to the player. Many people held CoD4 up as one of the best fps experiences of the time, even those who typically don’t like shooters or online gaming. So the way MWR was sold and patched was an especially large gut… Read more »
Michael Prymula
Member

I love that game, but if I really want to play it again, i’ll just get it on PC and it will be guaranteed to look better then the remastered version.

Michael Prymula
Member

I disagree with it myself.

Benj
Guest

There’s something very odd about the English language that someone will say “we don’t support LGBT, fuck you” and still put the word “please” in there with it.

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