Titanfall 2 Review – Crystal Mech

The real Titan Falls starts here!

01

Developer: Respawn Entertainment
Publisher: Electronic Arts
Format: PC, PS4 (reviewed), Xbox One
Released: October 27, 2016
Copy purchased (EA is scared of me)
May contain microtransactions

The first Titanfall was a legendary example of hype culture in action, a culture the game’s promotion went out of its way to embrace. An embarrassing IGN quote – “believe the hype” – was circulated by Electronic Arts itself, a testament to how games media and games marketing are often indistinguishable.

Titanfall itself was a pretty great game, but it could never live up to the ridiculously overblown expectations generated by publisher and press alike. Looking back, it’s mostly notorious for the quickness with which interest in the thing dropped post-launch. That’s a shame, because like I said, it was a good fun while anybody cared.

With Titanfall 2, Respawn hopes to retain investment not just in the multiplayer but the world built to house it. Now boasting a real narrative campaign as well as new ways of hooking online players, this is a sequel that truly does what it can address its predecessor’s failings while keeping all the enjoyable stuff.

What really shocked me about the campaign is how well crafted it turned out to be. It would have been easy for Respawn to simply cobble together a facsimile of the multiplayer experience and wrap a story around it, but the level design and directing showcases a genuine effort to produce a standout experience.

02

Titanfall 2‘s story is about the bond between a pilot and their Titan, which for the sequel runs much deeper than simply calling down a giant disposable robot. Apparently they can talk and have some semblance of feeling, as seen when our hero Cooper first becomes acquainted with his new robotic partner, the affably tone deaf BT.

Cooper and BT’s relationship is an archetypal one that goes back further than Flight of the Navigator as machine struggles to comprehend man’s sarcasm and emotional responses.

Much of the dialog between the two principle characters is trite – BT doesn’t get Cooper’s jokes, Cooper is put off by BT’s cold analytical approach, etcetera – but their personalities are likable enough to where it’s usually forgivable.

While much of the plot treads well-worn sci-fi ground (evil military corporations, destructive superweapons, you know the drill), the characters driving it and the stylish presentation do a fine job of covering up what could have been a yawnfest.

Its cadre of villains – a band of mercenaries working on behalf of the nefarious IMC – are surprisingly memorable even though they get criminally minimal screentime. From sadistic cyborgs to scene-chewing Schwarzenegger parodies, the Titan-riding Marauders are all fun to fight, and the way in which their leader’s arc resolves is strangely satisfying despite what some may consider a lack of payoff.

Nevertheless, much of the story is predictable, enough to where I was a little annoyed when the credits started rolling. I won’t spoil anything, but the most obvious thing to happen at the end happens,  bold-faced and unashamed, in all its hackneyed glory. I’m sure many of you familiar with bromidic “AAA” game writing will guess it from miles away – and you’d be correct.

Sad really, because the whole thing is put together so well and it deserves more than shopworn mawkishness.

03

Rather than simply deliver big shooter arenas full of soldiers and robots, levels have been designed to make use of all that Titanfall provides. The campaign finds plenty of ways to separate Cooper and BT, which means it’s always a powerful reward when the two reunite and players get to stomp on everything.

While outside his robotic friend, Cooper navigates fantastically designed sections that make use of wallrunning, jumping, cloaking, and more to create a challenging game of environmental navigation as well as fast-paced shootouts. Just for the heck of it, time travel gets thrown as a temporary mechanic, because why not?

One standout stage takes place in a factory that’s building an entire new world from scratch. Full of moving platforms that shift and twist as they become prefabricated settlements, it’s truly creative and not something I’d have expected to see in a series that once considered a campaign completey nonessential.

06

While the campaign is shockingly good, the multiplayer holds up its end of the bargain admirably. Changes from Titanfall are subtle, especially if you abandoned the game a week in like most people, but some things have been reconfigured and expanded.

Character customization allows for a huge range of alterations, both functional and cosmetic. The card system of the last game is gone in favor of a more traditional upgrade structure, with weapons, mods, boosts, and Titans funneled to the player as they rank up. Almost everything available via ranking can also be obtained early with an in-game currency, though that currency isn’t generously awarded.

Despite the slow currency gain, unlocks are frequent thanks to the fast accumulation of XP-earning Merits per match, as well as the large number of gameplay challenges that award skins and modifications to weaponry.

Gameplay itself is the same fast-paced, parkour-infused pilot-on-pilot gunfire disrupted by the dropping of humongous mecha that can make mincemeat of regular soldier and get into brutal fights with their Titanic brethren. The contrast between the elegant, acrobatic pilot gameplay and the unpretty mess that is Titan combat works really well.

I can’t say I like the maps as much as the ones found in the original game. They’re alright, but they’re not quite as memorable as the alien deserts and destroyed cities of the last game.

04

There are some great game modes, with Bounty Hunt being the new hot flavor. This mode pits opposing teams against waves of CPU-controlled enemies, individual players earning cash every time they kill something. Between waves, the teams must bank their cash in one of two drop areas, and can steal money from opponents by gunning them down.

Titanfall 2 also retains epilogues, those post-match escapes where the losing team has to get to a dropship before the winners slaughter them all. While not a game changer, it was always a neat touch in Titanfall and I’m glad to see it return.

One-on-one fights are entered by spending the coliseum tickets that appear as random rewards. Victory in this single combat arena will net players a rare Advocate award. Advocate awards often contain the juiciest cosmetics, and can occasionally be earned outside of the Coliseum as players progress.

Efforts have been made to keep online combatants returning, with various joinable factions and even a “Happy Hour” that awards extra Merits for a limited time a day. Titanfall 2 borrows a few mobile gaming tricks to keep customers coming back, but not to an egregious degree.

Respawn has promised free maps in future – including a returning fan favorite – as well as DLC, but be aware that microtransactions may be coming. At this current time, there are stories claiming they’ve been confirmed and denied. Electronic Arts has started a new trend of adding them into games post-launch though, so be on the lookout for any fee-to-pay elements in future.

Currently, the game does not boast any, and works well enough without such grasping tactics.

05

Respawn’s roboticized sequel is gorgeous, perhaps moreso than Battlefield 1, with vivid environments and fantastic designs for Titans, pilot loadouts, and the assorted flora and fauna of Titanfall‘s universe. Music and sound effects aren’t particularly remarkable, providing more of an underscoring service, but in that regard they do their job without drawing much attention.

Of particular note are the animations. In both the campaign and multiplayer, characters move superbly, especially the Titans. Their mechanical motions give off a real sense of personality, and the Apex Predators’ unique mechs give off a terrific menacing vibe.

Titanfall 2 is everything Titanfall should have been – storified, robust, and sufficiently multiplatform. The real series starts here, and I’m surprised at how nothing at all feels phoned in or tacked-on.

The campaign’s story may suffer from frequent moments of banality, but its inventive gameplay, entertaining baddies, and glossy pacing make for an unexpectedly catchy adventure. Meanwhile, the multiplayer is swift and chaotic in all the right ways, adding to the impressive crop of multiplayer shooters EA’s been able to cultivate this past year.

It’s a good time to jump on the Titan train if you haven’t already done so. This is, as far as I’m concerned, Titanfall‘s debut.

9.5/10
Superb

mrandydixon
Guest
mrandydixon

Aaaaahhhhhh I’m so excited to finally play this fucking game!

Chip Self
Guest
Chip Self
I genuinely don’t understand why games keep getting unreal praise when by the reviewers’ own admittances their stories are hackneyed, cliché-fests of the highest order. I read the review; I get why you liked other things about it, but if we don’t start calling out unfulfilling stories or sloppy integration of story and gameplay, then things are never going to improve. I played Bloodborne after it’s remarkable praise and found the story itself to be a large, open-ended mess. Most of the story in that was gleaned from interviews of the game’s creator. /Interviews/. Just saying games really need to… Read more »
Smurfman256
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Smurfman256

In games, gameplay > everything else.

Chip Self
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Chip Self

I respectfully disagree.

Brandalf
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Brandalf

Depends on the game, tbh. In this particular case, hell in the majority of cases, I agree. But still it’s not always the case.

LMMN
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LMMN

I guess Jim holds different aspects of a game at a different value than you, it makes sense to base his review off what he finds important and what he thinks the game is trying to achieve.

Chip Self
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Chip Self

I get that; I can’t fault him for prioritizing different things, I just find it sad that more people don’t care as much about writing.

Jim Sterling
Guest

I care a lot about writing, depending on the game. If this was a story-driven RPG or an adventure game, the writing would be analyzed a lot more critically.

Jim Sterling
Guest

By the same token, I’m more forgiving of the dated combat in Skyrim because I like the world and the stories in it.

Jim Sterling
Guest

itwasagreatcampaigndespitethatiwroteseveralhundredwordsexplainingit

Jim Sterling
Guest

Even a hackneyed story can be saved by great characters.

Chip Self
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Chip Self

Fair enough. I’d still enjoy more games if the overall level of writing went up, though.

Paul G.
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Paul G.
You can have a cliched story that’s well written. Like Jim said, the characters *are* well written enough to make them likeable. On their own, cliches aren’t bad. In many video games, especially a giant mech FPS like this, they’re actually good. It creates a very action movie type feel, and it can be a good way to focus on characters. If you want a game with more intricate plots and stories, I’d look outside the FPS genre. While there are certainly exceptions to the rule, most FPS games focus more on cool environments and characters in terms of writing.… Read more »
Shadow Fire
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Shadow Fire

I always saw this issue as “Something can only become cliche by being good.” No one would reuse a cliche if it was inherently bad*, right…? Right…..? RIGHT?!?

*Satire and parody excluded

Benj
Guest
Benj

Games would be better if one of their component parts was better.

Insightful!

Lewis w
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Lewis w

I think his review score is supposed to be in relation to other first person shooters- he obviously thinks that, in comparison to other first person shooters, this is almost the best of its genre. I agree that giving too much praise to otherwise mediocre products isn’t very beneficial, but I trust Jim’s reviews to be representative of his honest opinions of a game, so I don’t have a problem with this review or its score.

greenistheloneliestnumber
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greenistheloneliestnumber

Bloodborne’s story was supposed to be extremely lucid and bizarre. It’s definitely not for everyone, but I’m pretty sure it hit just what it was going for.

Fairy Princess
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Fairy Princess

Bloodborne is SUPPOSED to be inscrutable. It’s not like it’s From’s first game to be deliberately that way that’s a habit for them going all the way back to King’s Field.

Gurphardt
Guest

Because video games have things other than story to rely on?

MJC
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MJC
Good for you, get yourself a cookie. However, other reviewers are not you, and they’re not obligated to rate games from your point of view. If they don’t immensely care about the writing then they aren’t going to slam a game over it, and that’s perfectly acceptable. Different reviewers care about different things and that’s why you read multiple reviews to help paint a bigger picture. If you want more reviews that are critical of writing, the best thing you can do is start doing reviews yourself. Bitching that other reviewers aren’t meeting your standards, despite them having no obligation… Read more »
Shadow Fire
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Shadow Fire

So… quick question… What does bitching at someone for bitching (and expressing an unpopular opinion) help anyone with?

Brandalf
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Brandalf

Because in in most games people care about fun, smooth and enthralling gameplay more than storylines? I love a good storyline as much as the next guy but if a game has bad gameplay, it rarely feels worth slogging through to for a good storyline. Whereas a game with good gameplay and mechanics can be considered fantastic with no storylines whatsoever.

Jellybean
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Jellybean

EA sent this game out to die, releasing it literally a week after their most successful shooter franchise. They either have zero confidence in this game or expected the battlefield players to be bored after a week.

cowboyjimmy
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cowboyjimmy

you know what that means, seems like Respawn is gonna get the axe before Criterion

Jellybean
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Jellybean

or they will just be forced to make battlefield games like visceral

Shadow Fire
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Shadow Fire

Or EA’s headquarters will finally rise up and reveal their true form as Unicron before devouring the Earth.

cowboyjimmy
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cowboyjimmy

yeah, the true and tested method implemented first by activision, where studious are relegated to making DLC’s for your big franchise.

MJC
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MJC

I expect Visceral to get it before Criterion. BF Hardline sucked and if their new Star Wars game sucks, they’re probably done for.

Brandalf
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Brandalf

EA doesn’t own Respawn.

oshigoroshi
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oshigoroshi
CX316
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CX316

Bah gawd!

MyBodyIsReady
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MyBodyIsReady

Is that a Demon’s Souls reference?

Wtfreaper
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Wtfreaper

This sounds like an amazing game and I really want to buy it but the reson I played the first one was because of the smart pistol and it’s not in the second one. I loved that gun.

Lee Cullen
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Lee Cullen

It is actually. But not as a main weapon or a secondary. Goes in the same slot as the Ticks etc.

It’s also used late in the campaign (another stand-out moment).

Wtfreaper
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Wtfreaper

I think the gun is unlocked at about rank 40. I’m not even at Rank 40 in Titanfall 1 and I have played 18 hours.

Lokh
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Lokh

You can purchase it for a relatively small amount of credits to unlock it early. I also am a fan of the Smart Pistol. Its capabilities have not been nerfed at all, it simply is earned when you get 60 percent of your titan meter and replaces your secondary. The way boosts work means that you can conceivably have the SP on every class.

galactix100
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galactix100

It’s in there but it’s been nerfed a lot by the sound of it. It’s a shame because I loved how broken it was when combined with the fire while sprinting perk.

Shadow Fire
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Shadow Fire
…I think EA finally learned how to use MTXs properly… o.o So you build up a theoretical framework while the game is in development, while still allowing the game to be worked on without the introduction of the microtransactions as a required feature (at launch). That way the initial product isn’t compromised by the necessity of fitting in the system, and it’s on the MTX to find a place in the finished framework rather than the game having to make a place for them. …Did… did EA actually listen to critics (and their own devs) who said that microtransactions compromise… Read more »
MJC
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MJC

Well, I have to disagree with your assertion here. If EA works MTXs into their $60 video game later on down the line… Then no, they haven’t learned how to use MTXs properly. MTXs are for free to play games, not games you already had to spend money to start playing.

Shadow Fire
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Shadow Fire
I don’t think you got my point in that regard. You know Jim’s argument about how when you develop a game with microtransactions in mind, it compromises the structure? This method avoids that compromise, at least in the short term, and shows a lot more restraint in requesting that drip feed of after the fact cash. In fact that structure is a lot more justifiable, in that you’re not asking people to immediately pay more. You’re asking people to continue showing support for the title and thereby extending its life (by showing it’s still profitable to the parent company, and… Read more »
Camfry
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Camfry

I just don’t have enough faith in EA to believe that their plans to introduce micro-transactions have no effect on the development process.

Tobasco da Gama
Guest

All the concerns and complaints about player base really make me wish this game had doubled-down on the campaign. I just can’t justify $60 for a 6-hour campaign and multiplayer that might be empty in a month, but I could do it for a solid 20-hour campaign. Release the multiplayer later on as a free update or something, whatever.

RickyWL
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RickyWL

Titanfall 2 has fixed the issues that caused Titanfall 1 to lose its playerbase – if people weren’t worried about the playerbase slowly dying off and just bought it then there’d be no problem with the playerbase and this self-fulfilling prophecy farce won’t take place. As someone who loves Titanfall, it’s one of the most frustrating things I’ve ever seen in the gaming community as a whole.

MJC
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MJC

Yeah, but Titanfall 2 created a newer, much bigger issue: coming out after Battlefield and before Call of Duty.

Titanfall 2’s playerbase is fucked no matter what. There are the people who are going to keep playing Battlefield. There are people who are going to start playing Call of Duty. The number of people who keep playing Titanfall 2 is very likely going to be small by comparison. EA screwed up.

RickyWL
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RickyWL

Oh, I don’t deny that EA fucked up with the release date. While this may be confirmation bias, the number of people I’ve seen post that they won’t buy it due to fears of the playerbase dwindling (And people upvoting those posts) is staggering. Of course the playerbase will be small in comparison to the two biggest FPS franchises on the market, but as I say, I don’t believe the playerbase would be a problem in the slightest if people just bought it rather than compounding the issue further.

zarathustra2k1
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zarathustra2k1

Did he _really_ just say that? “If more people bought the game, there’d be more people playing it”?
Was there ever a more appropriate time for that old adage: “No shit, Sherlock”?
Delightful…

RickyWL
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RickyWL
It’s an obvious point that people don’t seem to grasp in regards to the playerbase of Titanfall 2. People are saying “I’ll buy it in future if the playerbase is still there” which makes the issue worse as the number of players will drop over time both naturally and in part due to a lower number of players (Meaning longer wait times for certain game modes). If people buy it now then more and more people will buy it in future after they look at playerbase numbers, rather than saying “Game is dead, I’m not buying this”. Maybe if you’d… Read more »
Brandalf
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Brandalf

COD’s player retention rate gets worse every year, people will move on from it, probably a good chunk will show interest in Titanfall 2 at that point. It’s not unheard of for MP games to pull off a slow burn. As long as EA doesn’t fuck things up too hard with micro-transactions and the overall universal opinion stays largely positive, well then people will keep opting into the game.

Brandalf
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Brandalf

As someone who loves Battleborn and Titanfall 1….I’m right there with you.

bimmyz
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bimmyz

sorry Jimbo my pal, but i refuse to buy anything off origin, another potentially great game skipped due to the dick measuring contest between EA and Valve.

DoctorHam
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DoctorHam

Have no stake in Titanfall 2, but you really should reconsider the stance on Origin. IMO Origin has become a better platform than Steam in almost every way, with a far more generous refund policy, better customer support, and actual quality control.

bimmyz
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bimmyz

i dont think one game is gonna justify creating a account, i prefer to have all my games under one roof, thank you very much.

zarathustra2k1
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zarathustra2k1

No problem. One can add Origin (& other non-Steam) games to Steam as ‘3rd Party Games’ & retain all the lovely Valve-y goodness (overlay, social, etc.) but Origin _will_ fire up behind-the -scenes when you initiate said games.

Brandalf
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Brandalf

YAY FOR ENCOURAGING MONOPOLIES!

bimmyz
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bimmyz

EA is the one holding its own games hostage, i dont want to pay the ransom.

Kev' Bryant
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Kev' Bryant

Yeah. But the front-end is total crap.

zarathustra2k1
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zarathustra2k1

Yeah – the ‘revitalised’ update recently to the front-end has made it even worse.

Local Content
Guest

Then again the week this game released news broke of Origin taking away TWO ENTIRE COUNTRIES worth of gamers’ access to the games they’ve paid for, quietly and with no disclosed reason. That can’t have been good for people undecided on whether Titanfall was worth the hassle of dealing with Origin.

diamond
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diamond

Like Total Biscuit has said, Origin has WAY better customer service then Steam, they are far more generous with refunds.

InfamousDS
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InfamousDS

Did… Did you even read what they wrote? EA quietly and for no reason took service away from 2 countries. How the hell does that have anything to do with TB and and his opinions on customer service? It’s literally the opposite of good customer service: No service at all.

Anton
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Anton

Yeah, but those countries were like, full of poor people. Who cares.

(sarcasm, don’t murder me).

InfamousDS
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InfamousDS

Part of me thinks he would actually say that, just to spite us.

Anton
Guest
Anton

That would require formulating an argument relevant to the conversation. Much easier to just call you (and me) a moron or dumbfuck and be done with it.

InfamousDS
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InfamousDS

Or not respond at all and let the last statement exist on its own with no context.

Anton
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Anton

*The last ten one-phrase statements issued in perfect sequence with no other people’s comments in between.

Camfry
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Camfry

At least he hasn’t called anyone a cocksucker for a while!

/s

Anton
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Anton

Progress…

Benj
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Benj

But… but… you don’t understand. Total Biscuit expressed an opinion on this subject. Therefore the debate has been settled!

InfamousDS
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InfamousDS

All hail Dark Lord Bain the Infallible!

MJC
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MJC
Not for no reason; they said it was because of trade sanctions. Trade sanctions that expired, so they also said they plan to fix it. Which is still better customer service than Valve and Steam offer. Remember last year when they were caching account pages? Remember how long it took them to do something about it, and then how much longer it took them to say something about it? Not to mention they have to get sued by parents and threatened by the government to stop allowing their service to be used as a gambling platform for minors.
InfamousDS
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InfamousDS

I only know (knew?) what was said here. It was more abject disbelief that the actual comment was ignored in favor of expressing their own opinion.

oshigoroshi
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oshigoroshi

battle net> steam> origin > piece of shit > not playing games at all> giving up on gaming> uplay + windows store.

CX316
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CX316

At least uplay is giving away shit for free, that’s gotta put it ahead of the Win10 Store

zarathustra2k1
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zarathustra2k1

So is Origin with their regular “On The House” jobbies. Most recently with Jade Empire SE & Dungeon Keeper (the latter still currently free). When Origin was announced I was one of the ‘never gonna use it’ Steam Hammer Legion Members but eventually caved – primarily for BFs 3 & 4.
Still much prefer Steam for it’s social functionality, sales, etc. but do use Origin almost as frequently these days.
Uplay? Not so much…

Yeshu
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Yeshu

So basically your a Valve fanboy that wont stop sucking on GabeN’s corporate cock?

Shadow Fire
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Shadow Fire

At least GabeN’s cock allows you to use coupons (Game keys from 3rd parties), flavored condoms (Thousands of different games), and millions of my friends are right beside me, stroking the shaft and tickling the taint! Meanwhile EA’s is just… well… ever get throatfucked by an angry, impotent, linebacker? It’s kinda like that. Sloppy, painful, and sometimes you’re left wondering if you’re the problem.

Anton
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Anton

Hey, they’re both better than MS store or Uplay. Those fuckers go limp the second your online connection falters for a second.

MJC
Guest
MJC

Yeah, but EA’s cock isn’t rotting away from STDs like Early Access, Greenlight, nearly non-existent customer service, being a gambling platform for minors, caching customer’s account details, and other general bullshit Valve has been doing over the years.

Also EA’s cock has a better refund policy in case I do get painfully throatfucked and want a refund because of it.

Shadow Fire
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Shadow Fire

In all fairness I make sure to use a condom and avoid those parts of Valve’s mighty member like the plague they are… Never tried to refund a game on Origin either but I believe that EA keeps a stash of cookies and hush money around, just in case.

Yeshu
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Yeshu

Not saying you shouldn’t use Steam, just that the Origin hate is completely unfounded considering it has much better customer support than Steam ever had.

Valve has shown to be really detached from the gaming market and more and more of there projects turn out to be complete failures. Anyone remembers Steam Machines and SteamOS?

bimmyz
Guest
bimmyz

yeah, i know right? i rather be shagging your mom instead

Yeshu
Guest
Yeshu

Nah my mum prefers her men whose balls already dropped.

bimmyz
Guest
bimmyz

oh i see, so you’re shagging your mom already, otherwise you wouldn’t know that, anyway, tell your mom, to get ready, im coming tonight, so that she can see for her self how big are my balls, does she accept euros or local currency only?

TURBOLATOR
Guest
TURBOLATOR

I’ve been enjoying this since release. Such a shame EA decided to launch it at this time.
Jim, if the game dies in its youth, we need you to do a post mortem and tear EA a new one for the launch date (or whoever made the call).
Would be great stuff for a Jimquisition. I certainly hope it doesn’t come to that, though.
Thank God for Jim Sterling. Son.

Gixxer
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Gixxer

The game at this time only sold 25% of what the original sold on the Xbox and PC alone during release. that’s what you get for releasing it between Battlefield and CoD. It’s like EA wants this game to flop.

Raging Krikkit
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Raging Krikkit

Even more than that, I think it’s related to the fact that the first one washed up so hard that now everybody expects the game to be dead in a week, so why bother?

Nobody's Fanboy
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Nobody's Fanboy

My big fear on this one is the impending microtrans “rebalance” to make upgrades into a soul-sucking grind hey why don’t you open your wallet instead? A shame, as it sounds like it could be an ugly stain on an otherwise brilliant game.

Shadow Fire
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Shadow Fire

I have my doubts about a rebalance being necessary to add MTX, or that they’ll add them to the base game at all. Seems to me they’re fucking terrified of not getting enough sales, hence the lack of microtransactions to avoid bad PR at the outset. We’ll see, though.

Nobody's Fanboy
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Nobody's Fanboy

Fingers crossed they don’t screw it up! This is EA we’re talking about though, and as you so aptly put it, all we can do it wait and see.

circularlogic88
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circularlogic88

I mean, in reality all EA would need are their “whales” to pick up sagging sales slack to justify microtransaction inclusion.

Charlie
Guest
One nitpick: The mercenaries in the campaign are the Apex Predators. The Marauders is the name for the group of Pilots in the SRS regiment that Cooper is attached to (and that Cooper eventually joins by the end of the campaign). Have to say I disagree on two key points: -I think the relationship between BT and Cooper purposefully preys on that machine/man trope to use BT as straight man, and I think it’s quite effective as comedy. I was laughing for a lot of the campaign. -The sound design is a masterclass. The music isn’t anything special, true, but… Read more »
Jim Sterling
Guest

“The mercenaries in the campaign are the Apex Predators.”

WHOOPS!

Hilariously I’ve been sick of being a Marauder in multiplayer so I should remember this.

Samuel Waugh
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Samuel Waugh

you know the games good when a critic like Jim gives it a rating this high. Ive been playing it non-stop for days, super addictive, better then BF1 in my opinion.

PassingAtRandom
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PassingAtRandom

So…we once again fell in the trap of giving support to a overhyped game that would only become a little more long-standing with a sequel?

cowboyjimmy
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cowboyjimmy

you say EA is rocking shooters, but are they rocking the shooters better than Bethesda tho?

MJC
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MJC

Hell no.

Tina
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Tina

Too bad the fucking game is gonna die because of EA and consumer idiocy.

MJC
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MJC

It’s only going to die because of EA. I fail to see how consumers not buying this after EA’s done everything it could to make consumers not want to buy this qualifies as “consumer idiocy”.

Tina
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Tina

It has no preorder bullshit. Maps will be free. No microtransactions. It’s doing what everyone wants from a game yet people still don’t want it. It could be they just don’t like the gameplay but it’s being more far to gamers than most shooters.

goodbyejojo
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goodbyejojo

recent sales forecast show that this game might bomb

Lewis w
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Lewis w

9.5? High praise indeed. I might have bought it, had I any money. Alas, I’ve none.

Ian Partridge
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Ian Partridge

*Cough* the baddies are Apex Predators, not Marauders. Marauders are the first MP outfit you automatically join when you join MP.

galactix100
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galactix100

Didn’t particularly enjoy the beta but might give this another go since the reviews mostly seem to be overwhelmingly positive. I still can’t comprehend EA’s decision to release this now of all times though.

Anton
Guest
Anton

Wow, two for two for EA this winter.

Unbefuckinglievable.

Wolfie
Guest
Wolfie

It’s a Christmas miracle.

Even Luck
Guest
Even Luck

Wouldn’t it be hilarious if they doubled back on those wild card claims after the past two reviews?

Swishiee
Guest
Swishiee

9.5? Wildard, bitches!

jimfk
Guest
jimfk

I want to buy this game, my only reservation is playerbase, I couldn’t get any matches in the first one and this one has sold half as many copies across more platforms

Gustavo Sanchez
Guest
Gustavo Sanchez

Im on ps4 and everytime I’ve played there are between 20k and 30k people connected. Im curious to see how this changes after cod launches.

jimfk
Guest
jimfk

Sounds okay, but I fell for the first week bump on Evolve & Battlefront

After the first week they both fell flat

MJC
Guest
MJC

And it’s going to fall flat in a week, because that’s when the next CoD comes out.

galactix100
Guest
galactix100

That was something I noticed during the beta. I don’t think I saw a mode with more than 5k or 6k players at one time.

TheRealSlimShazbot
Guest
TheRealSlimShazbot
It always annoys me when I see people say this. Don’t get me wrong, it’s not you that annoy me, you’re in the right to be apprehensive, but it’s such a self-fulfilling prophecy. People don’t buy the game because they’re afraid that nobody’s playing. And people aren’t playing because they’re afraid to buy the game. It’s a difficult rut for a game to get out of. Though for what it’s worth, the PC community seems relatively healthy (though admittedly I don’t know the actual numbers) and apparently it’s doing even better on consoles. It’s not doing BF1 numbers, but that’s… Read more »
jimfk
Guest
jimfk

I thought the same thing as I typed it and I get it, but I cant afford many games and I can’t risk one of my few on the hope that this game gets the attention it deserves

Tom Artingstall
Guest
Tom Artingstall

Launch sales might be lower but the game is making a lasting impression on people who play it. Much more positive reception, built in community tools, far more active community. Fewer initial players but the ones there are are more likely to stick around. It’s your money but I’d take a chance on it.

jimfk
Guest
jimfk

I absolutely would still play Titanfall, but the most I have had in a lobby in the last 6 months is 3, and that includes myself

Levly
Guest
Levly

Yes hopefully the positive word-to-mouth and reviews will mean that the less-than-amazing sales at launch will be compensated by sustained interests and sales in the months ahead, and with that a steady stream of new players.

keironsmith123
Guest
keironsmith123

I’ve been playing online for the past week and have had no problems getting into full packed matches in any game mode. I reckon the attach rate will be high for people who have got it so while sales will be low i don’t think the player base will go.

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