• Jim Sterling

Blood, Guts, And Videogames (The Jimquisition)


What happens when a medium that communicates largely through violent content becomes obsessed with realism? Traumatic experiences for developers is what happens.


As "AAA" studios achieve evermore believable violence, the artists creating these games are pressured to study the real thing. For years, developers have been poring over authentic imagery involving hangings, stabbings, slaughter and death.


They do this without any psychological guidance or structural care. Rarely are they even warned what they're in for. And as companies like Naughty Dog try to make us feel like we're actually murdering somebody, the question must be asked... who the hell even wants that?