The Cost Of Doing Business (The Jimquisition)
Games cost a lot of money to make. You need to pay developers, you need to license engines, you need do a lot.
Extra Credits pointed out all of these costs in a recent video, and I’m certainly not going the claim the expenses aren’t expensive.
But is it just me, or does the “AAA” videogame industry do a bit too much twisting and turning to make the cost of doing business out to be some unreasonable cross to bear?