The Fascinating Wrongness of MindsEye (The Jimquisition)
- James Stephanie Sterling
- Jun 16
- 1 min read
Don't set unrealistic expectations by constantly saying your game's director worked on Grand Theft Auto, especially if you made a feature-poor game ripped straight from the seventh generation that's set in an open world but punishes players for engaging with the open world.
MindsEye should NOT be as fascinating as it is...